Files
2026-07-11 21:02:36 -04:00

610 lines
19 KiB
C++

#include "freespace.h"
#include "actions/Action.h"
#include "camera/camera.h"
#include "camera/photomode.h"
#include "controlconfig/controlsconfig.h"
#include "debugconsole/console.h"
#include "globalincs/alphacolors.h"
#include "graphics/2d.h"
#include "graphics/font.h"
#include "hud/hud.h"
#include "io/keycontrol.h"
#include "localization/localize.h"
#include "mission/missionmessage.h"
#include "object/object.h"
#include "parse/parselo.h"
#include "playerman/player.h"
#include "render/3d.h"
#include "scripting/global_hooks.h"
#include "sound/audiostr.h"
bool Photo_mode_active = false;
camid Photo_mode_id;
fix Photo_mode_saved_time_compression = F1_0;
bool Photo_mode_saved_lock_state = false;
bool Photo_mode_screenshot_queued_this_frame = false;
bool Photo_mode_allowed = true;
bool Photo_mode_audio_paused = false;
const float Photo_mode_turn_rate = PI_2; // radians/sec
constexpr float Photo_mode_move_speed = 90.0f;
constexpr float Photo_mode_boost_multiplier = 6.0f;
constexpr float Photo_mode_time_compression = 0.01f;
struct photo_mode_post_effect_state {
SCP_string name;
float intensity = 0.0f;
vec3d rgb = vmd_zero_vector;
int effect_idx = -1; // index into Post_processing_manager->getPostEffects()
};
enum class photo_mode_param_type {
INT_RANGE, // adjustable integer value with min/max
BOOL_TOGGLE // on/off toggle
};
enum class photo_mode_param_role {
NONE,
GRID_OVERLAY, // bool toggle that enables the rule of thirds grid
POST_EFFECT // drives a post processing effect by name
};
struct photo_mode_param {
const char* label; // display name
int xstr_id; // XSTR localization ID
photo_mode_param_type type;
photo_mode_param_role role;
// For POST_EFFECT role: post processing effect name, range, and values
const char* effect_name; // post processing effect to control (nullptr if role != POST_EFFECT)
int effect_idx; // index into Post_processing_manager->getPostEffects() (-1 if unresolved)
int min_val;
int max_val;
int value;
int saved_value;
// For BOOL_TOGGLE
bool bool_value;
};
// Parameter definitions
SCP_vector<photo_mode_param> Photo_mode_params = {
{"Grid", 1906, photo_mode_param_type::BOOL_TOGGLE, photo_mode_param_role::GRID_OVERLAY, nullptr, -1, 0, 0, 0, 0, false},
{"Saturation", 1903, photo_mode_param_type::INT_RANGE, photo_mode_param_role::POST_EFFECT, "saturation", -1, 0, 200, 100, 100, false},
{"Brightness", 1904, photo_mode_param_type::INT_RANGE, photo_mode_param_role::POST_EFFECT, "brightness", -1, 0, 200, 100, 100, false},
{"Contrast", 1905, photo_mode_param_type::INT_RANGE, photo_mode_param_role::POST_EFFECT, "contrast", -1, 0, 200, 100, 100, false},
};
SCP_vector<photo_mode_post_effect_state> Photo_mode_saved_post_effects;
int Photo_mode_selected_parameter = 0;
int Photo_mode_panel_width = 0;
int Photo_mode_panel_padding_w = 0;
void photo_mode_capture_post_effect_state()
{
Photo_mode_saved_post_effects.clear();
if (graphics::Post_processing_manager == nullptr) {
return;
}
const auto& post_effects = graphics::Post_processing_manager->getPostEffects();
Photo_mode_saved_post_effects.reserve(post_effects.size());
for (int i = 0; i < static_cast<int>(post_effects.size()); ++i) {
const auto& effect = post_effects[i];
photo_mode_post_effect_state state;
state.name = effect.name;
state.intensity = effect.intensity;
state.rgb = effect.rgb;
state.effect_idx = i;
Photo_mode_saved_post_effects.push_back(state);
}
// Resolve effect indices for each param.
// Done once here rather than on every frame or every key press.
for (auto& param : Photo_mode_params) {
if (param.role != photo_mode_param_role::POST_EFFECT) {
param.effect_idx = -1;
continue;
}
param.effect_idx = -1;
for (int j = 0; j < static_cast<int>(post_effects.size()); ++j) {
if (!stricmp(post_effects[j].name.c_str(), param.effect_name)) {
param.effect_idx = j;
break;
}
}
}
}
void photo_mode_apply_saved_post_effect_state(bool clear_saved_state)
{
if (graphics::Post_processing_manager == nullptr) {
if (clear_saved_state) {
Photo_mode_saved_post_effects.clear();
}
return;
}
const auto& post_effects = graphics::Post_processing_manager->getPostEffects();
for (const auto& saved_state : Photo_mode_saved_post_effects) {
if (saved_state.effect_idx < 0 || saved_state.effect_idx >= static_cast<int>(post_effects.size())) {
continue;
}
const auto& effect = post_effects[saved_state.effect_idx];
const int value = static_cast<int>(std::lround((saved_state.intensity - effect.add) * effect.div));
gr_post_process_set_effect(saved_state.name.c_str(), value, &saved_state.rgb);
}
if (clear_saved_state) {
Photo_mode_saved_post_effects.clear();
}
}
int photo_mode_get_saved_post_effect_value(int effect_idx)
{
int value = 100;
if (effect_idx < 0 || graphics::Post_processing_manager == nullptr) {
return value;
}
const auto& post_effects = graphics::Post_processing_manager->getPostEffects();
if (effect_idx >= static_cast<int>(post_effects.size())) {
return value;
}
for (const auto& saved_state : Photo_mode_saved_post_effects) {
if (saved_state.effect_idx != effect_idx) {
continue;
}
const auto& effect = post_effects[effect_idx];
value = static_cast<int>(std::lround((saved_state.intensity - effect.add) * effect.div));
break;
}
return value;
}
void photo_mode_sync_parameter_values_from_saved_state()
{
for (auto& param : Photo_mode_params) {
if (param.role == photo_mode_param_role::POST_EFFECT) {
param.saved_value = photo_mode_get_saved_post_effect_value(param.effect_idx);
param.value = param.saved_value;
} else if (param.type == photo_mode_param_type::BOOL_TOGGLE) {
param.bool_value = false;
}
}
Photo_mode_selected_parameter = 0;
}
void photo_mode_apply_parameter_values()
{
for (const auto& param : Photo_mode_params) {
if (param.role == photo_mode_param_role::POST_EFFECT) {
gr_post_process_set_effect(param.effect_name, param.value, nullptr);
}
}
}
SCP_string format_photo_mode_keybind(int action)
{
auto primary = Control_config[action].first.textify();
auto secondary = Control_config[action].second.textify();
if (primary.empty() && secondary.empty()) {
return XSTR("Unbound", 1907);
}
if (primary.empty()) {
return secondary;
}
if (secondary.empty()) {
return primary;
}
return primary + " / " + secondary;
}
void photo_mode_compute_hud_layout()
{
const auto old_font = font::get_current_fontnum();
font::set_font(font::FONT1);
int max_text_width = 0;
char buf[512];
auto measure = [&](const char* text) {
int w = 0;
gr_get_string_size(&w, nullptr, text);
if (w > max_text_width) max_text_width = w;
};
// Find the longest string
measure(XSTR("Photo Mode", 1892));
measure(XSTR("Controls", 1893));
measure(XSTR("Status", 1900));
measure(XSTR("Effects", 1914));
snprintf(buf, sizeof(buf), XSTR("Toggle: %s", 1894), format_photo_mode_keybind(TOGGLE_PHOTO_MODE).c_str());
measure(buf);
snprintf(buf, sizeof(buf), XSTR("Previous Filter: %s", 1895), format_photo_mode_keybind(PHOTO_MODE_FILTER_PREV).c_str());
measure(buf);
snprintf(buf, sizeof(buf), XSTR("Next Filter: %s", 1896), format_photo_mode_keybind(PHOTO_MODE_FILTER_NEXT).c_str());
measure(buf);
snprintf(buf, sizeof(buf), XSTR("Reset Filters: %s", 1897), format_photo_mode_keybind(PHOTO_MODE_FILTER_RESET).c_str());
measure(buf);
snprintf(buf, sizeof(buf), XSTR("Decrease Parameter: %s", 1898), format_photo_mode_keybind(PHOTO_MODE_PARAM_DECREASE).c_str());
measure(buf);
snprintf(buf, sizeof(buf), XSTR("Increase Parameter: %s", 1899), format_photo_mode_keybind(PHOTO_MODE_PARAM_INCREASE).c_str());
measure(buf);
// Use worst case placeholder values for the dynamic status strings so the
// panel width stays stable as these change during a session.
snprintf(buf, sizeof(buf), XSTR("Time Compression: %.2fx", 1901), 64.0f); measure(buf);
snprintf(buf, sizeof(buf), XSTR("Cam Pos: X %.1f Y %.1f Z %.1f", 1902), -99999.9f, -99999.9f, -99999.9f); measure(buf);
for (const auto& param : Photo_mode_params) {
if (param.type == photo_mode_param_type::INT_RANGE) {
snprintf(buf, sizeof(buf), "%s: %d", XSTR(param.label, param.xstr_id), param.max_val);
} else {
snprintf(buf, sizeof(buf), "%s: %s", XSTR(param.label, param.xstr_id), XSTR("Off", 1286));
}
measure(buf);
}
font::set_font(old_font);
Photo_mode_panel_padding_w = max_text_width / 10;
Photo_mode_panel_width = max_text_width + Photo_mode_panel_padding_w * 2;
}
void photo_mode_set_active(bool active)
{
if (active == Photo_mode_active) {
return;
}
if (active) {
if (!Photo_mode_allowed) {
return;
}
if ((Game_mode & GM_MULTIPLAYER) != 0 || Player_obj == nullptr || !(Game_mode & GM_IN_MISSION)) {
return;
}
if (Time_compression_locked) {
return;
}
if (Player_obj->type != OBJ_SHIP) {
return;
}
Photo_mode_saved_time_compression = Game_time_compression;
Photo_mode_saved_lock_state = Time_compression_locked;
Photo_mode_id = cam_create("Photo Mode", &Eye_position, &Eye_matrix);
if (!Photo_mode_id.isValid() || !cam_set_camera(Photo_mode_id)) {
cam_delete(Photo_mode_id);
Photo_mode_id = camid();
return;
}
set_time_compression(Photo_mode_time_compression, 0.0f);
lock_time_compression(true);
photo_mode_capture_post_effect_state();
photo_mode_sync_parameter_values_from_saved_state();
photo_mode_apply_parameter_values();
photo_mode_compute_hud_layout();
audiostream_pause_all();
message_pause_all();
Photo_mode_audio_paused = true;
Photo_mode_active = true;
mprintf(("Photo Mode enabled.\n"));
if (scripting::hooks::OnPhotoModeStarted->isActive()) {
scripting::hooks::OnPhotoModeStarted->run();
}
return;
}
cam_reset_camera();
cam_delete(Photo_mode_id);
Photo_mode_id = camid();
set_time_compression(f2fl(Photo_mode_saved_time_compression), 0.0f);
lock_time_compression(Photo_mode_saved_lock_state);
if (Photo_mode_audio_paused) {
audiostream_unpause_all();
message_resume_all();
Photo_mode_audio_paused = false;
}
photo_mode_apply_saved_post_effect_state(true);
for (auto& param : Photo_mode_params) {
if (param.type == photo_mode_param_type::INT_RANGE) {
param.value = 100;
param.saved_value = 100;
} else if (param.type == photo_mode_param_type::BOOL_TOGGLE) {
param.bool_value = false;
}
}
Photo_mode_selected_parameter = 0;
Photo_mode_active = false;
mprintf(("Photo Mode disabled.\n"));
if (scripting::hooks::OnPhotoModeEnded->isActive()) {
scripting::hooks::OnPhotoModeEnded->run();
}
}
void photo_mode_do_frame(float frame_time)
{
if (!Photo_mode_active || !Photo_mode_id.isValid()) {
return;
}
if (!Photo_mode_allowed) {
photo_mode_set_active(false);
return;
}
auto photo_mode = Photo_mode_id.getCamera();
if (photo_mode == nullptr) {
photo_mode_set_active(false);
return;
}
vec3d cam_pos = vmd_zero_vector;
matrix cam_orient = vmd_identity_matrix;
photo_mode->get_info(&cam_pos, &cam_orient);
angles delta_angles{};
float pitch = check_control_timef(PITCH_FORWARD) - check_control_timef(PITCH_BACK);
float heading = check_control_timef(YAW_RIGHT) - check_control_timef(YAW_LEFT);
float bank = check_control_timef(BANK_LEFT) - check_control_timef(BANK_RIGHT);
int axis[Action::NUM_VALUES] = {0};
control_get_axes_readings(axis, flRealframetime);
pitch += -f2fl(axis[Action::PITCH]);
heading += f2fl(axis[Action::HEADING]);
bank -= f2fl(axis[Action::BANK]);
CLAMP(pitch, -1.0f, 1.0f);
CLAMP(heading, -1.0f, 1.0f);
CLAMP(bank, -1.0f, 1.0f);
delta_angles.p = pitch * Photo_mode_turn_rate * frame_time;
delta_angles.h = heading * Photo_mode_turn_rate * frame_time;
delta_angles.b = bank * Photo_mode_turn_rate * frame_time;
matrix delta_orient = vmd_identity_matrix;
vm_angles_2_matrix(&delta_orient, &delta_angles);
vm_matrix_x_matrix(&cam_orient, &cam_orient, &delta_orient);
vm_fix_matrix(&cam_orient);
float speed = Photo_mode_move_speed;
if (check_control(AFTERBURNER)) {
speed *= Photo_mode_boost_multiplier;
}
float forward = check_control_timef(FORWARD_THRUST) - check_control_timef(REVERSE_THRUST);
float right = check_control_timef(RIGHT_SLIDE_THRUST) - check_control_timef(LEFT_SLIDE_THRUST);
float up = check_control_timef(UP_SLIDE_THRUST) - check_control_timef(DOWN_SLIDE_THRUST);
CLAMP(forward, -1.0f, 1.0f);
CLAMP(right, -1.0f, 1.0f);
CLAMP(up, -1.0f, 1.0f);
vm_vec_scale_add2(&cam_pos, &cam_orient.vec.fvec, forward * speed * frame_time);
vm_vec_scale_add2(&cam_pos, &cam_orient.vec.rvec, right * speed * frame_time);
vm_vec_scale_add2(&cam_pos, &cam_orient.vec.uvec, up * speed * frame_time);
photo_mode->set_rotation(&cam_orient);
photo_mode->set_position(&cam_pos);
}
void photo_mode_maybe_render_hud()
{
if (!Photo_mode_active || Photo_mode_screenshot_queued_this_frame || gr_is_screenshot_requested()) {
return;
}
if (!Photo_mode_allowed) {
photo_mode_set_active(false);
return;
}
auto photo_mode = Photo_mode_id.getCamera();
if (photo_mode == nullptr) {
return;
}
vec3d cam_pos = vmd_zero_vector;
matrix cam_orient = vmd_identity_matrix;
photo_mode->get_info(&cam_pos, &cam_orient);
const auto toggle_keybind = format_photo_mode_keybind(TOGGLE_PHOTO_MODE);
const auto prev_filter_keybind = format_photo_mode_keybind(PHOTO_MODE_FILTER_PREV);
const auto next_filter_keybind = format_photo_mode_keybind(PHOTO_MODE_FILTER_NEXT);
const auto reset_filter_keybind = format_photo_mode_keybind(PHOTO_MODE_FILTER_RESET);
const auto decrease_param_keybind = format_photo_mode_keybind(PHOTO_MODE_PARAM_DECREASE);
const auto increase_param_keybind = format_photo_mode_keybind(PHOTO_MODE_PARAM_INCREASE);
gr_set_color_fast(&Color_silver);
const auto old_font = font::get_current_fontnum();
font::set_font(font::FONT1);
const int line_height = gr_get_font_height();
const int num_param_lines = static_cast<int>(Photo_mode_params.size());
const int panel_padding_h = line_height / 2;
const int panel_padding_w = Photo_mode_panel_padding_w;
const int panel_width = Photo_mode_panel_width;
const int panel_height = panel_padding_h * 2 + line_height * (15 + num_param_lines);
const int panel_x = gr_screen.center_offset_x + (gr_screen.center_w / 4);
const int panel_y = gr_screen.center_offset_y + gr_screen.center_h - panel_height - (gr_screen.center_h / 6);
gr_line(panel_x, panel_y, panel_x + panel_width, panel_y, GR_RESIZE_NONE);
gr_line(panel_x, panel_y + panel_height, panel_x + panel_width, panel_y + panel_height, GR_RESIZE_NONE);
gr_line(panel_x, panel_y, panel_x, panel_y + panel_height, GR_RESIZE_NONE);
gr_line(panel_x + panel_width, panel_y, panel_x + panel_width, panel_y + panel_height, GR_RESIZE_NONE);
gr_line(panel_x,
panel_y + line_height + panel_padding_h + 1,
panel_x + panel_width,
panel_y + line_height + panel_padding_h + 1,
GR_RESIZE_NONE);
bool grid_enabled = false;
for (const auto& param : Photo_mode_params) {
if (param.role == photo_mode_param_role::GRID_OVERLAY) {
grid_enabled = param.bool_value;
break;
}
}
if (grid_enabled) {
const int x1 = gr_screen.center_offset_x + gr_screen.center_w / 3;
const int x2 = gr_screen.center_offset_x + (gr_screen.center_w * 2) / 3;
const int y1 = gr_screen.center_offset_y + gr_screen.center_h / 3;
const int y2 = gr_screen.center_offset_y + (gr_screen.center_h * 2) / 3;
gr_line(x1, gr_screen.center_offset_y, x1, gr_screen.center_offset_y + gr_screen.center_h, GR_RESIZE_NONE);
gr_line(x2, gr_screen.center_offset_y, x2, gr_screen.center_offset_y + gr_screen.center_h, GR_RESIZE_NONE);
gr_line(gr_screen.center_offset_x, y1, gr_screen.center_offset_x + gr_screen.center_w, y1, GR_RESIZE_NONE);
gr_line(gr_screen.center_offset_x, y2, gr_screen.center_offset_x + gr_screen.center_w, y2, GR_RESIZE_NONE);
}
int line = panel_y + panel_padding_h;
const int text_x = panel_x + panel_padding_w;
gr_printf_no_resize(text_x, line, "%s", XSTR("Photo Mode", 1892));
line += line_height;
line += line_height;
gr_printf_no_resize(text_x, line, "%s", XSTR("Controls", 1893));
line += line_height;
gr_printf_no_resize(text_x, line, XSTR("Toggle: %s", 1894), toggle_keybind.c_str());
line += line_height;
gr_printf_no_resize(text_x, line, XSTR("Previous Filter: %s", 1895), prev_filter_keybind.c_str());
line += line_height;
gr_printf_no_resize(text_x, line, XSTR("Next Filter: %s", 1896), next_filter_keybind.c_str());
line += line_height;
gr_printf_no_resize(text_x, line, XSTR("Reset Filters: %s", 1897), reset_filter_keybind.c_str());
line += line_height;
gr_printf_no_resize(text_x, line, XSTR("Decrease Parameter: %s", 1898), decrease_param_keybind.c_str());
line += line_height;
gr_printf_no_resize(text_x, line, XSTR("Increase Parameter: %s", 1899), increase_param_keybind.c_str());
line += line_height;
line += line_height;
gr_printf_no_resize(text_x, line, "%s", XSTR("Status", 1900));
line += line_height;
gr_printf_no_resize(text_x, line, XSTR("Time Compression: %.2fx", 1901), f2fl(Game_time_compression));
line += line_height;
gr_printf_no_resize(text_x,
line,
XSTR("Cam Pos: X %.1f Y %.1f Z %.1f", 1902),
cam_pos.xyz.x,
cam_pos.xyz.y,
cam_pos.xyz.z);
line += line_height;
line += line_height;
gr_set_color_fast(&Color_silver);
gr_printf_no_resize(text_x, line, "%s", XSTR("Effects", 1914));
line += line_height;
for (int i = 0; i < static_cast<int>(Photo_mode_params.size()); ++i) {
const auto& param = Photo_mode_params[i];
gr_set_color_fast(Photo_mode_selected_parameter == i ? &Color_bright_white : &Color_silver);
if (param.type == photo_mode_param_type::INT_RANGE) {
gr_printf_no_resize(text_x, line, "%s: %d", XSTR(param.label, param.xstr_id), param.value);
} else if (param.type == photo_mode_param_type::BOOL_TOGGLE) {
gr_printf_no_resize(text_x, line, "%s: %s", XSTR(param.label, param.xstr_id),
param.bool_value ? XSTR("On", 1285) : XSTR("Off", 1286));
}
line += line_height;
}
font::set_font(old_font);
}
void photo_mode_clear_screenshot_queued_flag()
{
Photo_mode_screenshot_queued_this_frame = false;
}
void photo_mode_set_screenshot_queued_flag()
{
Photo_mode_screenshot_queued_this_frame = true;
}
void game_toggle_photo_mode()
{
photo_mode_set_active(!Photo_mode_active);
}
void game_set_photo_mode_allowed(bool allowed)
{
Photo_mode_allowed = allowed && ((Game_mode & GM_MULTIPLAYER) == 0);
if (!Photo_mode_allowed && Photo_mode_active) {
photo_mode_set_active(false);
}
}
bool game_get_photo_mode_allowed()
{
return Photo_mode_allowed && ((Game_mode & GM_MULTIPLAYER) == 0);
}
bool game_is_photo_mode_active()
{
return Photo_mode_active;
}
void game_cycle_photo_mode_filter(int direction)
{
if (!Photo_mode_active) {
return;
}
Photo_mode_selected_parameter = std::clamp(Photo_mode_selected_parameter + direction, 0, static_cast<int>(Photo_mode_params.size()) - 1);
}
void game_reset_photo_mode_filters()
{
if (!Photo_mode_active) {
return;
}
for (auto& param : Photo_mode_params) {
if (param.type == photo_mode_param_type::INT_RANGE) {
param.value = param.saved_value;
} else if (param.type == photo_mode_param_type::BOOL_TOGGLE) {
param.bool_value = false;
}
}
photo_mode_apply_parameter_values();
}
void game_adjust_photo_mode_filter_parameter(int delta)
{
if (!Photo_mode_active) {
return;
}
auto& param = Photo_mode_params[Photo_mode_selected_parameter];
if (param.type == photo_mode_param_type::BOOL_TOGGLE) {
param.bool_value = (delta > 0);
return;
}
param.value = std::clamp(param.value + delta, param.min_val, param.max_val);
photo_mode_apply_parameter_values();
}