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Refactor `Ship_class_names`, `Iff_info_names`, and `Ai_class_names` to be populated once at parse time, as opposed to ad-hoc and possibly many times. Also make `Ai_classes` and `Spawn_names` proper SCP_vectors.
857 lines
24 KiB
C++
857 lines
24 KiB
C++
/*
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* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
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* You may not sell or otherwise commercially exploit the source or things you
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* create based on the source.
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*/
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#include "def_files/def_files.h"
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#include "hud/hud.h"
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#include "iff_defs/iff_defs.h"
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#include "io/timer.h"
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#include "mission/missionparse.h"
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#include "parse/parselo.h"
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#include "ship/ship.h"
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#include "options/Option.h"
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extern int radar_target_id_flags;
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SCP_vector<iff_info> Iff_info;
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SCP_vector<const char *> Iff_info_names; // to be filled in from Iff_info
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int Iff_traitor;
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int radar_iff_color[5][2][4];
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int iff_bright_delta;
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int *iff_color_brightness = &iff_bright_delta;
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int IFF_COLOR_SELECTION = 0;
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int IFF_COLOR_MESSAGE = 1;
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int IFF_COLOR_TAGGED = 2;
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// global only to file
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SCP_vector <std::pair<color, color>> Iff_colors; // AL 1-2-97: Create two IFF colors, regular and bright
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flag_def_list rti_flags[] = {
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{ "crosshairs", RTIF_CROSSHAIRS, 0 },
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{ "blink", RTIF_BLINK, 0 },
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{ "pulsate", RTIF_PULSATE, 0 },
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{ "enlarge", RTIF_ENLARGE, 0 }
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};
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int Num_rti_flags = sizeof(rti_flags)/sizeof(flag_def_list);
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static bool AccessiblitySupported = false;
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// used by In-Game Options menu
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static bool AccessibilityEnabled = false;
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// coverity[GLOBAL_INIT_ORDER] -- safe; OptionBuilder::finish() uses Meyers singleton
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static auto AccessibilityOption = options::OptionBuilder<bool>("Game.IffAccessibility",
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std::pair<const char*, int>{"Accessibility IFF Colors", 1855},
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std::pair<const char*, int>{"Enables or disables IFF Accessibility color overrides", 1856})
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.category(std::make_pair("Game", 1824))
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.default_val(false)
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.level(options::ExpertLevel::Advanced)
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.bind_to_once(&AccessibilityEnabled)
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.importance(60)
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.finish();
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/**
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* Borrowed from ship.cpp, ship_iff_init_colors
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*
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* @param is_bright Whether set to bright
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*/
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int iff_get_alpha_value(bool is_bright)
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{
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if (is_bright == false)
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return (HUD_COLOR_ALPHA_MAX - iff_bright_delta) * 16;
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else
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return HUD_COLOR_ALPHA_MAX * 16;
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}
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/**
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* Init a color and add it to the ::Iff_colors array
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*
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* @param r Red
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* @param g Green
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* @param b Blue
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*
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* @return The new IFF colour slot in ::Iff_colors array
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*/
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int iff_init_color(int r, int g, int b)
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{
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typedef struct {
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int r;
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int g;
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int b;
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} temp_color_t;
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int i, idx;
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static SCP_vector<temp_color_t> temp_colors;
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Assert(r >= 0 && r <= 255);
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Assert(g >= 0 && g <= 255);
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Assert(b >= 0 && b <= 255);
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// find out if this color is in use
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for (i = 0; i < (int) temp_colors.size(); i++)
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{
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const temp_color_t& c = temp_colors[i];
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if (c.r == r && c.g == g && c.b == b)
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return i;
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}
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// not in use, so add a new slot
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// save the values
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temp_colors.push_back({ r, g, b });
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idx = (int) temp_colors.size() - 1;
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// init it
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Iff_colors.push_back({ color(), color() });
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gr_init_alphacolor(&Iff_colors[idx].first, r, g, b, iff_get_alpha_value(false));
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gr_init_alphacolor(&Iff_colors[idx].second, r, g, b, iff_get_alpha_value(true));
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// return the new slot
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return idx;
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}
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//Initialize this as the retail default - Mjn
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static char traitor_name[NAME_LENGTH] = "Traitor";
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static SCP_vector<SCP_vector<SCP_string>> attack_names;
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struct observed_color_t {
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char iff_name[NAME_LENGTH];
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int color_index;
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};
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static SCP_vector<SCP_vector<observed_color_t>> observed_color_table;
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static SCP_vector<SCP_vector<observed_color_t>> accessibility_observed_color_table;
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void resolve_iff_data()
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{
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// first get the traitor
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Iff_traitor = iff_lookup(traitor_name);
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if (Iff_traitor < 0) {
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Iff_traitor = 0;
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Warning(LOCATION,
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"Traitor IFF %s not found in iff_defs.tbl! Defaulting to %s.\n",
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traitor_name,
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Iff_info[Iff_traitor].iff_name);
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}
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Iff_info_names.clear();
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// next get the attackees and colors
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for (int cur_iff = 0; cur_iff < (int)Iff_info.size(); cur_iff++) {
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iff_info* iff = &Iff_info[cur_iff];
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Iff_info_names.push_back(iff->iff_name);
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// clear the iffs to be attacked
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iff->attackee_bitmask = 0;
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iff->attackee_bitmask_all_teams_at_war = 0;
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// clear the observed colors
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iff->observed_color_map.clear();
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// resolve the attacking list names
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for (const SCP_string& attacks : attack_names[cur_iff]) {
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// find out who
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int target_iff = iff_lookup(attacks.c_str());
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// valid?
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if (target_iff >= 0)
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iff->attackee_bitmask |= iff_get_mask(target_iff);
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else
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Warning(LOCATION,
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"Attack target IFF %s not found for IFF %s in iff_defs.tbl!\n",
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attacks.c_str(),
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iff->iff_name);
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}
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// resolve the observed color list names
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for (const auto& observed_color : observed_color_table[cur_iff]) {
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// find out who
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int target_iff = iff_lookup(observed_color.iff_name);
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// valid?
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if (target_iff >= 0) {
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iff->observed_color_map[target_iff] = observed_color.color_index;
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} else{
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Warning(LOCATION,
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"Observed color IFF %s not found for IFF %s in iff_defs.tbl!\n",
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observed_color.iff_name,
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iff->iff_name);
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}
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}
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// resolve the accessibility observed color list names
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for (const auto& observed_color : accessibility_observed_color_table[cur_iff]) {
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// find out who
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int target_iff = iff_lookup(observed_color.iff_name);
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// valid?
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if (target_iff >= 0) {
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iff->accessibility_observed_color_map[target_iff] = observed_color.color_index;
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} else {
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Warning(LOCATION,
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"Observed color IFF %s not found for IFF %s in iff_defs.tbl!\n",
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observed_color.iff_name,
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iff->iff_name);
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}
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}
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// resolve the all teams at war relationships
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if (iff->flags & IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR) {
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// exempt, so use standard attacks
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iff->attackee_bitmask_all_teams_at_war = iff->attackee_bitmask;
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} else {
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// nonexempt, so build bitmask of all other nonexempt teams
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for (int other_iff = 0; other_iff < (int)Iff_info.size(); other_iff++) {
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// skip myself (unless I attack myself normally)
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if ((other_iff == cur_iff) && !iff_x_attacks_y(cur_iff, cur_iff))
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continue;
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// skip anyone exempt
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if (Iff_info[other_iff].flags & IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR)
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continue;
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// add everyone else
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iff->attackee_bitmask_all_teams_at_war |= iff_get_mask(other_iff);
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}
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}
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}
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}
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static iff_info* get_iff_pointer(const char* name)
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{
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for (int i = 0; i < (int)Iff_info.size(); i++) {
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if (!stricmp(name, Iff_info[i].iff_name)) {
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return &Iff_info[i];
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}
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}
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// Didn't find anything.
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return nullptr;
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}
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static int get_iff_position(const char* name)
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{
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for (int i = 0; i < (int)Iff_info.size(); i++) {
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if (!stricmp(name, Iff_info[i].iff_name)) {
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return i;
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}
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}
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return -1;
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}
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/**
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* Parse the table
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*/
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void parse_iff_table(const char* filename)
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{
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int i, j, k;
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iff_info ifft;
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iff_info* iffp;
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int cur_iff;
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bool create_if_not_found = true;
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try
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{
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if (!Parsing_modular_table) {
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// Goober5000 - if table doesn't exist, use the default table
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if (cf_exists_full(filename, CF_TYPE_TABLES))
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read_file_text(filename, CF_TYPE_TABLES);
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else
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read_file_text_from_default(defaults_get_file("iff_defs.tbl"));
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} else {
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read_file_text(filename, CF_TYPE_TABLES);
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}
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reset_parse();
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// parse the table --------------------------------------------------------
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required_string("#IFFs");
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// get the traitor
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if (optional_string("$Traitor IFF:")) {
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stuff_string(traitor_name, F_NAME, NAME_LENGTH);
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}
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if (optional_string("$Accessibility Supported:")) {
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stuff_boolean(&AccessiblitySupported);
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}
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int rgb[3];
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// check if alternate colours are wanted to be used for these
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// Marks various stuff... like asteroids
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if ((optional_string("$Selection Color:")) || (optional_string("$Selection Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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IFF_COLOR_SELECTION = iff_init_color(rgb[0], rgb[1], rgb[2]);
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}
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else if (!Parsing_modular_table)
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IFF_COLOR_SELECTION = iff_init_color(0xff, 0xff, 0xff);
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// Marks the ship currently saying something
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if ((optional_string("$Message Color:")) || (optional_string("$Message Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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IFF_COLOR_MESSAGE = iff_init_color(rgb[0], rgb[1], rgb[2]);
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}
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else if (!Parsing_modular_table)
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IFF_COLOR_MESSAGE = iff_init_color(0x7f, 0x7f, 0x7f);
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// Marks the tagged ships
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if ((optional_string("$Tagged Color:")) || (optional_string("$Tagged Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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IFF_COLOR_TAGGED = iff_init_color(rgb[0], rgb[1], rgb[2]);
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}
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else if (!Parsing_modular_table)
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IFF_COLOR_TAGGED = iff_init_color(0xff, 0xff, 0x00);
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// init radar blips colour table
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int a_bright, a_dim;
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bool alternate_blip_color = false;
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for (i = 0; i < 5; i++)
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{
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for (j = 0; j < 2; j++)
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{
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for (k = 0; k < 3; k++)
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{
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radar_iff_color[i][j][k] = -1;
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}
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}
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}
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// if the bright/dim scaling is wanted to be changed
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if (optional_string("$Dimmed IFF brightness:"))
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{
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int dim_iff_brightness;
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stuff_int(&dim_iff_brightness);
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Assert(dim_iff_brightness >= 0 && dim_iff_brightness <= HUD_COLOR_ALPHA_MAX);
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*iff_color_brightness = dim_iff_brightness;
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}
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else
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*iff_color_brightness = 4;
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// alternate = use same method as with ship blips
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// retail = use 1/2 intensities
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if (optional_string("$Use Alternate Blip Coloring:") || optional_string("$Use Alternate Blip Colouring:"))
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{
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stuff_boolean(&alternate_blip_color);
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}
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// Parse blip colours, their order is hardcoded.
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if ((optional_string("$Missile Blip Color:")) || (optional_string("$Missile Blip Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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for (i = 0; i < 3; i++)
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{
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Assert(rgb[i] >= 0 && rgb[i] <= 255);
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radar_iff_color[0][1][i] = rgb[i];
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radar_iff_color[0][0][i] = rgb[i] / 2;
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}
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}
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if ((optional_string("$Navbuoy Blip Color:")) || (optional_string("$Navbuoy Blip Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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for (i = 0; i < 3; i++)
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{
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Assert(rgb[i] >= 0 && rgb[i] <= 255);
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radar_iff_color[1][1][i] = rgb[i];
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radar_iff_color[1][0][i] = rgb[i] / 2;
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}
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}
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if ((optional_string("$Warping Blip Color:")) || (optional_string("$Warping Blip Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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for (i = 0; i < 3; i++)
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{
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Assert(rgb[i] >= 0 && rgb[i] <= 255);
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radar_iff_color[2][1][i] = rgb[i];
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radar_iff_color[2][0][i] = rgb[i] / 2;
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}
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}
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if ((optional_string("$Node Blip Color:")) || (optional_string("$Node Blip Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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for (i = 0; i < 3; i++)
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{
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Assert(rgb[i] >= 0 && rgb[i] <= 255);
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radar_iff_color[3][1][i] = rgb[i];
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radar_iff_color[3][0][i] = rgb[i] / 2;
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}
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}
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if ((optional_string("$Tagged Blip Color:")) || (optional_string("$Tagged Blip Colour:")))
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{
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stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
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for (i = 0; i < 3; i++)
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{
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Assert(rgb[i] >= 0 && rgb[i] <= 255);
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radar_iff_color[4][1][i] = rgb[i];
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radar_iff_color[4][0][i] = rgb[i] / 2;
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}
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}
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if (alternate_blip_color == true)
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{
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a_bright = iff_get_alpha_value(true);
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a_dim = iff_get_alpha_value(false);
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for (i = 0; i < 5; i++)
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{
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if (radar_iff_color[i][0][0] >= 0)
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{
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for (j = 0; j < 3; j++)
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{
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radar_iff_color[i][0][j] = radar_iff_color[i][1][j];
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}
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radar_iff_color[i][1][3] = a_bright;
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radar_iff_color[i][0][3] = a_dim;
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}
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}
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}
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else
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{
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for (i = 0; i < 5; i++)
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{
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if (radar_iff_color[i][0][0] >= 0)
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{
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radar_iff_color[i][0][3] = 255;
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radar_iff_color[i][1][3] = 255;
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}
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}
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}
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if (optional_string("$Radar Target ID Flags:")) {
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parse_string_flag_list(radar_target_id_flags, rti_flags, Num_rti_flags);
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if (optional_string("+reset"))
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radar_target_id_flags = 0;
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}
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// begin reading data
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while (required_string_either("#End", "$IFF Name:"))
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{
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// get the iff name
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required_string("$IFF Name:");
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stuff_string(ifft.iff_name, F_NAME, NAME_LENGTH);
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mprintf(("IFFs got to name %s\n", ifft.iff_name));
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if (optional_string("+nocreate")) {
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if (!Parsing_modular_table) {
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error_display(0, "+nocreate flag used for iff in non-modular table\n");
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}
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create_if_not_found = false;
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}
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// Does this iff exist already?
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// If so, load this new info into it
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iffp = get_iff_pointer(ifft.iff_name);
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if (iffp != nullptr) {
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if (!Parsing_modular_table) {
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error_display(1,
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"Error: IFF %s already exists. All IFF names must be unique.",
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ifft.iff_name);
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}
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} else {
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// Don't create iff if it has +nocreate and is in a modular table.
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if (!create_if_not_found && Parsing_modular_table) {
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if (!skip_to_start_of_string_either("$IFF Name:", "#End")) {
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error_display(1, "Missing [#End] or [$IFF Name] after IFF %s", ifft.iff_name);
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}
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continue;
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}
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Iff_info.push_back(ifft);
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attack_names.emplace_back();
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observed_color_table.emplace_back();
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accessibility_observed_color_table.emplace_back();
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iffp = &Iff_info[Iff_info.size() - 1];
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//Initialize this to white for new IFFs
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iffp->color_index = iff_init_color(255, 255, 255);
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// Initialize this to white for new IFFs
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iffp->accessibility_color_index = iff_init_color(255, 255, 255);
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//Make sure flags are reset for new IFFs
|
|
iffp->default_parse_flags.reset();
|
|
}
|
|
|
|
cur_iff = get_iff_position(ifft.iff_name);
|
|
|
|
// get the iff color
|
|
if (optional_string_either("$Colour:", "$Color:") != -1) {
|
|
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
|
|
iffp->color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
|
|
// get the accessiblity iff color
|
|
if (optional_string_either("$Accessibility Colour:", "$Accessibility Color:") != -1) {
|
|
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
|
|
iffp->accessibility_color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
|
|
|
|
// get relationships between IFFs -------------------------------------
|
|
|
|
// get the list of iffs attacked
|
|
if (optional_string("$Attacks:"))
|
|
stuff_string_list(attack_names[cur_iff]);
|
|
|
|
// get the list of observed colors
|
|
while (optional_string("+Sees"))
|
|
{
|
|
observed_color_table[cur_iff].emplace_back();
|
|
// get iff observed
|
|
stuff_string_until(observed_color_table[cur_iff].back().iff_name, "As:", NAME_LENGTH);
|
|
required_string("As:");
|
|
|
|
// get color observed
|
|
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
|
|
observed_color_table[cur_iff].back().color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
|
|
// get the list of accessibility observed colors
|
|
while (optional_string("+Accessibility Sees")) {
|
|
accessibility_observed_color_table[cur_iff].emplace_back();
|
|
// get iff observed
|
|
stuff_string_until(accessibility_observed_color_table[cur_iff].back().iff_name, "As:", NAME_LENGTH);
|
|
required_string("As:");
|
|
|
|
// get color observed
|
|
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
|
|
accessibility_observed_color_table[cur_iff].back().color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
|
|
}
|
|
|
|
// get F3 override
|
|
iffp->hotkey_team = IFF_hotkey_team::Default;
|
|
if (optional_string("+Hotkey Team:"))
|
|
{
|
|
char temp[NAME_LENGTH];
|
|
stuff_string(temp, F_NAME, NAME_LENGTH);
|
|
|
|
if (!stricmp(temp, "Friendly"))
|
|
iffp->hotkey_team = IFF_hotkey_team::Friendly;
|
|
else if (!stricmp(temp, "Hostile") || !stricmp(temp, "Enemy"))
|
|
iffp->hotkey_team = IFF_hotkey_team::Hostile;
|
|
else if (!stricmp(temp, "None"))
|
|
iffp->hotkey_team = IFF_hotkey_team::None;
|
|
else
|
|
Warning(LOCATION, "Unrecognized +Hotkey Tean: %s\n", temp);
|
|
}
|
|
|
|
|
|
// get flags ----------------------------------------------------------
|
|
|
|
// get iff flags
|
|
iffp->flags = 0;
|
|
if (optional_string("$Flags:"))
|
|
{
|
|
SCP_vector<SCP_string> flag_strings;
|
|
stuff_string_list(flag_strings);
|
|
|
|
for (auto &item: flag_strings)
|
|
{
|
|
auto flag_string = item.c_str();
|
|
|
|
if (!stricmp(NOX("support allowed"), flag_string))
|
|
iffp->flags |= IFFF_SUPPORT_ALLOWED;
|
|
else if (!stricmp(NOX("exempt from all teams at war"), flag_string))
|
|
iffp->flags |= IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR;
|
|
else if (!stricmp(NOX("orders hidden"), flag_string))
|
|
iffp->flags |= IFFF_ORDERS_HIDDEN;
|
|
else if (!stricmp(NOX("orders shown"), flag_string))
|
|
iffp->flags |= IFFF_ORDERS_SHOWN;
|
|
else if (!stricmp(NOX("wing name hidden"), flag_string))
|
|
iffp->flags |= IFFF_WING_NAME_HIDDEN;
|
|
else
|
|
Warning(LOCATION, "Bogus string in iff flags: %s\n", flag_string);
|
|
}
|
|
}
|
|
|
|
// get default ship flags
|
|
if (optional_string("$Default Ship Flags:"))
|
|
{
|
|
parse_string_flag_list(iffp->default_parse_flags, Parse_object_flags, Num_parse_object_flags, nullptr);
|
|
}
|
|
|
|
// again, for compatibility reasons
|
|
if (optional_string("$Default Ship Flags2:"))
|
|
{
|
|
parse_string_flag_list(iffp->default_parse_flags, Parse_object_flags, Num_parse_object_flags, nullptr);
|
|
}
|
|
|
|
// this is cleared between each level but let's just set it here for thoroughness
|
|
iffp->ai_good_rearm_timestamp = TIMESTAMP::invalid();
|
|
iffp->ai_bad_rearm_timestamp = TIMESTAMP::invalid();
|
|
}
|
|
|
|
required_string("#End");
|
|
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "iff_defs.tbl", e.what()));
|
|
return;
|
|
}
|
|
}
|
|
|
|
void iff_init()
|
|
{
|
|
// first parse the default table
|
|
parse_iff_table("iff_defs.tbl");
|
|
|
|
// parse any modular tables
|
|
parse_modular_table("*-iff.tbm", parse_iff_table);
|
|
|
|
if (!AccessiblitySupported) {
|
|
options::OptionsManager::instance()->removeOption(AccessibilityOption);
|
|
AccessibilityEnabled = false;
|
|
}
|
|
|
|
// now resolve the relationships
|
|
resolve_iff_data();
|
|
}
|
|
|
|
/**
|
|
* Find the iff name
|
|
*
|
|
* @param iff_name Pointer to name as a string
|
|
* @return Index into ::Iff_info array
|
|
*/
|
|
int iff_lookup(const char *iff_name)
|
|
{
|
|
// bogus
|
|
Assert(iff_name);
|
|
|
|
if(iff_name == NULL)
|
|
return -1;
|
|
|
|
for (int i = 0; i < (int) Iff_info.size(); i++)
|
|
if (!stricmp(iff_name, Iff_info[i].iff_name))
|
|
return i;
|
|
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* Get the mask, taking All Teams At War into account
|
|
*
|
|
* @param attacker_team Team of attacker
|
|
* @return Bitmask
|
|
*/
|
|
int iff_get_attackee_mask(int attacker_team)
|
|
{
|
|
Assertion(SCP_vector_inbounds(Iff_info, attacker_team), "Attempted to get the attackee mask of an attacker team that is out of bounds");
|
|
if (!SCP_vector_inbounds(Iff_info, attacker_team))
|
|
return 0;
|
|
|
|
// All teams attack all other teams.
|
|
if (Mission_all_attack)
|
|
{
|
|
return Iff_info[attacker_team].attackee_bitmask_all_teams_at_war;
|
|
}
|
|
// normal
|
|
else
|
|
{
|
|
return Iff_info[attacker_team].attackee_bitmask;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Rather slower, since it has to construct a mask
|
|
*
|
|
* @param attackee_team Team of attacker
|
|
* @return Bitmask
|
|
*/
|
|
int iff_get_attacker_mask(int attackee_team)
|
|
{
|
|
Assert(attackee_team >= 0 && attackee_team < (int)Iff_info.size());
|
|
|
|
int i, attacker_bitmask = 0;
|
|
for (i = 0; i < (int) Iff_info.size(); i++)
|
|
{
|
|
if (iff_x_attacks_y(i, attackee_team))
|
|
attacker_bitmask |= iff_get_mask(i);
|
|
}
|
|
|
|
return attacker_bitmask;
|
|
}
|
|
|
|
/**
|
|
* Similar to above
|
|
*
|
|
* @param team_x Team of attacker
|
|
* @param team_y Team of attackee
|
|
*/
|
|
bool iff_x_attacks_y(int team_x, int team_y)
|
|
{
|
|
return iff_matches_mask(team_y, iff_get_attackee_mask(team_x));
|
|
}
|
|
|
|
/**
|
|
* Generate a mask for a team
|
|
*
|
|
* @param team Team to generate mask for
|
|
*/
|
|
int iff_get_mask(int team)
|
|
{
|
|
return (1 << team);
|
|
}
|
|
|
|
/**
|
|
* See if the mask contains the team
|
|
*
|
|
* @param team Team to test
|
|
* @param mask Mask
|
|
*/
|
|
bool iff_matches_mask(int team, int mask)
|
|
{
|
|
return (iff_get_mask(team) & mask) != 0;
|
|
}
|
|
|
|
/**
|
|
* Get the color from the color index
|
|
*/
|
|
color *iff_get_color(int color_index, int is_bright)
|
|
{
|
|
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
|
|
}
|
|
|
|
/**
|
|
* Get the color index, taking objective vs. subjective into account
|
|
*/
|
|
color *iff_get_color_by_team(int team, int seen_from_team, int is_bright)
|
|
{
|
|
Assertion(SCP_vector_inbounds(Iff_info, team), "Cannot get color by team because team is invalid. Get a coder!");
|
|
Assertion((is_bright == 0 || is_bright == 1), "Error with brightness selection when getting color. Get a coder!");
|
|
|
|
int color_index;
|
|
|
|
if (AccessibilityEnabled) {
|
|
color_index = Iff_info[team].accessibility_color_index;
|
|
} else {
|
|
color_index = Iff_info[team].color_index;
|
|
}
|
|
|
|
|
|
// is this guy being seen by anyone?
|
|
if (seen_from_team < 0) {
|
|
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
|
|
}
|
|
|
|
// Goober5000 - base the following on "sees X as" from iff code
|
|
// c.f. AL's comment:
|
|
|
|
// AL 12-26-97: it seems IFF color needs to be set relative to the player team. If
|
|
// the team in question is the same as the player, then it should be
|
|
// drawn friendly. If the team is different than the player's, then draw the
|
|
// appropriate IFF.
|
|
|
|
// This goes here because seen_from_team can validly be a negative number. In that case color_map is undefined
|
|
// but that doesn't matter because we return in the statement above here. Below here, color_map needs to be defined
|
|
// which will happen if seen_from_team is valid.
|
|
Assertion(SCP_vector_inbounds(Iff_info, seen_from_team), "Cannot get color because seen_from_team is invalid. Get a coder!");
|
|
|
|
if (SCP_vector_inbounds(Iff_info, seen_from_team)) {
|
|
const auto& color_map = AccessibilityEnabled ? Iff_info[seen_from_team].accessibility_observed_color_map : Iff_info[seen_from_team].observed_color_map;
|
|
|
|
// assume an observed color is defined; if not, use normal color
|
|
auto it = color_map.find(team);
|
|
|
|
if (it != color_map.end()) {
|
|
color_index = it->second;
|
|
}
|
|
}
|
|
|
|
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
|
|
}
|
|
|
|
/**
|
|
* Get the color index, taking objective vs. subjective into account
|
|
*
|
|
* this one for the function calls that include some - any - of object
|
|
*/
|
|
color *iff_get_color_by_team_and_object(int team, int seen_from_team, int is_bright, object *objp)
|
|
{
|
|
Assertion(SCP_vector_inbounds(Iff_info, team), "Cannot get color by team because team is invalid. Get a coder!");
|
|
Assertion((is_bright == 0 || is_bright == 1), "Error with brightness selection when getting color. Get a coder!");
|
|
|
|
int color_index;
|
|
|
|
if (AccessibilityEnabled) {
|
|
color_index = Iff_info[team].accessibility_color_index;
|
|
} else {
|
|
color_index = Iff_info[team].color_index;
|
|
}
|
|
|
|
// is this guy being seen by anyone?
|
|
if (seen_from_team < 0) {
|
|
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
|
|
}
|
|
|
|
// This goes here because seen_from_team can validly be a negative number. In that case color_map is undefined
|
|
// but that doesn't matter because we return in the statement above here. Below here, color_map needs to be defined
|
|
// which will happen if seen_from_team is valid.
|
|
Assertion(SCP_vector_inbounds(Iff_info, seen_from_team), "Cannot get color because seen_from_team is invalid. Get a coder!");
|
|
|
|
if (SCP_vector_inbounds(Iff_info, seen_from_team)) {
|
|
const auto& color_map = AccessibilityEnabled ? Iff_info[seen_from_team].accessibility_observed_color_map : Iff_info[seen_from_team].observed_color_map;
|
|
|
|
auto it = color_map.find(team);
|
|
|
|
if (it != color_map.end()) {
|
|
color_index = it->second;
|
|
}
|
|
}
|
|
|
|
int alt_color_index = -1;
|
|
|
|
// switch in case some sort of parent iff color inheritance for example for bombs is wanted...
|
|
switch(objp->type)
|
|
{
|
|
case OBJ_SHIP:
|
|
{
|
|
auto it = Ships[objp->instance].ship_iff_color.find({ seen_from_team, team });
|
|
if (it != Ships[objp->instance].ship_iff_color.end())
|
|
{
|
|
alt_color_index = it->second;
|
|
break;
|
|
}
|
|
it = Ship_info[Ships[objp->instance].ship_info_index].ship_iff_info.find({ seen_from_team, team });
|
|
if (it != Ship_info[Ships[objp->instance].ship_info_index].ship_iff_info.end())
|
|
{
|
|
alt_color_index = it->second;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
|
|
int this_color_index = -1;
|
|
// temporary solution....
|
|
if (alt_color_index >= 0) {
|
|
this_color_index = alt_color_index;
|
|
} else {
|
|
this_color_index = color_index;
|
|
}
|
|
|
|
|
|
return is_bright == 0 ? &Iff_colors[this_color_index].first : &Iff_colors[this_color_index].second;
|
|
}
|