Files
Goober5000 6bc6426672 clean up static alias lists used for name lookups
Refactor `Ship_class_names`, `Iff_info_names`, and `Ai_class_names` to be populated once at parse time, as opposed to ad-hoc and possibly many times.

Also make `Ai_classes` and `Spawn_names` proper SCP_vectors.
2026-08-02 18:26:47 -04:00

857 lines
24 KiB
C++

/*
* Created by Ian "Goober5000" Warfield for the FreeSpace2 Source Code Project.
* You may not sell or otherwise commercially exploit the source or things you
* create based on the source.
*/
#include "def_files/def_files.h"
#include "hud/hud.h"
#include "iff_defs/iff_defs.h"
#include "io/timer.h"
#include "mission/missionparse.h"
#include "parse/parselo.h"
#include "ship/ship.h"
#include "options/Option.h"
extern int radar_target_id_flags;
SCP_vector<iff_info> Iff_info;
SCP_vector<const char *> Iff_info_names; // to be filled in from Iff_info
int Iff_traitor;
int radar_iff_color[5][2][4];
int iff_bright_delta;
int *iff_color_brightness = &iff_bright_delta;
int IFF_COLOR_SELECTION = 0;
int IFF_COLOR_MESSAGE = 1;
int IFF_COLOR_TAGGED = 2;
// global only to file
SCP_vector <std::pair<color, color>> Iff_colors; // AL 1-2-97: Create two IFF colors, regular and bright
flag_def_list rti_flags[] = {
{ "crosshairs", RTIF_CROSSHAIRS, 0 },
{ "blink", RTIF_BLINK, 0 },
{ "pulsate", RTIF_PULSATE, 0 },
{ "enlarge", RTIF_ENLARGE, 0 }
};
int Num_rti_flags = sizeof(rti_flags)/sizeof(flag_def_list);
static bool AccessiblitySupported = false;
// used by In-Game Options menu
static bool AccessibilityEnabled = false;
// coverity[GLOBAL_INIT_ORDER] -- safe; OptionBuilder::finish() uses Meyers singleton
static auto AccessibilityOption = options::OptionBuilder<bool>("Game.IffAccessibility",
std::pair<const char*, int>{"Accessibility IFF Colors", 1855},
std::pair<const char*, int>{"Enables or disables IFF Accessibility color overrides", 1856})
.category(std::make_pair("Game", 1824))
.default_val(false)
.level(options::ExpertLevel::Advanced)
.bind_to_once(&AccessibilityEnabled)
.importance(60)
.finish();
/**
* Borrowed from ship.cpp, ship_iff_init_colors
*
* @param is_bright Whether set to bright
*/
int iff_get_alpha_value(bool is_bright)
{
if (is_bright == false)
return (HUD_COLOR_ALPHA_MAX - iff_bright_delta) * 16;
else
return HUD_COLOR_ALPHA_MAX * 16;
}
/**
* Init a color and add it to the ::Iff_colors array
*
* @param r Red
* @param g Green
* @param b Blue
*
* @return The new IFF colour slot in ::Iff_colors array
*/
int iff_init_color(int r, int g, int b)
{
typedef struct {
int r;
int g;
int b;
} temp_color_t;
int i, idx;
static SCP_vector<temp_color_t> temp_colors;
Assert(r >= 0 && r <= 255);
Assert(g >= 0 && g <= 255);
Assert(b >= 0 && b <= 255);
// find out if this color is in use
for (i = 0; i < (int) temp_colors.size(); i++)
{
const temp_color_t& c = temp_colors[i];
if (c.r == r && c.g == g && c.b == b)
return i;
}
// not in use, so add a new slot
// save the values
temp_colors.push_back({ r, g, b });
idx = (int) temp_colors.size() - 1;
// init it
Iff_colors.push_back({ color(), color() });
gr_init_alphacolor(&Iff_colors[idx].first, r, g, b, iff_get_alpha_value(false));
gr_init_alphacolor(&Iff_colors[idx].second, r, g, b, iff_get_alpha_value(true));
// return the new slot
return idx;
}
//Initialize this as the retail default - Mjn
static char traitor_name[NAME_LENGTH] = "Traitor";
static SCP_vector<SCP_vector<SCP_string>> attack_names;
struct observed_color_t {
char iff_name[NAME_LENGTH];
int color_index;
};
static SCP_vector<SCP_vector<observed_color_t>> observed_color_table;
static SCP_vector<SCP_vector<observed_color_t>> accessibility_observed_color_table;
void resolve_iff_data()
{
// first get the traitor
Iff_traitor = iff_lookup(traitor_name);
if (Iff_traitor < 0) {
Iff_traitor = 0;
Warning(LOCATION,
"Traitor IFF %s not found in iff_defs.tbl! Defaulting to %s.\n",
traitor_name,
Iff_info[Iff_traitor].iff_name);
}
Iff_info_names.clear();
// next get the attackees and colors
for (int cur_iff = 0; cur_iff < (int)Iff_info.size(); cur_iff++) {
iff_info* iff = &Iff_info[cur_iff];
Iff_info_names.push_back(iff->iff_name);
// clear the iffs to be attacked
iff->attackee_bitmask = 0;
iff->attackee_bitmask_all_teams_at_war = 0;
// clear the observed colors
iff->observed_color_map.clear();
// resolve the attacking list names
for (const SCP_string& attacks : attack_names[cur_iff]) {
// find out who
int target_iff = iff_lookup(attacks.c_str());
// valid?
if (target_iff >= 0)
iff->attackee_bitmask |= iff_get_mask(target_iff);
else
Warning(LOCATION,
"Attack target IFF %s not found for IFF %s in iff_defs.tbl!\n",
attacks.c_str(),
iff->iff_name);
}
// resolve the observed color list names
for (const auto& observed_color : observed_color_table[cur_iff]) {
// find out who
int target_iff = iff_lookup(observed_color.iff_name);
// valid?
if (target_iff >= 0) {
iff->observed_color_map[target_iff] = observed_color.color_index;
} else{
Warning(LOCATION,
"Observed color IFF %s not found for IFF %s in iff_defs.tbl!\n",
observed_color.iff_name,
iff->iff_name);
}
}
// resolve the accessibility observed color list names
for (const auto& observed_color : accessibility_observed_color_table[cur_iff]) {
// find out who
int target_iff = iff_lookup(observed_color.iff_name);
// valid?
if (target_iff >= 0) {
iff->accessibility_observed_color_map[target_iff] = observed_color.color_index;
} else {
Warning(LOCATION,
"Observed color IFF %s not found for IFF %s in iff_defs.tbl!\n",
observed_color.iff_name,
iff->iff_name);
}
}
// resolve the all teams at war relationships
if (iff->flags & IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR) {
// exempt, so use standard attacks
iff->attackee_bitmask_all_teams_at_war = iff->attackee_bitmask;
} else {
// nonexempt, so build bitmask of all other nonexempt teams
for (int other_iff = 0; other_iff < (int)Iff_info.size(); other_iff++) {
// skip myself (unless I attack myself normally)
if ((other_iff == cur_iff) && !iff_x_attacks_y(cur_iff, cur_iff))
continue;
// skip anyone exempt
if (Iff_info[other_iff].flags & IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR)
continue;
// add everyone else
iff->attackee_bitmask_all_teams_at_war |= iff_get_mask(other_iff);
}
}
}
}
static iff_info* get_iff_pointer(const char* name)
{
for (int i = 0; i < (int)Iff_info.size(); i++) {
if (!stricmp(name, Iff_info[i].iff_name)) {
return &Iff_info[i];
}
}
// Didn't find anything.
return nullptr;
}
static int get_iff_position(const char* name)
{
for (int i = 0; i < (int)Iff_info.size(); i++) {
if (!stricmp(name, Iff_info[i].iff_name)) {
return i;
}
}
return -1;
}
/**
* Parse the table
*/
void parse_iff_table(const char* filename)
{
int i, j, k;
iff_info ifft;
iff_info* iffp;
int cur_iff;
bool create_if_not_found = true;
try
{
if (!Parsing_modular_table) {
// Goober5000 - if table doesn't exist, use the default table
if (cf_exists_full(filename, CF_TYPE_TABLES))
read_file_text(filename, CF_TYPE_TABLES);
else
read_file_text_from_default(defaults_get_file("iff_defs.tbl"));
} else {
read_file_text(filename, CF_TYPE_TABLES);
}
reset_parse();
// parse the table --------------------------------------------------------
required_string("#IFFs");
// get the traitor
if (optional_string("$Traitor IFF:")) {
stuff_string(traitor_name, F_NAME, NAME_LENGTH);
}
if (optional_string("$Accessibility Supported:")) {
stuff_boolean(&AccessiblitySupported);
}
int rgb[3];
// check if alternate colours are wanted to be used for these
// Marks various stuff... like asteroids
if ((optional_string("$Selection Color:")) || (optional_string("$Selection Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
IFF_COLOR_SELECTION = iff_init_color(rgb[0], rgb[1], rgb[2]);
}
else if (!Parsing_modular_table)
IFF_COLOR_SELECTION = iff_init_color(0xff, 0xff, 0xff);
// Marks the ship currently saying something
if ((optional_string("$Message Color:")) || (optional_string("$Message Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
IFF_COLOR_MESSAGE = iff_init_color(rgb[0], rgb[1], rgb[2]);
}
else if (!Parsing_modular_table)
IFF_COLOR_MESSAGE = iff_init_color(0x7f, 0x7f, 0x7f);
// Marks the tagged ships
if ((optional_string("$Tagged Color:")) || (optional_string("$Tagged Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
IFF_COLOR_TAGGED = iff_init_color(rgb[0], rgb[1], rgb[2]);
}
else if (!Parsing_modular_table)
IFF_COLOR_TAGGED = iff_init_color(0xff, 0xff, 0x00);
// init radar blips colour table
int a_bright, a_dim;
bool alternate_blip_color = false;
for (i = 0; i < 5; i++)
{
for (j = 0; j < 2; j++)
{
for (k = 0; k < 3; k++)
{
radar_iff_color[i][j][k] = -1;
}
}
}
// if the bright/dim scaling is wanted to be changed
if (optional_string("$Dimmed IFF brightness:"))
{
int dim_iff_brightness;
stuff_int(&dim_iff_brightness);
Assert(dim_iff_brightness >= 0 && dim_iff_brightness <= HUD_COLOR_ALPHA_MAX);
*iff_color_brightness = dim_iff_brightness;
}
else
*iff_color_brightness = 4;
// alternate = use same method as with ship blips
// retail = use 1/2 intensities
if (optional_string("$Use Alternate Blip Coloring:") || optional_string("$Use Alternate Blip Colouring:"))
{
stuff_boolean(&alternate_blip_color);
}
// Parse blip colours, their order is hardcoded.
if ((optional_string("$Missile Blip Color:")) || (optional_string("$Missile Blip Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
for (i = 0; i < 3; i++)
{
Assert(rgb[i] >= 0 && rgb[i] <= 255);
radar_iff_color[0][1][i] = rgb[i];
radar_iff_color[0][0][i] = rgb[i] / 2;
}
}
if ((optional_string("$Navbuoy Blip Color:")) || (optional_string("$Navbuoy Blip Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
for (i = 0; i < 3; i++)
{
Assert(rgb[i] >= 0 && rgb[i] <= 255);
radar_iff_color[1][1][i] = rgb[i];
radar_iff_color[1][0][i] = rgb[i] / 2;
}
}
if ((optional_string("$Warping Blip Color:")) || (optional_string("$Warping Blip Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
for (i = 0; i < 3; i++)
{
Assert(rgb[i] >= 0 && rgb[i] <= 255);
radar_iff_color[2][1][i] = rgb[i];
radar_iff_color[2][0][i] = rgb[i] / 2;
}
}
if ((optional_string("$Node Blip Color:")) || (optional_string("$Node Blip Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
for (i = 0; i < 3; i++)
{
Assert(rgb[i] >= 0 && rgb[i] <= 255);
radar_iff_color[3][1][i] = rgb[i];
radar_iff_color[3][0][i] = rgb[i] / 2;
}
}
if ((optional_string("$Tagged Blip Color:")) || (optional_string("$Tagged Blip Colour:")))
{
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
for (i = 0; i < 3; i++)
{
Assert(rgb[i] >= 0 && rgb[i] <= 255);
radar_iff_color[4][1][i] = rgb[i];
radar_iff_color[4][0][i] = rgb[i] / 2;
}
}
if (alternate_blip_color == true)
{
a_bright = iff_get_alpha_value(true);
a_dim = iff_get_alpha_value(false);
for (i = 0; i < 5; i++)
{
if (radar_iff_color[i][0][0] >= 0)
{
for (j = 0; j < 3; j++)
{
radar_iff_color[i][0][j] = radar_iff_color[i][1][j];
}
radar_iff_color[i][1][3] = a_bright;
radar_iff_color[i][0][3] = a_dim;
}
}
}
else
{
for (i = 0; i < 5; i++)
{
if (radar_iff_color[i][0][0] >= 0)
{
radar_iff_color[i][0][3] = 255;
radar_iff_color[i][1][3] = 255;
}
}
}
if (optional_string("$Radar Target ID Flags:")) {
parse_string_flag_list(radar_target_id_flags, rti_flags, Num_rti_flags);
if (optional_string("+reset"))
radar_target_id_flags = 0;
}
// begin reading data
while (required_string_either("#End", "$IFF Name:"))
{
// get the iff name
required_string("$IFF Name:");
stuff_string(ifft.iff_name, F_NAME, NAME_LENGTH);
mprintf(("IFFs got to name %s\n", ifft.iff_name));
if (optional_string("+nocreate")) {
if (!Parsing_modular_table) {
error_display(0, "+nocreate flag used for iff in non-modular table\n");
}
create_if_not_found = false;
}
// Does this iff exist already?
// If so, load this new info into it
iffp = get_iff_pointer(ifft.iff_name);
if (iffp != nullptr) {
if (!Parsing_modular_table) {
error_display(1,
"Error: IFF %s already exists. All IFF names must be unique.",
ifft.iff_name);
}
} else {
// Don't create iff if it has +nocreate and is in a modular table.
if (!create_if_not_found && Parsing_modular_table) {
if (!skip_to_start_of_string_either("$IFF Name:", "#End")) {
error_display(1, "Missing [#End] or [$IFF Name] after IFF %s", ifft.iff_name);
}
continue;
}
Iff_info.push_back(ifft);
attack_names.emplace_back();
observed_color_table.emplace_back();
accessibility_observed_color_table.emplace_back();
iffp = &Iff_info[Iff_info.size() - 1];
//Initialize this to white for new IFFs
iffp->color_index = iff_init_color(255, 255, 255);
// Initialize this to white for new IFFs
iffp->accessibility_color_index = iff_init_color(255, 255, 255);
//Make sure flags are reset for new IFFs
iffp->default_parse_flags.reset();
}
cur_iff = get_iff_position(ifft.iff_name);
// get the iff color
if (optional_string_either("$Colour:", "$Color:") != -1) {
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
iffp->color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
}
// get the accessiblity iff color
if (optional_string_either("$Accessibility Colour:", "$Accessibility Color:") != -1) {
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
iffp->accessibility_color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
}
// get relationships between IFFs -------------------------------------
// get the list of iffs attacked
if (optional_string("$Attacks:"))
stuff_string_list(attack_names[cur_iff]);
// get the list of observed colors
while (optional_string("+Sees"))
{
observed_color_table[cur_iff].emplace_back();
// get iff observed
stuff_string_until(observed_color_table[cur_iff].back().iff_name, "As:", NAME_LENGTH);
required_string("As:");
// get color observed
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
observed_color_table[cur_iff].back().color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
}
// get the list of accessibility observed colors
while (optional_string("+Accessibility Sees")) {
accessibility_observed_color_table[cur_iff].emplace_back();
// get iff observed
stuff_string_until(accessibility_observed_color_table[cur_iff].back().iff_name, "As:", NAME_LENGTH);
required_string("As:");
// get color observed
stuff_int_list(rgb, 3, ParseLookupType::RAW_INTEGER_TYPE);
accessibility_observed_color_table[cur_iff].back().color_index = iff_init_color(rgb[0], rgb[1], rgb[2]);
}
// get F3 override
iffp->hotkey_team = IFF_hotkey_team::Default;
if (optional_string("+Hotkey Team:"))
{
char temp[NAME_LENGTH];
stuff_string(temp, F_NAME, NAME_LENGTH);
if (!stricmp(temp, "Friendly"))
iffp->hotkey_team = IFF_hotkey_team::Friendly;
else if (!stricmp(temp, "Hostile") || !stricmp(temp, "Enemy"))
iffp->hotkey_team = IFF_hotkey_team::Hostile;
else if (!stricmp(temp, "None"))
iffp->hotkey_team = IFF_hotkey_team::None;
else
Warning(LOCATION, "Unrecognized +Hotkey Tean: %s\n", temp);
}
// get flags ----------------------------------------------------------
// get iff flags
iffp->flags = 0;
if (optional_string("$Flags:"))
{
SCP_vector<SCP_string> flag_strings;
stuff_string_list(flag_strings);
for (auto &item: flag_strings)
{
auto flag_string = item.c_str();
if (!stricmp(NOX("support allowed"), flag_string))
iffp->flags |= IFFF_SUPPORT_ALLOWED;
else if (!stricmp(NOX("exempt from all teams at war"), flag_string))
iffp->flags |= IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR;
else if (!stricmp(NOX("orders hidden"), flag_string))
iffp->flags |= IFFF_ORDERS_HIDDEN;
else if (!stricmp(NOX("orders shown"), flag_string))
iffp->flags |= IFFF_ORDERS_SHOWN;
else if (!stricmp(NOX("wing name hidden"), flag_string))
iffp->flags |= IFFF_WING_NAME_HIDDEN;
else
Warning(LOCATION, "Bogus string in iff flags: %s\n", flag_string);
}
}
// get default ship flags
if (optional_string("$Default Ship Flags:"))
{
parse_string_flag_list(iffp->default_parse_flags, Parse_object_flags, Num_parse_object_flags, nullptr);
}
// again, for compatibility reasons
if (optional_string("$Default Ship Flags2:"))
{
parse_string_flag_list(iffp->default_parse_flags, Parse_object_flags, Num_parse_object_flags, nullptr);
}
// this is cleared between each level but let's just set it here for thoroughness
iffp->ai_good_rearm_timestamp = TIMESTAMP::invalid();
iffp->ai_bad_rearm_timestamp = TIMESTAMP::invalid();
}
required_string("#End");
}
catch (const parse::ParseException& e)
{
mprintf(("TABLES: Unable to parse '%s'! Error message = %s.\n", "iff_defs.tbl", e.what()));
return;
}
}
void iff_init()
{
// first parse the default table
parse_iff_table("iff_defs.tbl");
// parse any modular tables
parse_modular_table("*-iff.tbm", parse_iff_table);
if (!AccessiblitySupported) {
options::OptionsManager::instance()->removeOption(AccessibilityOption);
AccessibilityEnabled = false;
}
// now resolve the relationships
resolve_iff_data();
}
/**
* Find the iff name
*
* @param iff_name Pointer to name as a string
* @return Index into ::Iff_info array
*/
int iff_lookup(const char *iff_name)
{
// bogus
Assert(iff_name);
if(iff_name == NULL)
return -1;
for (int i = 0; i < (int) Iff_info.size(); i++)
if (!stricmp(iff_name, Iff_info[i].iff_name))
return i;
return -1;
}
/**
* Get the mask, taking All Teams At War into account
*
* @param attacker_team Team of attacker
* @return Bitmask
*/
int iff_get_attackee_mask(int attacker_team)
{
Assertion(SCP_vector_inbounds(Iff_info, attacker_team), "Attempted to get the attackee mask of an attacker team that is out of bounds");
if (!SCP_vector_inbounds(Iff_info, attacker_team))
return 0;
// All teams attack all other teams.
if (Mission_all_attack)
{
return Iff_info[attacker_team].attackee_bitmask_all_teams_at_war;
}
// normal
else
{
return Iff_info[attacker_team].attackee_bitmask;
}
}
/**
* Rather slower, since it has to construct a mask
*
* @param attackee_team Team of attacker
* @return Bitmask
*/
int iff_get_attacker_mask(int attackee_team)
{
Assert(attackee_team >= 0 && attackee_team < (int)Iff_info.size());
int i, attacker_bitmask = 0;
for (i = 0; i < (int) Iff_info.size(); i++)
{
if (iff_x_attacks_y(i, attackee_team))
attacker_bitmask |= iff_get_mask(i);
}
return attacker_bitmask;
}
/**
* Similar to above
*
* @param team_x Team of attacker
* @param team_y Team of attackee
*/
bool iff_x_attacks_y(int team_x, int team_y)
{
return iff_matches_mask(team_y, iff_get_attackee_mask(team_x));
}
/**
* Generate a mask for a team
*
* @param team Team to generate mask for
*/
int iff_get_mask(int team)
{
return (1 << team);
}
/**
* See if the mask contains the team
*
* @param team Team to test
* @param mask Mask
*/
bool iff_matches_mask(int team, int mask)
{
return (iff_get_mask(team) & mask) != 0;
}
/**
* Get the color from the color index
*/
color *iff_get_color(int color_index, int is_bright)
{
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
}
/**
* Get the color index, taking objective vs. subjective into account
*/
color *iff_get_color_by_team(int team, int seen_from_team, int is_bright)
{
Assertion(SCP_vector_inbounds(Iff_info, team), "Cannot get color by team because team is invalid. Get a coder!");
Assertion((is_bright == 0 || is_bright == 1), "Error with brightness selection when getting color. Get a coder!");
int color_index;
if (AccessibilityEnabled) {
color_index = Iff_info[team].accessibility_color_index;
} else {
color_index = Iff_info[team].color_index;
}
// is this guy being seen by anyone?
if (seen_from_team < 0) {
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
}
// Goober5000 - base the following on "sees X as" from iff code
// c.f. AL's comment:
// AL 12-26-97: it seems IFF color needs to be set relative to the player team. If
// the team in question is the same as the player, then it should be
// drawn friendly. If the team is different than the player's, then draw the
// appropriate IFF.
// This goes here because seen_from_team can validly be a negative number. In that case color_map is undefined
// but that doesn't matter because we return in the statement above here. Below here, color_map needs to be defined
// which will happen if seen_from_team is valid.
Assertion(SCP_vector_inbounds(Iff_info, seen_from_team), "Cannot get color because seen_from_team is invalid. Get a coder!");
if (SCP_vector_inbounds(Iff_info, seen_from_team)) {
const auto& color_map = AccessibilityEnabled ? Iff_info[seen_from_team].accessibility_observed_color_map : Iff_info[seen_from_team].observed_color_map;
// assume an observed color is defined; if not, use normal color
auto it = color_map.find(team);
if (it != color_map.end()) {
color_index = it->second;
}
}
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
}
/**
* Get the color index, taking objective vs. subjective into account
*
* this one for the function calls that include some - any - of object
*/
color *iff_get_color_by_team_and_object(int team, int seen_from_team, int is_bright, object *objp)
{
Assertion(SCP_vector_inbounds(Iff_info, team), "Cannot get color by team because team is invalid. Get a coder!");
Assertion((is_bright == 0 || is_bright == 1), "Error with brightness selection when getting color. Get a coder!");
int color_index;
if (AccessibilityEnabled) {
color_index = Iff_info[team].accessibility_color_index;
} else {
color_index = Iff_info[team].color_index;
}
// is this guy being seen by anyone?
if (seen_from_team < 0) {
return is_bright == 0 ? &Iff_colors[color_index].first : &Iff_colors[color_index].second;
}
// This goes here because seen_from_team can validly be a negative number. In that case color_map is undefined
// but that doesn't matter because we return in the statement above here. Below here, color_map needs to be defined
// which will happen if seen_from_team is valid.
Assertion(SCP_vector_inbounds(Iff_info, seen_from_team), "Cannot get color because seen_from_team is invalid. Get a coder!");
if (SCP_vector_inbounds(Iff_info, seen_from_team)) {
const auto& color_map = AccessibilityEnabled ? Iff_info[seen_from_team].accessibility_observed_color_map : Iff_info[seen_from_team].observed_color_map;
auto it = color_map.find(team);
if (it != color_map.end()) {
color_index = it->second;
}
}
int alt_color_index = -1;
// switch in case some sort of parent iff color inheritance for example for bombs is wanted...
switch(objp->type)
{
case OBJ_SHIP:
{
auto it = Ships[objp->instance].ship_iff_color.find({ seen_from_team, team });
if (it != Ships[objp->instance].ship_iff_color.end())
{
alt_color_index = it->second;
break;
}
it = Ship_info[Ships[objp->instance].ship_info_index].ship_iff_info.find({ seen_from_team, team });
if (it != Ship_info[Ships[objp->instance].ship_info_index].ship_iff_info.end())
{
alt_color_index = it->second;
}
break;
}
default:
break;
}
int this_color_index = -1;
// temporary solution....
if (alt_color_index >= 0) {
this_color_index = alt_color_index;
} else {
this_color_index = color_index;
}
return is_bright == 0 ? &Iff_colors[this_color_index].first : &Iff_colors[this_color_index].second;
}