mirror of
https://github.com/scp-fs2open/fs2open.github.com.git
synced 2026-11-08 17:48:46 -10:00
2711 lines
71 KiB
C++
2711 lines
71 KiB
C++
/*
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* Copyright (C) Volition, Inc. 1999. All rights reserved.
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*
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* All source code herein is the property of Volition, Inc. You may not sell
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* or otherwise commercially exploit the source or things you created based on the
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* source.
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*
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*/
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#ifndef NDEBUG
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#define BMPMAN_NDEBUG
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#endif
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#define BMPMAN_INTERNAL
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "bmpman/bmpman.h"
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#include "bmpman/bm_internal.h"
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#include "anim/animplay.h"
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#include "anim/packunpack.h"
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#include "cfile/cfile.h"
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#include "ddsutils/ddsutils.h"
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#include "debugconsole/console.h"
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#include "globalincs/systemvars.h"
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#include "globalincs/pstypes.h"
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#include "graphics/2d.h"
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#include "graphics/grinternal.h"
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#include "io/key.h"
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#include "io/timer.h"
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#include "jpgutils/jpgutils.h"
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#include "network/multiutil.h"
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#include "palman/palman.h"
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#include "parse/parselo.h"
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#include "pcxutils/pcxutils.h"
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#include "pngutils/pngutils.h"
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#include "ship/ship.h"
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#include "tgautils/tgautils.h"
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#include <ctype.h>
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#include <limits.h>
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// --------------------------------------------------------------------------------------------------------------------
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// Private macros.
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/**
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* @todo upgrade this to an inline funciton, taking bitmap_entry and const char* as arguments
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*/
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#define EFF_FILENAME_CHECK { if ( be->type == BM_TYPE_EFF ) strcpy_s( filename, be->info.ani.eff.filename ); else strcpy_s( filename, be->filename ); }
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// --------------------------------------------------------------------------------------------------------------------
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// Monitor variables
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MONITOR(NumBitmapPage)
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MONITOR(SizeBitmapPage)
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// --------------------------------------------------------------------------------------------------------------------
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// Definition of public variables (declared as extern in bmpman.h).
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int GLOWMAP = -1;
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int SPECMAP = -1;
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int ENVMAP = -1;
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int NORMMAP = -1;
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int HEIGHTMAP = -1;
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int MISCMAP = -1;
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int bm_texture_ram = 0;
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int Bm_paging = 0;
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// Extension type lists
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const BM_TYPE bm_type_list[] = { BM_TYPE_DDS, BM_TYPE_TGA, BM_TYPE_PNG, BM_TYPE_JPG, BM_TYPE_PCX };
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const char *bm_ext_list[] = { ".dds", ".tga", ".png", ".jpg", ".pcx" };
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const int BM_NUM_TYPES = sizeof(bm_type_list) / sizeof(bm_type_list[0]);
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const BM_TYPE bm_ani_type_list[] = { BM_TYPE_EFF, BM_TYPE_ANI };
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const char *bm_ani_ext_list[] = { ".eff", ".ani" };
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const int BM_ANI_NUM_TYPES = sizeof(bm_ani_type_list) / sizeof(bm_ani_type_list[0]);
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void(*bm_set_components)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a) = NULL;
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void(*bm_set_components_32)(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a) = NULL;
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// --------------------------------------------------------------------------------------------------------------------
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// Declaration of protected variables (defined in cmdline.cpp).
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extern int Cmdline_cache_bitmaps;
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// --------------------------------------------------------------------------------------------------------------------
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// Definition of public variables (declared as extern in bm_internal.h).
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bitmap_entry bm_bitmaps[MAX_BITMAPS];
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// --------------------------------------------------------------------------------------------------------------------
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// Definition of private variables at file scope (static).
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static int bm_inited = 0;
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static uint Bm_next_signature = 0x1234;
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static int bm_next_handle = 1;
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static int Bm_low_mem = 0;
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/**
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* How much RAM bmpman can use for textures.
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*
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* @details Set to <1 to make it use all it wants.
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*
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* @note was initialized to 16*1024*1024 at some point to "use only 16MB for textures"
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*/
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static int Bm_max_ram = 0;
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static int Bm_ignore_duplicates = 0;
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static int Bm_ignore_load_count = 0;
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// --------------------------------------------------------------------------------------------------------------------
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// Declaration of private functions and templates(declared as static type func(type param);)
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bitmap_lookup::bitmap_lookup(int bitmap_num):
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Bitmap_data(NULL)
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{
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if ( !bm_is_valid(bitmap_num) ) return;
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Num_channels = 3;
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if ( bm_has_alpha_channel(bitmap_num) ) {
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Num_channels = 4;
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}
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int n = bitmap_num % MAX_BITMAPS;
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bitmap_entry *be = &bm_bitmaps[n];
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Width = be->bm.w;
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Height = be->bm.h;
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Bitmap_data = (float*)vm_malloc(Width * Height * Num_channels * sizeof(float));
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gr_get_bitmap_from_texture((void*)Bitmap_data, bitmap_num);
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}
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bitmap_lookup::~bitmap_lookup()
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{
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if ( Bitmap_data != NULL ) {
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vm_free(Bitmap_data);
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}
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}
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bool bitmap_lookup::valid()
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{
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return Bitmap_data != NULL;
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}
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float bitmap_lookup::map_texture_address(float address)
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{
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// assume we're just wrapping
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return address - floorf(address);
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}
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float bitmap_lookup::get_channel_red(float u, float v)
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{
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Assert( Bitmap_data != NULL );
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CLAMP(u, 0.0, 1.0f);
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CLAMP(v, 0.0, 1.0f);
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int x = fl2i(map_texture_address(u) * (Width-1));
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int y = fl2i(map_texture_address(v) * (Height-1));
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return Bitmap_data[(y*Width + x)*Num_channels];
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}
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float bitmap_lookup::get_channel_green(float u, float v)
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{
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Assert( Bitmap_data != NULL );
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CLAMP(u, 0.0, 1.0f);
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CLAMP(v, 0.0, 1.0f);
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int x = fl2i(map_texture_address(u) * (Width-1));
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int y = fl2i(map_texture_address(v) * (Height-1));
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return Bitmap_data[(y*Width + x)*Num_channels + 1];
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}
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float bitmap_lookup::get_channel_blue(float u, float v)
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{
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Assert( Bitmap_data != NULL );
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int x = fl2i(map_texture_address(u) * (Width-1));
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int y = fl2i(map_texture_address(v) * (Height-1));
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return Bitmap_data[(y*Width + x)*Num_channels + 2];
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}
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float bitmap_lookup::get_channel_alpha(float u, float v)
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{
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Assert( Bitmap_data != NULL );
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int x = fl2i(map_texture_address(u) * (Width-1));
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int y = fl2i(map_texture_address(v) * (Height-1));
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return Bitmap_data[(y*Width + x)*Num_channels + 3];
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}
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/**
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* Converts the bitmap referenced by bmp to the type specified by flags
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*/
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static void bm_convert_format(bitmap *bmp, ubyte flags);
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/**
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* Frees a bitmap's data if it can
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*/
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static void bm_free_data(int n, bool release = false);
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/**
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* A special version of bm_free_data() that can be safely used in gr_*_texture
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* to save system memory once textures have been transfered to API memory
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* it doesn't restore the slot to a pristine state, it only releases the data
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*
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* @attention: THIS SHOULD ONLY BE USED FROM bm_unload_fast()!!!
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*/
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static void bm_free_data_fast(int n);
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/**
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* Given a raw filename and an extension set, try and find the bitmap
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* that isn't already loaded and may exist somewhere on the disk
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*
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* @returns -1 if it could not be found,
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* @returns index into ext_list[] if it was found as a file, fills img_cfg if available
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*/
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static int bm_load_sub_slow(const char *real_filename, const int num_ext, const char **ext_list, CFILE **img_cfp = NULL, int dir_type = CF_TYPE_ANY);
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/**
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* Given a raw filename, try and find a bitmap that's already loaded
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*
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* @returns 0 if it could not be found,
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* @returns 1 if it already exists, fills in handle
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*/
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static int bm_load_sub_fast(const char *real_filename, int *handle, int dir_type = CF_TYPE_ANY, bool animated_type = false);
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/**
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* Finds a block of... something
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*
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* @returns -1 if the block could not be found
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* @returns the handle of the block ?
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*/
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static int find_block_of(int n);
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// --------------------------------------------------------------------------------------------------------------------
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// Macro-defined functions
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DCF(bm_frag, "Shows BmpMan fragmentation") {
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if (dc_optional_string_either("help", "--help")) {
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dc_printf("Displays a graphic showing the BmpMan fragmentation. Color key:\n");
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dc_printf("\tGray : NONE\n");
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dc_printf("\tRed : PCXn");
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dc_printf("\tGreen : USER, TGA, PNG, DDS\n");
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dc_printf("\tBlue : ANI, EFF\n\n");
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dc_printf("Once done reviewing the graphic, press any key to return to the console\n");
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return;
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}
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gr_clear();
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int x = 0, y = 0;
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int xs = 2, ys = 2;
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int w = 4, h = 4;
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for (int i = 0; i<MAX_BITMAPS; i++) {
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switch (bm_bitmaps[i].type) {
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case BM_TYPE_NONE:
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gr_set_color(128, 128, 128);
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break;
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case BM_TYPE_PCX:
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gr_set_color(255, 0, 0);
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break;
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case BM_TYPE_USER:
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case BM_TYPE_TGA:
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case BM_TYPE_PNG:
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case BM_TYPE_DDS:
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gr_set_color(0, 255, 0);
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break;
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case BM_TYPE_ANI:
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case BM_TYPE_EFF:
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gr_set_color(0, 0, 255);
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break;
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}
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gr_rect(x + xs, y + ys, w, h);
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x += w + xs + xs;
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if (x > 639) {
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x = 0;
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y += h + ys + ys;
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}
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}
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gr_flip();
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key_getch();
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}
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DCF(bmpman, "Shows/changes bitmap caching parameters and usage") {
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if (dc_optional_string_either("help", "--help")) {
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dc_printf("Usage: BmpMan [arg]\nWhere arg can be any of the following:\n");
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dc_printf("\tflush Unloads all bitmaps.\n");
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dc_printf("\tram [x] Sets max mem usage to x MB. (Set to 0 to have no limit.)\n");
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dc_printf("\t? Displays status of Bitmap manager.\n");
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return;
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}
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if (dc_optional_string_either("status", "--status") || dc_optional_string_either("?", "--?")) {
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dc_printf("Total RAM usage: %d bytes\n", bm_texture_ram);
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if (Bm_max_ram > 1024 * 1024) {
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dc_printf("\tMax RAM allowed: %.1f MB\n", i2fl(Bm_max_ram) / (1024.0f*1024.0f));
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} else if (Bm_max_ram > 1024) {
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dc_printf("\tMax RAM allowed: %.1f KB\n", i2fl(Bm_max_ram) / (1024.0f));
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} else if (Bm_max_ram > 0) {
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dc_printf("\tMax RAM allowed: %d bytes\n", Bm_max_ram);
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} else {
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dc_printf("\tNo RAM limit\n");
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}
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return;
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}
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if (dc_optional_string("flush")) {
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dc_printf("Total RAM usage before flush: %d bytes\n", bm_texture_ram);
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int i;
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for (i = 0; i < MAX_BITMAPS; i++) {
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if (bm_bitmaps[i].type != BM_TYPE_NONE) {
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bm_free_data(i);
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}
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}
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dc_printf("Total RAM after flush: %d bytes\n", bm_texture_ram);
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} else if (dc_optional_string("ram")) {
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dc_stuff_int(&Bm_max_ram);
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if (Bm_max_ram > 0) {
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dc_printf("BmpMan limited to %i, MB's\n", Bm_max_ram);
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Bm_max_ram *= 1024 * 1024;
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} else if (Bm_max_ram == 0) {
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dc_printf("!!BmpMan memory is unlimited!!\n");
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} else {
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dc_printf("Illegal value. Must be non-negative.");
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}
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} else {
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dc_printf("<BmpMan> No argument given\n");
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}
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}
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// --------------------------------------------------------------------------------------------------------------------
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// Definition of all functions, in alphabetical order
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void bm_clean_slot(int n) {
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bm_free_data(n);
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}
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void bm_close() {
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int i;
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if (bm_inited) {
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for (i = 0; i<MAX_BITMAPS; i++) {
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bm_free_data(i); // clears flags, bbp, data, etc
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}
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bm_inited = 0;
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}
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}
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int bm_create(int bpp, int w, int h, void *data, int flags) {
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if (bpp == 8) {
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Assert(flags & BMP_AABITMAP);
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} else {
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Assert((bpp == 16) || (bpp == 24) || (bpp == 32));
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}
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if (!bm_inited) bm_init();
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int n = -1;
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for (int i = MAX_BITMAPS - 1; i >= 0; i--) {
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if (bm_bitmaps[i].type == BM_TYPE_NONE) {
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n = i;
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break;
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}
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}
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Assert(n > -1);
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// Out of bitmap slots
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if (n == -1)
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return -1;
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// make sure that we have valid data
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if (data == NULL) {
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Int3();
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return -1;
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}
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memset(&bm_bitmaps[n], 0, sizeof(bitmap_entry));
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sprintf(bm_bitmaps[n].filename, "TMP%dx%d+%d", w, h, bpp);
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bm_bitmaps[n].type = BM_TYPE_USER;
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bm_bitmaps[n].comp_type = BM_TYPE_NONE;
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bm_bitmaps[n].palette_checksum = 0;
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bm_bitmaps[n].bm.w = (short)w;
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bm_bitmaps[n].bm.h = (short)h;
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bm_bitmaps[n].bm.rowsize = (short)w;
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bm_bitmaps[n].bm.bpp = (ubyte)bpp;
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bm_bitmaps[n].bm.flags = (ubyte)flags;
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bm_bitmaps[n].bm.data = 0;
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bm_bitmaps[n].bm.palette = NULL;
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bm_bitmaps[n].info.user.bpp = (ubyte)bpp;
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bm_bitmaps[n].info.user.data = data;
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bm_bitmaps[n].info.user.flags = (ubyte)flags;
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bm_bitmaps[n].signature = Bm_next_signature++;
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bm_bitmaps[n].handle = bm_get_next_handle() * MAX_BITMAPS + n;
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bm_bitmaps[n].last_used = -1;
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bm_bitmaps[n].mem_taken = (w * h * (bpp >> 3));
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bm_bitmaps[n].load_count++;
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bm_update_memory_used(n, bm_bitmaps[n].mem_taken);
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gr_bm_create(n);
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return bm_bitmaps[n].handle;
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}
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void bm_convert_format(bitmap *bmp, ubyte flags) {
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int idx;
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// no transparency for 24 bpp images
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if (!(flags & BMP_AABITMAP) && (bmp->bpp == 24))
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return;
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if (Is_standalone) {
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Assert(bmp->bpp == 8);
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return;
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} else {
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if (flags & BMP_AABITMAP)
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Assert(bmp->bpp == 8);
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else
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Assert((bmp->bpp == 16) || (bmp->bpp == 32));
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}
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// maybe swizzle to be an xparent texture
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if (!(bmp->flags & BMP_TEX_XPARENT) && (flags & BMP_TEX_XPARENT)) {
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for (idx = 0; idx<bmp->w*bmp->h; idx++) {
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// if the pixel is transparent
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if (((ushort*)bmp->data)[idx] == Gr_t_green.mask) {
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((ushort*)bmp->data)[idx] = 0;
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}
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}
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bmp->flags |= BMP_TEX_XPARENT;
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}
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}
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void bm_free_data(int n, bool release)
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{
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bitmap_entry *be;
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bitmap *bmp;
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Assert( (n >= 0) && (n < MAX_BITMAPS) );
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be = &bm_bitmaps[n];
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bmp = &be->bm;
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gr_bm_free_data(n, release);
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// If there isn't a bitmap in this structure, don't
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// do anything but clear out the bitmap info
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if (be->type==BM_TYPE_NONE)
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goto SkipFree;
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|
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// Don't free up memory for user defined bitmaps, since
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// BmpMan isn't the one in charge of allocating/deallocing them.
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if (be->type==BM_TYPE_USER) {
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#ifdef BMPMAN_NDEBUG
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if ( be->data_size != 0 )
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bm_texture_ram -= be->data_size;
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#endif
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goto SkipFree;
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}
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|
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// If this bitmap doesn't have any data to free, skip
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// the freeing it part of this.
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if (bmp->data == 0) {
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#ifdef BMPMAN_NDEBUG
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if ( be->data_size != 0 )
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bm_texture_ram -= be->data_size;
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#endif
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goto SkipFree;
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}
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|
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// Free up the data now!
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#ifdef BMPMAN_NDEBUG
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bm_texture_ram -= be->data_size;
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#endif
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vm_free((void *)bmp->data);
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|
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// reset the load_count to at least 1, don't do this in SkipFree though
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// since the real count ends up wrong
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be->load_count = 1;
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SkipFree:
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|
|
// Clear out & reset the bitmap data structure
|
|
bmp->flags = 0;
|
|
bmp->bpp = 0;
|
|
bmp->data = 0;
|
|
bmp->palette = NULL;
|
|
#ifdef BMPMAN_NDEBUG
|
|
be->data_size = 0;
|
|
#endif
|
|
be->signature = Bm_next_signature++;
|
|
}
|
|
|
|
void bm_free_data_fast(int n)
|
|
{
|
|
bitmap_entry *be;
|
|
bitmap *bmp;
|
|
|
|
Assert( (n >= 0) && (n < MAX_BITMAPS) );
|
|
|
|
be = &bm_bitmaps[n];
|
|
bmp = &be->bm;
|
|
|
|
// If there isn't a bitmap in this structure, don't
|
|
// do anything but clear out the bitmap info
|
|
if (be->type == BM_TYPE_NONE)
|
|
return;
|
|
|
|
// Don't free up memory for user defined bitmaps, since
|
|
// BmpMan isn't the one in charge of allocating/deallocing them.
|
|
if (be->type == BM_TYPE_USER) {
|
|
#ifdef BMPMAN_NDEBUG
|
|
if ( be->data_size != 0 )
|
|
bm_texture_ram -= be->data_size;
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
// If this bitmap doesn't have any data to free, skip
|
|
// the freeing it part of this.
|
|
if (bmp->data == 0) {
|
|
#ifdef BMPMAN_NDEBUG
|
|
if ( be->data_size != 0 ) {
|
|
bm_texture_ram -= be->data_size;
|
|
be->data_size = 0;
|
|
}
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
// Free up the data now!
|
|
#ifdef BMPMAN_NDEBUG
|
|
bm_texture_ram -= be->data_size;
|
|
be->data_size = 0;
|
|
#endif
|
|
vm_free((void *)bmp->data);
|
|
bmp->data = 0;
|
|
}
|
|
|
|
int bm_get_cache_slot(int bitmap_id, int separate_ani_frames) {
|
|
int n = bitmap_id % MAX_BITMAPS;
|
|
|
|
Assert(n >= 0);
|
|
Assert(bm_bitmaps[n].handle == bitmap_id); // INVALID BITMAP HANDLE
|
|
|
|
bitmap_entry *be = &bm_bitmaps[n];
|
|
|
|
if ((!separate_ani_frames) && ((be->type == BM_TYPE_ANI) || (be->type == BM_TYPE_EFF))) {
|
|
return be->info.ani.first_frame;
|
|
}
|
|
|
|
return n;
|
|
|
|
}
|
|
|
|
void bm_get_components(ubyte *pixel, ubyte *r, ubyte *g, ubyte *b, ubyte *a) {
|
|
int bit_32 = 0;
|
|
|
|
if ((gr_screen.bits_per_pixel == 32) && (Gr_current_red == &Gr_red)) {
|
|
bit_32 = 1;
|
|
}
|
|
|
|
if (r != NULL) {
|
|
if (bit_32) {
|
|
*r = ubyte(((*((unsigned int*)pixel) & Gr_current_red->mask) >> Gr_current_red->shift)*Gr_current_red->scale);
|
|
} else {
|
|
*r = ubyte(((((unsigned short*)pixel)[0] & Gr_current_red->mask) >> Gr_current_red->shift)*Gr_current_red->scale);
|
|
}
|
|
}
|
|
|
|
if (g != NULL) {
|
|
if (bit_32) {
|
|
*g = ubyte(((*((unsigned int*)pixel) & Gr_current_green->mask) >> Gr_current_green->shift)*Gr_current_green->scale);
|
|
} else {
|
|
*g = ubyte(((((unsigned short*)pixel)[0] & Gr_current_green->mask) >> Gr_current_green->shift)*Gr_current_green->scale);
|
|
}
|
|
}
|
|
|
|
if (b != NULL) {
|
|
if (bit_32) {
|
|
*b = ubyte(((*((unsigned int*)pixel) & Gr_current_blue->mask) >> Gr_current_blue->shift)*Gr_current_blue->scale);
|
|
} else {
|
|
*b = ubyte(((((unsigned short*)pixel)[0] & Gr_current_blue->mask) >> Gr_current_blue->shift)*Gr_current_blue->scale);
|
|
}
|
|
}
|
|
|
|
// get the alpha value
|
|
if (a != NULL) {
|
|
*a = 1;
|
|
|
|
Assert(!bit_32);
|
|
if (!(((unsigned short*)pixel)[0] & 0x8000)) {
|
|
*a = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
const char *bm_get_filename(int handle) {
|
|
int n;
|
|
|
|
n = handle % MAX_BITMAPS;
|
|
Assert(bm_bitmaps[n].handle == handle); // INVALID BITMAP HANDLE
|
|
return bm_bitmaps[n].filename;
|
|
}
|
|
|
|
void bm_get_filename(int bitmapnum, char *filename) {
|
|
if (!bm_is_valid(bitmapnum)) {
|
|
strcpy(filename, "");
|
|
return;
|
|
}
|
|
|
|
int n = bitmapnum % MAX_BITMAPS;
|
|
|
|
Assert(n >= 0);
|
|
|
|
// return filename
|
|
strcpy(filename, bm_bitmaps[n].filename);
|
|
}
|
|
|
|
void bm_get_frame_usage(int *ntotal, int *nnew) {
|
|
#ifdef BMPMAN_NDEBUG
|
|
int i;
|
|
|
|
*ntotal = 0;
|
|
*nnew = 0;
|
|
|
|
for (i = 0; i<MAX_BITMAPS; i++) {
|
|
if ((bm_bitmaps[i].type != BM_TYPE_NONE) && (bm_bitmaps[i].used_this_frame)) {
|
|
if (!bm_bitmaps[i].used_last_frame) {
|
|
*nnew += bm_bitmaps[i].mem_taken;
|
|
}
|
|
*ntotal += bm_bitmaps[i].mem_taken;
|
|
}
|
|
bm_bitmaps[i].used_last_frame = bm_bitmaps[i].used_this_frame;
|
|
bm_bitmaps[i].used_this_frame = 0;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int bm_get_info(int handle, int *w, int * h, ubyte * flags, int *nframes, int *fps) {
|
|
bitmap * bmp;
|
|
|
|
if (!bm_inited) return -1;
|
|
|
|
int bitmapnum = handle % MAX_BITMAPS;
|
|
|
|
#ifndef NDEBUG
|
|
if (bm_bitmaps[bitmapnum].handle != handle) {
|
|
mprintf(("bm_get_info - %s: bm_bitmaps[%d].handle = %d, handle = %d\n", bm_bitmaps[bitmapnum].filename, bitmapnum, bm_bitmaps[bitmapnum].handle, handle));
|
|
}
|
|
#endif
|
|
|
|
Assertion(bm_bitmaps[bitmapnum].handle == handle, "Invalid bitmap handle %d passed to bm_get_info().\nThis might be due to an invalid animation somewhere else.\n", handle); // INVALID BITMAP HANDLE!
|
|
|
|
if ((bm_bitmaps[bitmapnum].type == BM_TYPE_NONE) || (bm_bitmaps[bitmapnum].handle != handle)) {
|
|
if (w) *w = 0;
|
|
if (h) *h = 0;
|
|
if (flags) *flags = 0;
|
|
if (nframes) *nframes = 0;
|
|
if (fps) *fps = 0;
|
|
return -1;
|
|
}
|
|
|
|
bmp = &(bm_bitmaps[bitmapnum].bm);
|
|
|
|
if (w) *w = bmp->w;
|
|
if (h) *h = bmp->h;
|
|
if (flags) *flags = bmp->flags;
|
|
|
|
if ((bm_bitmaps[bitmapnum].type == BM_TYPE_ANI) || (bm_bitmaps[bitmapnum].type == BM_TYPE_EFF)) {
|
|
if (nframes) {
|
|
*nframes = bm_bitmaps[bitmapnum].info.ani.num_frames;
|
|
}
|
|
if (fps) {
|
|
*fps = bm_bitmaps[bitmapnum].info.ani.fps;
|
|
}
|
|
|
|
return bm_bitmaps[bm_bitmaps[bitmapnum].info.ani.first_frame].handle;
|
|
} else {
|
|
if (nframes) {
|
|
*nframes = 1;
|
|
}
|
|
if (fps) {
|
|
*fps = 0;
|
|
}
|
|
|
|
return handle;
|
|
}
|
|
}
|
|
|
|
int bm_get_next_handle() {
|
|
//bm_next_handle used to wrap around to 1 if it was over 30000. Now, believe it or not, but that is actually not uncommon;
|
|
//as bitmaps get allocated and released, bm_next_handle could get there far more often than you'd think.
|
|
//The check introduced below is intended to replace this behaviour with one that ensures we won't be seeing handle collisions
|
|
//for a very long time.
|
|
|
|
bm_next_handle++;
|
|
|
|
//Due to the way bm_next_handle is used to generate the /actual/ bitmap handles ( (bm_next_handle * MAX_BITMAPS) + free slot index in bm_bitmaps[]),
|
|
//this check is necessary to ensure we don't start giving out negative handles all of a sudden.
|
|
if (((bm_next_handle + 1) * MAX_BITMAPS) > INT_MAX)
|
|
bm_next_handle = 1;
|
|
|
|
return bm_next_handle;
|
|
}
|
|
|
|
int bm_get_num_mipmaps(int num) {
|
|
int n = num % MAX_BITMAPS;
|
|
|
|
Assert(n >= 0);
|
|
Assert(num == bm_bitmaps[n].handle);
|
|
|
|
if (bm_bitmaps[n].num_mipmaps == 0)
|
|
return 1;
|
|
|
|
return bm_bitmaps[n].num_mipmaps;
|
|
}
|
|
|
|
void bm_get_palette(int handle, ubyte *pal, char *name) {
|
|
char *filename;
|
|
int w, h;
|
|
|
|
int n = handle % MAX_BITMAPS;
|
|
Assert(bm_bitmaps[n].handle == handle); // INVALID BITMAP HANDLE
|
|
|
|
filename = bm_bitmaps[n].filename;
|
|
|
|
if (name) {
|
|
strcpy(name, filename);
|
|
}
|
|
|
|
int pcx_error = pcx_read_header(filename, NULL, &w, &h, NULL, pal);
|
|
if (pcx_error != PCX_ERROR_NONE) {
|
|
// Error(LOCATION, "Couldn't open '%s'\n", filename );
|
|
}
|
|
}
|
|
|
|
uint bm_get_signature(int handle) {
|
|
if (!bm_inited) bm_init();
|
|
|
|
int bitmapnum = handle % MAX_BITMAPS;
|
|
Assertion(bm_bitmaps[bitmapnum].handle == handle, "Invalid bitmap handle %d passed to bm_get_signature().\nThis might be due to an invalid animation somewhere else.\n", handle); // INVALID BITMAP HANDLE!
|
|
|
|
return bm_bitmaps[bitmapnum].signature;
|
|
}
|
|
|
|
int bm_get_size(int num) {
|
|
int n = num % MAX_BITMAPS;
|
|
|
|
Assert(n >= 0);
|
|
Assert(num == bm_bitmaps[n].handle);
|
|
|
|
return bm_bitmaps[n].mem_taken;
|
|
}
|
|
|
|
int bm_get_tcache_type(int num) {
|
|
if (bm_is_compressed(num))
|
|
return TCACHE_TYPE_COMPRESSED;
|
|
|
|
return TCACHE_TYPE_NORMAL;
|
|
}
|
|
|
|
BM_TYPE bm_get_type(int handle) {
|
|
if (!bm_inited) bm_init();
|
|
|
|
int bitmapnum = handle % MAX_BITMAPS;
|
|
Assertion(bm_bitmaps[bitmapnum].handle == handle, "Invalid bitmap handle %d passed to bm_get_type().\nThis might be due to an invalid animation somewhere else.\n", handle); // INVALID BITMAP HANDLE!
|
|
|
|
return bm_bitmaps[bitmapnum].type;
|
|
}
|
|
|
|
int bm_has_alpha_channel(int handle) {
|
|
int n = handle % MAX_BITMAPS;
|
|
|
|
Assert(n >= 0);
|
|
Assert(handle == bm_bitmaps[n].handle);
|
|
|
|
// assume that PCX never has a real alpha channel (it may be 32-bit, but without any alpha)
|
|
if (bm_bitmaps[n].type == BM_TYPE_PCX)
|
|
return 0;
|
|
|
|
return (bm_bitmaps[n].bm.true_bpp == 32);
|
|
}
|
|
|
|
void bm_init() {
|
|
int i;
|
|
|
|
mprintf(("Size of bitmap info = %d KB\n", sizeof(bm_bitmaps) / 1024));
|
|
mprintf(("Size of bitmap extra info = %d bytes\n", sizeof(bm_extra_info)));
|
|
|
|
if (!bm_inited) {
|
|
bm_inited = 1;
|
|
atexit(bm_close);
|
|
}
|
|
|
|
for (i = 0; i<MAX_BITMAPS; i++) {
|
|
bm_bitmaps[i].filename[0] = '\0';
|
|
bm_bitmaps[i].type = BM_TYPE_NONE;
|
|
bm_bitmaps[i].comp_type = BM_TYPE_NONE;
|
|
bm_bitmaps[i].dir_type = CF_TYPE_ANY;
|
|
bm_bitmaps[i].info.user.data = NULL;
|
|
bm_bitmaps[i].mem_taken = 0;
|
|
bm_bitmaps[i].bm.data = 0;
|
|
bm_bitmaps[i].bm.palette = NULL;
|
|
bm_bitmaps[i].info.ani.eff.type = BM_TYPE_NONE;
|
|
bm_bitmaps[i].info.ani.eff.filename[0] = '\0';
|
|
#ifdef BMPMAN_NDEBUG
|
|
bm_bitmaps[i].data_size = 0;
|
|
bm_bitmaps[i].used_count = 0;
|
|
bm_bitmaps[i].used_last_frame = 0;
|
|
bm_bitmaps[i].used_this_frame = 0;
|
|
#endif
|
|
bm_bitmaps[i].load_count = 0;
|
|
|
|
gr_bm_init(i);
|
|
|
|
bm_free_data(i); // clears flags, bbp, data, etc
|
|
}
|
|
}
|
|
|
|
int bm_is_compressed(int num) {
|
|
int n = num % MAX_BITMAPS;
|
|
BM_TYPE type = BM_TYPE_NONE;
|
|
|
|
//duh
|
|
if (!Use_compressed_textures)
|
|
return 0;
|
|
|
|
Assert(n >= 0);
|
|
Assert(num == bm_bitmaps[n].handle);
|
|
|
|
type = bm_bitmaps[n].comp_type;
|
|
|
|
switch (type) {
|
|
case BM_TYPE_NONE:
|
|
case BM_TYPE_DDS:
|
|
return 0;
|
|
|
|
case BM_TYPE_DXT1:
|
|
return DDS_DXT1;
|
|
|
|
case BM_TYPE_DXT3:
|
|
return DDS_DXT3;
|
|
|
|
case BM_TYPE_DXT5:
|
|
return DDS_DXT5;
|
|
|
|
case BM_TYPE_CUBEMAP_DXT1:
|
|
return DDS_CUBEMAP_DXT1;
|
|
|
|
case BM_TYPE_CUBEMAP_DXT3:
|
|
return DDS_CUBEMAP_DXT3;
|
|
|
|
case BM_TYPE_CUBEMAP_DXT5:
|
|
return DDS_CUBEMAP_DXT5;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int bm_is_render_target(int bitmap_id) {
|
|
int n = bitmap_id % MAX_BITMAPS;
|
|
|
|
Assert(n >= 0);
|
|
Assert(bitmap_id == bm_bitmaps[n].handle);
|
|
|
|
if (!((bm_bitmaps[n].type == BM_TYPE_RENDER_TARGET_STATIC) || (bm_bitmaps[n].type == BM_TYPE_RENDER_TARGET_DYNAMIC))) {
|
|
return 0;
|
|
}
|
|
|
|
return bm_bitmaps[n].type;
|
|
}
|
|
|
|
int bm_is_valid(int handle) {
|
|
// Ensure that certain known false or out of range handles are quickly returned as invalid,
|
|
// prior to utilising the handle in a way which leads to memory access outside bm_bitmaps[]
|
|
if (!bm_inited) return 0;
|
|
if (handle < 0) return 0;
|
|
|
|
return (bm_bitmaps[handle % MAX_BITMAPS].handle == handle);
|
|
}
|
|
|
|
int bm_load(const char *real_filename) {
|
|
int i, free_slot = -1;
|
|
int w, h, bpp = 8;
|
|
int rc = 0;
|
|
int bm_size = 0, mm_lvl = 0;
|
|
char filename[MAX_FILENAME_LEN];
|
|
BM_TYPE type = BM_TYPE_NONE;
|
|
BM_TYPE c_type = BM_TYPE_NONE;
|
|
CFILE *img_cfp = NULL;
|
|
int handle = -1;
|
|
|
|
if (!bm_inited)
|
|
bm_init();
|
|
|
|
// if no file was passed then get out now
|
|
if ((real_filename == NULL) || (strlen(real_filename) <= 0))
|
|
return -1;
|
|
|
|
// make sure no one passed an extension
|
|
memset(filename, 0, MAX_FILENAME_LEN);
|
|
strncpy(filename, real_filename, MAX_FILENAME_LEN - 1);
|
|
char *p = strrchr(filename, '.');
|
|
if (p) {
|
|
mprintf(("Someone passed an extension to bm_load for file '%s'\n", real_filename));
|
|
*p = 0;
|
|
}
|
|
|
|
// If we are standalone server keep replacing the 'right_bracket' (right side help bracket) as the filename
|
|
// should keep the game happy while loading only single pcx file which the needs to be present in any case
|
|
if (Is_standalone) {
|
|
char standalone_filename[MAX_FILENAME_LEN] = "right_bracket";
|
|
strcpy_s(filename, standalone_filename);
|
|
}
|
|
|
|
// safety catch for strcat...
|
|
// MAX_FILENAME_LEN-5 == '.' plus 3 letter ext plus NULL terminator
|
|
if (strlen(filename) > MAX_FILENAME_LEN - 5) {
|
|
Warning(LOCATION, "Passed filename, '%s', is too long to support an extension!!\n\nMaximum length, minus the extension, is %i characters.\n", filename, MAX_FILENAME_LEN - 5);
|
|
return -1;
|
|
}
|
|
|
|
// Lets find out what type it is
|
|
{
|
|
// see if it's already loaded (checks for any type with filename)
|
|
if (bm_load_sub_fast(filename, &handle))
|
|
return handle;
|
|
|
|
// if we are still here then we need to fall back to a file-based search
|
|
int rval = bm_load_sub_slow(filename, BM_NUM_TYPES, bm_ext_list, &img_cfp);
|
|
|
|
if (rval < 0)
|
|
return -1;
|
|
|
|
strcat_s(filename, bm_ext_list[rval]);
|
|
type = bm_type_list[rval];
|
|
}
|
|
|
|
Assert(type != BM_TYPE_NONE);
|
|
|
|
// Find an open slot
|
|
for (i = 0; i < MAX_BITMAPS; i++) {
|
|
if (bm_bitmaps[i].type == BM_TYPE_NONE) {
|
|
free_slot = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (free_slot < 0) {
|
|
Assertion(free_slot < 0, "Could not find free BMPMAN slot for bitmap: %s", real_filename);
|
|
goto Done;
|
|
}
|
|
|
|
rc = gr_bm_load(type, free_slot, filename, img_cfp, &w, &h, &bpp, &c_type, &mm_lvl, &bm_size);
|
|
|
|
if (rc != 0)
|
|
goto Done;
|
|
|
|
if ((bm_size <= 0) && (w) && (h) && (bpp))
|
|
bm_size = (w * h * (bpp >> 3));
|
|
|
|
|
|
handle = bm_get_next_handle() * MAX_BITMAPS + free_slot;
|
|
|
|
// ensure fields are cleared out from previous bitmap
|
|
memset(&bm_bitmaps[free_slot], 0, sizeof(bitmap_entry));
|
|
|
|
// Mark the slot as filled, because cf_read might load a new bitmap
|
|
// into this slot.
|
|
strncpy(bm_bitmaps[free_slot].filename, filename, MAX_FILENAME_LEN - 1);
|
|
bm_bitmaps[free_slot].type = type;
|
|
bm_bitmaps[free_slot].comp_type = c_type;
|
|
bm_bitmaps[free_slot].signature = Bm_next_signature++;
|
|
bm_bitmaps[free_slot].bm.w = (short)w;
|
|
bm_bitmaps[free_slot].bm.rowsize = (short)w;
|
|
bm_bitmaps[free_slot].bm.h = (short)h;
|
|
bm_bitmaps[free_slot].bm.bpp = 0;
|
|
bm_bitmaps[free_slot].bm.true_bpp = (ubyte)bpp;
|
|
bm_bitmaps[free_slot].bm.flags = 0;
|
|
bm_bitmaps[free_slot].bm.data = 0;
|
|
bm_bitmaps[free_slot].bm.palette = NULL;
|
|
bm_bitmaps[free_slot].num_mipmaps = mm_lvl;
|
|
bm_bitmaps[free_slot].mem_taken = bm_size;
|
|
bm_bitmaps[free_slot].dir_type = CF_TYPE_ANY;
|
|
bm_bitmaps[free_slot].palette_checksum = 0;
|
|
bm_bitmaps[free_slot].handle = handle;
|
|
bm_bitmaps[free_slot].last_used = -1;
|
|
|
|
bm_bitmaps[free_slot].load_count++;
|
|
|
|
Done:
|
|
if (img_cfp != NULL)
|
|
cfclose(img_cfp);
|
|
|
|
return handle;
|
|
}
|
|
|
|
int bm_load(const SCP_string& filename) {
|
|
return bm_load(filename.c_str());
|
|
}
|
|
|
|
int bm_load_and_parse_eff(const char *filename, int dir_type, int *nframes, int *nfps, int *key, BM_TYPE *type) {
|
|
int frames = 0, fps = 30, keyframe = 0;
|
|
char ext[8];
|
|
BM_TYPE c_type = BM_TYPE_NONE;
|
|
char file_text[1024];
|
|
char file_text_raw[1024];
|
|
|
|
memset(ext, 0, sizeof(ext));
|
|
memset(file_text, 0, sizeof(file_text));
|
|
memset(file_text_raw, 0, sizeof(file_text_raw));
|
|
|
|
// pause anything that may happen to be parsing right now
|
|
pause_parse();
|
|
|
|
try
|
|
{
|
|
// now start parsing the EFF
|
|
read_file_text(filename, dir_type, file_text, file_text_raw);
|
|
reset_parse(file_text);
|
|
|
|
required_string("$Type:");
|
|
stuff_string(ext, F_NAME, sizeof(ext));
|
|
|
|
required_string("$Frames:");
|
|
stuff_int(&frames);
|
|
|
|
if (optional_string("$FPS:"))
|
|
stuff_int(&fps);
|
|
|
|
if (optional_string("$Keyframe:"))
|
|
stuff_int(&keyframe);
|
|
}
|
|
catch (const parse::ParseException& e)
|
|
{
|
|
mprintf(("BMPMAN: Unable to parse '%s'! Error message = %s.\n", filename, e.what()));
|
|
unpause_parse();
|
|
return -1;
|
|
}
|
|
|
|
// done with EFF so unpause parsing so whatever can continue
|
|
unpause_parse();
|
|
|
|
if (!stricmp(NOX("dds"), ext)) {
|
|
c_type = BM_TYPE_DDS;
|
|
} else if (!stricmp(NOX("tga"), ext)) {
|
|
c_type = BM_TYPE_TGA;
|
|
} else if (!stricmp(NOX("png"), ext)) {
|
|
c_type = BM_TYPE_PNG;
|
|
} else if (!stricmp(NOX("jpg"), ext)) {
|
|
c_type = BM_TYPE_JPG;
|
|
} else if (!stricmp(NOX("pcx"), ext)) {
|
|
c_type = BM_TYPE_PCX;
|
|
} else {
|
|
mprintf(("BMPMAN: Unknown file type in EFF parse!\n"));
|
|
return -1;
|
|
}
|
|
|
|
// did we do anything?
|
|
if (c_type == BM_TYPE_NONE || frames == 0) {
|
|
mprintf(("BMPMAN: EFF parse ERROR!\n"));
|
|
return -1;
|
|
}
|
|
|
|
if (type)
|
|
*type = c_type;
|
|
|
|
if (nframes)
|
|
*nframes = frames;
|
|
|
|
if (nfps)
|
|
*nfps = fps;
|
|
|
|
if (key)
|
|
*key = keyframe;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int bm_load_animation(const char *real_filename, int *nframes, int *fps, int *keyframe, int can_drop_frames, int dir_type) {
|
|
int i, n;
|
|
anim the_anim;
|
|
CFILE *img_cfp = NULL;
|
|
char filename[MAX_FILENAME_LEN];
|
|
int reduced = 0;
|
|
int anim_fps = 0, anim_frames = 0, key = 0;
|
|
int anim_width = 0, anim_height = 0;
|
|
BM_TYPE type = BM_TYPE_NONE, eff_type = BM_TYPE_NONE, c_type = BM_TYPE_NONE;
|
|
int bpp = 0, mm_lvl = 0, img_size = 0;
|
|
char clean_name[MAX_FILENAME_LEN];
|
|
|
|
if (!bm_inited)
|
|
bm_init();
|
|
|
|
// set defaults for frame count and fps before going any further
|
|
if (nframes)
|
|
*nframes = 0;
|
|
|
|
if (fps)
|
|
*fps = 0;
|
|
|
|
if (keyframe)
|
|
*keyframe = 0;
|
|
|
|
memset(filename, 0, MAX_FILENAME_LEN);
|
|
strncpy(filename, real_filename, MAX_FILENAME_LEN - 1);
|
|
char *p = strchr(filename, '.');
|
|
if (p) {
|
|
mprintf(("Someone passed an extension to bm_load_animation for file '%s'\n", real_filename));
|
|
*p = 0;
|
|
}
|
|
|
|
// If we are standalone server keep replacing the 'cursorweb' (mouse cursor) as the filename
|
|
// should keep the game happy while loading only single ani file which the needs to be present in any case
|
|
if (Is_standalone) {
|
|
char standalone_filename[MAX_FILENAME_LEN] = "cursorweb";
|
|
strcpy_s(filename, standalone_filename);
|
|
}
|
|
|
|
// safety catch for strcat...
|
|
// MAX_FILENAME_LEN-5 == '.' plus 3 letter ext plus NULL terminator
|
|
if (strlen(filename) > MAX_FILENAME_LEN - 5) {
|
|
Warning(LOCATION, "Passed filename, '%s', is too long to support an extension!!\n\nMaximum length, minus the extension, is %i characters.\n", filename, MAX_FILENAME_LEN - 5);
|
|
return -1;
|
|
}
|
|
|
|
// used later if EFF type
|
|
strcpy_s(clean_name, filename);
|
|
|
|
// Lets find out what type it is
|
|
{
|
|
int handle = -1;
|
|
|
|
// do a search for any previously loaded files (looks at filename only)
|
|
if (bm_load_sub_fast(filename, &handle, dir_type, true)) {
|
|
n = handle % MAX_BITMAPS;
|
|
Assert(bm_bitmaps[n].handle == handle);
|
|
|
|
if (nframes)
|
|
*nframes = bm_bitmaps[n].info.ani.num_frames;
|
|
|
|
if (fps)
|
|
*fps = bm_bitmaps[n].info.ani.fps;
|
|
|
|
if (keyframe)
|
|
*keyframe = bm_bitmaps[n].info.ani.keyframe;
|
|
|
|
return handle;
|
|
}
|
|
|
|
// if we are still here then we need to fall back to a file-based search
|
|
int rval = bm_load_sub_slow(filename, BM_ANI_NUM_TYPES, bm_ani_ext_list, &img_cfp, dir_type);
|
|
|
|
if (rval < 0)
|
|
return -1;
|
|
|
|
strcat_s(filename, bm_ani_ext_list[rval]);
|
|
type = bm_ani_type_list[rval];
|
|
}
|
|
|
|
// If we found an animation then there is an extra 5 char size limit to adhere to. We don't do this check earlier since it's only needed if we found an anim
|
|
// an ANI needs about 5 extra characters to have the "[###]" frame designator
|
|
// an EFF needs 5 extra characters for each frame filename too, which just happens to be the same length as the frame designator needed otherwise
|
|
// MAX_FILENAME_LEN-10 == 5 character frame designator plus '.' plus 3 letter ext plus NULL terminator
|
|
// we only check for -5 here since the filename should already have the extension on it, and it must have passed the previous check
|
|
if (strlen(filename) > MAX_FILENAME_LEN - 5) {
|
|
Warning(LOCATION, "Passed filename, '%s', is too long to support an extension and frames!!\n\nMaximum length for an ANI/EFF, minus the extension, is %i characters.\n", filename, MAX_FILENAME_LEN - 10);
|
|
return -1;
|
|
}
|
|
|
|
// it's an effect file, any readable image type with eff being txt
|
|
if (type == BM_TYPE_EFF) {
|
|
if (bm_load_and_parse_eff(filename, dir_type, &anim_frames, &anim_fps, &key, &eff_type) != 0) {
|
|
mprintf(("BMPMAN: Error reading EFF\n"));
|
|
return -1;
|
|
} else {
|
|
mprintf(("BMPMAN: Found EFF (%s) with %d frames at %d fps.\n", filename, anim_frames, anim_fps));
|
|
}
|
|
}
|
|
// regular ani file
|
|
else if (type == BM_TYPE_ANI) {
|
|
#ifndef NDEBUG
|
|
// for debug of ANI sizes
|
|
strcpy_s(the_anim.name, real_filename);
|
|
#endif
|
|
anim_read_header(&the_anim, img_cfp);
|
|
|
|
anim_frames = the_anim.total_frames;
|
|
anim_fps = the_anim.fps;
|
|
anim_width = the_anim.width;
|
|
anim_height = the_anim.height;
|
|
bpp = 8;
|
|
img_size = (anim_width * anim_height * bpp);
|
|
//we only care if there are 2 keyframes - first frame, other frame to jump to for ship/weapons
|
|
//mainhall door anis hav every frame as keyframe, so we don't care
|
|
//other anis only have the first frame
|
|
if (the_anim.num_keys == 2) {
|
|
the_anim.keys = (key_frame*)vm_malloc(sizeof(key_frame) * the_anim.num_keys);
|
|
Assert(the_anim.keys != NULL);
|
|
|
|
for (i = 0; i<the_anim.num_keys; i++) {
|
|
the_anim.keys[i].frame_num = 0;
|
|
cfread(&the_anim.keys[i].frame_num, 2, 1, img_cfp);
|
|
cfread(&the_anim.keys[i].offset, 4, 1, img_cfp);
|
|
the_anim.keys[i].frame_num = INTEL_INT(the_anim.keys[i].frame_num); //-V570
|
|
the_anim.keys[i].offset = INTEL_INT(the_anim.keys[i].offset); //-V570
|
|
}
|
|
//some retail anis have their keyframes reversed
|
|
key = MAX(the_anim.keys[0].frame_num, the_anim.keys[1].frame_num);
|
|
}
|
|
} else {
|
|
return -1;
|
|
}
|
|
|
|
if ((can_drop_frames) && (type != BM_TYPE_EFF)) {
|
|
if (Bm_low_mem == 1) {
|
|
reduced = 1;
|
|
anim_frames = (anim_frames + 1) / 2;
|
|
anim_fps = (anim_fps / 2);
|
|
} else if (Bm_low_mem == 2) {
|
|
anim_frames = 1;
|
|
}
|
|
}
|
|
|
|
|
|
n = find_block_of(anim_frames);
|
|
|
|
if (n < 0) {
|
|
if (img_cfp != NULL)
|
|
cfclose(img_cfp);
|
|
|
|
return -1;
|
|
}
|
|
|
|
int first_handle = bm_get_next_handle();
|
|
|
|
Assert(strlen(filename) < MAX_FILENAME_LEN);
|
|
for (i = 0; i < anim_frames; i++) {
|
|
memset(&bm_bitmaps[n + i], 0, sizeof(bitmap_entry));
|
|
|
|
if (type == BM_TYPE_EFF) {
|
|
bm_bitmaps[n + i].info.ani.eff.type = eff_type;
|
|
sprintf(bm_bitmaps[n + i].info.ani.eff.filename, "%s_%.4d", clean_name, i);
|
|
|
|
// gr_bm_load() returns non-0 on failure
|
|
if (gr_bm_load(eff_type, n + i, bm_bitmaps[n + i].info.ani.eff.filename, NULL, &anim_width, &anim_height, &bpp, &c_type, &mm_lvl, &img_size)) {
|
|
// if we didn't get anything then bail out now
|
|
if (i == 0) {
|
|
Warning(LOCATION, "EFF: No frame images were found. EFF, %s, is invalid.\n", filename);
|
|
|
|
if (img_cfp != NULL)
|
|
cfclose(img_cfp);
|
|
|
|
return -1;
|
|
}
|
|
|
|
Warning(LOCATION, "EFF: Unable to load all frames for '%s', stopping at #%d\n", filename, i);
|
|
|
|
// reset total frames to current
|
|
anim_frames = i;
|
|
|
|
// update all previous frames with the new count
|
|
for (int j = 0; j<anim_frames; j++)
|
|
bm_bitmaps[n + j].info.ani.num_frames = anim_frames;
|
|
|
|
break;
|
|
}
|
|
|
|
if ((img_size <= 0) && (anim_width) && (anim_height) && (bpp)) {
|
|
img_size = (anim_width * anim_height * (bpp >> 3));
|
|
}
|
|
}
|
|
|
|
bm_bitmaps[n + i].info.ani.first_frame = n;
|
|
bm_bitmaps[n + i].info.ani.num_frames = anim_frames;
|
|
bm_bitmaps[n + i].info.ani.fps = (ubyte)anim_fps;
|
|
bm_bitmaps[n + i].info.ani.keyframe = key;
|
|
bm_bitmaps[n + i].bm.w = (short)anim_width;
|
|
bm_bitmaps[n + i].bm.rowsize = (short)anim_width;
|
|
bm_bitmaps[n + i].bm.h = (short)anim_height;
|
|
if (reduced) {
|
|
bm_bitmaps[n + i].bm.w /= 2;
|
|
bm_bitmaps[n + i].bm.rowsize /= 2;
|
|
bm_bitmaps[n + i].bm.h /= 2;
|
|
}
|
|
bm_bitmaps[n + i].bm.flags = 0;
|
|
bm_bitmaps[n + i].bm.bpp = 0;
|
|
bm_bitmaps[n + i].bm.true_bpp = (ubyte)bpp;
|
|
bm_bitmaps[n + i].bm.data = 0;
|
|
bm_bitmaps[n + i].bm.palette = NULL;
|
|
bm_bitmaps[n + i].type = type;
|
|
bm_bitmaps[n + i].comp_type = c_type;
|
|
bm_bitmaps[n + i].palette_checksum = 0;
|
|
bm_bitmaps[n + i].signature = Bm_next_signature++;
|
|
bm_bitmaps[n + i].handle = first_handle*MAX_BITMAPS + n + i;
|
|
bm_bitmaps[n + i].last_used = -1;
|
|
bm_bitmaps[n + i].num_mipmaps = mm_lvl;
|
|
bm_bitmaps[n + i].mem_taken = img_size;
|
|
bm_bitmaps[n + i].dir_type = dir_type;
|
|
|
|
bm_bitmaps[n + i].load_count++;
|
|
|
|
if (i == 0) {
|
|
sprintf(bm_bitmaps[n + i].filename, "%s", filename);
|
|
} else {
|
|
sprintf(bm_bitmaps[n + i].filename, "%s[%d]", filename, i);
|
|
}
|
|
|
|
}
|
|
|
|
if (nframes)
|
|
*nframes = anim_frames;
|
|
|
|
if (fps)
|
|
*fps = anim_fps;
|
|
|
|
if (img_cfp != NULL)
|
|
cfclose(img_cfp);
|
|
|
|
if (keyframe)
|
|
*keyframe = key;
|
|
|
|
return bm_bitmaps[n].handle;
|
|
}
|
|
|
|
int bm_load_duplicate(const char *filename) {
|
|
int ret;
|
|
|
|
// ignore duplicates
|
|
Bm_ignore_duplicates = 1;
|
|
|
|
// load
|
|
ret = bm_load(filename);
|
|
|
|
// back to normal
|
|
Bm_ignore_duplicates = 0;
|
|
|
|
return ret;
|
|
}
|
|
|
|
int bm_load_either(const char *filename, int *nframes, int *fps, int *keyframe, int can_drop_frames, int dir_type) {
|
|
if (nframes != NULL)
|
|
*nframes = 0;
|
|
if (fps != NULL)
|
|
*fps = 0;
|
|
int tidx = bm_load_animation(filename, nframes, fps, keyframe, can_drop_frames, dir_type);
|
|
if (tidx == -1) {
|
|
tidx = bm_load(filename);
|
|
if (tidx != -1 && nframes != NULL)
|
|
*nframes = 1;
|
|
}
|
|
|
|
return tidx;
|
|
}
|
|
|
|
int bm_load_sub_fast(const char *real_filename, int *handle, int dir_type, bool animated_type) {
|
|
if (Bm_ignore_duplicates)
|
|
return 0;
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < MAX_BITMAPS; i++) {
|
|
if (bm_bitmaps[i].type == BM_TYPE_NONE)
|
|
continue;
|
|
|
|
if (bm_bitmaps[i].dir_type != dir_type)
|
|
continue;
|
|
|
|
bool animated = ((bm_bitmaps[i].type == BM_TYPE_EFF) || (bm_bitmaps[i].type == BM_TYPE_ANI));
|
|
|
|
if (animated_type && !animated)
|
|
continue;
|
|
else if (!animated_type && animated)
|
|
continue;
|
|
|
|
if (!strextcmp(real_filename, bm_bitmaps[i].filename)) {
|
|
nprintf(("BmpFastLoad", "Found bitmap %s -- number %d\n", bm_bitmaps[i].filename, i));
|
|
bm_bitmaps[i].load_count++;
|
|
*handle = bm_bitmaps[i].handle;
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
// not found to be loaded already
|
|
return 0;
|
|
}
|
|
|
|
int bm_load_sub_slow(const char *real_filename, const int num_ext, const char **ext_list, CFILE **img_cfp, int dir_type) {
|
|
char full_path[MAX_PATH];
|
|
int size = 0, offset = 0;
|
|
int rval = -1;
|
|
|
|
rval = cf_find_file_location_ext(real_filename, num_ext, ext_list, dir_type, sizeof(full_path) - 1, full_path, &size, &offset, 0);
|
|
|
|
// could not be found, or is invalid for some reason
|
|
if ((rval < 0) || (rval >= num_ext))
|
|
return -1;
|
|
|
|
CFILE *test = cfopen_special(full_path, "rb", size, offset, dir_type);
|
|
|
|
if (test != NULL) {
|
|
if (img_cfp != NULL)
|
|
*img_cfp = test;
|
|
|
|
return rval;
|
|
}
|
|
|
|
// umm, that's not good...
|
|
return -1;
|
|
}
|
|
|
|
bitmap * bm_lock(int handle, ubyte bpp, ubyte flags, bool nodebug) {
|
|
bitmap *bmp;
|
|
bitmap_entry *be;
|
|
|
|
if (!bm_inited) bm_init();
|
|
|
|
int bitmapnum = handle % MAX_BITMAPS;
|
|
|
|
Assertion(bm_bitmaps[bitmapnum].handle == handle, "Invalid handle %d passed to bm_lock. This might be due to an animation elsewhere in the code being too short.\n", handle); // INVALID BITMAP HANDLE
|
|
|
|
// to fix a couple of OGL bpp passes, force 8bit on AABITMAP - taylor
|
|
if (flags & BMP_AABITMAP)
|
|
bpp = 8;
|
|
|
|
// if we're on a standalone server, aways for it to lock to 8 bits
|
|
if (Is_standalone) {
|
|
bpp = 8;
|
|
flags = 0;
|
|
}
|
|
// otherwise do it as normal
|
|
else {
|
|
if (flags & BMP_AABITMAP) {
|
|
Assert(bpp == 8);
|
|
} else if ((flags & BMP_TEX_NONCOMP) && (!(flags & BMP_TEX_COMP))) {
|
|
Assert(bpp >= 16); // cheating but bpp passed isn't what we normally end up with
|
|
} else if ((flags & BMP_TEX_DXT1) || (flags & BMP_TEX_DXT3) || (flags & BMP_TEX_DXT5)) {
|
|
Assert(bpp >= 16); // cheating but bpp passed isn't what we normally end up with
|
|
} else if (flags & BMP_TEX_CUBEMAP) {
|
|
Assert((bm_bitmaps[bitmapnum].type == BM_TYPE_CUBEMAP_DDS) ||
|
|
(bm_bitmaps[bitmapnum].type == BM_TYPE_CUBEMAP_DXT1) ||
|
|
(bm_bitmaps[bitmapnum].type == BM_TYPE_CUBEMAP_DXT3) ||
|
|
(bm_bitmaps[bitmapnum].type == BM_TYPE_CUBEMAP_DXT5));
|
|
Assert(bpp >= 16);
|
|
} else {
|
|
Assert(0); //?
|
|
}
|
|
}
|
|
|
|
be = &bm_bitmaps[bitmapnum];
|
|
bmp = &be->bm;
|
|
|
|
// If you hit this assert, chances are that someone freed the
|
|
// wrong bitmap and now someone is trying to use that bitmap.
|
|
// See John.
|
|
Assert(be->type != BM_TYPE_NONE);
|
|
|
|
// Increment ref count for bitmap since lock was made on it.
|
|
Assert(be->ref_count >= 0);
|
|
be->ref_count++; // Lock it before we page in data; this prevents a callback from freeing this
|
|
// as it gets read in
|
|
|
|
// Mark this bitmap as used this frame
|
|
#ifdef BMPMAN_NDEBUG
|
|
if (be->used_this_frame < 255) {
|
|
be->used_this_frame++;
|
|
}
|
|
#endif
|
|
|
|
// read the file data
|
|
if (gr_bm_lock(be->filename, handle, bitmapnum, bpp, flags, nodebug) == -1) {
|
|
// oops, this isn't good - reset and return NULL
|
|
bm_unlock(bitmapnum);
|
|
bm_unload(bitmapnum);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
MONITOR_INC(NumBitmapPage, 1);
|
|
MONITOR_INC(SizeBitmapPage, bmp->w*bmp->h);
|
|
|
|
if ((be->type == BM_TYPE_ANI) || (be->type == BM_TYPE_EFF)) {
|
|
int i, first = bm_bitmaps[bitmapnum].info.ani.first_frame;
|
|
|
|
for (i = 0; i< bm_bitmaps[first].info.ani.num_frames; i++) {
|
|
// Mark all the bitmaps in this bitmap or animation as recently used
|
|
bm_bitmaps[first + i].last_used = timer_get_milliseconds();
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
// Mark all the bitmaps in this bitmap or animation as used for the usage tracker.
|
|
bm_bitmaps[first + i].used_count++;
|
|
#endif
|
|
|
|
bm_bitmaps[first + i].used_flags = flags;
|
|
}
|
|
} else {
|
|
// Mark all the bitmaps in this bitmap or animation as recently used
|
|
be->last_used = timer_get_milliseconds();
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
// Mark all the bitmaps in this bitmap or animation as used for the usage tracker.
|
|
be->used_count++;
|
|
#endif
|
|
be->used_flags = flags;
|
|
}
|
|
|
|
return bmp;
|
|
}
|
|
|
|
void bm_lock_ani(int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags) {
|
|
anim *the_anim;
|
|
anim_instance *the_anim_instance;
|
|
bitmap *bm;
|
|
ubyte *frame_data;
|
|
int size, i;
|
|
int first_frame, nframes;
|
|
|
|
first_frame = be->info.ani.first_frame;
|
|
nframes = bm_bitmaps[first_frame].info.ani.num_frames;
|
|
|
|
if ((the_anim = anim_load(bm_bitmaps[first_frame].filename, bm_bitmaps[first_frame].dir_type)) == NULL) {
|
|
nprintf(("BMPMAN", "Error opening %s in bm_lock\n", be->filename));
|
|
return;
|
|
}
|
|
|
|
if ((the_anim_instance = init_anim_instance(the_anim, bpp)) == NULL) {
|
|
nprintf(("BMPMAN", "Error opening %s in bm_lock\n", be->filename));
|
|
anim_free(the_anim);
|
|
return;
|
|
}
|
|
|
|
int can_drop_frames = 0;
|
|
|
|
if (the_anim->total_frames != bm_bitmaps[first_frame].info.ani.num_frames) {
|
|
can_drop_frames = 1;
|
|
}
|
|
|
|
bm = &bm_bitmaps[first_frame].bm;
|
|
size = bm->w * bm->h * (bpp >> 3);
|
|
be->mem_taken = size;
|
|
|
|
Assert(size > 0);
|
|
|
|
for (i = 0; i<nframes; i++) {
|
|
be = &bm_bitmaps[first_frame + i];
|
|
bm = &bm_bitmaps[first_frame + i].bm;
|
|
|
|
// Unload any existing data
|
|
bm_free_data(first_frame + i);
|
|
|
|
bm->flags = 0;
|
|
|
|
// briefing editor in Fred2 uses aabitmaps (ani's) - force to 8 bit
|
|
bm->bpp = Is_standalone ? (ubyte)8 : bpp;
|
|
|
|
bm->data = (ptr_u)bm_malloc(first_frame + i, size);
|
|
|
|
frame_data = anim_get_next_raw_buffer(the_anim_instance, 0, flags & BMP_AABITMAP ? 1 : 0, bm->bpp);
|
|
|
|
ubyte *dptr, *sptr;
|
|
|
|
sptr = frame_data;
|
|
dptr = (ubyte *)bm->data;
|
|
|
|
if ((bm->w != the_anim->width) || (bm->h != the_anim->height)) {
|
|
// Scale it down
|
|
// 8 bit
|
|
if (bpp == 8) {
|
|
int w, h;
|
|
fix u, utmp, v, du, dv;
|
|
|
|
u = v = 0;
|
|
|
|
du = (the_anim->width*F1_0) / bm->w;
|
|
dv = (the_anim->height*F1_0) / bm->h;
|
|
|
|
for (h = 0; h < bm->h; h++) {
|
|
ubyte *drow = &dptr[bm->w * h];
|
|
ubyte *srow = &sptr[f2i(v)*the_anim->width];
|
|
|
|
utmp = u;
|
|
|
|
for (w = 0; w < bm->w; w++) {
|
|
*drow++ = srow[f2i(utmp)];
|
|
utmp += du;
|
|
}
|
|
v += dv;
|
|
}
|
|
}
|
|
// 16 bpp
|
|
else {
|
|
int w, h;
|
|
fix u, utmp, v, du, dv;
|
|
|
|
u = v = 0;
|
|
|
|
du = (the_anim->width*F1_0) / bm->w;
|
|
dv = (the_anim->height*F1_0) / bm->h;
|
|
|
|
for (h = 0; h < bm->h; h++) {
|
|
unsigned short *drow = &((unsigned short*)dptr)[bm->w * h];
|
|
unsigned short *srow = &((unsigned short*)sptr)[f2i(v)*the_anim->width];
|
|
|
|
utmp = u;
|
|
|
|
for (w = 0; w < bm->w; w++) {
|
|
*drow++ = srow[f2i(utmp)];
|
|
utmp += du;
|
|
}
|
|
v += dv;
|
|
}
|
|
}
|
|
} else {
|
|
// 1-to-1 mapping
|
|
memcpy(dptr, sptr, size);
|
|
}
|
|
|
|
bm_convert_format(bm, flags);
|
|
|
|
// Skip a frame
|
|
if ((i < nframes - 1) && can_drop_frames) {
|
|
frame_data = anim_get_next_raw_buffer(the_anim_instance, 0, flags & BMP_AABITMAP ? 1 : 0, bm->bpp);
|
|
}
|
|
}
|
|
|
|
free_anim_instance(the_anim_instance);
|
|
anim_free(the_anim);
|
|
}
|
|
|
|
void bm_lock_dds(int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags) {
|
|
ubyte *data = NULL;
|
|
int error;
|
|
ubyte dds_bpp = 0;
|
|
char filename[MAX_FILENAME_LEN];
|
|
|
|
// free any existing data
|
|
bm_free_data(bitmapnum);
|
|
|
|
Assert(be->mem_taken > 0);
|
|
Assert(&be->bm == bmp);
|
|
|
|
data = (ubyte*)bm_malloc(bitmapnum, be->mem_taken);
|
|
|
|
if (data == NULL)
|
|
return;
|
|
|
|
memset(data, 0, be->mem_taken);
|
|
|
|
// make sure we are using the correct filename in the case of an EFF.
|
|
// this will populate filename[] whether it's EFF or not
|
|
EFF_FILENAME_CHECK;
|
|
|
|
error = dds_read_bitmap(filename, data, &dds_bpp, be->dir_type);
|
|
|
|
#if BYTE_ORDER == BIG_ENDIAN
|
|
// same as with TGA, we need to byte swap 16 & 32-bit, uncompressed, DDS images
|
|
if ((be->comp_type == BM_TYPE_DDS) || (be->comp_type == BM_TYPE_CUBEMAP_DDS)) {
|
|
unsigned int i = 0;
|
|
|
|
if (dds_bpp == 32) {
|
|
unsigned int *swap_tmp;
|
|
|
|
for (i = 0; i < (unsigned int)be->mem_taken; i += 4) {
|
|
swap_tmp = (unsigned int *)(data + i);
|
|
*swap_tmp = INTEL_INT(*swap_tmp);
|
|
}
|
|
} else if (dds_bpp == 16) {
|
|
unsigned short *swap_tmp;
|
|
|
|
for (i = 0; i < (unsigned int)be->mem_taken; i += 2) {
|
|
swap_tmp = (unsigned short *)(data + i);
|
|
*swap_tmp = INTEL_SHORT(*swap_tmp);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
bmp->bpp = dds_bpp;
|
|
bmp->data = (ptr_u)data;
|
|
bmp->flags = 0;
|
|
|
|
if (error != DDS_ERROR_NONE) {
|
|
bm_free_data(bitmapnum);
|
|
return;
|
|
}
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert(be->data_size > 0);
|
|
#endif
|
|
}
|
|
|
|
void bm_lock_jpg(int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags) {
|
|
ubyte *data = NULL;
|
|
int d_size = 0;
|
|
int jpg_error = JPEG_ERROR_INVALID;
|
|
char filename[MAX_FILENAME_LEN];
|
|
|
|
// Unload any existing data
|
|
bm_free_data(bitmapnum);
|
|
|
|
d_size = (bpp >> 3);
|
|
|
|
// allocate bitmap data
|
|
Assert(be->mem_taken > 0);
|
|
data = (ubyte*)bm_malloc(bitmapnum, be->mem_taken);
|
|
|
|
if (data == NULL)
|
|
return;
|
|
|
|
memset(data, 0, be->mem_taken);
|
|
|
|
bmp->bpp = bpp;
|
|
bmp->data = (ptr_u)data;
|
|
bmp->palette = NULL;
|
|
|
|
Assert(&be->bm == bmp);
|
|
|
|
// make sure we are using the correct filename in the case of an EFF.
|
|
// this will populate filename[] whether it's EFF or not
|
|
EFF_FILENAME_CHECK;
|
|
|
|
jpg_error = jpeg_read_bitmap(filename, data, NULL, d_size, be->dir_type);
|
|
|
|
if (jpg_error != JPEG_ERROR_NONE) {
|
|
bm_free_data(bitmapnum);
|
|
return;
|
|
}
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert(be->data_size > 0);
|
|
#endif
|
|
}
|
|
|
|
void bm_lock_pcx(int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags) {
|
|
ubyte *data;
|
|
int pcx_error;
|
|
char filename[MAX_FILENAME_LEN];
|
|
|
|
// Unload any existing data
|
|
bm_free_data(bitmapnum);
|
|
|
|
be->mem_taken = (bmp->w * bmp->h * (bpp >> 3));
|
|
data = (ubyte *)bm_malloc(bitmapnum, be->mem_taken);
|
|
bmp->bpp = bpp;
|
|
bmp->data = (ptr_u)data;
|
|
bmp->palette = (bpp == 8) ? gr_palette : NULL;
|
|
memset(data, 0, be->mem_taken);
|
|
|
|
Assert(&be->bm == bmp);
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert(be->data_size > 0);
|
|
#endif
|
|
|
|
// some sanity checks on flags
|
|
Assert(!((flags & BMP_AABITMAP) && (flags & BMP_TEX_ANY))); // no aabitmap textures
|
|
|
|
// make sure we are using the correct filename in the case of an EFF.
|
|
// this will populate filename[] whether it's EFF or not
|
|
EFF_FILENAME_CHECK;
|
|
|
|
pcx_error = pcx_read_bitmap(filename, data, NULL, (bpp >> 3), (flags & BMP_AABITMAP), 0, be->dir_type);
|
|
|
|
if (pcx_error != PCX_ERROR_NONE) {
|
|
mprintf(("Couldn't load PCX!!! (%s)\n", filename));
|
|
return;
|
|
}
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert(be->data_size > 0);
|
|
#endif
|
|
|
|
bmp->flags = 0;
|
|
|
|
bm_convert_format(bmp, flags);
|
|
}
|
|
|
|
void bm_lock_png(int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags) {
|
|
ubyte *data = NULL;
|
|
//assume 32 bit - libpng should expand everything
|
|
int d_size;
|
|
int png_error = PNG_ERROR_INVALID;
|
|
char filename[MAX_FILENAME_LEN];
|
|
|
|
// Unload any existing data
|
|
bm_free_data(bitmapnum);
|
|
|
|
// allocate bitmap data
|
|
Assert(bmp->w * bmp->h > 0);
|
|
|
|
//if it's not 32-bit, we expand when we read it
|
|
bmp->bpp = 32;
|
|
d_size = bmp->bpp >> 3;
|
|
//we waste memory if it turns out to be 24-bit, but the way this whole thing works is dodgy anyway
|
|
data = (ubyte*)bm_malloc(bitmapnum, bmp->w * bmp->h * d_size);
|
|
if (data == NULL)
|
|
return;
|
|
memset(data, 0, bmp->w * bmp->h * d_size);
|
|
bmp->data = (ptr_u)data;
|
|
bmp->palette = NULL;
|
|
|
|
Assert(&be->bm == bmp);
|
|
|
|
// make sure we are using the correct filename in the case of an EFF.
|
|
// this will populate filename[] whether it's EFF or not
|
|
EFF_FILENAME_CHECK;
|
|
|
|
//bmp->bpp gets set correctly in here after reading into memory
|
|
png_error = png_read_bitmap(filename, data, &bmp->bpp, d_size, be->dir_type);
|
|
|
|
if (png_error != PNG_ERROR_NONE) {
|
|
bm_free_data(bitmapnum);
|
|
return;
|
|
}
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert(be->data_size > 0);
|
|
#endif
|
|
}
|
|
|
|
void bm_lock_tga(int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags) {
|
|
ubyte *data = NULL;
|
|
int d_size, byte_size;
|
|
char filename[MAX_FILENAME_LEN];
|
|
|
|
// Unload any existing data
|
|
bm_free_data(bitmapnum);
|
|
|
|
if (Is_standalone) {
|
|
Assert(bpp == 8);
|
|
} else {
|
|
Assert((bpp == 16) || (bpp == 24) || (bpp == 32));
|
|
}
|
|
|
|
// allocate bitmap data
|
|
byte_size = (bpp >> 3);
|
|
|
|
Assert(byte_size);
|
|
Assert(be->mem_taken > 0);
|
|
|
|
data = (ubyte*)bm_malloc(bitmapnum, be->mem_taken);
|
|
|
|
if (data) {
|
|
memset(data, 0, be->mem_taken);
|
|
d_size = byte_size;
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
bmp->bpp = bpp;
|
|
bmp->data = (ptr_u)data;
|
|
bmp->palette = NULL;
|
|
|
|
Assert(&be->bm == bmp);
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert(be->data_size > 0);
|
|
#endif
|
|
|
|
int tga_error;
|
|
|
|
// make sure we are using the correct filename in the case of an EFF.
|
|
// this will populate filename[] whether it's EFF or not
|
|
EFF_FILENAME_CHECK;
|
|
|
|
tga_error = targa_read_bitmap(filename, data, NULL, d_size, be->dir_type);
|
|
|
|
if (tga_error != TARGA_ERROR_NONE) {
|
|
bm_free_data(bitmapnum);
|
|
return;
|
|
}
|
|
|
|
bmp->flags = 0;
|
|
|
|
bm_convert_format(bmp, flags);
|
|
}
|
|
|
|
void bm_lock_user(int handle, int bitmapnum, bitmap_entry *be, bitmap *bmp, ubyte bpp, ubyte flags) {
|
|
// Unload any existing data
|
|
bm_free_data(bitmapnum);
|
|
|
|
if ((bpp != be->info.user.bpp) && !(flags & BMP_AABITMAP))
|
|
bpp = be->info.user.bpp;
|
|
|
|
switch (bpp) {
|
|
case 32: // user 32-bit bitmap
|
|
bmp->bpp = bpp;
|
|
bmp->flags = be->info.user.flags;
|
|
bmp->data = (ptr_u)be->info.user.data;
|
|
break;
|
|
|
|
case 24: // user 24-bit bitmap
|
|
bmp->bpp = bpp;
|
|
bmp->flags = be->info.user.flags;
|
|
bmp->data = (ptr_u)be->info.user.data;
|
|
break;
|
|
|
|
case 16: // user 16 bit bitmap
|
|
bmp->bpp = bpp;
|
|
bmp->flags = be->info.user.flags;
|
|
bmp->data = (ptr_u)be->info.user.data;
|
|
break;
|
|
|
|
case 8: // Going from 8 bpp to something (probably only for aabitmaps)
|
|
Assert(flags & BMP_AABITMAP);
|
|
bmp->bpp = bpp;
|
|
bmp->flags = be->info.user.flags;
|
|
bmp->data = (ptr_u)be->info.user.data;
|
|
break;
|
|
|
|
default:
|
|
Error(LOCATION, "Unhandled user bitmap conversion from %d to %d bpp", be->info.user.bpp, bmp->bpp);
|
|
break;
|
|
}
|
|
|
|
bm_convert_format(bmp, flags);
|
|
}
|
|
|
|
int bm_make_render_target(int width, int height, int flags) {
|
|
int i, n;
|
|
int mm_lvl = 0;
|
|
// final w and h may be different from passed width and height
|
|
int w = width, h = height;
|
|
ubyte bpp = 32;
|
|
int size = 0;
|
|
|
|
if (!bm_inited)
|
|
bm_init();
|
|
|
|
// Find an open slot (starting from the end)
|
|
for (n = -1, i = MAX_BITMAPS - 1; i >= 0; i--) {
|
|
if (bm_bitmaps[i].type == BM_TYPE_NONE) {
|
|
n = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Out of bitmap slots
|
|
if (n == -1)
|
|
return -1;
|
|
|
|
if (!gr_bm_make_render_target(n, &w, &h, &bpp, &mm_lvl, flags))
|
|
return -1;
|
|
|
|
Assert(mm_lvl > 0);
|
|
|
|
if (flags & BMP_FLAG_RENDER_TARGET_STATIC) {
|
|
// data size
|
|
size = (w * h * (bpp >> 3));
|
|
|
|
if (mm_lvl > 1) {
|
|
// include size of all mipmap levels (there should be a full chain)
|
|
size += (size / 3) - 1;
|
|
}
|
|
|
|
// make sure to count all faces if a cubemap
|
|
if (flags & BMP_FLAG_CUBEMAP) {
|
|
size *= 6;
|
|
}
|
|
}
|
|
|
|
// ensure fields are cleared out from previous bitmap
|
|
memset(&bm_bitmaps[n], 0, sizeof(bitmap_entry));
|
|
|
|
bm_bitmaps[n].type = (flags & BMP_FLAG_RENDER_TARGET_STATIC) ? BM_TYPE_RENDER_TARGET_STATIC : BM_TYPE_RENDER_TARGET_DYNAMIC;
|
|
bm_bitmaps[n].signature = Bm_next_signature++;
|
|
sprintf(bm_bitmaps[n].filename, "RT_%dx%d+%d", w, h, bpp);
|
|
bm_bitmaps[n].bm.w = (short)w;
|
|
bm_bitmaps[n].bm.h = (short)h;
|
|
bm_bitmaps[n].bm.rowsize = (short)w;
|
|
bm_bitmaps[n].bm.bpp = (ubyte)bpp;
|
|
bm_bitmaps[n].bm.true_bpp = (ubyte)bpp;
|
|
bm_bitmaps[n].bm.flags = (ubyte)flags;
|
|
bm_bitmaps[n].bm.data = 0;
|
|
bm_bitmaps[n].bm.palette = NULL;
|
|
bm_bitmaps[n].num_mipmaps = mm_lvl;
|
|
bm_bitmaps[n].mem_taken = size;
|
|
bm_bitmaps[n].dir_type = CF_TYPE_ANY;
|
|
|
|
bm_bitmaps[n].palette_checksum = 0;
|
|
bm_bitmaps[n].handle = bm_get_next_handle() * MAX_BITMAPS + n;
|
|
bm_bitmaps[n].last_used = -1;
|
|
|
|
if (bm_bitmaps[n].mem_taken) {
|
|
bm_bitmaps[n].bm.data = (ptr_u)bm_malloc(n, bm_bitmaps[n].mem_taken);
|
|
}
|
|
|
|
return bm_bitmaps[n].handle;
|
|
}
|
|
|
|
void *bm_malloc(int n, int size) {
|
|
Assert((n >= 0) && (n < MAX_BITMAPS));
|
|
|
|
if (size <= 0)
|
|
return NULL;
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert(bm_bitmaps[n].data_size == 0);
|
|
bm_bitmaps[n].data_size += size;
|
|
bm_texture_ram += size;
|
|
#endif
|
|
|
|
return vm_malloc(size);
|
|
}
|
|
|
|
void bm_page_in_aabitmap(int bitmapnum, int nframes) {
|
|
int i;
|
|
int n = bitmapnum % MAX_BITMAPS;
|
|
|
|
if (n == -1)
|
|
return;
|
|
|
|
Assert(bm_bitmaps[n].handle == bitmapnum);
|
|
|
|
for (i = 0; i<nframes; i++) {
|
|
bm_bitmaps[n + i].preloaded = 2;
|
|
|
|
bm_bitmaps[n + i].preload_count++;
|
|
|
|
bm_bitmaps[n + i].used_flags = BMP_AABITMAP;
|
|
}
|
|
}
|
|
|
|
void bm_page_in_start() {
|
|
int i;
|
|
|
|
Bm_paging = 1;
|
|
|
|
// Mark all as inited
|
|
for (i = 0; i < MAX_BITMAPS; i++) {
|
|
if (!Cmdline_cache_bitmaps && (bm_bitmaps[i].type != BM_TYPE_NONE)) {
|
|
bm_unload_fast(bm_bitmaps[i].handle);
|
|
}
|
|
bm_bitmaps[i].preloaded = 0;
|
|
bm_bitmaps[i].preload_count = 0;
|
|
#ifdef BMPMAN_NDEBUG
|
|
bm_bitmaps[i].used_count = 0;
|
|
#endif
|
|
bm_bitmaps[i].used_flags = 0;
|
|
}
|
|
|
|
gr_bm_page_in_start();
|
|
}
|
|
|
|
void bm_page_in_stop() {
|
|
int i;
|
|
|
|
#ifndef NDEBUG
|
|
char busy_text[60];
|
|
#endif
|
|
|
|
nprintf(("BmpInfo", "BMPMAN: Loading all used bitmaps.\n"));
|
|
|
|
// Load all the ones that are supposed to be loaded for this level.
|
|
int n = 0;
|
|
|
|
int bm_preloading = 1;
|
|
|
|
for (i = 0; i < MAX_BITMAPS; i++) {
|
|
if ((bm_bitmaps[i].type != BM_TYPE_NONE) && (bm_bitmaps[i].type != BM_TYPE_RENDER_TARGET_DYNAMIC) && (bm_bitmaps[i].type != BM_TYPE_RENDER_TARGET_STATIC)) {
|
|
if (bm_bitmaps[i].preloaded) {
|
|
if (bm_preloading) {
|
|
if (!gr_preload(bm_bitmaps[i].handle, (bm_bitmaps[i].preloaded == 2))) {
|
|
mprintf(("Out of VRAM. Done preloading.\n"));
|
|
bm_preloading = 0;
|
|
}
|
|
} else {
|
|
bm_lock(bm_bitmaps[i].handle, (bm_bitmaps[i].used_flags == BMP_AABITMAP) ? 8 : 16, bm_bitmaps[i].used_flags);
|
|
bm_unlock(bm_bitmaps[i].handle);
|
|
}
|
|
|
|
n++;
|
|
|
|
multi_send_anti_timeout_ping();
|
|
|
|
if ((bm_bitmaps[i].info.ani.first_frame == 0) || (bm_bitmaps[i].info.ani.first_frame == i)) {
|
|
#ifndef NDEBUG
|
|
memset(busy_text, 0, sizeof(busy_text));
|
|
|
|
strcat_s(busy_text, "** BmpMan: ");
|
|
strcat_s(busy_text, bm_bitmaps[i].filename);
|
|
strcat_s(busy_text, " **");
|
|
|
|
game_busy(busy_text);
|
|
#else
|
|
game_busy();
|
|
#endif
|
|
}
|
|
} else {
|
|
bm_unload_fast(bm_bitmaps[i].handle);
|
|
}
|
|
}
|
|
}
|
|
|
|
nprintf(("BmpInfo", "BMPMAN: Loaded %d bitmaps that are marked as used for this level.\n", n));
|
|
|
|
int total_bitmaps = 0;
|
|
for (i = 0; i < MAX_BITMAPS; i++) {
|
|
if (bm_bitmaps[i].type != BM_TYPE_NONE) {
|
|
total_bitmaps++;
|
|
}
|
|
if (bm_bitmaps[i].type == BM_TYPE_USER) {
|
|
mprintf(("User bitmap '%s'\n", bm_bitmaps[i].filename));
|
|
}
|
|
}
|
|
|
|
mprintf(("Bmpman: %d/%d bitmap slots in use.\n", total_bitmaps, MAX_BITMAPS));
|
|
|
|
Bm_paging = 0;
|
|
}
|
|
|
|
void bm_page_in_texture(int bitmapnum, int nframes) {
|
|
int i;
|
|
int n = bitmapnum % MAX_BITMAPS;
|
|
|
|
if (bitmapnum < 0)
|
|
return;
|
|
|
|
Assertion((bm_bitmaps[n].handle == bitmapnum), "bitmapnum = %i, n = %i, bm_bitmaps[n].handle = %i", bitmapnum, n, bm_bitmaps[n].handle);
|
|
|
|
if (nframes <= 0) {
|
|
if ((bm_bitmaps[n].type == BM_TYPE_ANI) || (bm_bitmaps[n].type == BM_TYPE_EFF))
|
|
nframes = bm_bitmaps[n].info.ani.num_frames;
|
|
else
|
|
nframes = 1;
|
|
}
|
|
|
|
for (i = 0; i < nframes; i++) {
|
|
bm_bitmaps[n + i].preloaded = 1;
|
|
|
|
bm_bitmaps[n + i].preload_count++;
|
|
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_OTHER;
|
|
|
|
//check if its compressed
|
|
switch (bm_bitmaps[n + i].comp_type) {
|
|
case BM_TYPE_NONE:
|
|
continue;
|
|
|
|
case BM_TYPE_DXT1:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_DXT1;
|
|
continue;
|
|
|
|
case BM_TYPE_DXT3:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_DXT3;
|
|
continue;
|
|
|
|
case BM_TYPE_DXT5:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_DXT5;
|
|
continue;
|
|
|
|
case BM_TYPE_CUBEMAP_DXT1:
|
|
case BM_TYPE_CUBEMAP_DXT3:
|
|
case BM_TYPE_CUBEMAP_DXT5:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_CUBEMAP;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
void bm_page_in_xparent_texture(int bitmapnum, int nframes) {
|
|
int i;
|
|
int n = bitmapnum % MAX_BITMAPS;
|
|
|
|
if (n == -1)
|
|
return;
|
|
|
|
Assert(bm_bitmaps[n].handle == bitmapnum);
|
|
|
|
for (i = 0; i < nframes; i++) {
|
|
bm_bitmaps[n + i].preloaded = 3;
|
|
|
|
bm_bitmaps[n + i].preload_count++;
|
|
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_XPARENT;
|
|
|
|
//check if its compressed
|
|
switch (bm_bitmaps[n + i].comp_type) {
|
|
case BM_TYPE_NONE:
|
|
continue;
|
|
|
|
case BM_TYPE_DXT1:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_DXT1;
|
|
continue;
|
|
|
|
case BM_TYPE_DXT3:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_DXT3;
|
|
continue;
|
|
|
|
case BM_TYPE_DXT5:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_DXT5;
|
|
continue;
|
|
|
|
case BM_TYPE_CUBEMAP_DXT1:
|
|
case BM_TYPE_CUBEMAP_DXT3:
|
|
case BM_TYPE_CUBEMAP_DXT5:
|
|
bm_bitmaps[n + i].used_flags = BMP_TEX_CUBEMAP;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
int bm_page_out(int bitmap_id) {
|
|
int n = bitmap_id % MAX_BITMAPS;
|
|
|
|
Assert(n >= 0 && n < MAX_BITMAPS);
|
|
|
|
// in case it's already been released
|
|
if (bm_bitmaps[n].type == BM_TYPE_NONE)
|
|
return 0;
|
|
|
|
Assert(bm_bitmaps[n].handle == bitmap_id); // INVALID BITMAP HANDLE
|
|
|
|
// it's possible to hit < 0 here when model_page_out_textures() is called from
|
|
// anywhere other than in a mission
|
|
if (bm_bitmaps[n].preload_count > 0) {
|
|
nprintf(("BmpMan", "PAGE-OUT: %s - preload_count remaining: %d\n", bm_bitmaps[n].filename, bm_bitmaps[n].preload_count));
|
|
|
|
// lets decrease it for next time around
|
|
bm_bitmaps[n].preload_count--;
|
|
|
|
return 0;
|
|
}
|
|
|
|
return (bm_unload(bitmap_id) == 1);
|
|
}
|
|
|
|
void bm_print_bitmaps() {
|
|
#ifdef BMPMAN_NDEBUG
|
|
int i;
|
|
|
|
for (i = 0; i<MAX_BITMAPS; i++) {
|
|
if (bm_bitmaps[i].type != BM_TYPE_NONE) {
|
|
if (bm_bitmaps[i].data_size) {
|
|
nprintf(("BMP DEBUG", "BMPMAN = num: %d, name: %s, handle: %d - (%s) size: %.3fM\n", i, bm_bitmaps[i].filename, bm_bitmaps[i].handle, bm_bitmaps[i].data_size ? NOX("*LOCKED*") : NOX(""), ((float)bm_bitmaps[i].data_size / 1024.0f) / 1024.0f));
|
|
} else {
|
|
nprintf(("BMP DEBUG", "BMPMAN = num: %d, name: %s, handle: %d\n", i, bm_bitmaps[i].filename, bm_bitmaps[i].handle));
|
|
}
|
|
}
|
|
}
|
|
nprintf(("BMP DEBUG", "BMPMAN = LOCKED memory usage: %.3fM\n", ((float)bm_texture_ram / 1024.0f) / 1024.0f));
|
|
#endif
|
|
}
|
|
|
|
int bm_release(int handle, int clear_render_targets) {
|
|
Assert(handle >= 0);
|
|
|
|
bitmap_entry *be;
|
|
|
|
int n = handle % MAX_BITMAPS;
|
|
|
|
Assert((n >= 0) && (n < MAX_BITMAPS));
|
|
be = &bm_bitmaps[n];
|
|
|
|
if (be->type == BM_TYPE_NONE) {
|
|
return 0; // Already been released?
|
|
}
|
|
|
|
Assertion(be->handle == handle, "Invalid bitmap handle number %d (expected %d) for %s passed to bm_release()\n", be->handle, handle, be->filename);
|
|
|
|
if (!clear_render_targets && ((be->type == BM_TYPE_RENDER_TARGET_STATIC) || (be->type == BM_TYPE_RENDER_TARGET_DYNAMIC))) {
|
|
nprintf(("BmpMan", "Tried to release a render target!\n"));
|
|
return 0;
|
|
}
|
|
|
|
// If it is locked, cannot free it.
|
|
if (be->ref_count != 0) {
|
|
nprintf(("BmpMan", "Tried to release %s that has a lock count of %d.. not releasing\n", be->filename, be->ref_count));
|
|
return 0;
|
|
}
|
|
|
|
// kind of like ref_count except it gets around the lock/unlock usage problem
|
|
// this gets set for each bm_load() call so we can make sure and not unload it
|
|
// from memory, even if we *can*, until it's really not needed anymore
|
|
if (be->load_count > 0)
|
|
be->load_count--;
|
|
|
|
if (be->load_count != 0) {
|
|
nprintf(("BmpMan", "Tried to release %s that has a load count of %d.. not releasing\n", be->filename, be->load_count + 1));
|
|
return 0;
|
|
}
|
|
|
|
if (be->type != BM_TYPE_USER) {
|
|
nprintf(("BmpMan", "Releasing bitmap %s in slot %i with handle %i\n", be->filename, n, handle));
|
|
}
|
|
|
|
// be sure that all frames of an ani are unloaded - taylor
|
|
if ((be->type == BM_TYPE_ANI) || (be->type == BM_TYPE_EFF)) {
|
|
int i, first = be->info.ani.first_frame, total = bm_bitmaps[first].info.ani.num_frames;
|
|
|
|
for (i = 0; i < total; i++) {
|
|
bm_free_data(first + i, true); // clears flags, bbp, data, etc
|
|
|
|
memset(&bm_bitmaps[first + i], 0, sizeof(bitmap_entry));
|
|
|
|
bm_bitmaps[first + i].type = BM_TYPE_NONE;
|
|
bm_bitmaps[first + i].comp_type = BM_TYPE_NONE;
|
|
bm_bitmaps[first + i].dir_type = CF_TYPE_ANY;
|
|
// Fill in bogus structures!
|
|
|
|
// For debugging:
|
|
strcpy_s(bm_bitmaps[first + i].filename, "IVE_BEEN_RELEASED!");
|
|
bm_bitmaps[first + i].signature = 0xDEADBEEF; // a unique signature identifying the data
|
|
bm_bitmaps[first + i].palette_checksum = 0xDEADBEEF; // checksum used to be sure bitmap is in current palette
|
|
|
|
// bookeeping
|
|
bm_bitmaps[first + i].ref_count = -1; // Number of locks on bitmap. Can't unload unless ref_count is 0.
|
|
|
|
// Stuff needed for animations
|
|
bm_bitmaps[first + i].info.ani.first_frame = -1;
|
|
|
|
bm_bitmaps[first + i].handle = -1;
|
|
}
|
|
} else {
|
|
bm_free_data(n, true); // clears flags, bbp, data, etc
|
|
|
|
memset(&bm_bitmaps[n], 0, sizeof(bitmap_entry));
|
|
|
|
bm_bitmaps[n].type = BM_TYPE_NONE;
|
|
bm_bitmaps[n].comp_type = BM_TYPE_NONE;
|
|
bm_bitmaps[n].dir_type = CF_TYPE_ANY;
|
|
// Fill in bogus structures!
|
|
|
|
// For debugging:
|
|
strcpy_s(bm_bitmaps[n].filename, "IVE_BEEN_RELEASED!");
|
|
bm_bitmaps[n].signature = 0xDEADBEEF; // a unique signature identifying the data
|
|
bm_bitmaps[n].palette_checksum = 0xDEADBEEF; // checksum used to be sure bitmap is in current palette
|
|
|
|
// bookeeping
|
|
bm_bitmaps[n].ref_count = -1; // Number of locks on bitmap. Can't unload unless ref_count is 0.
|
|
|
|
// Stuff needed for animations
|
|
bm_bitmaps[n].info.ani.first_frame = -1;
|
|
|
|
bm_bitmaps[n].handle = -1;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int bm_reload(int bitmap_handle, const char* filename) {
|
|
if (!bm_inited)
|
|
bm_init();
|
|
|
|
// if no file was passed then get out now
|
|
if ((filename == NULL) || (strlen(filename) <= 0))
|
|
return -1;
|
|
|
|
int bitmapnum = bitmap_handle % MAX_BITMAPS;
|
|
|
|
if (bm_bitmaps[bitmapnum].type == BM_TYPE_NONE)
|
|
return -1;
|
|
|
|
if (bm_bitmaps[bitmapnum].ref_count) {
|
|
nprintf(("BmpMan", "Trying to reload a bitmap that is still locked. Filename: %s, ref_count: %d", bm_bitmaps[bitmapnum].filename, bm_bitmaps[bitmapnum].ref_count));
|
|
return -1;
|
|
}
|
|
|
|
strcpy_s(bm_bitmaps[bitmapnum].filename, filename);
|
|
return bitmap_handle;
|
|
}
|
|
|
|
void BM_SELECT_ALPHA_TEX_FORMAT() {
|
|
Gr_current_red = &Gr_ta_red;
|
|
Gr_current_green = &Gr_ta_green;
|
|
Gr_current_blue = &Gr_ta_blue;
|
|
Gr_current_alpha = &Gr_ta_alpha;
|
|
|
|
// setup pointers
|
|
bm_set_components_32 = bm_set_components_argb_32_tex;
|
|
// should always assume that 16-bit is the default request
|
|
bm_set_components = bm_set_components_argb_16_tex;
|
|
}
|
|
|
|
void BM_SELECT_SCREEN_FORMAT() {
|
|
Gr_current_red = &Gr_red;
|
|
Gr_current_green = &Gr_green;
|
|
Gr_current_blue = &Gr_blue;
|
|
Gr_current_alpha = &Gr_alpha;
|
|
|
|
// setup pointers
|
|
bm_set_components_32 = bm_set_components_argb_32_screen;
|
|
// should always assume that 16-bit is the default request
|
|
bm_set_components = bm_set_components_argb_16_screen;
|
|
}
|
|
|
|
void BM_SELECT_TEX_FORMAT() {
|
|
Gr_current_red = &Gr_t_red;
|
|
Gr_current_green = &Gr_t_green;
|
|
Gr_current_blue = &Gr_t_blue;
|
|
Gr_current_alpha = &Gr_t_alpha;
|
|
|
|
// setup pointers
|
|
bm_set_components_32 = bm_set_components_argb_32_tex;
|
|
// should always assume that 16-bit is the default request
|
|
bm_set_components = bm_set_components_argb_16_tex;
|
|
}
|
|
|
|
void bm_set_components_argb_16_screen(ubyte *pixel, ubyte *rv, ubyte *gv, ubyte *bv, ubyte *av) {
|
|
if (*av == 0) {
|
|
*((unsigned short*)pixel) = (unsigned short)Gr_current_green->mask;
|
|
return;
|
|
}
|
|
|
|
*((unsigned short*)pixel) = (unsigned short)(((int)*rv / Gr_current_red->scale) << Gr_current_red->shift);
|
|
*((unsigned short*)pixel) |= (unsigned short)(((int)*gv / Gr_current_green->scale) << Gr_current_green->shift);
|
|
*((unsigned short*)pixel) |= (unsigned short)(((int)*bv / Gr_current_blue->scale) << Gr_current_blue->shift);
|
|
}
|
|
|
|
void bm_set_components_argb_16_tex(ubyte *pixel, ubyte *rv, ubyte *gv, ubyte *bv, ubyte *av) {
|
|
if (*av == 0) {
|
|
*((unsigned short*)pixel) = 0;
|
|
return;
|
|
}
|
|
|
|
*((unsigned short*)pixel) = (unsigned short)(((int)*rv / Gr_current_red->scale) << Gr_current_red->shift);
|
|
*((unsigned short*)pixel) |= (unsigned short)(((int)*gv / Gr_current_green->scale) << Gr_current_green->shift);
|
|
*((unsigned short*)pixel) |= (unsigned short)(((int)*bv / Gr_current_blue->scale) << Gr_current_blue->shift);
|
|
*((unsigned short*)pixel) |= (unsigned short)(Gr_current_alpha->mask);
|
|
}
|
|
|
|
void bm_set_components_argb_32_screen(ubyte *pixel, ubyte *rv, ubyte *gv, ubyte *bv, ubyte *av) {
|
|
if (*av == 0) {
|
|
*((unsigned int*)pixel) = (unsigned int)Gr_current_green->mask;
|
|
return;
|
|
}
|
|
|
|
*((unsigned int*)pixel) = (unsigned int)(((int)*rv / Gr_current_red->scale) << Gr_current_red->shift);
|
|
*((unsigned int*)pixel) |= (unsigned int)(((int)*gv / Gr_current_green->scale) << Gr_current_green->shift);
|
|
*((unsigned int*)pixel) |= (unsigned int)(((int)*bv / Gr_current_blue->scale) << Gr_current_blue->shift);
|
|
}
|
|
|
|
void bm_set_components_argb_32_tex(ubyte *pixel, ubyte *rv, ubyte *gv, ubyte *bv, ubyte *av) {
|
|
if (*av == 0) {
|
|
*((unsigned int*)pixel) = 0;
|
|
return;
|
|
}
|
|
|
|
*((unsigned int*)pixel) = (unsigned int)(((int)*rv / Gr_current_red->scale) << Gr_current_red->shift);
|
|
*((unsigned int*)pixel) |= (unsigned int)(((int)*gv / Gr_current_green->scale) << Gr_current_green->shift);
|
|
*((unsigned int*)pixel) |= (unsigned int)(((int)*bv / Gr_current_blue->scale) << Gr_current_blue->shift);
|
|
*((unsigned int*)pixel) |= (unsigned int)(Gr_current_alpha->mask);
|
|
}
|
|
|
|
void bm_set_low_mem(int mode) {
|
|
Assert((mode >= 0) && (mode <= 2));
|
|
|
|
CLAMP(mode, 0, 2);
|
|
Bm_low_mem = mode;
|
|
}
|
|
|
|
int bm_set_render_target(int handle, int face) {
|
|
int n = handle % MAX_BITMAPS;
|
|
|
|
if (n >= 0) {
|
|
Assert(handle == bm_bitmaps[n].handle);
|
|
|
|
if ((bm_bitmaps[n].type != BM_TYPE_RENDER_TARGET_STATIC) && (bm_bitmaps[n].type != BM_TYPE_RENDER_TARGET_DYNAMIC)) {
|
|
// odds are that someone passed a normal texture created with bm_load()
|
|
mprintf(("Trying to set invalid bitmap (slot: %i, handle: %i) as render target!\n", n, handle));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (gr_bm_set_render_target(n, face)) {
|
|
if (gr_screen.rendering_to_texture == -1) {
|
|
//if we are moving from the back buffer to a texture save whatever the current settings are
|
|
gr_screen.save_max_w = gr_screen.max_w;
|
|
gr_screen.save_max_h = gr_screen.max_h;
|
|
|
|
gr_screen.save_max_w_unscaled = gr_screen.max_w_unscaled;
|
|
gr_screen.save_max_h_unscaled = gr_screen.max_h_unscaled;
|
|
|
|
gr_screen.save_max_w_unscaled_zoomed = gr_screen.max_w_unscaled_zoomed;
|
|
gr_screen.save_max_h_unscaled_zoomed = gr_screen.max_h_unscaled_zoomed;
|
|
}
|
|
|
|
if (n < 0) {
|
|
gr_screen.max_w = gr_screen.save_max_w;
|
|
gr_screen.max_h = gr_screen.save_max_h;
|
|
|
|
gr_screen.max_w_unscaled = gr_screen.save_max_w_unscaled;
|
|
gr_screen.max_h_unscaled = gr_screen.save_max_h_unscaled;
|
|
|
|
gr_screen.max_w_unscaled_zoomed = gr_screen.save_max_w_unscaled_zoomed;
|
|
gr_screen.max_h_unscaled_zoomed = gr_screen.save_max_h_unscaled_zoomed;
|
|
} else {
|
|
gr_screen.max_w = bm_bitmaps[n].bm.w;
|
|
gr_screen.max_h = bm_bitmaps[n].bm.h;
|
|
|
|
gr_screen.max_w_unscaled = bm_bitmaps[n].bm.w;
|
|
gr_screen.max_h_unscaled = bm_bitmaps[n].bm.h;
|
|
|
|
gr_screen.max_w_unscaled_zoomed = bm_bitmaps[n].bm.w;
|
|
gr_screen.max_h_unscaled_zoomed = bm_bitmaps[n].bm.h;
|
|
}
|
|
|
|
gr_screen.rendering_to_face = face;
|
|
gr_screen.rendering_to_texture = n;
|
|
|
|
gr_reset_clip();
|
|
|
|
if (gr_screen.mode == GR_OPENGL) {
|
|
extern void opengl_setup_viewport();
|
|
opengl_setup_viewport();
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int bm_unload(int handle, int clear_render_targets, bool nodebug) {
|
|
bitmap_entry *be;
|
|
bitmap *bmp;
|
|
|
|
int n = handle % MAX_BITMAPS;
|
|
|
|
Assert((n >= 0) && (n < MAX_BITMAPS));
|
|
be = &bm_bitmaps[n];
|
|
bmp = &be->bm;
|
|
|
|
if (!clear_render_targets && ((be->type == BM_TYPE_RENDER_TARGET_STATIC) || (be->type == BM_TYPE_RENDER_TARGET_DYNAMIC))) {
|
|
return -1;
|
|
}
|
|
|
|
if (be->type == BM_TYPE_NONE) {
|
|
return -1; // Already been released
|
|
}
|
|
|
|
Assert(be->handle == handle); // INVALID BITMAP HANDLE!
|
|
|
|
// If it is locked, cannot free it.
|
|
if (be->ref_count != 0 && !nodebug) {
|
|
nprintf(("BmpMan", "Tried to unload %s that has a lock count of %d.. not unloading\n", be->filename, be->ref_count));
|
|
return 0;
|
|
}
|
|
|
|
// kind of like ref_count except it gets around the lock/unlock usage problem
|
|
// this gets set for each bm_load() call so we can make sure and not unload it
|
|
// from memory, even if we *can*, until it's really not needed anymore
|
|
if (!Bm_ignore_load_count) {
|
|
if (be->load_count > 0)
|
|
be->load_count--;
|
|
|
|
if (be->load_count != 0 && !nodebug) {
|
|
nprintf(("BmpMan", "Tried to unload %s that has a load count of %d.. not unloading\n", be->filename, be->load_count + 1));
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// be sure that all frames of an ani are unloaded - taylor
|
|
if ((be->type == BM_TYPE_ANI) || (be->type == BM_TYPE_EFF)) {
|
|
int i, first = be->info.ani.first_frame;
|
|
|
|
// for the unload all case, don't try to unload every frame of every frame
|
|
// all additional frames automatically get unloaded with the first one
|
|
if ((n > be->info.ani.first_frame) && (bm_bitmaps[first].bm.data == 0))
|
|
return 1;
|
|
|
|
for (i = 0; i < bm_bitmaps[first].info.ani.num_frames; i++) {
|
|
if (!nodebug)
|
|
nprintf(("BmpMan", "Unloading %s frame %d. %dx%dx%d\n", be->filename, i, bmp->w, bmp->h, bmp->bpp));
|
|
bm_free_data(first + i); // clears flags, bbp, data, etc
|
|
}
|
|
} else {
|
|
if (!nodebug)
|
|
nprintf(("BmpMan", "Unloading %s. %dx%dx%d\n", be->filename, bmp->w, bmp->h, bmp->bpp));
|
|
bm_free_data(n); // clears flags, bbp, data, etc
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
void bm_unload_all() {
|
|
int i;
|
|
|
|
// since bm_unload_all() should only be called from game_shutdown() it should be
|
|
// safe to ignore load_count's and unload anyway
|
|
Bm_ignore_load_count = 1;
|
|
|
|
for (i = 0; i < MAX_BITMAPS; i++) {
|
|
if (bm_bitmaps[i].type != BM_TYPE_NONE) {
|
|
bm_unload(bm_bitmaps[i].handle, 1);
|
|
}
|
|
}
|
|
|
|
Bm_ignore_load_count = 0;
|
|
}
|
|
|
|
int bm_unload_fast(int handle, int clear_render_targets) {
|
|
bitmap_entry *be;
|
|
bitmap *bmp;
|
|
|
|
int n = handle % MAX_BITMAPS;
|
|
|
|
Assert((n >= 0) && (n < MAX_BITMAPS));
|
|
be = &bm_bitmaps[n];
|
|
bmp = &be->bm;
|
|
|
|
if (be->type == BM_TYPE_NONE) {
|
|
return -1; // Already been released
|
|
}
|
|
|
|
if (be->type == BM_TYPE_USER) {
|
|
return -1;
|
|
}
|
|
|
|
if (!clear_render_targets && ((be->type == BM_TYPE_RENDER_TARGET_STATIC) || (be->type == BM_TYPE_RENDER_TARGET_DYNAMIC))) {
|
|
return -1;
|
|
}
|
|
|
|
// If it is locked, cannot free it.
|
|
if (be->ref_count != 0) {
|
|
nprintf(("BmpMan", "Tried to unload_fast %s that has a lock count of %d.. not unloading\n", be->filename, be->ref_count));
|
|
return 0;
|
|
}
|
|
|
|
Assert(be->handle == handle); // INVALID BITMAP HANDLE!
|
|
|
|
// unlike bm_unload(), we handle each frame of an animation separately, for safer use in the graphics API
|
|
nprintf(("BmpMan", "Fast-unloading %s. %dx%dx%d\n", be->filename, bmp->w, bmp->h, bmp->bpp));
|
|
bm_free_data_fast(n); // clears flags, bbp, data, etc
|
|
|
|
return 1;
|
|
}
|
|
|
|
void bm_unlock(int handle) {
|
|
bitmap_entry *be;
|
|
bitmap *bmp;
|
|
|
|
if (!bm_inited) bm_init();
|
|
|
|
int bitmapnum = handle % MAX_BITMAPS;
|
|
|
|
#ifndef NDEBUG
|
|
if (bm_bitmaps[bitmapnum].handle != handle) {
|
|
mprintf(("bm_unlock - %s: bm_bitmaps[%d].handle = %d, handle = %d\n", bm_bitmaps[bitmapnum].filename, bitmapnum, bm_bitmaps[bitmapnum].handle, handle));
|
|
}
|
|
#endif
|
|
|
|
Assert(bm_bitmaps[bitmapnum].handle == handle); // INVALID BITMAP HANDLE
|
|
|
|
Assert((bitmapnum >= 0) && (bitmapnum < MAX_BITMAPS));
|
|
|
|
be = &bm_bitmaps[bitmapnum];
|
|
bmp = &be->bm;
|
|
|
|
be->ref_count--;
|
|
Assert(be->ref_count >= 0); // Trying to unlock data more times than lock was called!!!
|
|
}
|
|
|
|
void bm_update_memory_used(int n, int size)
|
|
{
|
|
Assert( (n >= 0) && (n < MAX_BITMAPS) );
|
|
Assert( size >= 0 );
|
|
|
|
#ifdef BMPMAN_NDEBUG
|
|
Assert( bm_bitmaps[n].data_size == 0 );
|
|
bm_bitmaps[n].data_size += size;
|
|
bm_texture_ram += size;
|
|
#endif
|
|
}
|
|
|
|
int find_block_of(int n)
|
|
{
|
|
int i, cnt = 0, nstart = 0;
|
|
|
|
if (n < 1) {
|
|
Int3();
|
|
return -1;
|
|
}
|
|
|
|
for (i = 0; i < MAX_BITMAPS; i++) {
|
|
if (bm_bitmaps[i].type == BM_TYPE_NONE) {
|
|
if (cnt == 0)
|
|
nstart = i;
|
|
|
|
cnt++;
|
|
} else {
|
|
cnt = 0;
|
|
}
|
|
|
|
if (cnt == n)
|
|
return nstart;
|
|
}
|
|
|
|
return -1;
|
|
}
|