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e5b591141c48b5295dbb46d84e1edd02e51e1727
irrmap-f.sdr declares the Material set's texture binding as a samplerCube, but vulkan_calculate_irrmap filled the array with the 2D fallback and only replaced element 0 with the environment map, which the validation layer reports as VUID-vkCmdDraw-viewType-07752 on every irradiance pass. Fill it with the cube fallback instead. Co-authored-by: Dustinspace217 <[email protected]>
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