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dustinspace217andDustinspace217 b7e7949413 Vulkan: keep the swap chain pass open when irradiance setup fails (#7938)
vulkan_calculate_irrmap ended the swap chain render pass first and then
had four early returns (pipeline, UBO create, UBO allocate, UBO map)
before resumeSwapChainPass, so any of those failures left the rest of
the frame recording draws outside a render pass. End the pass only after
the setup that can fail.

Co-authored-by: Dustinspace217 <[email protected]>
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