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fs2open.github.com/code/cutscene/mvelib.cpp
T

372 lines
7.9 KiB
C++

#include "globalincs/pstypes.h"
#include "cutscene/mvelib.h"
#include "cfile/cfile.h"
static const char MVE_HEADER[] = "Interplay MVE File\x1A";
static const short MVE_HDRCONST1 = 0x001A;
static const short MVE_HDRCONST2 = 0x0100;
static const short MVE_HDRCONST3 = 0x1133;
// -----------------------------------------------------------
// public MVEFILE functions
// -----------------------------------------------------------
// utility functions for mvefile and mveplayer
short mve_get_short(ubyte *data)
{
short value;
value = data[0] | (data[1] << 8);
return value;
}
ushort mve_get_ushort(ubyte *data)
{
ushort value;
value = data[0] | (data[1] << 8);
return value;
}
int mve_get_int(ubyte *data)
{
int value;
value = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
return value;
}
// open an MVE file
MVEFILE *mvefile_open(char *filename)
{
int cf_opened = 0;
int mve_valid = 1;
char lower_name[MAX_FILENAME_LEN];
char buffer[20];
MVEFILE *file;
// create the file
file = (MVEFILE *)vm_malloc(sizeof(MVEFILE));
// set defaults
file->stream = NULL;
file->cur_chunk = NULL;
file->buf_size = 0;
file->cur_fill = 0;
file->next_segment = 0;
// lower case filename for checking
strncpy(lower_name, filename, strlen(filename)+1);
strlwr(lower_name);
char *p = strchr( lower_name, '.' );
if ( p ) *p = 0;
strcat_s( lower_name, ".mve" );
// NOTE: CF_TYPE *must* be ANY to get movies off of the CDs
// assume lower case filename for *nix
file->stream = cfopen(lower_name, "rb", CFILE_NORMAL, CF_TYPE_ANY);
if ( file->stream ) {
cf_opened = 1;
}
if (!cf_opened) {
mvefile_close(file);
return NULL;
}
// initialize the buffer
file->cur_chunk = (ubyte *)vm_malloc(100 + 1024);
file->buf_size = 100 + 1024;
// verify the file's header
cfread_string(buffer, 20, file->stream);
if (strcmp(buffer, MVE_HEADER))
mve_valid = 0;
if (cfread_short(file->stream) != MVE_HDRCONST1)
mve_valid = 0;
if (cfread_short(file->stream) != MVE_HDRCONST2)
mve_valid = 0;
if (cfread_short(file->stream) != MVE_HDRCONST3)
mve_valid = 0;
if (!mve_valid) {
mvefile_close(file);
return NULL;
}
// now, prefetch the next chunk
mvefile_fetch_next_chunk(file);
return file;
}
// close a MVE file
void mvefile_close(MVEFILE *file)
{
// free the stream
if (file->stream)
cfclose(file->stream);
file->stream = NULL;
// free the buffer
if (file->cur_chunk)
vm_free(file->cur_chunk);
file->cur_chunk = NULL;
// not strictly necessary
file->buf_size = 0;
file->cur_fill = 0;
file->next_segment = 0;
// free the struct
vm_free(file);
}
// get the size of the next segment
int mvefile_get_next_segment_size(MVEFILE *file)
{
// if nothing is cached, fail
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
return -1;
// if we don't have enough data to get a segment, fail
if (file->cur_fill - file->next_segment < 4)
return -1;
// otherwise, get the data length
return mve_get_short(file->cur_chunk + file->next_segment);
}
// get type of next segment in chunk (0xff if no more segments in chunk)
ubyte mvefile_get_next_segment_major(MVEFILE *file)
{
// if nothing is cached, fail
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
return 0xff;
// if we don't have enough data to get a segment, fail
if (file->cur_fill - file->next_segment < 4)
return 0xff;
// otherwise, get the data length
return file->cur_chunk[file->next_segment + 2];
}
// get subtype (version) of next segment in chunk (0xff if no more segments in chunk)
ubyte mvefile_get_next_segment_minor(MVEFILE *file)
{
// if nothing is cached, fail
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
return 0xff;
// if we don't have enough data to get a segment, fail
if (file->cur_fill - file->next_segment < 4)
return 0xff;
// otherwise, get the data length
return file->cur_chunk[file->next_segment + 3];
}
// see next segment (return NULL if no next segment)
ubyte *mvefile_get_next_segment(MVEFILE *file)
{
// if nothing is cached, fail
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
return NULL;
// if we don't have enough data to get a segment, fail
if (file->cur_fill - file->next_segment < 4)
return NULL;
// otherwise, get the data length
return file->cur_chunk + file->next_segment + 4;
}
// advance to next segment
void mvefile_advance_segment(MVEFILE *file)
{
// if nothing is cached, fail
if (file->cur_chunk == NULL || file->next_segment >= file->cur_fill)
return;
// if we don't have enough data to get a segment, fail
if (file->cur_fill - file->next_segment < 4)
return;
// else, advance to next segment
file->next_segment += (4 + mve_get_ushort(file->cur_chunk + file->next_segment));
}
// fetch the next chunk (return 0 if at end of stream)
int mvefile_fetch_next_chunk(MVEFILE *file)
{
ubyte buffer[4];
ubyte *new_buffer;
ushort length;
// fail if not open
if (file->stream == NULL)
return 0;
// fail if we can't read the next segment descriptor
if (cfread(buffer, 1, 4, file->stream) < 4)
return 0;
// pull out the next length
length = mve_get_short(buffer);
// setup a new buffer if needed --
// only allocate new buffer is old one is too small
if (length > file->buf_size) {
// allocate new buffer
new_buffer = (ubyte *)vm_malloc(100 + length);
// copy old data
if (file->cur_chunk && file->cur_fill)
memcpy(new_buffer, file->cur_chunk, file->cur_fill);
// free old buffer
if (file->cur_chunk) {
vm_free(file->cur_chunk);
file->cur_chunk = NULL;
}
// install new buffer
file->cur_chunk = new_buffer;
file->buf_size = 100 + length;
}
// read the chunk
if (length > 0) {
if (cfread(file->cur_chunk, 1, length, file->stream) < length)
return 0;
}
file->cur_fill = length;
file->next_segment = 0;
return 1;
}
// -----------------------------------------------------------
// public MVESTREAM functions
// -----------------------------------------------------------
// open an MVE stream
MVESTREAM *mve_open(char *filename)
{
MVESTREAM *stream;
// allocate
stream = (MVESTREAM *)vm_malloc(sizeof(MVESTREAM));
// defaults
stream->movie = NULL;
// open
stream->movie = mvefile_open(filename);
if (stream->movie == NULL) {
mve_close(stream);
return NULL;
}
return stream;
}
// close an MVE stream
void mve_close(MVESTREAM *stream)
{
// close MVEFILE
if (stream->movie)
mvefile_close(stream->movie);
stream->movie = NULL;
vm_free(stream);
}
// play next chunk
int mve_play_next_chunk(MVESTREAM *stream)
{
ubyte major, minor;
ubyte *data;
int len;
// loop over segments
major = mvefile_get_next_segment_major(stream->movie);
while (major != 0xff) {
// check whether to handle the segment
if (major < 32) {
minor = mvefile_get_next_segment_minor(stream->movie);
len = mvefile_get_next_segment_size(stream->movie);
data = mvefile_get_next_segment(stream->movie);
switch (major) {
case 0x00:
mve_end_movie();
break;
case 0x01:
mve_end_chunk();
break;
case 0x02:
mve_timer_create(data);
break;
case 0x03:
mve_audio_createbuf(minor, data);
break;
case 0x04:
mve_audio_play();
break;
case 0x05:
if (!mve_video_createbuf(minor, data))
return 0;
break;
case 0x07:
mve_video_display();
break;
case 0x08:
mve_audio_data(major, data);
break;
case 0x09:
mve_audio_data(major, data);
break;
case 0x0a:
if (!mve_video_init(data))
return 0;
break;
case 0x0c:
mve_video_palette(data);
break;
case 0x0f:
mve_video_codemap(data, len);
break;
case 0x11:
mve_video_data(data, len);
break;
default:
break;
}
}
// advance to next segment
mvefile_advance_segment(stream->movie);
major = mvefile_get_next_segment_major(stream->movie);
}
if (!mvefile_fetch_next_chunk(stream->movie))
return 0;
// return status
return 1;
}