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* extract base64 routines * Add screenToBlob scripting method * Fix variable shadow * Fix variable shadow again * Fix usused variable
8 lines
306 B
C++
8 lines
306 B
C++
#pragma once
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#include <sstream>
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#include <string>
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std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len);
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void base64_encode(std::stringstream& sstream, unsigned char const* bytes_to_encode, unsigned int in_len);
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std::string base64_decode(std::string const& encoded_string); |