Files
fs2open.github.com/code/scripting/api/objs/luaaisexp.h
T

23 lines
317 B
C++

#pragma once
#include "scripting/ade_api.h"
#include "parse/sexp/LuaAISEXP.h"
namespace scripting {
namespace api {
struct lua_ai_sexp_h {
sexp::LuaAISEXP* sexp_handle;
lua_ai_sexp_h(sexp::LuaAISEXP* sexp_handle);
lua_ai_sexp_h();
bool isValid() const;
};
DECLARE_ADE_OBJ(l_LuaAISEXP, lua_ai_sexp_h);
}
}