Files
fs2open.github.com/code/scripting
wookieejedi 11c5af39d8 Add More Options to Scripted Persistent Sounds
This adds two new enums to persistent sounds which can be utilized by scripts.
1. OS_PLAY_ON_PLAYER, which allows persistent sounds to play on the player's ship.
2. OS_LOOPING_DISABLED, which allows the scripter to set the sound to play once and not have to then call `removeSound` later. Very handy for playing an assigned sound once with one line.

Tested and everything works as expected.
2021-06-17 16:58:25 -04:00
..
2020-09-12 14:28:16 +02:00
2020-09-12 14:28:16 +02:00
2020-09-12 14:28:16 +02:00
2021-02-18 04:23:08 -05:00