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23 lines
317 B
C++
23 lines
317 B
C++
#pragma once
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#include "scripting/ade_api.h"
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#include "parse/sexp/LuaAISEXP.h"
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namespace scripting {
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namespace api {
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struct lua_ai_sexp_h {
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sexp::LuaAISEXP* sexp_handle;
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lua_ai_sexp_h(sexp::LuaAISEXP* sexp_handle);
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lua_ai_sexp_h();
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bool isValid() const;
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};
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DECLARE_ADE_OBJ(l_LuaAISEXP, lua_ai_sexp_h);
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}
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}
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