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82 lines
1.5 KiB
C++
82 lines
1.5 KiB
C++
//
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//
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#include "globalincs/version.h"
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#include "globals.h"
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#include "missionui/missionscreencommon.h"
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#include "playerman/managepilot.h"
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namespace scripting::api {
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//**********LIBRARY: Globals
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ADE_LIB(l_GlobalVariables, "GlobalVariables", "gl", "Library of global values");
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ADE_VIRTVAR(MAX_PILOTS,
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l_GlobalVariables,
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nullptr,
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"Gets the maximum number of possible pilots.",
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"number",
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"The maximum number of pilots")
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{
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return ade_set_args(L, "i", MAX_PILOTS);
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}
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ADE_VIRTVAR(MAX_SHIPS_PER_WING,
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l_GlobalVariables,
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nullptr,
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"The maximum ships that can be in a wing",
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"number",
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"A maximum number of ships")
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{
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return ade_set_args(L, "i", MAX_SHIPS_PER_WING);
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}
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ADE_VIRTVAR(MAX_WING_SLOTS,
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l_GlobalVariables,
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nullptr,
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"The maximum ships that can be in a loadout wing",
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"number",
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"A maximum number of ships")
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{
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return ade_set_args(L, "i", MAX_WING_SLOTS);
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}
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ADE_VIRTVAR(MAX_WING_BLOCKS,
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l_GlobalVariables,
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nullptr,
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"The maximum wings that can be in a loadout",
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"number",
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"A maximum number of wings")
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{
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return ade_set_args(L, "i", MAX_WING_BLOCKS);
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}
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ADE_VIRTVAR(MAX_SHIP_PRIMARY_BANKS,
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l_GlobalVariables,
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nullptr,
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"The maximum primary banks a ship can have",
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"number",
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"A maximum number of primary banks")
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{
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return ade_set_args(L, "i", MAX_SHIP_PRIMARY_BANKS);
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}
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ADE_VIRTVAR(MAX_SHIP_SECONDARY_BANKS,
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l_GlobalVariables,
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nullptr,
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"The maximum secondary banks a ship can have",
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"number",
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"A maximum number of secondary banks")
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{
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return ade_set_args(L, "i", MAX_SHIP_SECONDARY_BANKS);
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}
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} // namespace scripting::api
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