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This introduces a new mechanism for handling bit flags. Instead of using an int (or two, or three) to write bits into, this uses the std::bitset in a wrapper class that accepts an enum class as input. This means that certain classes of errors we've had a few of in the engine, where a coder used the wrong set of flags or checked them against the wrong variable (SF_STEALTH vs SIF_STEALTH, for example) can now be detected at a compiler level rather than not at all.
101 lines
2.3 KiB
C++
101 lines
2.3 KiB
C++
// SetGlobalShipFlags.cpp : implementation file
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//
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#include "stdafx.h"
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#include "fred.h"
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#include "SetGlobalShipFlags.h"
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#ifdef _DEBUG
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// SetGlobalShipFlags dialog
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SetGlobalShipFlags::SetGlobalShipFlags(CWnd* pParent /*=NULL*/)
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: CDialog(SetGlobalShipFlags::IDD, pParent)
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{
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//{{AFX_DATA_INIT(SetGlobalShipFlags)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void SetGlobalShipFlags::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(SetGlobalShipFlags)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(SetGlobalShipFlags, CDialog)
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//{{AFX_MSG_MAP(SetGlobalShipFlags)
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ON_BN_CLICKED(IDC_NO_SHIELDS, OnNoShields)
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ON_BN_CLICKED(IDC_NO_SUBSPACE_DRIVE, OnNoSubspaceDrive)
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ON_BN_CLICKED(IDC_PRIMITIVE_SENSORS, OnPrimitiveSensors)
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ON_BN_CLICKED(IDC_AFFECTED_BY_GRAVITY, OnAffectedByGravity)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// SetGlobalShipFlags message handlers
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void SetGlobalShipFlags::OnNoShields()
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{
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int i;
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for (i=0; i<MAX_SHIPS; i++)
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{
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if (Ships[i].objnum >= 0)
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{
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Objects[Ships[i].objnum].flags.set(Object::Object_Flags::No_shields);
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}
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}
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}
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void SetGlobalShipFlags::OnNoSubspaceDrive()
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{
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int i;
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for (i=0; i<MAX_SHIPS; i++)
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{
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if (Ships[i].objnum >= 0)
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{
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// only for fighters and bombers
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Ships[i].flags.set(Ship::Ship_Flags::No_subspace_drive, Ship_info[Ships[i].ship_info_index].is_fighter_bomber());
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}
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}
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}
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void SetGlobalShipFlags::OnPrimitiveSensors()
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{
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int i;
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for (i=0; i<MAX_SHIPS; i++)
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{
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if (Ships[i].objnum >= 0)
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{
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// only for fighters and bombers
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Ships[i].flags.set(Ship::Ship_Flags::Primitive_sensors, Ship_info[Ships[i].ship_info_index].is_fighter_bomber());
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}
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}
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}
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void SetGlobalShipFlags::OnAffectedByGravity()
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{
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int i;
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for (i=0; i<MAX_SHIPS; i++)
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{
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if (Ships[i].objnum >= 0)
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{
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// only for fighters and bombers
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Ships[i].flags.set(Ship::Ship_Flags::Affected_by_gravity, Ship_info[Ships[i].ship_info_index].is_fighter_bomber());
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}
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}
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}
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