mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-08 07:28:22 -10:00
70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
//
|
|
//
|
|
|
|
#include "gamestate.h"
|
|
|
|
#include "network/multi.h"
|
|
#include "network/multimsgs.h"
|
|
#include "network/multiutil.h"
|
|
|
|
namespace scripting {
|
|
namespace api {
|
|
|
|
gamestate_h::gamestate_h() { sdx = -1; }
|
|
|
|
gamestate_h::gamestate_h(int n_state) { sdx = n_state; }
|
|
|
|
bool gamestate_h::isValid() const { return (sdx > -1 && sdx < Num_gs_state_text); }
|
|
|
|
int gamestate_h::Get() { return sdx; }
|
|
|
|
void gamestate_h::serialize(lua_State* /*L*/, const scripting::ade_table_entry& /*tableEntry*/, const luacpp::LuaValue& value, ubyte* data, int& packet_size) {
|
|
gamestate_h event;
|
|
value.getValue(l_GameState.Get(&event));
|
|
ADD_INT(event.sdx);
|
|
}
|
|
|
|
void gamestate_h::deserialize(lua_State* /*L*/, const scripting::ade_table_entry& /*tableEntry*/, char* data_ptr, ubyte* data, int& offset) {
|
|
int index;
|
|
GET_INT(index);
|
|
new(data_ptr) gamestate_h(index);
|
|
}
|
|
|
|
ADE_OBJ(l_GameState, gamestate_h, "gamestate", "Game state");
|
|
|
|
ADE_FUNC(__tostring, l_GameState, NULL, "Game state name", "string", "Game state name, or empty string if handle is invalid")
|
|
{
|
|
gamestate_h *gh = NULL;
|
|
if(!ade_get_args(L, "o", l_GameState.GetPtr(&gh)))
|
|
return ade_set_error(L, "s", "");
|
|
|
|
if(!gh->isValid())
|
|
return ade_set_error(L, "s", "");
|
|
|
|
return ade_set_args(L, "s", GS_state_text[gh->Get()]);
|
|
}
|
|
|
|
ADE_VIRTVAR(Name, l_GameState,"string", "Game state name", "string", "Game state name, or empty string if handle is invalid")
|
|
{
|
|
gamestate_h *gh = NULL;
|
|
const char* n_name = nullptr;
|
|
if(!ade_get_args(L, "o|s", l_GameState.GetPtr(&gh), &n_name))
|
|
return ade_set_error(L, "s", "");
|
|
|
|
if(!gh->isValid())
|
|
return ade_set_error(L, "s", "");
|
|
|
|
int sdx = gh->Get();
|
|
|
|
if(ADE_SETTING_VAR)
|
|
{
|
|
Error(LOCATION, "Can't set game state names at this time");
|
|
}
|
|
|
|
return ade_set_args(L, "s", GS_state_text[sdx]);
|
|
}
|
|
|
|
|
|
}
|
|
}
|