Files
Goober5000 6180173fe8 Merge pull request #7487 from Goober5000/feature/format_classes
Convert CSG/PLR fixed ship/weapon arrays to SCP_vector
2026-07-30 03:23:56 -04:00

462 lines
11 KiB
C++

#include "pilotfile/pilotfile.h"
#include "ship/ship.h"
#include "stats/medals.h"
pilotfile Pilot;
pilotfile::pilotfile()
{
m_have_flags = false;
m_have_info = false;
m_data_invalid = false;
m_size_offset = 0;
cfp = NULL;
p = NULL;
plr_ver = PLR_VERSION_INVALID;
csg_ver = PLR_VERSION_INVALID;
}
pilotfile::~pilotfile()
{
if (cfp) {
cfclose(cfp);
}
}
void pilotfile::startSection(Section section_id)
{
Assert( cfp );
const int zero = 0;
cfwrite_ushort( (ushort)section_id, cfp );
// to be updated when endSection() is called
cfwrite_int(zero, cfp);
// starting offset, for size of section
m_size_offset = cftell(cfp);
}
void pilotfile::endSection()
{
Assert( cfp );
Assert( m_size_offset > 0 );
size_t cur = cftell(cfp);
Assert( cur >= m_size_offset );
size_t section_size = cur - m_size_offset;
if (section_size) {
// go back to section size in file and write proper value
cfseek(cfp, (int)(cur - section_size - sizeof(int)), CF_SEEK_SET);
cfwrite_int((int)section_size, cfp);
// go back to previous location for next section
cfseek(cfp, (int)cur, CF_SEEK_SET);
}
}
void pilotfile::update_stats(scoring_struct *stats, bool training)
{
int idx, i, j, list_size;
index_list_t ilist;
scoring_special_t *p_stats = NULL;
if (Game_mode & GM_MULTIPLAYER) {
p_stats = &multi_stats;
} else {
p_stats = &all_time_stats;
}
// medals
if (stats->m_medal_earned >= 0) {
list_size = (int)p_stats->medals_earned.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_medal_earned].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val++;
} else {
ilist.name = Medals[stats->m_medal_earned].name;
ilist.index = stats->m_medal_earned;
ilist.val = 1;
p_stats->medals_earned.push_back(ilist);
}
}
// early out if these stats are from a training mission
if (training) {
return;
}
if (stats->m_promotion_earned >= 0) {
p_stats->rank = stats->m_promotion_earned;
}
p_stats->score += stats->m_score;
p_stats->assists += stats->m_assists;
p_stats->kill_count += stats->m_kill_count;
p_stats->kill_count_ok += stats->m_kill_count_ok;
p_stats->bonehead_kills += stats->m_bonehead_kills;
p_stats->p_shots_fired += stats->mp_shots_fired;
p_stats->p_shots_hit += stats->mp_shots_hit;
p_stats->p_bonehead_hits += stats->mp_bonehead_hits;
p_stats->s_shots_fired += stats->ms_shots_fired;
p_stats->s_shots_hit += stats->ms_shots_hit;
p_stats->s_bonehead_hits += stats->ms_bonehead_hits;
p_stats->flight_time += (unsigned int)f2i(Missiontime);
p_stats->last_backup = p_stats->last_flown;
p_stats->last_flown = stats->last_flown;
p_stats->missions_flown++;
// badges
if (stats->m_badge_earned.size()) {
list_size = (int)p_stats->medals_earned.size();
for (size_t medal = 0; medal < stats->m_badge_earned.size(); medal++) {
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_badge_earned[medal]].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = 1;
} else {
ilist.name = Medals[stats->m_badge_earned[medal]].name;
ilist.index = stats->m_badge_earned[medal];
ilist.val = 1;
p_stats->medals_earned.push_back(ilist);
list_size++;
}
}
}
// ship kills
idx = 0;
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); idx++, ++it) {
if (stats->m_okKills[idx] > 0) {
list_size = (int)p_stats->ship_kills.size();
j = -1;
for (i = 0; i < list_size; i++) {
if ( p_stats->ship_kills[i].name == it->name ) {
j = i;
break;
}
}
if (j >= 0) {
p_stats->ship_kills[j].val += stats->m_okKills[idx];
} else {
ilist.name = it->name;
ilist.index = idx;
ilist.val = stats->m_okKills[idx];
p_stats->ship_kills.push_back(ilist);
}
}
}
}
void pilotfile::update_stats_backout(scoring_struct *stats, bool training)
{
int i, j;
uint idx;
size_t list_size;
index_list_t ilist;
scoring_special_t *p_stats = NULL;
if (Game_mode & GM_MULTIPLAYER) {
p_stats = &multi_stats;
} else {
p_stats = &all_time_stats;
}
// medals
if (stats->m_medal_earned >= 0) {
list_size = p_stats->medals_earned.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_medal_earned].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = std::max(0,p_stats->medals_earned[j].val--);
} else {
Assertion(false, "Medal '%s' not found, should have been added by pilotfile::update_stats.", Medals[stats->m_medal_earned].name);
}
}
// only medals can be awarded in training missions
if (training) {
return;
}
p_stats->score -= stats->m_score;
p_stats->assists -= stats->m_assists;
p_stats->kill_count -= stats->m_kill_count;
p_stats->kill_count_ok -= stats->m_kill_count_ok;
p_stats->bonehead_kills -= stats->m_bonehead_kills;
p_stats->p_shots_fired -= stats->mp_shots_fired;
p_stats->p_shots_hit -= stats->mp_shots_hit;
p_stats->p_bonehead_hits -= stats->mp_bonehead_hits;
p_stats->s_shots_fired -= stats->ms_shots_fired;
p_stats->s_shots_hit -= stats->ms_shots_hit;
p_stats->s_bonehead_hits -= stats->ms_bonehead_hits;
p_stats->flight_time -= (unsigned int)f2i(Missiontime);
p_stats->last_flown = p_stats->last_backup;
p_stats->missions_flown--;
if (stats->m_promotion_earned >= 0) {
// deal with a multi-rank promotion mission
for (i = 0; i < ((int)Ranks.size()); ++i) {
if (p_stats->score >= Ranks[i].points) {
p_stats->rank = i;
}
}
Assertion (p_stats->rank >= 0, "Rank became negative.");
}
// badges
if (stats->m_badge_earned.size()) {
list_size = p_stats->medals_earned.size();
for (size_t medal = 0; medal < stats->m_badge_earned.size(); medal++) {
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->medals_earned[idx].name == Medals[stats->m_badge_earned[medal]].name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->medals_earned[j].val = 0;
} else {
Assertion (false, "Badge '%s' not found, should have been added by pilotfile::update_stats.", Medals[stats->m_badge_earned[medal]].name);
}
}
}
// ship kills
i = 0;
for (auto it = Ship_info.cbegin(); it != Ship_info.cend(); i++, ++it) {
if (stats->m_okKills[i] > 0) {
list_size = p_stats->ship_kills.size();
j = -1;
for (idx = 0; idx < list_size; idx++) {
if ( p_stats->ship_kills[idx].name == it->name ) {
j = idx;
break;
}
}
if (j >= 0) {
p_stats->ship_kills[j].val -= stats->m_okKills[i];
} else {
Assertion(false, "Ship kills of '%s' not found, should have been added by pilotfile::update_stats.", Ship_info[i].name);
}
}
}
}
/**
* @brief Clear and set multi stats from given scoring struct
* @note This is really just for use by PXO to set multi stats from tracker
*
* @param stats
*/
void pilotfile::set_multi_stats(const scoring_struct *stats)
{
size_t idx;
index_list_t ilist;
multi_stats.score = stats->score;
multi_stats.rank = stats->rank;
multi_stats.assists = stats->assists;
multi_stats.kill_count = stats->kill_count;
multi_stats.kill_count_ok = stats->kill_count_ok;
multi_stats.bonehead_kills = stats->bonehead_kills;
multi_stats.p_shots_fired = stats->p_shots_fired;
multi_stats.p_shots_hit = stats->p_shots_hit;
multi_stats.p_bonehead_hits = stats->p_bonehead_hits;
multi_stats.s_shots_fired = stats->s_shots_fired;
multi_stats.s_shots_hit = stats->s_shots_hit;
multi_stats.s_bonehead_hits = stats->s_bonehead_hits;
multi_stats.missions_flown = stats->missions_flown;
multi_stats.flight_time = stats->flight_time;
multi_stats.last_flown = stats->last_flown;
multi_stats.last_backup = stats->last_backup;
// ship kills
multi_stats.ship_kills.clear();
multi_stats.ship_kills.shrink_to_fit();
auto kills_size = stats->kills.size();
for (idx = 0; idx < kills_size; ++idx) {
if (stats->kills[idx] <= 0) {
continue;
}
ilist.name = Ship_info[idx].name;
ilist.index = static_cast<int>(idx);
ilist.val = stats->kills[idx];
multi_stats.ship_kills.push_back(ilist);
}
// medals
multi_stats.medals_earned.clear();
multi_stats.medals_earned.shrink_to_fit();
auto medals_size = std::min(stats->medal_counts.size(), Medals.size());
for (idx = 0; idx < medals_size; ++idx) {
if (stats->medal_counts[idx] <= 0) {
continue;
}
ilist.name = Medals[idx].name;
ilist.index = static_cast<int>(idx);
ilist.val = stats->medal_counts[idx];
multi_stats.medals_earned.push_back(ilist);
}
}
/**
* Reset stats stored in the .plr file; all_time_stats & multi_stats
*/
void pilotfile::reset_stats()
{
scoring_special_t *ss_stats[] = {&all_time_stats, &multi_stats};
for (int i = 0; i < 2; ++i) {
ss_stats[i]->score = 0;
ss_stats[i]->assists = 0;
ss_stats[i]->score = 0;
ss_stats[i]->rank = 0;
ss_stats[i]->assists = 0;
ss_stats[i]->kill_count = 0;
ss_stats[i]->kill_count_ok = 0;
ss_stats[i]->bonehead_kills = 0;
ss_stats[i]->p_shots_fired = 0;
ss_stats[i]->p_shots_hit = 0;
ss_stats[i]->p_bonehead_hits = 0;
ss_stats[i]->s_shots_fired = 0;
ss_stats[i]->s_shots_hit = 0;
ss_stats[i]->s_bonehead_hits = 0;
ss_stats[i]->missions_flown = 0;
ss_stats[i]->flight_time = 0;
ss_stats[i]->last_flown = 0;
ss_stats[i]->last_backup = 0;
ss_stats[i]->ship_kills.clear();
ss_stats[i]->medals_earned.clear();
}
}
/**
* @brief Export stats to given scoring struct, sanitized for current mod data
*
* @param[out] stats Scoring struct for exported data
*
* @returns true if stats were exported successfully
*/
bool pilotfile::export_stats(scoring_struct *stats)
{
scoring_special_t *p_stats = nullptr;
if ( !stats ) {
return false;
}
stats->init();
if (Game_mode & GM_MULTIPLAYER) {
p_stats = &multi_stats;
} else {
p_stats = &all_time_stats;
}
stats->score = p_stats->score;
stats->rank = p_stats->rank;
stats->assists = p_stats->assists;
stats->kill_count = p_stats->kill_count;
stats->kill_count_ok = p_stats->kill_count_ok;
stats->bonehead_kills = p_stats->bonehead_kills;
stats->p_shots_fired = p_stats->p_shots_fired;
stats->p_shots_hit = p_stats->p_shots_hit;
stats->p_bonehead_hits = p_stats->p_bonehead_hits;
stats->s_shots_fired = p_stats->s_shots_fired;
stats->s_shots_hit = p_stats->s_shots_hit;
stats->s_bonehead_hits = p_stats->s_bonehead_hits;
stats->missions_flown = p_stats->missions_flown;
stats->flight_time = p_stats->flight_time;
stats->last_flown = p_stats->last_flown;
stats->last_backup = p_stats->last_backup;
// only export ships that this mod knows about (should already be index)
for (auto &item : p_stats->ship_kills) {
if ( stats->kills.in_bounds(item.index) ) {
stats->kills[item.index] = item.val;
}
}
// same for medals
for (auto &item : p_stats->medals_earned) {
if ( SCP_vector_inbounds(stats->medal_counts, item.index) ) {
stats->medal_counts[item.index] = item.val;
}
}
return true;
}