Files
asarium b6dc287427 Add pstypes.h to precompiled header
At least on my system that saved ~25% of the compile time (2:01 to 1:33)
so it appears that this is indeed something that help compile
performance.

Also does some house cleaning by using the new PCH command of CMake if
it is available which reduces our dependencies.
2020-08-29 11:26:16 +02:00

380 lines
7.4 KiB
C++

/*
* Code created by Thomas Whittaker (RT) for a FreeSpace 2 source code project
*
* You may not sell or otherwise commercially exploit the source or things you
* created based on the source.
*
*/
#ifndef FS2_SPEECH
#ifdef _WIN32
#if NDEBUG
#pragma message( "WARNING: You have not compiled speech into this build (use FS2_SPEECH)" )
#endif // NDEBUG
#endif // _WIN32
#else // to end-of-file ...
#ifdef LAUNCHER
#include "stdafx.h"
#endif //LAUNCHER
#ifdef _WIN32
// Since we define these ourself we need to undefine them for the sapi header
#pragma push_macro("strcpy_s")
#pragma push_macro("strcat_s")
#pragma push_macro("memset")
#pragma push_macro("memcpy")
#undef strcpy_s
#undef strcat_s
#undef memset
#undef memcpy
#include <windows.h>
#include <sapi.h>
#include <sphelper.h>
#pragma pushpop_macro("strcpy_s")
#pragma pushpop_macro("strcat_s")
#pragma pushpop_macro("memset")
#pragma pushpop_macro("memcpy")
ISpVoice *Voice_device;
#elif defined(SCP_UNIX)
#include <fcntl.h>
// #include <stdio.h>
int speech_dev = -1;
// FILE *speech_dev = NULL;
#else
#pragma error( "ERROR: Unknown platform, speech (FS2_SPEECH) is not supported" )
#endif //_WIN32
#pragma warning(push)
#pragma warning(disable: 4995)
// Visual Studio complains that some functions are deprecated so this fixes that
#include <cstring>
#include <cwchar>
#include <cstdio>
#pragma warning(pop)
#include "globalincs/pstypes.h"
#include "utils/unicode.h"
#include "speech.h"
bool Speech_init = false;
bool speech_init()
{
#ifdef _WIN32
HRESULT hr = CoCreateInstance(
CLSID_SpVoice,
NULL,
CLSCTX_ALL,
IID_ISpVoice,
(void **)&Voice_device);
Speech_init = SUCCEEDED(hr);
#else
speech_dev = open("/dev/speech", O_WRONLY | O_DIRECT);
// speech_dev = fopen("/dev/speech", "w");
if (speech_dev == -1) {
// if (speech_dev == NULL) {
mprintf(("Couldn't open '/dev/speech', turning text-to-speech off...\n"));
return false;
}
Speech_init = true;
#endif
nprintf(("Speech", "Speech init %s\n", Speech_init ? "succeeded!" : "failed!"));
return Speech_init;
}
void speech_deinit()
{
if(Speech_init == false) return;
#ifdef _WIN32
Voice_device->Release();
#else
close(speech_dev);
// fclose(speech_dev);
#endif
}
bool speech_play(const char *text)
{
nprintf(("Speech", "Attempting to play speech string %s...\n", text));
if(Speech_init == false) return true;
if (text == NULL) {
nprintf(("Speech", "Not playing speech because passed text is null.\n"));
return false;
}
#ifdef _WIN32
SCP_string work_buffer;
bool saw_dollar = false;
for (auto ch : unicode::codepoint_range(text)) {
if (ch == UNICODE_CHAR('$')) {
// Skip $ escape sequences which appear in briefing text
saw_dollar = true;
continue;
} else if (saw_dollar) {
saw_dollar = false;
continue;
}
unicode::encode(ch, std::back_inserter(work_buffer));
}
// Determine the needed amount of data
auto num_chars = MultiByteToWideChar(CP_UTF8, 0, work_buffer.c_str(), (int) work_buffer.size(), nullptr, 0);
if (num_chars <= 0) {
// Error
return false;
}
std::wstring wide_string;
wide_string.resize(num_chars);
auto err = MultiByteToWideChar(CP_UTF8, 0, work_buffer.c_str(), (int)work_buffer.size(), &wide_string[0], num_chars);
if (err <= 0) {
return false;
}
speech_stop();
return SUCCEEDED(Voice_device->Speak(wide_string.c_str(), SPF_ASYNC, NULL));
#else
int len = strlen(text);
char Conversion_buffer[MAX_SPEECH_CHAR_LEN];
if(len > (MAX_SPEECH_CHAR_LEN - 1)) {
len = MAX_SPEECH_CHAR_LEN - 1;
}
int count = 0;
for(int i = 0; i < len; i++) {
if(text[i] == '$') {
i++;
continue;
}
Conversion_buffer[count] = text[i];
count++;
}
Conversion_buffer[count] = '\0';
if ( write(speech_dev, Conversion_buffer, count) == -1 )
return false;
// if (fwrite(Conversion_buffer, count, 1, speech_dev))
// fflush(speech_dev);
// else
// return false;
return true;
#endif //_WIN32
}
bool speech_pause()
{
if(Speech_init == false) return true;
#ifdef _WIN32
return SUCCEEDED(Voice_device->Pause());
#else
STUB_FUNCTION;
return true;
#endif
}
bool speech_resume()
{
if(Speech_init == false) return true;
#ifdef _WIN32
return SUCCEEDED(Voice_device->Resume());
#else
STUB_FUNCTION;
return true;
#endif
}
bool speech_stop()
{
if(Speech_init == false) return true;
#ifdef _WIN32
return SUCCEEDED(Voice_device->Speak( NULL, SPF_PURGEBEFORESPEAK, NULL ));
#else
STUB_FUNCTION;
return true;
#endif
}
bool speech_set_volume(unsigned short volume)
{
#ifdef _WIN32
return SUCCEEDED(Voice_device->SetVolume(volume));
#else
STUB_FUNCTION;
return true;
#endif
}
bool speech_set_voice(int voice)
{
#ifdef _WIN32
HRESULT hr;
CComPtr<ISpObjectToken> cpVoiceToken;
CComPtr<IEnumSpObjectTokens> cpEnum;
ULONG num_voices = 0;
//Enumerate the available voices
hr = SpEnumTokens(SPCAT_VOICES, NULL, NULL, &cpEnum);
if(FAILED(hr)) return false;
hr = cpEnum->GetCount(&num_voices);
if(FAILED(hr)) return false;
int count = 0;
// Obtain a list of available voice tokens, set the voice to the token, and call Speak
while (num_voices -- )
{
cpVoiceToken.Release();
hr = cpEnum->Next( 1, &cpVoiceToken, NULL );
if(FAILED(hr)) {
return false;
}
if(count == voice) {
return SUCCEEDED(Voice_device->SetVoice(cpVoiceToken));
}
count++;
}
return false;
#else
STUB_FUNCTION;
return true;
#endif
}
// Goober5000
bool speech_is_speaking()
{
#ifdef _WIN32
HRESULT hr;
SPVOICESTATUS pStatus;
hr = Voice_device->GetStatus(&pStatus, NULL);
if (FAILED(hr)) return false;
return (pStatus.dwRunningState != SPRS_DONE);
#else
STUB_FUNCTION;
return false;
#endif
}
SCP_vector<SCP_string> speech_enumerate_voices()
{
#ifdef _WIN32
HRESULT hr = CoCreateInstance(
CLSID_SpVoice,
NULL,
CLSCTX_ALL,
IID_ISpVoice,
(void **)&Voice_device);
if (FAILED(hr)) {
return SCP_vector<SCP_string>();
}
// This code is mostly copied from wxLauncher
ISpObjectTokenCategory * comTokenCategory = NULL;
IEnumSpObjectTokens * comVoices = NULL;
ULONG comVoicesCount = 0;
// Generate enumeration of voices
hr = ::CoCreateInstance(CLSID_SpObjectTokenCategory, NULL,
CLSCTX_INPROC_SERVER, IID_ISpObjectTokenCategory, (LPVOID*)&comTokenCategory);
if (FAILED(hr)) {
return SCP_vector<SCP_string>();
}
hr = comTokenCategory->SetId(SPCAT_VOICES, false);
if (FAILED(hr)) {
return SCP_vector<SCP_string>();
}
hr = comTokenCategory->EnumTokens(NULL, NULL, &comVoices);
if (FAILED(hr)) {
return SCP_vector<SCP_string>();
}
hr = comVoices->GetCount(&comVoicesCount);
if (FAILED(hr)) {
return SCP_vector<SCP_string>();
}
SCP_vector<SCP_string> voices;
while (comVoicesCount > 0) {
ISpObjectToken * comAVoice = NULL;
comVoices->Next(1, &comAVoice, NULL); // retrieve just one
LPWSTR id = NULL;
comAVoice->GetStringValue(NULL, &id);
auto idlength = wcslen(id);
auto buffer_size = WideCharToMultiByte(CP_UTF8, 0, id, (int)idlength, nullptr, 0, nullptr, nullptr);
if (buffer_size > 0) {
SCP_string voiceName;
voiceName.resize(buffer_size);
buffer_size = WideCharToMultiByte(CP_UTF8, 0, id, (int)idlength, &voiceName[0], buffer_size, nullptr, nullptr);
voices.push_back(voiceName);
}
CoTaskMemFree(id);
comAVoice->Release();
comVoicesCount--;
}
comTokenCategory->Release();
Voice_device->Release();
return voices;
#else
STUB_FUNCTION;
return SCP_vector<SCP_string>();
#endif
}
#endif // FS2_SPEECH