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asarium 48b1e3f289 Add support for looping movies
This adds a playback property for making the movie loop to the start
when the end is reached. The way this is done is by simply keeping the
decoder running even if the end of the movie is reached. Then the movie
is reset to the beginning and decoding continues. The player detects
this reset by examining the frame times which keeps the playback
constant.

This also includes support for this in the movie scripting API.
2018-07-30 18:10:48 +02:00

26 lines
491 B
C++

#pragma once
#include "cutscene/ffmpeg/internal.h"
#include "cutscene/ffmpeg/FFMPEGDecoder.h"
namespace cutscene {
namespace ffmpeg {
class SubtitleDecoder: public FFMPEGStreamDecoder<SubtitleFrame> {
public:
explicit SubtitleDecoder(DecoderStatus* status);
~SubtitleDecoder() override;
void decodePacket(AVPacket* packet) override;
void finishDecoding() override;
void pushSubtitleFrame(AVPacket* subtitle, AVSubtitle* pSubtitle);
void flushBuffers() override;
};
}
}