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This can be used by script code for reliably storing Lua values without having to build a custom serialization format. The C++ code can also be used by other code modules that want to serialize data. The new classes simply return a byte array with an unspecified format. At the moment this uses a plain JSON encoding but could be extended in the future to include either compression or BSON encoding if necessary. The format is future compatible by using a simple header to identify different kinds of formats.
25 lines
414 B
Lua
25 lines
414 B
Lua
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local serializeTest = require("serializeTest")
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serializeTest({})
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local array = {}
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table.insert(array, 1)
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table.insert(array, "asdf")
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table.insert(array, false)
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serializeTest(array)
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serializeTest({
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test = 42,
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__hello = "Hello World"
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})
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serializeTest({
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test = { "asdf", false, 42, true },
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__hello = "Hello World",
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_nestedTable = {
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test = 42,
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__hello = "Hello World"
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}
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})
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