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https://github.com/scp-fs2open/fs2open.github.com.git
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Convert MsgItems from an array to a vector, and remove the associated limit value and counter. * vectorize msgitems * appeasement * leave me alone clang * remove optional * cleanup * changes requested * clang * clang what is WRONG with you * feedback * remove flag in .h
321 lines
8.6 KiB
C++
321 lines
8.6 KiB
C++
//
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//
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#include "LuaAISEXP.h"
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#include "localization/localize.h"
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#include "parse/parselo.h"
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#include "parse/sexp/LuaSEXP.h"
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#include "hud/hudsquadmsg.h"
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using namespace luacpp;
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namespace sexp {
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static const SCP_unordered_set<int> allowed_oswpt_parameters{ OPF_SHIP, OPF_WING, OPF_SHIP_POINT, OPF_SHIP_WING, OPF_SHIP_WING_WHOLETEAM, OPF_SHIP_WING_SHIPONTEAM_POINT, OPF_SHIP_WING_POINT, OPF_SHIP_WING_POINT_OR_NONE, OPF_POINT };
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LuaAISEXP::LuaAISEXP(const SCP_string& name) : LuaSEXP(name) {
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_return_type = OPR_AI_GOAL;
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_category = OP_CATEGORY_AI;
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_subcategory = OP_SUBCATEGORY_NONE;
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}
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void LuaAISEXP::initialize() {
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};
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int LuaAISEXP::getMinimumArguments() const {
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return _arg_type == -1 ? 1 : 2;
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};
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int LuaAISEXP::getMaximumArguments() const {
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if (LuaSEXP::getMaximumArguments() == INT_MAX)
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return INT_MAX;
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return getMinimumArguments() + LuaSEXP::getMaximumArguments();
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};
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int LuaAISEXP::getArgumentType(int argnum) const {
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const int minArgs = getMinimumArguments();
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if (argnum < minArgs) {
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return argnum == 0 && _arg_type != -1 ? _arg_type : OPF_POSITIVE;
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}
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else {
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return LuaSEXP::getArgumentType(argnum - minArgs);
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}
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};
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int LuaAISEXP::execute(int /*node*/, int /*parent_node*/)
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{
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Assertion(false, "Tried to execute AI Lua SEXP %s! AI-Goal SEXPs should never be run.", _name.c_str());
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return SEXP_CANT_EVAL;
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}
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bool LuaAISEXP::parseCheckEndOfDescription() {
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// Since we're stuffing strings, this is the best way to "unstuff" a string
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// if we determine we're finished with the description - and we also want
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// to preserve whitespace (which the parser eats) while building the description
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pause_parse();
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// look for any token that can follow $Description
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auto possible_tokens =
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{
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"$Operator:",
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"#End",
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"+HUD String:",
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"$Target Parameter:",
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"$Player Order:",
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"$Additional Parameter:",
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"$Minimum Additional Arguments:",
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"$Maximum Additional Arguments:"
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};
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bool found = false;
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for (auto token : possible_tokens)
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{
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if (optional_string(token))
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{
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found = true;
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break;
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}
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}
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unpause_parse();
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return found;
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}
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void LuaAISEXP::parseTable() {
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SCP_stringstream help_text;
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help_text << _name << "\r\n";
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required_string("$Description:");
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SCP_string description, extra;
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stuff_string(description, F_NAME);
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while (!parseCheckEndOfDescription()) {
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while (skip_eoln()) {
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description += "\r\n";
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}
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stuff_string(extra, F_NAME);
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description += extra;
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}
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help_text << "\t" << description << "\r\n\r\n";
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if (optional_string("+HUD String:")) {
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SCP_string hudTextParse;
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stuff_string(hudTextParse, F_NAME);
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hudText = vm_strdup(hudTextParse.c_str());
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}
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int paramNum = 1;
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if (optional_string("$Target Parameter:")) {
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needsTarget = true;
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required_string("+Description:");
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SCP_string param_desc;
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stuff_string(param_desc, F_NAME);
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help_text << "\t1";
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help_text << ": " << param_desc << "\r\n";
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required_string("+Type:");
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SCP_string type_str;
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stuff_string(type_str, F_NAME);
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auto type = LuaSEXP::get_parameter_type(type_str);
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if (type.second < 0 || allowed_oswpt_parameters.count(type.second) <= 0) {
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error_display(0, "Parameter type '%s' is not a valid target type!", type_str.c_str());
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type = LuaSEXP::get_parameter_type("ship");
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}
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_arg_type = type.second;
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paramNum++;
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}
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help_text << "\t" << paramNum;
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help_text << ": Goal priority (number between 0 and 200. Player orders have a priority of 90-100).\r\n";
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if (optional_string("$Player Order:")) {
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playerOrder = std::make_unique<player_order_lua>();
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auto &order = *playerOrder;
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if (_arg_type != OPF_SHIP && _arg_type != -1) {
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error_display(1, "Player orders must have either no target or a ship-type target parameter!");
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}
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if (optional_string("+General Order:")) {
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stuff_boolean(&order.generalOrder);
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order.category = XSTR("General", 1807);
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if (optional_string("+Category:")) {
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stuff_string(order.category, F_NAME);
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if (order.category.length() <= 0) {
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error_display(1, "Order category name must be longer than 0 characters!");
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}
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// Now get a list of all lua categories to add. Meow.
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SCP_vector<SCP_string> lua_cat_list = ai_lua_get_general_order_categories();
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// General orders explicitely do not show up in FRED as sexps because they
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// they are only meant for the comms board
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_return_type = OPR_NONE;
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_category = OP_CATEGORY_NONE;
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_subcategory = OP_SUBCATEGORY_NONE;
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}
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}
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required_string("+Display String:");
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stuff_string(order.displayText, F_NAME);
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order.parseText = order.displayText;
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if (optional_string("+Parse String:")) {
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stuff_string(order.parseText, F_NAME);
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}
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if (optional_string("+Target Restrictions:")) {
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int result = optional_string_one_of(9, "Allies", "All", "Own Team", "Hostiles", "Same Wing", "Player Wing", "Capitals", "Allied Capitals", "Enemy Capitals", "Not Self");
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if (result == -1) {
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error_display(0, "Unknown target restriction for player order %s. Assuming \"All\".", order.displayText.c_str());
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order.targetRestrictions = player_order_lua::target_restrictions::TARGET_ALL;
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}
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else {
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order.targetRestrictions = static_cast<player_order_lua::target_restrictions>(result);
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}
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}
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if (optional_string("+Ship Restrictions:")) {
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int result = optional_string_one_of(4, "Any", "Wing", "On Player Wing", "Player Wing");
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if (result == -1) {
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error_display(0, "Unknown ship restriction for player order %s. Assuming \" Any\".", order.displayText.c_str());
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order.shipRestrictions = player_order_lua::ship_restrictions::ANY;
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}
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else {
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order.shipRestrictions = static_cast<player_order_lua::ship_restrictions>(result);
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}
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}
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if (optional_string("+Acknowledge Message:")) {
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SCP_string message;
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stuff_string(message, F_NAME);
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int result = get_builtin_message_type(message.c_str());
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if (result == MESSAGE_NONE) {
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error_display(0, "Unknown acknowledge message for player order %s. Assuming \"Yes\".", order.displayText.c_str());
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order.ai_message = MESSAGE_YESSIR;
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}
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else {
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order.ai_message = result;
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}
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}
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}
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if (optional_string("$Minimum Additional Arguments:")) {
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stuff_int(&_min_args);
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if (_min_args < 0) {
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error_display(0, "Minimum argument number must be at least 0! Got %d.", _min_args);
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_min_args = 0;
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}
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}
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else {
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_min_args = 0;
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}
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if (optional_string("$Maximum Additional Arguments:")) {
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stuff_int(&_max_args);
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if (_max_args < _min_args) {
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error_display(0, "Maximum argument number must be at least %d, the number of minimum arguments! Got %d.", _min_args, _max_args);
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_max_args = _min_args;
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}
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}
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else {
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_max_args = INT_MAX;
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}
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bool variable_arg_part = false;
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while (optional_string("$Additional Parameter:")) {
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required_string("+Description:");
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SCP_string param_desc;
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stuff_string(param_desc, F_NAME);
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if (variable_arg_part) {
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help_text << "\t" << _varargs_type_pattern.size() + 1;
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}
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else {
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help_text << "\t" << ++paramNum;
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}
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help_text << ": " << param_desc << "\r\n";
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required_string("+Type:");
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SCP_string type_str;
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stuff_string(type_str, F_NAME);
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auto type = get_parameter_type(type_str);
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if (type.second < 0) {
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error_display(0, "Unknown parameter type '%s'!", type_str.c_str());
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type = get_parameter_type("string");
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}
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if (variable_arg_part) {
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_varargs_type_pattern.push_back(std::move(type));
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}
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else {
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_argument_types.push_back(std::move(type));
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}
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if (optional_string("$Repeat")) {
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if (!variable_arg_part) {
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help_text << "Rest: (The following pattern repeats)\r\n";
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variable_arg_part = true;
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}
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else {
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error_display(0, "A second $Repeat has been encountered! Only one may appear in the parameter list.");
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}
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}
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}
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if (!variable_arg_part) {
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if (_max_args != INT_MAX && _max_args != (int)_argument_types.size()) {
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error_display(1, "Maximum Additional Argument count does not match number of specified arguments!");
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}
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_max_args = (int)_argument_types.size();
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}
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_help_text = help_text.str();
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lcl_replace_stuff(_help_text, true);
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}
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void LuaAISEXP::setActionEnter(const luacpp::LuaFunction& action) {
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_actionEnter = action;
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}
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luacpp::LuaFunction LuaAISEXP::getActionEnter() const {
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return _actionEnter;
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}
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void LuaAISEXP::setAchievable(const luacpp::LuaFunction& action) {
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_achievable = action;
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}
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luacpp::LuaFunction LuaAISEXP::getAchievable() const {
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return _achievable;
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}
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void LuaAISEXP::setTargetRestrict(const luacpp::LuaFunction& action) {
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_targetRestrict = action;
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}
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luacpp::LuaFunction LuaAISEXP::getTargetRestrict() const {
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return _targetRestrict;
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}
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void LuaAISEXP::registerAIMode(int sexp_id) const {
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ai_lua_add_mode(sexp_id, ai_mode_lua{ *this, needsTarget, hudText });
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}
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void LuaAISEXP::maybeRegisterPlayerOrder(int sexp_id) const {
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if (playerOrder == nullptr)
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return;
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ai_lua_add_order(sexp_id, *playerOrder);
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}
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}
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