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dustinspace217andDustinspace217 12bddb8366 P3: Add weapon_info::clone (#7847)
* Add weapon_info::clone

Copies every member of a weapon class, following ship_info::clone, so a
weapon can be created from another as ship templates do. The
CLONE_UNIQUE_PTR macro moves from ship.cpp to utils/string_utils.h so
both clone functions share it.

* Group weapon_info::clone fields as the struct declares them

---------

Co-authored-by: Dustinspace217 <[email protected]>
2026-11-04 01:16:41 -05:00

44 lines
1.0 KiB
C++

#pragma once
#include "globalincs/pstypes.h"
namespace util {
template <typename Out>
void split_string(const SCP_string& s, char delim, Out result)
{
SCP_stringstream ss(s);
SCP_string item;
while (std::getline(ss, item, delim)) {
if (!item.empty()) {
*(result++) = item;
}
}
}
std::vector<std::string> split_string(const std::string& s, char delim);
bool isStringOneOf(const std::string& value, const std::vector<std::string>& candidates);
// get a filename minus any leading path
template <typename T>
T *get_file_part(T *path)
{
T *p = path + strlen(path)-1;
// Move p to point to first character of filename (check both types of dir separator)
while( (p >= path) && (*p != '\\') && (*p != '/') && (*p != ':') )
p--;
p++;
return p;
}
std::unique_ptr<char[]> unique_copy(const char *str, bool null_if_empty);
SCP_vm_unique_ptr<char> vm_unique_copy(const char *str, bool null_if_empty);
} // namespace util
#define CLONE_UNIQUE_PTR(attribute) attribute = util::unique_copy(other.attribute.get(), true)