Files
fs2open.github.com/code/fred2/voiceactingmanager.cpp
T
Goober5000 e9f5c531e0 heh... Microsoft's implementation of snprintf doesn't conform to the standard!
git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@11139 387891d4-d844-0410-90c0-e4c51a9137d3
2014-10-15 06:23:18 +10:00

928 lines
23 KiB
C++

// VoiceActingManager.cpp : implementation file
//
#include "stdafx.h"
#include <string.h>
#include "fred.h"
#include "fred2/freddoc.h"
#include "VoiceActingManager.h"
#include "missionui/missioncmdbrief.h"
#include "mission/missionbriefcommon.h"
#include "mission/missionmessage.h"
#include "mission/missiongoals.h"
#include "hud/hudtarget.h"
#include "parse/sexp.h"
#include "iff_defs/iff_defs.h"
#include "mission/missiongoals.h"
#include <math.h>
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define INVALID_MESSAGE ((MMessage*)0xFFFFFFFF)
// to keep track of data
char Voice_abbrev_briefing[NAME_LENGTH];
char Voice_abbrev_campaign[NAME_LENGTH];
char Voice_abbrev_command_briefing[NAME_LENGTH];
char Voice_abbrev_debriefing[NAME_LENGTH];
char Voice_abbrev_message[NAME_LENGTH];
char Voice_abbrev_mission[NAME_LENGTH];
bool Voice_no_replace_filenames;
char Voice_script_entry_format[NOTES_LENGTH];
int Voice_export_selection;
bool Voice_group_messages;
/////////////////////////////////////////////////////////////////////////////
// VoiceActingManager dialog
VoiceActingManager::VoiceActingManager(CWnd* pParent /*=NULL*/)
: CDialog(VoiceActingManager::IDD, pParent)
{
//{{AFX_DATA_INIT(VoiceActingManager)
m_abbrev_briefing = _T("");
m_abbrev_campaign = _T("");
m_abbrev_command_briefing = _T("");
m_abbrev_debriefing = _T("");
m_abbrev_message = _T("");
m_abbrev_mission = _T("");
m_use_sender_in_filename = FALSE;
m_example = _T("");
m_no_replace = FALSE;
m_script_entry_format = _T("");
m_export_everything = FALSE;
m_export_command_briefings = FALSE;
m_export_briefings = FALSE;
m_export_debriefings = FALSE;
m_export_messages = FALSE;
m_group_messages = FALSE;
//}}AFX_DATA_INIT
}
void VoiceActingManager::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(VoiceActingManager)
DDX_Text(pDX, IDC_ABBREV_BRIEFING, m_abbrev_briefing);
DDX_Text(pDX, IDC_ABBREV_CAMPAIGN, m_abbrev_campaign);
DDX_Text(pDX, IDC_ABBREV_COMMAND_BRIEFING, m_abbrev_command_briefing);
DDX_Text(pDX, IDC_ABBREV_DEBRIEFING, m_abbrev_debriefing);
DDX_Text(pDX, IDC_ABBREV_MESSAGE, m_abbrev_message);
DDX_Text(pDX, IDC_ABBREV_MISSION, m_abbrev_mission);
DDX_Text(pDX, IDC_EXAMPLE, m_example);
DDX_Check(pDX, IDC_NO_REPLACE, m_no_replace);
DDX_Check(pDX, IDC_INCLUDE_SENDER, m_use_sender_in_filename);
DDX_Text(pDX, IDC_ENTRY_FORMAT, m_script_entry_format);
DDX_Check(pDX, IDC_EXPORT_EVERYTHING, m_export_everything);
DDX_Check(pDX, IDC_EXPORT_COMMAND_BRIEFINGS, m_export_command_briefings);
DDX_Check(pDX, IDC_EXPORT_BRIEFINGS, m_export_briefings);
DDX_Check(pDX, IDC_EXPORT_DEBRIEFINGS, m_export_debriefings);
DDX_Check(pDX, IDC_EXPORT_MESSAGES, m_export_messages);
DDX_Check(pDX, IDC_GROUP_MESSAGES, m_group_messages);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(VoiceActingManager, CDialog)
//{{AFX_MSG_MAP(VoiceActingManager)
ON_WM_CLOSE()
ON_EN_SETFOCUS(IDC_ABBREV_BRIEFING, OnSetfocusAbbrevBriefing)
ON_EN_SETFOCUS(IDC_ABBREV_CAMPAIGN, OnSetfocusAbbrevCampaign)
ON_EN_SETFOCUS(IDC_ABBREV_COMMAND_BRIEFING, OnSetfocusAbbrevCommandBriefing)
ON_EN_SETFOCUS(IDC_ABBREV_DEBRIEFING, OnSetfocusAbbrevDebriefing)
ON_EN_SETFOCUS(IDC_ABBREV_MESSAGE, OnSetfocusAbbrevMessage)
ON_EN_SETFOCUS(IDC_ABBREV_MISSION, OnSetfocusAbbrevMission)
ON_CBN_SETFOCUS(IDC_SUFFIX, OnSetfocusSuffix)
ON_EN_CHANGE(IDC_ABBREV_BRIEFING, OnChangeAbbrevBriefing)
ON_EN_CHANGE(IDC_ABBREV_CAMPAIGN, OnChangeAbbrevCampaign)
ON_EN_CHANGE(IDC_ABBREV_COMMAND_BRIEFING, OnChangeAbbrevCommandBriefing)
ON_EN_CHANGE(IDC_ABBREV_DEBRIEFING, OnChangeAbbrevDebriefing)
ON_EN_CHANGE(IDC_ABBREV_MESSAGE, OnChangeAbbrevMessage)
ON_EN_CHANGE(IDC_ABBREV_MISSION, OnChangeAbbrevMission)
ON_CBN_SELCHANGE(IDC_SUFFIX, OnChangeOtherSuffix)
ON_BN_CLICKED(IDC_NO_REPLACE, OnChangeNoReplace)
ON_BN_CLICKED(IDC_GENERATE_FILE_NAMES, OnGenerateFileNames)
ON_BN_CLICKED(IDC_GENERATE_SCRIPT, OnGenerateScript)
ON_BN_CLICKED(IDC_EXPORT_EVERYTHING, OnExportEverything)
ON_BN_CLICKED(IDC_EXPORT_COMMAND_BRIEFINGS, OnExportCommandBriefings)
ON_BN_CLICKED(IDC_EXPORT_BRIEFINGS, OnExportBriefings)
ON_BN_CLICKED(IDC_EXPORT_DEBRIEFINGS, OnExportDebriefings)
ON_BN_CLICKED(IDC_EXPORT_MESSAGES, OnExportMessages)
ON_BN_CLICKED(IDC_INCLUDE_SENDER, OnBnClickedIncludeSender)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// VoiceActingManager message handlers
BOOL VoiceActingManager::OnInitDialog()
{
CComboBox *box = ((CComboBox *) GetDlgItem(IDC_SUFFIX));
box->AddString(".WAV");
box->AddString(".OGG");
box->SetCurSel(0);
// load saved data for file names
m_abbrev_briefing = _T(Voice_abbrev_briefing);
m_abbrev_campaign = _T(Voice_abbrev_campaign);
m_abbrev_command_briefing = _T(Voice_abbrev_command_briefing);
m_abbrev_debriefing = _T(Voice_abbrev_debriefing);
m_abbrev_message = _T(Voice_abbrev_message);
m_abbrev_mission = _T(Voice_abbrev_mission);
m_no_replace = Voice_no_replace_filenames;
// load saved data for script
m_script_entry_format = _T(Voice_script_entry_format);
m_export_everything = m_export_command_briefings = m_export_briefings = m_export_debriefings = m_export_messages = FALSE;
if (Voice_export_selection == 1)
m_export_command_briefings = TRUE;
else if (Voice_export_selection == 2)
m_export_briefings = TRUE;
else if (Voice_export_selection == 3)
m_export_debriefings = TRUE;
else if (Voice_export_selection == 4)
m_export_messages = TRUE;
else
m_export_everything = TRUE;
m_group_messages = Voice_group_messages;
CButton *button = ((CButton *) GetDlgItem(IDC_GROUP_MESSAGES));
button->EnableWindow(m_export_everything || m_export_messages);
UpdateData(FALSE);
return TRUE;
}
void VoiceActingManager::OnClose()
{
UpdateData(TRUE);
// save data for file names
strcpy_s(Voice_abbrev_briefing, m_abbrev_briefing);
strcpy_s(Voice_abbrev_campaign, m_abbrev_campaign);
strcpy_s(Voice_abbrev_command_briefing, m_abbrev_command_briefing);
strcpy_s(Voice_abbrev_debriefing, m_abbrev_debriefing);
strcpy_s(Voice_abbrev_message, m_abbrev_message);
strcpy_s(Voice_abbrev_mission, m_abbrev_mission);
Voice_no_replace_filenames = (m_no_replace == TRUE) ? true : false;
// save data for script
strcpy_s(Voice_script_entry_format, m_script_entry_format);
if (m_export_command_briefings)
Voice_export_selection = 1;
else if (m_export_briefings)
Voice_export_selection = 2;
else if (m_export_debriefings)
Voice_export_selection = 3;
else if (m_export_messages)
Voice_export_selection = 4;
else
Voice_export_selection = 0;
Voice_group_messages = (m_group_messages == TRUE) ? true : false;
CDialog::OnClose();
}
CString VoiceActingManager::get_suffix()
{
// assign suffix
if (((CComboBox *) GetDlgItem(IDC_SUFFIX))->GetCurSel() == 1)
return ".ogg";
else
return ".wav";
}
int VoiceActingManager::calc_digits(int size)
{
if (size >= 10000)
return 5;
else if (size >= 1000) // I hope we never hit this!
return 4;
else if (size >= 100)
return 3;
else
return 2;
}
void VoiceActingManager::build_example()
{
// pick a default
if (m_abbrev_command_briefing != "")
build_example(m_abbrev_command_briefing);
else if (m_abbrev_briefing != "")
build_example(m_abbrev_briefing);
else if (m_abbrev_debriefing != "")
build_example(m_abbrev_debriefing);
else if (m_abbrev_message != "")
build_example(m_abbrev_message);
else
build_example("");
}
void VoiceActingManager::build_example(CString section)
{
if (section == "")
{
m_example = "";
return;
}
m_example = generate_filename(section, 1, 2, INVALID_MESSAGE);
}
CString VoiceActingManager::generate_filename(CString section, int number, int digits, MMessage *message)
{
if (section == "")
return "none.wav";
int i;
CString str = "";
CString num;
// build prefix
if (m_abbrev_campaign != "")
str = str + m_abbrev_campaign;
if (m_abbrev_mission != "")
str = str + m_abbrev_mission;
str = str + section;
// build number
num.Format("%d", number);;
digits -= num.GetLength();
for (i = 0; i < digits; i++)
{
num = "0" + num;
}
str = str + num;
const CString suffix = get_suffix();
// append sender name if supposed to and I have been passed a message
// to get the sender from
if ( message != NULL && m_use_sender_in_filename ) {
size_t allow_to_copy = NAME_LENGTH - suffix.GetLength() - str.GetLength();
char sender[NAME_LENGTH];
if ( message == INVALID_MESSAGE ) {
strcpy_s(sender, "Alpha 1");
} else {
get_valid_sender(sender, sizeof(sender), message);
}
// truncate sender to that we don't overflow filename
sender[allow_to_copy] = '\0';
size_t j;
for( j = 0; sender[j] != '\0'; j++ ) {
// lower case letter
sender[j] = (char)tolower(sender[j]);
// replace any non alpha numeric with a underscore
if ( !isalnum( sender[j] ) )
sender[j] = '_';
}
// flatten muliple underscores
j = 1;
while( sender[j] != '\0' ) {
if ( sender[j-1] == '_' && sender[j] == '_' ) {
size_t k;
for (k = j + 1; sender[k] != '\0'; k++ )
sender[k - 1] = sender[k];
sender[k - 1] = '\0';
} else {
// only increment on rounds when I am not moving the string down
j++;
}
}
str = str + sender;
}
// suffix
str = str + get_suffix();
Assert( str.GetLength() < NAME_LENGTH );
return str;
}
void VoiceActingManager::OnGenerateFileNames()
{
int i;
int digits;
size_t modified_filenames = 0;
// stuff data to variables
UpdateData(TRUE);
// command briefings
digits = calc_digits(Cmd_briefs[0].num_stages);
for (i = 0; i < Cmd_briefs[0].num_stages; i++)
{
char *filename = Cmd_briefs[0].stage[i].wave_filename;
// generate only if we're replacing or if it has a replaceable name
if (!m_no_replace || !strlen(filename) || message_filename_is_generic(filename))
{
strcpy(filename, LPCTSTR(generate_filename(m_abbrev_command_briefing, i + 1, digits)));
modified_filenames++;
}
}
// briefings
digits = calc_digits(Briefings[0].num_stages);
for (i = 0; i < Briefings[0].num_stages; i++)
{
char *filename = Briefings[0].stages[i].voice;
// generate only if we're replacing or if it has a replaceable name
if (!m_no_replace || !strlen(filename) || message_filename_is_generic(filename))
{
strcpy(filename, LPCTSTR(generate_filename(m_abbrev_briefing, i + 1, digits)));
modified_filenames++;
}
}
// debriefings
digits = calc_digits(Debriefings[0].num_stages);
for (i = 0; i < Debriefings[0].num_stages; i++)
{
char *filename = Debriefings[0].stages[i].voice;
// generate only if we're replacing or if it has a replaceable name
if (!m_no_replace || !strlen(filename) || message_filename_is_generic(filename))
{
strcpy(filename, LPCTSTR(generate_filename(m_abbrev_debriefing, i + 1, digits)));
modified_filenames++;
}
}
// messages
digits = calc_digits(Num_messages - Num_builtin_messages);
for (i = 0; i < Num_messages - Num_builtin_messages; i++)
{
char *filename = Messages[i + Num_builtin_messages].wave_info.name;
MMessage *message = &Messages[i + Num_builtin_messages];
// generate only if we're replacing or if it has a replaceable name
if (!m_no_replace || !strlen(filename) || message_filename_is_generic(filename))
{
// free existing filename
if (filename != NULL)
free(filename);
// allocate new filename
Messages[i + Num_builtin_messages].wave_info.name = strdup(LPCTSTR(generate_filename(m_abbrev_message, i + 1, digits, message)));
modified_filenames++;
}
}
if ( modified_filenames > 0 ) {
// Tell FRED that we actually modified something
set_modified(TRUE);
}
// notify user that we are done and how many filenames were changed
char message[128] = { '\0' };
snprintf(message, sizeof(message)-1, "File name generation complete. Modified %u messages.", modified_filenames);
MessageBox(message, "Woohoo!");
}
void VoiceActingManager::OnGenerateScript()
{
char pathname[256];
// stuff data to variables
UpdateData(TRUE);
// prompt to save script
CFileDialog dlg(FALSE, "txt", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT, "Text files (*.txt)|*.txt||");
if (dlg.DoModal() != IDOK)
return;
CString dlgPathName = dlg.GetPathName( );
string_copy(pathname, dlgPathName, 256);
fp = cfopen(pathname, "wt", CFILE_NORMAL);
if (!fp)
{
MessageBox("Can't open file to save.", "Error!");
return;
}
fout("%s\n", Mission_filename);
fout("%s\n\n", The_mission.name);
if (m_export_everything || m_export_command_briefings)
{
fout("\n\nCommand Briefings\n-----------------\n\n");
for (int i = 0; i < Cmd_briefs[0].num_stages; i++)
{
CString entry = m_script_entry_format;
entry.Replace("\r\n", "\n");
cmd_brief_stage *stage = &Cmd_briefs[0].stage[i];
entry.Replace("$filename", stage->wave_filename);
entry.Replace("$message", stage->text.c_str());
entry.Replace("$persona", "<no persona specified>");
entry.Replace("$sender", "<no sender specified>");
fout("%s\n\n\n", (char *) (LPCTSTR) entry);
}
}
if (m_export_everything || m_export_briefings)
{
fout("\n\nBriefings\n---------\n\n");
for (int i = 0; i < Briefings[0].num_stages; i++)
{
CString entry = m_script_entry_format;
entry.Replace("\r\n", "\n");
brief_stage *stage = &Briefings[0].stages[i];
entry.Replace("$filename", stage->voice);
entry.Replace("$message", stage->text.c_str());
entry.Replace("$persona", "<no persona specified>");
entry.Replace("$sender", "<no sender specified>");
fout("%s\n\n\n", (char *) (LPCTSTR) entry);
}
}
if (m_export_everything || m_export_debriefings)
{
fout("\n\nDebriefings\n-----------\n\n");
for (int i = 0; i < Debriefings[0].num_stages; i++)
{
CString entry = m_script_entry_format;
entry.Replace("\r\n", "\n");
debrief_stage *stage = &Debriefings[0].stages[i];
entry.Replace("$filename", stage->voice);
entry.Replace("$message", stage->text.c_str());
entry.Replace("$persona", "<no persona specified>");
entry.Replace("$sender", "<no sender specified>");
fout("%s\n\n\n", (char *) (LPCTSTR) entry);
}
}
if (m_export_everything || m_export_messages)
{
fout("\n\nMessages\n--------\n\n");
if (m_group_messages)
{
SCP_vector<int> message_indexes;
for (int i = 0; i < Num_messages - Num_builtin_messages; i++)
message_indexes.push_back(i + Num_builtin_messages);
group_message_indexes(message_indexes);
for (size_t index = 0; index < message_indexes.size(); index++)
{
MMessage *message = &Messages[message_indexes[index]];
export_one_message(message);
}
}
else
{
for (int i = 0; i < Num_messages - Num_builtin_messages; i++)
{
MMessage *message = &Messages[i + Num_builtin_messages];
export_one_message(message);
}
}
}
cfclose(fp);
// notify
MessageBox("Script generation complete.", "Woohoo!");
}
void VoiceActingManager::export_one_message(MMessage *message)
{
CString entry = m_script_entry_format;
entry.Replace("\r\n", "\n");
// replace file name
entry.Replace("$filename", message->wave_info.name);
// determine and replace persona
entry.Replace("$message", message->message);
if (message->persona_index >= 0)
entry.Replace("$persona", Personas[message->persona_index].name);
else
entry.Replace("$persona", "<none>");
// determine sender
char sender[NAME_LENGTH+1];
get_valid_sender(sender, sizeof(sender), message);
// replace sender (but print #Command as Command)
if (*sender == '#')
entry.Replace("$sender", &sender[1]);
else
entry.Replace("$sender", sender);
fout("%s\n\n\n", (char *) (LPCTSTR) entry);
}
/** Passed sender string will have either have the senders name
or '\<none\>'*/
void VoiceActingManager::get_valid_sender(char *sender, size_t sender_size, MMessage *message) {
Assert( sender != NULL );
Assert( message != NULL );
strncpy(sender, get_message_sender(message->name), sender_size);
// strip hash if present
if ( sender[0] == '#' ) {
size_t i = 1;
for(; sender[i] != '\0'; i++ ) {
sender[i-1] = sender[i];
}
sender[i-1] = '\0';
}
int shipnum = ship_name_lookup(sender, 1); // The player's ship is valid for this search.
if (shipnum >= 0)
{
ship *shipp = &Ships[shipnum];
// we may have to use the callsign
if (*Fred_callsigns[shipnum])
{
hud_stuff_ship_callsign(sender, shipp);
}
// account for hidden ship names
else if ( ((Iff_info[shipp->team].flags & IFFF_WING_NAME_HIDDEN) && (shipp->wingnum != -1)) || (shipp->flags2 & SF2_HIDE_SHIP_NAME) )
{
hud_stuff_ship_class(sender, shipp);
}
// use the regular sender text
else
{
end_string_at_first_hash_symbol(sender);
}
}
}
void VoiceActingManager::OnSetfocusAbbrevBriefing()
{
UpdateData(TRUE);
build_example(m_abbrev_briefing);
UpdateData(FALSE);
}
void VoiceActingManager::OnSetfocusAbbrevCampaign()
{
UpdateData(TRUE);
build_example();
UpdateData(FALSE);
}
void VoiceActingManager::OnSetfocusAbbrevCommandBriefing()
{
UpdateData(TRUE);
build_example(m_abbrev_command_briefing);
UpdateData(FALSE);
}
void VoiceActingManager::OnSetfocusAbbrevDebriefing()
{
UpdateData(TRUE);
build_example(m_abbrev_debriefing);
UpdateData(FALSE);
}
void VoiceActingManager::OnSetfocusAbbrevMessage()
{
UpdateData(TRUE);
build_example(m_abbrev_message);
UpdateData(FALSE);
}
void VoiceActingManager::OnSetfocusAbbrevMission()
{
UpdateData(TRUE);
build_example();
UpdateData(FALSE);
}
void VoiceActingManager::OnSetfocusSuffix()
{
UpdateData(TRUE);
build_example();
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeAbbrevBriefing()
{
UpdateData(TRUE);
build_example(m_abbrev_briefing);
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeAbbrevCampaign()
{
UpdateData(TRUE);
build_example();
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeAbbrevCommandBriefing()
{
UpdateData(TRUE);
build_example(m_abbrev_command_briefing);
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeAbbrevDebriefing()
{
UpdateData(TRUE);
build_example(m_abbrev_debriefing);
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeAbbrevMessage()
{
UpdateData(TRUE);
build_example(m_abbrev_message);
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeAbbrevMission()
{
UpdateData(TRUE);
build_example();
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeOtherSuffix()
{
UpdateData(TRUE);
build_example();
UpdateData(FALSE);
}
void VoiceActingManager::OnChangeNoReplace()
{
UpdateData(TRUE);
}
int VoiceActingManager::fout(char *format, ...)
{
SCP_string str;
va_list args;
va_start(args, format);
vsprintf(str, format, args);
va_end(args);
cfputs(const_cast<char*>(str.c_str()), fp);
return 0;
}
// Loops through all the sexps and finds the sender of the specified message. This assumes there is only one possible
// sender of the message, which is probably nearly always true (especially for voice-acted missions).
char *VoiceActingManager::get_message_sender(char *message)
{
int i;
for (i = 0; i < Num_sexp_nodes; i++)
{
if (Sexp_nodes[i].type == SEXP_NOT_USED)
continue;
// stuff
int op = get_operator_const(Sexp_nodes[i].text);
int n = CDR(i);
// find the message sexps
if (op == OP_SEND_MESSAGE)
{
// the first argument is the sender; the third is the message
if (!strcmp(message, Sexp_nodes[CDDR(n)].text))
return Sexp_nodes[n].text;
}
else if (op == OP_SEND_MESSAGE_LIST)
{
// check the argument list
while (n != -1)
{
// as before
if (!strcmp(message, Sexp_nodes[CDDR(n)].text))
return Sexp_nodes[n].text;
// iterate along the list
n = CDDDDR(n);
}
}
else if (op == OP_SEND_RANDOM_MESSAGE)
{
// as before, sort of
char *sender = Sexp_nodes[n].text;
// check the argument list
n = CDDR(n);
while (n != -1)
{
if (!strcmp(message, Sexp_nodes[n].text))
return sender;
// iterate along the list
n = CDR(n);
}
}
else if (op == OP_TRAINING_MSG)
{
// just check the message
if (!strcmp(message, Sexp_nodes[n].text))
return "Training Message";
}
}
return "<none>";
}
void VoiceActingManager::group_message_indexes(SCP_vector<int> &message_indexes)
{
#ifndef NDEBUG
size_t initial_size = message_indexes.size();
#endif
SCP_vector<int> temp_message_indexes = message_indexes;
message_indexes.clear();
// add all messages found in send-message-list or send-random-message node trees
for (int i = 0; i < Num_mission_events; i++)
{
mission_event *event = &Mission_events[i];
group_message_indexes_in_tree(event->formula, temp_message_indexes, message_indexes);
}
// add remaining messages
for (size_t index = 0; index < temp_message_indexes.size(); index++)
message_indexes.push_back(temp_message_indexes[index]);
#ifndef NDEBUG
if (initial_size > message_indexes.size())
{
Warning(LOCATION, "Initial size is greater than size after sorting!");
}
else if (initial_size < message_indexes.size())
{
Warning(LOCATION, "Initial size is less than size after sorting!");
}
#endif
}
void VoiceActingManager::group_message_indexes_in_tree(int node, SCP_vector<int> &source_list, SCP_vector<int> &destination_list)
{
int op, n;
if (node < 0)
return;
if (Sexp_nodes[node].type == SEXP_NOT_USED)
return;
// stuff
op = get_operator_const(Sexp_nodes[node].text);
n = CDR(node);
if (op == OP_SEND_MESSAGE_LIST)
{
// check the argument list
while (n != -1)
{
// the third argument is a message
char *message_name = Sexp_nodes[CDDR(n)].text;
// check source messages
for (size_t i = 0; i < source_list.size(); i++)
{
if (!strcmp(message_name, Messages[source_list[i]].name))
{
// move it from source to destination
destination_list.push_back(source_list[i]);
source_list.erase(source_list.begin() + i);
break;
}
}
// iterate along the list
n = CDDDDR(n);
}
}
else if (op == OP_SEND_RANDOM_MESSAGE)
{
// check the argument list
n = CDDR(n);
while (n != -1)
{
// each argument from this point on is a message
char *message_name = Sexp_nodes[n].text;
// check source messages
for (size_t i = 0; i < source_list.size(); i++)
{
if (!strcmp(message_name, Messages[source_list[i]].name))
{
// move it from source to destination
destination_list.push_back(source_list[i]);
source_list.erase(source_list.begin() + i);
break;
}
}
// iterate along the list
n = CDR(n);
}
}
// iterate on first element
group_message_indexes_in_tree(CAR(node), source_list, destination_list);
// iterate on rest of elements
group_message_indexes_in_tree(CDR(node), source_list, destination_list);
}
void VoiceActingManager::OnExportEverything()
{
CButton *button = ((CButton *) GetDlgItem(IDC_GROUP_MESSAGES));
button->EnableWindow(TRUE);
}
void VoiceActingManager::OnExportCommandBriefings()
{
CButton *button = ((CButton *) GetDlgItem(IDC_GROUP_MESSAGES));
button->EnableWindow(FALSE);
}
void VoiceActingManager::OnExportBriefings()
{
CButton *button = ((CButton *) GetDlgItem(IDC_GROUP_MESSAGES));
button->EnableWindow(FALSE);
}
void VoiceActingManager::OnExportDebriefings()
{
CButton *button = ((CButton *) GetDlgItem(IDC_GROUP_MESSAGES));
button->EnableWindow(FALSE);
}
void VoiceActingManager::OnExportMessages()
{
CButton *button = ((CButton *) GetDlgItem(IDC_GROUP_MESSAGES));
button->EnableWindow(TRUE);
}
void VoiceActingManager::OnBnClickedIncludeSender()
{
UpdateData(TRUE);
build_example();
UpdateData(FALSE);
}