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65 lines
1.5 KiB
C++
65 lines
1.5 KiB
C++
/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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#ifndef _RADARORB_H
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#define _RADARORB_H
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#include "radar/radarsetup.h"
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class object;
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struct blip;
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struct color;
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struct vec3d;
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#define NUM_ORB_RING_SLICES 16
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class HudGaugeRadarOrb: public HudGaugeRadar
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{
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hud_frames Radar_gauge;
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vec3d target_position;
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vec3d orb_ring_yz[NUM_ORB_RING_SLICES];
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vec3d orb_ring_xy[NUM_ORB_RING_SLICES];
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vec3d orb_ring_xz[NUM_ORB_RING_SLICES];
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color Orb_color_orange;
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color Orb_color_teal;
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color Orb_color_purple;
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color Orb_crosshairs;
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float Radar_center_offsets[2];
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public:
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HudGaugeRadarOrb();
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void initBitmaps(char *fname);
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void initCenterOffsets(float x, float y);
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void blipDrawDistorted(blip *b, vec3d *pos);
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void blipDrawFlicker(blip *b, vec3d *pos);
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void blitGauge(bool config);
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void drawBlips(int blip_type, int bright, int distort);
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void drawBlipsSorted(int distort);
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void drawContact(vec3d *pnt, int rad);
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void drawContactHtl(vec3d *pnt, int rad);
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void drawContactImage(vec3d *pnt, int rad, int idx, int clr_idx, float mult);
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void drawCrosshairs( vec3d pnt );
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void doneDrawingHtl();
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void drawOutlinesHtl();
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void setupViewHtl();
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int calcAlpha(vec3d* pt);
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void render(float frametime, bool config = false) override;
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void pageIn() override;
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void plotBlip(blip *b, vec3d *scaled_pos);
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};
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#endif
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