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Code Issues Packages Projects Releases 1 Wiki Activity
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ff675c3653df875a7890bed5262fa3091739bfb6
fs2open.github.com/code/fs2netd
T
History
chief1983 5664773a29 Allow game_settings.tbl to define the FS2NetD port, so TCs can work out of the box on *nix, etc.
http://www.hard-light.net/forums/index.php?topic=86317.0

git-svn-id: svn://svn.icculus.org/fs2open/trunk/fs2_open@10242 387891d4-d844-0410-90c0-e4c51a9137d3
2013-12-22 19:05:15 +10:00
..
fs2netd_client.cpp
Allow game_settings.tbl to define the FS2NetD port, so TCs can work out of the box on *nix, etc.
2013-12-22 19:05:15 +10:00
fs2netd_client.h
clarify that some structs should now be treated as classes change shockwave_create_info back to being a struct fix some missing shockwave_create_info initialization
2013-09-26 18:51:35 +10:00
protocol.h
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
tcp_client.cpp
fix Mantis #2955: crash when trying to join multiplayer server, caused by trying to memcpy an integer into a ushort (also add some sanity asserts)
2013-11-25 19:29:36 +10:00
tcp_client.h
clarify that some structs should now be treated as classes change shockwave_create_info back to being a struct fix some missing shockwave_create_info initialization
2013-09-26 18:51:35 +10:00
tcp_socket.cpp
Fix waaay too short char * var for hostname
2013-10-07 20:02:31 +10:00
tcp_socket.h
The big CVS comment removal. This chops approx. 3.5mb off a full checkout.
2009-06-20 08:08:20 +00:00
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