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A rework of #4980, adding a wing formation type and a way to access them via `tb.WingFormations`.
14 lines
188 B
C++
14 lines
188 B
C++
#pragma once
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#include "globalincs/pstypes.h"
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#include "scripting/ade.h"
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#include "scripting/ade_api.h"
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namespace scripting {
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namespace api {
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DECLARE_ADE_OBJ(l_WingFormation, int);
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}
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}
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