Files

22 lines
376 B
C++

#pragma once
#include "parse/sexp/LuaSEXP.h"
#include "parse/sexp.h"
#include "scripting/ade_api.h"
namespace scripting {
namespace api {
struct lua_enum_h {
int lua_enum;
lua_enum_h();
explicit lua_enum_h(int idx);
dynamic_sexp_enum_list* getEnum() const;
bool isValid() const;
};
DECLARE_ADE_OBJ(l_LuaEnum, lua_enum_h);
} // namespace api
} // namespace scripting