Files
fs2open.github.com/fred2/campaigneditordlg.cpp
Goober5000andClaude Opus 5 09fc7055b5 Fix FRED and qtFRED memory leaks at exit (#7784)
Neither editor had a teardown to match FSO's game_shutdown(), so the engine
data they set up was never freed.  Add editor_free_engine_data() to free it,
and call it from a new fred_shutdown() in FRED and from qtFRED's shutdown(),
before the graphics system closes.

Also:
- Delete FRED's modeless editors if they are still open at exit.
- Make FRED's dialog tooltips and sexp tree image lists members, since
  they were leaked or depended on OnDestroy() being called.
- Parent qtFRED's item models so they are deleted with their widgets.
- Enable the CRT leak report in qtFRED, which previously had none.
- In qtFRED, call shutdown() last in closeEvent(), since it destroys the
  window.
- Make the preferences path and user SID strings function-level statics,
  so MFC's leak dump no longer reports them as leaks.

Co-authored-by: Claude Opus 5 (1M context) <[email protected]>
2026-09-21 05:12:35 +02:00

1028 lines
27 KiB
C++

/*
* Copyright (C) Volition, Inc. 1999. All rights reserved.
*
* All source code herein is the property of Volition, Inc. You may not sell
* or otherwise commercially exploit the source or things you created based on the
* source.
*
*/
// CampaignEditorDlg.cpp : implementation file
//
#include <setjmp.h>
#include "stdafx.h"
#include "FRED.h"
#include "CampaignEditorDlg.h"
#include "CampaignTreeView.h"
#include "CampaignTreeWnd.h"
#include "Management.h"
#include "cfile/cfile.h"
#include "FREDDoc.h"
#include "parse/parselo.h"
#include "mission/missioncampaign.h"
#include "mission/missiongoals.h"
#include "missioneditor/common.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
int Cur_campaign_mission = -1;
int Cur_campaign_link = -1;
/////////////////////////////////////////////////////////////////////////////
// campaign_editor dialog
IMPLEMENT_DYNCREATE(campaign_editor, CFormView)
campaign_editor *Campaign_tree_formp;
campaign_editor::campaign_editor()
: CFormView(campaign_editor::IDD),
SexpTreeEditorInterface({ TreeFlags::LabeledRoot, TreeFlags::RootDeletable })
{
//{{AFX_DATA_INIT(campaign_editor)
m_name = _T("");
m_type = -1;
m_num_players = _T("");
m_desc = _T("");
m_branch_desc = _T("");
m_branch_brief_anim = _T("");
m_branch_brief_sound = _T("");
m_custom_tech_db = FALSE;
//}}AFX_DATA_INIT
m_tree._model._interface = this;
m_num_links = 0;
m_tree._model.modified = &Campaign_modified;
m_last_mission = -1;
m_current_campaign_path = _T("");
}
int campaign_editor::onRootDeleted(int formula_node)
{
int i;
for (i = 0; i < Total_links; i++) {
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == formula_node)) {
break;
}
}
if (i < Total_links) {
Campaign_tree_viewp->delete_link(i);
m_num_links--;
}
return formula_node;
}
void campaign_editor::onRootInserted(int old_formula, int new_formula) { insert_handler(old_formula, new_formula); }
void campaign_editor::onRootMoved(int node1, int node2, bool insert_before) { move_handler(node1, node2, insert_before); }
SCP_vector<SCP_string> campaign_editor::getMissionNames()
{
SCP_vector<SCP_string> list;
if (Cur_campaign_mission < 0)
return list;
// only list missions the player could have already played: the current mission and
// any mission at an earlier level in the campaign tree
for (int i = 0; i < Campaign.num_missions; i++)
{
if ((i == Cur_campaign_mission) || (Campaign.missions[i].level < Campaign.missions[Cur_campaign_mission].level))
list.emplace_back(Campaign.missions[i].name);
}
return list;
}
bool campaign_editor::hasDefaultMissionName()
{
return Cur_campaign_mission >= 0;
}
SCP_vector<SCP_string> campaign_editor::getMissionGoals(const SCP_string& reference_name)
{
SCP_vector<SCP_string> list;
int idx = load_and_find_campaign_mission(reference_name.c_str());
if (idx < 0)
return list;
for (const auto& goal : Campaign.missions[idx].goals)
list.emplace_back(goal.name);
return list;
}
SCP_vector<SCP_string> campaign_editor::getMissionEvents(const SCP_string& reference_name)
{
SCP_vector<SCP_string> list;
int idx = load_and_find_campaign_mission(reference_name.c_str());
if (idx < 0)
return list;
for (const auto& event : Campaign.missions[idx].events)
list.emplace_back(event.name);
return list;
}
campaign_editor::~campaign_editor()
{
}
void campaign_editor::DoDataExchange(CDataExchange* pDX)
{
CFormView::DoDataExchange(pDX);
//{{AFX_DATA_MAP(campaign_editor)
DDX_Control(pDX, IDC_SEXP_TREE, m_tree);
DDX_Control(pDX, IDC_FILELIST, m_filelist);
DDX_Text(pDX, IDC_NAME, m_name);
DDX_CBIndex(pDX, IDC_CAMPAIGN_TYPE, m_type);
DDX_Text(pDX, IDC_NUM_PLAYERS, m_num_players);
DDX_Text(pDX, IDC_DESC2, m_desc);
//DDV_MaxChars(pDX, m_desc, MISSION_DESC_LENGTH - 1);
DDX_Text(pDX, IDC_MISSION_LOOP_DESC, m_branch_desc);
DDV_MaxChars(pDX, m_branch_desc, MISSION_DESC_LENGTH - 1);
DDX_Text(pDX, IDC_LOOP_BRIEF_ANIM, m_branch_brief_anim);
DDX_Text(pDX, IDC_LOOP_BRIEF_SOUND, m_branch_brief_sound);
DDX_Check(pDX, IDC_CUSTOM_TECH_DB, m_custom_tech_db);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(campaign_editor, CFormView)
//{{AFX_MSG_MAP(campaign_editor)
ON_BN_CLICKED(ID_LOAD, OnLoad)
ON_BN_CLICKED(IDC_ALIGN, OnAlign)
ON_BN_CLICKED(ID_CPGN_CLOSE, OnCpgnClose)
ON_NOTIFY(NM_RCLICK, IDC_SEXP_TREE, OnRclickTree)
ON_NOTIFY(TVN_BEGINLABELEDIT, IDC_SEXP_TREE, OnBeginlabeleditSexpTree)
ON_NOTIFY(TVN_ENDLABELEDIT, IDC_SEXP_TREE, OnEndlabeleditSexpTree)
ON_NOTIFY(TVN_SELCHANGED, IDC_SEXP_TREE, OnSelchangedSexpTree)
ON_BN_CLICKED(IDC_MOVE_UP, OnMoveUp)
ON_BN_CLICKED(IDC_MOVE_DOWN, OnMoveDown)
ON_COMMAND(ID_END_EDIT, OnEndEdit)
ON_EN_CHANGE(IDC_BRIEFING_CUTSCENE, OnChangeBriefingCutscene)
ON_CBN_SELCHANGE(IDC_CAMPAIGN_TYPE, OnSelchangeType)
ON_BN_CLICKED(IDC_TOGGLE_LOOP, OnToggleLoop)
ON_BN_CLICKED(IDC_LOOP_BRIEF_BROWSE, OnBrowseLoopAni)
ON_BN_CLICKED(IDC_LOOP_BRIEF_SOUND_BROWSE, OnBrowseLoopSound)
ON_EN_CHANGE(IDC_MAIN_HALL, OnChangeMainHall)
ON_EN_CHANGE(IDC_SUBSTITUTE_MAIN_HALL, OnChangeSubstituteMainHall)
ON_EN_CHANGE(IDC_DEBRIEFING_PERSONA, OnChangeDebriefingPersona)
ON_BN_CLICKED(IDC_CUSTOM_TECH_DB, OnCustomTechDB)
ON_BN_CLICKED(IDC_OPEN_CUSTOM_DATA, OnCustomData)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// campaign_editor diagnostics
#ifdef _DEBUG
void campaign_editor::AssertValid() const
{
CFormView::AssertValid();
}
void campaign_editor::Dump(CDumpContext& dc) const
{
CFormView::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// campaign_editor message handlers
void campaign_editor::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
{
UpdateData(FALSE);
}
void campaign_editor::OnLoad()
{
if (Cur_campaign_mission < 0){
return;
}
if (Campaign_modified){
if (Campaign_wnd->save_modified()){
return;
}
}
// try to open the file from the same folder as the campaign
if (!m_current_campaign_path.IsEmpty()) {
auto full_mission_path = GetPathWithoutFile();
full_mission_path.Append(Campaign.missions[Cur_campaign_mission].name);
auto res = cf_find_file_location((LPCTSTR)full_mission_path, CF_TYPE_MISSIONS, false);
if (res.found) {
FREDDoc_ptr->SetPathName(res.full_name.c_str());
}
}
Campaign_wnd->DestroyWindow();
}
BOOL campaign_editor::Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext)
{
int i;
BOOL r;
CComboBox *box;
r = CFormView::Create(lpszClassName, lpszWindowName, dwStyle, rect, pParentWnd, nID, pContext);
if (r) {
box = (CComboBox *) GetDlgItem(IDC_CAMPAIGN_TYPE);
box->ResetContent();
for (i=0; i<MAX_CAMPAIGN_TYPES; i++){
box->AddString(campaign_types[i]);
}
}
//create tool tip controls
m_SubstituteMainHallToolTip.Create(this);
CWnd* pWnd = GetDlgItem(IDC_SUBSTITUTE_MAIN_HALL);
m_SubstituteMainHallToolTip.AddTool(pWnd, "Main hall to be used if optional main hall pack is present");
m_SubstituteMainHallToolTip.Activate(TRUE);
return r;
}
BOOL campaign_editor::PreTranslateMessage(MSG* pMsg)
{
m_SubstituteMainHallToolTip.RelayEvent(pMsg);
return CFormView::PreTranslateMessage(pMsg);
}
void campaign_editor::load_campaign(const char *filename, const char *full_path)
{
Cur_campaign_mission = Cur_campaign_link = -1;
load_tree(0);
if (!filename || !strlen(filename))
filename = Default_campaign_file_name;
if (full_path && strlen(full_path))
m_current_campaign_path = full_path;
else
m_current_campaign_path = _T("");
auto result = mission_campaign_load(filename, full_path, nullptr, 0);
if (result != 0) {
if (result == CAMPAIGN_ERROR_CORRUPT)
MessageBox("Requested campaign file is corrupt.", "Could not load campaign file");
else if (result == CAMPAIGN_ERROR_SEXP_EXHAUSTED)
MessageBox("Requested campaign requires too many SEXPs.", "Could not load campaign file");
else if (result == CAMPAIGN_ERROR_MISSING)
MessageBox("Requested campaign file could not be found.", "Could not load campaign file");
else if (result == CAMPAIGN_ERROR_SAVEFILE)
MessageBox("The pilot savefile for this campaign is invalid for the current mod.", "Could not load campaign file");
else if (result == CAMPAIGN_ERROR_IGNORED)
MessageBox("This campaign file is ignored by the current mod.", "Could not load campaign file");
else
MessageBox("Couldn't open Campaign file!", "Error");
Campaign_wnd->OnCpgnFileNew();
return;
}
Campaign_modified = 0;
Campaign_tree_viewp->construct_tree();
initialize(true, false);
}
void campaign_editor::OnAlign()
{
Campaign_tree_viewp->sort_elements();
Campaign_tree_viewp->realign_tree();
Campaign_tree_viewp->Invalidate();
}
void campaign_editor::initialize( bool init_files, bool clear_path )
{
Cur_campaign_mission = Cur_campaign_link = -1;
m_tree.setup((CEdit *) GetDlgItem(IDC_HELP_BOX));
load_tree(0);
Campaign_tree_viewp->initialize();
if (clear_path)
m_current_campaign_path = _T("");
// only initialize the file dialog box when the parameter says to. This should
// only happen when a campaign type changes
if ( init_files ){
m_filelist.initialize(GetPathWithoutFile());
}
m_name = Campaign.name;
m_type = Campaign.type;
m_num_players.Format("%d", Campaign.num_players);
if (!Campaign.description.empty()) {
convert_multiline_string(m_desc, Campaign.description);
} else {
m_desc = _T("");
}
m_branch_desc = _T("");
m_branch_brief_anim = _T("");
m_branch_brief_sound = _T("");
// single player should hide the two dialog items about number of players allowed
if ( m_type == CAMPAIGN_TYPE_SINGLE ) {
GetDlgItem(IDC_NUM_PLAYERS)->ShowWindow( SW_HIDE );
GetDlgItem(IDC_PLAYERS_LABEL)->ShowWindow( SW_HIDE );
} else {
GetDlgItem(IDC_NUM_PLAYERS)->ShowWindow( SW_SHOW );
GetDlgItem(IDC_PLAYERS_LABEL)->ShowWindow( SW_SHOW );
}
// set up the tech db checkbox
m_custom_tech_db = (BOOL)(Campaign.flags & CF_CUSTOM_TECH_DATABASE);
UpdateData(FALSE);
}
void campaign_editor::mission_selected(int num)
{
CEdit *bc_dialog, *bc_hall, *bc_substitute_hall, *bc_persona;
char personatext[10];
bc_dialog = (CEdit *) GetDlgItem(IDC_BRIEFING_CUTSCENE);
bc_hall = (CEdit *) GetDlgItem(IDC_MAIN_HALL);
bc_substitute_hall = (CEdit *) GetDlgItem(IDC_SUBSTITUTE_MAIN_HALL);
bc_persona = (CEdit *) GetDlgItem(IDC_DEBRIEFING_PERSONA);
// clear out the text for the briefing cutscene, and put in new text if specified
bc_dialog->SetWindowText("");
if ( strlen(Campaign.missions[num].briefing_cutscene) )
bc_dialog->SetWindowText(Campaign.missions[num].briefing_cutscene);
// new main hall stuff
bc_hall->SetWindowText(Campaign.missions[num].main_hall.c_str());
bc_substitute_hall->SetWindowText(Campaign.missions[num].substitute_main_hall.c_str());
// new debriefing persona stuff
sprintf(personatext, "%d", Campaign.missions[num].debrief_persona_index);
bc_persona->SetWindowText(CString(personatext));
}
void campaign_editor::update()
{
// get data from dlog box
UpdateData(TRUE);
// handle special characters
lcl_fred_replace_stuff(m_name);
lcl_fred_replace_stuff(m_desc);
// update campaign name
string_copy(Campaign.name, m_name, NAME_LENGTH - 1);
Campaign.type = m_type;
// update campaign desc
SCP_string desc_buf;
deconvert_multiline_string(desc_buf, m_desc);
Campaign.description.clear();
Campaign.description = desc_buf;
// update flags
Campaign.flags = CF_DEFAULT_VALUE;
if (m_custom_tech_db)
Campaign.flags |= CF_CUSTOM_TECH_DATABASE;
// maybe update mission loop text
save_loop_desc_window();
// set the number of players in a multiplayer mission equal to the number of players in the first mission
if ( Campaign.type != CAMPAIGN_TYPE_SINGLE ) {
if ( Campaign.num_missions == 0 ) {
Campaign.num_players = 0;
} else {
mission a_mission;
get_mission_info(Campaign.missions[0].name, &a_mission);
Campaign.num_players = a_mission.num_players;
}
}
}
void campaign_editor::OnCpgnClose()
{
Campaign_wnd->OnClose();
}
void campaign_editor::load_tree(int save_first)
{
char text[80];
int i;
HTREEITEM h;
if (save_first)
save_tree();
m_tree.clear_tree();
m_tree.DeleteAllItems();
m_num_links = 0;
UpdateData(TRUE);
update_loop_desc_window();
m_last_mission = Cur_campaign_mission;
if (Cur_campaign_mission < 0) {
GetDlgItem(IDC_SEXP_TREE)->EnableWindow(FALSE);
GetDlgItem(IDC_BRIEFING_CUTSCENE)->EnableWindow(FALSE);
GetDlgItem(IDC_MAIN_HALL)->EnableWindow(FALSE);
GetDlgItem(IDC_SUBSTITUTE_MAIN_HALL)->EnableWindow(FALSE);
return;
}
GetDlgItem(IDC_SEXP_TREE)->EnableWindow(TRUE);
GetDlgItem(IDC_BRIEFING_CUTSCENE)->EnableWindow(TRUE);
GetDlgItem(IDC_MAIN_HALL)->EnableWindow(TRUE);
GetDlgItem(IDC_SUBSTITUTE_MAIN_HALL)->EnableWindow(TRUE);
GetDlgItem(IDC_MISSION_LOOP_DESC)->EnableWindow(FALSE);
GetDlgItem(IDC_LOOP_BRIEF_ANIM)->EnableWindow(FALSE);
GetDlgItem(IDC_LOOP_BRIEF_SOUND)->EnableWindow(FALSE);
GetDlgItem(IDC_LOOP_BRIEF_BROWSE)->EnableWindow(FALSE);
GetDlgItem(IDC_LOOP_BRIEF_SOUND_BROWSE)->EnableWindow(FALSE);
for (i=0; i<Total_links; i++) {
if (Links[i].from == Cur_campaign_mission) {
Links[i].node = m_tree._model.load_sub_tree(Links[i].sexp, true, "do-nothing");
m_num_links++;
if (Links[i].from == Links[i].to) {
strcpy_s(text, "Repeat mission");
} else if ( (Links[i].to == -1) && (Links[i].from != -1) ) {
strcpy_s(text, "End of Campaign");
} else {
sprintf(text, "Branch to %s", Campaign.missions[Links[i].to].name);
}
// insert item into tree
int image, sel_image;
if (Links[i].is_mission_loop || Links[i].is_mission_fork) {
image = BITMAP_BLUE_DOT;
sel_image = BITMAP_GREEN_DOT;
} else {
image = BITMAP_BLACK_DOT;
sel_image = BITMAP_RED_DOT;
}
h = m_tree.insert(text, image, sel_image);
m_tree.SetItemData(h, Links[i].node);
m_tree.add_sub_tree(Links[i].node, h);
}
}
}
void campaign_editor::OnRclickTree(NMHDR* pNMHDR, LRESULT* pResult)
{
m_tree.right_clicked();
*pResult = 0;
}
void campaign_editor::OnBeginlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
{
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
if (m_tree.edit_label(pTVDispInfo->item.hItem) == 1) {
*pResult = 0;
Campaign_modified = 1;
} else {
*pResult = 1;
}
}
void campaign_editor::OnEndlabeleditSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
{
TV_DISPINFO* pTVDispInfo = (TV_DISPINFO*)pNMHDR;
*pResult = m_tree.end_label_edit(pTVDispInfo->item);
}
void campaign_editor::save_tree(int clear)
{
int i;
if (m_last_mission < 0){
return; // nothing to save
}
for (i=0; i<Total_links; i++){
if (Links[i].from == m_last_mission) {
sexp_unmark_persistent(Links[i].sexp);
free_sexp2(Links[i].sexp);
Links[i].sexp = m_tree._model.save_tree(Links[i].node);
sexp_mark_persistent(Links[i].sexp);
}
}
if (clear){
m_last_mission = -1;
}
}
void campaign_editor::OnSelchangedSexpTree(NMHDR* pNMHDR, LRESULT* pResult)
{
int i, node;
HTREEITEM h, h2;
// get handle of selected item
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
h = pNMTreeView->itemNew.hItem;
Assert(h);
// update help on sexp
m_tree.update_help(h);
// get handle of parent
while ((h2 = m_tree.GetParentItem(h))>0){
h = h2;
}
// get identifier of parent
node = (int)m_tree.GetItemData(h);
for (i=0; i<Total_links; i++){
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == node)){
break;
}
}
if (i == Total_links) {
Cur_campaign_link = -1;
return;
}
// update mission loop text
UpdateData(TRUE);
save_loop_desc_window();
Cur_campaign_link = i;
update_loop_desc_window();
Campaign_tree_viewp->Invalidate();
*pResult = 0;
}
void campaign_editor::OnMoveUp()
{
int i, last = -1;
campaign_tree_link temp;
HTREEITEM h1, h2;
if (Cur_campaign_link >= 0) {
save_tree();
for (i=0; i<Total_links; i++){
if (Links[i].from == Cur_campaign_mission) {
if (i == Cur_campaign_link){
break;
}
last = i;
}
}
if ((last != -1) && (i < Total_links)) {
h1 = m_tree.GetParentItem(m_tree.handle(Links[i].node));
h2 = m_tree.GetParentItem(m_tree.handle(Links[last].node));
m_tree.move_root(h1, h2, true);
m_tree.SelectItem(m_tree.GetParentItem(m_tree.handle(Links[i].node)));
temp = Links[last];
Links[last] = Links[i];
Links[i] = temp;
Cur_campaign_link = last;
}
}
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
}
void campaign_editor::OnMoveDown()
{
int i, j;
campaign_tree_link temp;
HTREEITEM h1, h2;
if (Cur_campaign_link >= 0) {
save_tree();
for (i=0; i<Total_links; i++)
if (Links[i].from == Cur_campaign_mission)
if (i == Cur_campaign_link)
break;
for (j=i+1; j<Total_links; j++)
if (Links[j].from == Cur_campaign_mission)
break;
if (j < Total_links) {
h1 = m_tree.GetParentItem(m_tree.handle(Links[i].node));
h2 = m_tree.GetParentItem(m_tree.handle(Links[j].node));
m_tree.move_root(h1, h2, false);
m_tree.SelectItem(m_tree.GetParentItem(m_tree.handle(Links[i].node)));
temp = Links[j];
Links[j] = Links[i];
Links[i] = temp;
Cur_campaign_link = j;
}
}
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
}
void campaign_editor::move_handler(int node1, int node2, bool insert_before)
{
int index1, index2;
campaign_tree_link temp;
for (index1=0; index1<Total_links; index1++){
if ((Links[index1].from == Cur_campaign_mission) && (Links[index1].node == node1)){
break;
}
}
Assert(index1 < Total_links);
for (index2=0; index2<Total_links; index2++){
if ((Links[index2].from == Cur_campaign_mission) && (Links[index2].node == node2)){
break;
}
}
Assert(index2 < Total_links);
temp = Links[index1];
int offset = insert_before ? -1 : 0;
while (index1 < index2 + offset) {
Links[index1] = Links[index1 + 1];
index1++;
}
while (index1 > index2 + offset + 1) {
Links[index1] = Links[index1 - 1];
index1--;
}
Links[index1] = temp;
// update Cur_campaign_link
Cur_campaign_link = index2;
}
void campaign_editor::insert_handler(int old, int node)
{
int i;
for (i=0; i<Total_links; i++){
if ((Links[i].from == Cur_campaign_mission) && (Links[i].node == old)){
break;
}
}
Assert(i < Total_links);
Links[i].node = node;
return;
}
void campaign_editor::OnEndEdit()
{
HWND h;
CWnd *w;
w = GetFocus();
if (w) {
h = w->m_hWnd;
GetDlgItem(IDC_SEXP_TREE)->SetFocus();
::SetFocus(h);
}
}
void campaign_editor::OnChangeBriefingCutscene()
{
CEdit *bc_dialog;
bc_dialog = (CEdit *) GetDlgItem(IDC_BRIEFING_CUTSCENE);
// maybe save off the current cutscene names.
if ( Cur_campaign_mission != -1 ) {
// see if the contents of the edit box have changed. Luckily, this returns 0 when the edit box is
// cleared.
if ( bc_dialog->GetModify() ) {
bc_dialog->GetWindowText( Campaign.missions[Cur_campaign_mission].briefing_cutscene, NAME_LENGTH );
Campaign_modified = 1;
}
}
}
// what to do when changing campaign type
void campaign_editor::OnSelchangeType()
{
// if campaign type is single player, then disable the multiplayer items
update();
initialize(true, false);
Campaign_modified = 1;
}
// update the loop mission text
void campaign_editor::save_loop_desc_window()
{
char buffer[MISSION_DESC_LENGTH];
// update only if active link and there is a mission has mission loop or fork
if ( (Cur_campaign_link >= 0) && (Links[Cur_campaign_link].is_mission_loop || Links[Cur_campaign_link].is_mission_fork) ) {
// handle special characters
lcl_fred_replace_stuff(m_branch_desc);
deconvert_multiline_string(buffer, m_branch_desc, MISSION_DESC_LENGTH - 1);
if (Links[Cur_campaign_link].mission_branch_txt) {
free(Links[Cur_campaign_link].mission_branch_txt);
}
if (Links[Cur_campaign_link].mission_branch_brief_anim) {
free(Links[Cur_campaign_link].mission_branch_brief_anim);
}
if (Links[Cur_campaign_link].mission_branch_brief_sound) {
free(Links[Cur_campaign_link].mission_branch_brief_sound);
}
if (strlen(buffer)) {
Links[Cur_campaign_link].mission_branch_txt = strdup(buffer);
} else {
Links[Cur_campaign_link].mission_branch_txt = NULL;
}
deconvert_multiline_string(buffer, m_branch_brief_anim, MAX_FILENAME_LEN - 1);
if(strlen(buffer)){
Links[Cur_campaign_link].mission_branch_brief_anim = strdup(buffer);
} else {
Links[Cur_campaign_link].mission_branch_brief_anim = NULL;
}
deconvert_multiline_string(buffer, m_branch_brief_sound, MAX_FILENAME_LEN - 1);
if(strlen(buffer)){
Links[Cur_campaign_link].mission_branch_brief_sound = strdup(buffer);
} else {
Links[Cur_campaign_link].mission_branch_brief_sound = NULL;
}
}
}
void campaign_editor::update_loop_desc_window()
{
bool enable_branch_desc_window;
enable_branch_desc_window = false;
if ((Cur_campaign_link >= 0) && (Links[Cur_campaign_link].is_mission_loop || Links[Cur_campaign_link].is_mission_fork)) {
enable_branch_desc_window = true;
}
// maybe enable description window
GetDlgItem(IDC_MISSION_LOOP_DESC)->EnableWindow(enable_branch_desc_window);
GetDlgItem(IDC_LOOP_BRIEF_ANIM)->EnableWindow(enable_branch_desc_window);
GetDlgItem(IDC_LOOP_BRIEF_SOUND)->EnableWindow(enable_branch_desc_window);
GetDlgItem(IDC_LOOP_BRIEF_BROWSE)->EnableWindow(enable_branch_desc_window);
GetDlgItem(IDC_LOOP_BRIEF_SOUND_BROWSE)->EnableWindow(enable_branch_desc_window);
// set new text
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_branch_txt && enable_branch_desc_window) {
convert_multiline_string(m_branch_desc, Links[Cur_campaign_link].mission_branch_txt);
} else {
m_branch_desc = _T("");
}
// set new text
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_branch_brief_anim && enable_branch_desc_window) {
convert_multiline_string(m_branch_brief_anim, Links[Cur_campaign_link].mission_branch_brief_anim);
} else {
m_branch_brief_anim = _T("");
}
// set new text
if ((Cur_campaign_link >= 0) && Links[Cur_campaign_link].mission_branch_brief_sound && enable_branch_desc_window) {
convert_multiline_string(m_branch_brief_sound, Links[Cur_campaign_link].mission_branch_brief_sound);
} else {
m_branch_brief_sound = _T("");
}
// reset text
UpdateData(FALSE);
}
void campaign_editor::OnToggleLoop()
{
// check if branch selected
if (Cur_campaign_link == -1) {
return;
}
// store mission loop text
UpdateData(TRUE);
if ( (Cur_campaign_link >= 0) && (Links[Cur_campaign_link].is_mission_loop || Links[Cur_campaign_link].is_mission_fork) ) {
if (Links[Cur_campaign_link].mission_branch_txt) {
free(Links[Cur_campaign_link].mission_branch_txt);
}
if (Links[Cur_campaign_link].mission_branch_brief_anim) {
free(Links[Cur_campaign_link].mission_branch_brief_anim);
}
if (Links[Cur_campaign_link].mission_branch_brief_sound) {
free(Links[Cur_campaign_link].mission_branch_brief_sound);
}
char buffer[MISSION_DESC_LENGTH];
deconvert_multiline_string(buffer, m_branch_desc, MISSION_DESC_LENGTH - 1);
if (m_branch_desc && strlen(buffer)) {
Links[Cur_campaign_link].mission_branch_txt = strdup(buffer);
} else {
Links[Cur_campaign_link].mission_branch_txt = NULL;
}
deconvert_multiline_string(buffer, m_branch_brief_anim, MISSION_DESC_LENGTH - 1);
if (m_branch_brief_anim && strlen(buffer)) {
Links[Cur_campaign_link].mission_branch_brief_anim = strdup(buffer);
} else {
Links[Cur_campaign_link].mission_branch_brief_anim = NULL;
}
deconvert_multiline_string(buffer, m_branch_brief_sound, MISSION_DESC_LENGTH - 1);
if (m_branch_brief_sound && strlen(buffer)) {
Links[Cur_campaign_link].mission_branch_brief_sound = strdup(buffer);
} else {
Links[Cur_campaign_link].mission_branch_brief_sound = NULL;
}
}
// toggle to mission_loop setting
Links[Cur_campaign_link].is_mission_loop = !Links[Cur_campaign_link].is_mission_loop;
Links[Cur_campaign_link].is_mission_fork = false;
// reset loop desc window (gray if inactive)
update_loop_desc_window();
// set root icon
int bitmap1, bitmap2;
if (Links[Cur_campaign_link].is_mission_loop || Links[Cur_campaign_link].is_mission_fork) {
bitmap2 = BITMAP_GREEN_DOT;
bitmap1 = BITMAP_BLUE_DOT;
} else {
bitmap1 = BITMAP_BLACK_DOT;
bitmap2 = BITMAP_RED_DOT;
}
// Search for item and update bitmap
HTREEITEM h = m_tree.GetRootItem();
while (h) {
if ((int) m_tree.GetItemData(h) == Links[Cur_campaign_link].node) {
m_tree.SetItemImage(h, bitmap1, bitmap2);
break;
}
h = m_tree.GetNextSiblingItem(h);
}
// set to redraw
Campaign_tree_viewp->Invalidate();
}
void campaign_editor::OnBrowseLoopAni()
{
int pushed_dir;
UpdateData(TRUE);
// switch directories
pushed_dir = cfile_push_chdir(CF_TYPE_INTERFACE);
CFileDialog dlg(TRUE, "ani", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
"Ani Files (*.ani)|*.ani|Eff File (*.eff)|*.eff|APNG Files (*.png)|*.png|All Anims (*.ani, *.eff, *.png)|*.ani;*.eff;*.png");
if (dlg.DoModal() == IDOK) {
m_branch_brief_anim = dlg.GetFileName();
UpdateData(FALSE);
}
// move back to the proper directory
if (!pushed_dir){
cfile_pop_dir();
}
}
void campaign_editor::OnBrowseLoopSound()
{
int pushed_dir;
UpdateData(TRUE);
// switch directories
pushed_dir = cfile_push_chdir(CF_TYPE_VOICE_CMD_BRIEF);
CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");
if (dlg.DoModal() == IDOK) {
m_branch_brief_sound = dlg.GetFileName();
UpdateData(FALSE);
}
// move back to the proper directory
if (!pushed_dir){
cfile_pop_dir();
}
}
void campaign_editor::OnChangeMainHall()
{
CString str;
UpdateData(TRUE);
if (Cur_campaign_mission >= 0)
{
GetDlgItem(IDC_MAIN_HALL)->GetWindowText(str);
Campaign.missions[Cur_campaign_mission].main_hall = SCP_string((LPCTSTR)(str));
}
}
void campaign_editor::OnChangeSubstituteMainHall()
{
CString str;
UpdateData(TRUE);
if (Cur_campaign_mission >= 0)
{
GetDlgItem(IDC_SUBSTITUTE_MAIN_HALL)->GetWindowText(str);
Campaign.missions[Cur_campaign_mission].substitute_main_hall = SCP_string((LPCTSTR)(str));
}
}
void campaign_editor::OnChangeDebriefingPersona()
{
CString str;
int persona;
UpdateData(TRUE);
if (Cur_campaign_mission >= 0)
{
GetDlgItem(IDC_DEBRIEFING_PERSONA)->GetWindowText(str);
persona = atoi(str);
if (persona < 0 || persona > 0xff)
persona = 0;
Campaign.missions[Cur_campaign_mission].debrief_persona_index = (ubyte) persona;
}
}
void campaign_editor::OnCustomTechDB()
{
UpdateData(TRUE);
if (m_custom_tech_db)
Campaign.flags |= CF_CUSTOM_TECH_DATABASE;
else
Campaign.flags &= ~CF_CUSTOM_TECH_DATABASE;
}
void campaign_editor::OnCustomData()
{
UpdateData(TRUE);
CustomDataDlg dlg(&Campaign.custom_data, this);
dlg.DoModal();
UpdateData(FALSE);
}
CString campaign_editor::GetPathWithoutFile() const
{
if (m_current_campaign_path.IsEmpty())
return m_current_campaign_path;
CString path = m_current_campaign_path;
int pos = path.ReverseFind(DIR_SEPARATOR_CHAR);
if (pos >= 0) {
path.Truncate(pos + 1);
}
return path;
}
void campaign_editor::SetCurrentCampaignPath(const CString& path)
{
m_current_campaign_path = path;
}
const CString &campaign_editor::GetCurrentCampaignPath() const
{
return m_current_campaign_path;
}