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47b2f0b3ca47cb14485908bbcade5d751b02fde7
FRED2, qtFRED, and the shared mission save code each carried their own copy of the loadout usage builders. The weaponry pair already had shared versions in missioneditor/common; this converts those to the SCP_map<int,int> signature the editors now use, adds the missing ship builder alongside them, and deletes both editors' private copies. FRED2's playerstarteditor/freddoc and qtFRED's Editor/ErrorChecker all call the shared functions now, following the update_custom_wing_indexes consolidation precedent. missionsave's used_pool becomes a map as well, which removes its MAX_WEAPON_TYPES stack array. Co-Authored-By: Claude Opus 4.7 (1M context) <[email protected]>
Removing block that prevented volumetric and background nebulae from rendering simultaneously (#6853)
FreeSpace2 Source Code Project
Building
Before you do anything, make sure you have updated your git submodules, either by running git submodule update --init --recursive or by cloning the repository with the --recursive flag.
The main instructions for building can be found at our github wiki, on the Building page.
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