removed NaCL support.

This commit is contained in:
Ozkan Sezer 2022-11-22 20:10:47 +03:00
parent cdb54ad21e
commit e89a1f9157
38 changed files with 11 additions and 2418 deletions

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@ -1,61 +0,0 @@
#!/bin/bash
# This is the script buildbot.libsdl.org uses to cross-compile SDL3 from
# amd64 Linux to NaCl.
# PLEASE NOTE that we have reports that SDL built with pepper_49 (current
# stable release as of November 10th, 2016) is broken. Please retest
# when something newer becomes stable and then decide if this was SDL's
# bug or NaCl's bug. --ryan.
export NACL_SDK_ROOT="/nacl_sdk/pepper_47"
TARBALL="$1"
if [ -z $1 ]; then
TARBALL=sdl-nacl.tar.xz
fi
OSTYPE=`uname -s`
if [ "$OSTYPE" != "Linux" ]; then
# !!! FIXME
echo "This only works on x86 or x64-64 Linux at the moment." 1>&2
exit 1
fi
if [ "x$MAKE" == "x" ]; then
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
let NCPU=$NCPU+1
MAKE="make -j$NCPU"
fi
BUILDBOTDIR="nacl-buildbot"
PARENTDIR="$PWD"
set -e
set -x
rm -f $TARBALL
rm -rf $BUILDBOTDIR
mkdir -p $BUILDBOTDIR
pushd $BUILDBOTDIR
# !!! FIXME: ccache?
export CC="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-clang"
export CFLAGS="$CFLAGS -I$NACL_SDK_ROOT/include -I$NACL_SDK_ROOT/include/pnacl"
export AR="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
export LD="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
export RANLIB="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ranlib"
../configure --host=pnacl --prefix=$PWD/nacl-sdl3-installed
$MAKE
$MAKE install
# Fix up a few things to a real install path
perl -w -pi -e "s#$PWD/nacl-sdl3-installed#/usr/local#g;" ./nacl-sdl3-installed/lib/libSDL3.la ./nacl-sdl3-installed/lib/pkgconfig/sdl3.pc ./nacl-sdl3-installed/bin/sdl3-config
mkdir -p ./usr
mv ./nacl-sdl3-installed ./usr/local
popd
tar -cJvvf $TARBALL -C $BUILDBOTDIR usr
rm -rf $BUILDBOTDIR
set +x
echo "All done. Final installable is in $TARBALL ...";

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@ -1,105 +0,0 @@
#!/bin/bash
if [ -z "$1" ] && [ -z "$NACL_SDK_ROOT" ]; then
echo "Usage: ./naclbuild ~/nacl/pepper_35"
echo "This will build SDL for Native Client, and testgles2.c as a demo"
echo "You can set env vars CC, AR, LD and RANLIB to override the default PNaCl toolchain used"
echo "You can set env var SOURCES to select a different source file than testgles2.c"
exit 1
fi
if [ -n "$1" ]; then
NACL_SDK_ROOT="$1"
fi
CC=""
if [ -n "$2" ]; then
CC="$2"
fi
echo "Using SDK at $NACL_SDK_ROOT"
export NACL_SDK_ROOT="$NACL_SDK_ROOT"
export CFLAGS="$CFLAGS -I$NACL_SDK_ROOT/include -I$NACL_SDK_ROOT/include/pnacl"
NCPUS="1"
case "$OSTYPE" in
darwin*)
NCPU=`sysctl -n hw.ncpu`
;;
linux*)
if [ -n `which nproc` ]; then
NCPUS=`nproc`
fi
;;
*);;
esac
CURDIR=`pwd -P`
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
BUILDPATH="$SDLPATH/build/nacl"
TESTBUILDPATH="$BUILDPATH/test"
SDL3_STATIC="$BUILDPATH/build/.libs/libSDL3.a"
mkdir -p $BUILDPATH
mkdir -p $TESTBUILDPATH
if [ -z "$CC" ]; then
export CC="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-clang"
fi
if [ -z "$AR" ]; then
export AR="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
fi
if [ -z "$LD" ]; then
export LD="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ar"
fi
if [ -z "$RANLIB" ]; then
export RANLIB="$NACL_SDK_ROOT/toolchain/linux_pnacl/bin/pnacl-ranlib"
fi
if [ -z "$SOURCES" ]; then
export SOURCES="$SDLPATH/test/testgles2.c"
fi
if [ ! -f "$CC" ]; then
echo "Could not find compiler at $CC"
exit 1
fi
cd $BUILDPATH
$SDLPATH/configure --host=pnacl --prefix $TESTBUILDPATH
make -j$NCPUS CFLAGS="$CFLAGS -I./include"
make install
if [ ! -f "$SDL3_STATIC" ]; then
echo "Build failed! $SDL3_STATIC"
exit 1
fi
echo "Building test"
cp -f $SDLPATH/test/nacl/* $TESTBUILDPATH
# Some tests need these resource files
cp -f $SDLPATH/test/*.bmp $TESTBUILDPATH
cp -f $SDLPATH/test/*.wav $TESTBUILDPATH
cp -f $SDL3_STATIC $TESTBUILDPATH
# Copy user sources
_SOURCES=($SOURCES)
for src in "${_SOURCES[@]}"
do
cp $src $TESTBUILDPATH
done
export SOURCES="$SOURCES"
cd $TESTBUILDPATH
make -j$NCPUS CONFIG="Release" CFLAGS="$CFLAGS -I$TESTBUILDPATH/include/SDL3 -I$SDLPATH/include"
make -j$NCPUS CONFIG="Debug" CFLAGS="$CFLAGS -I$TESTBUILDPATH/include/SDL3 -I$SDLPATH/include"
echo
echo "Run the test with: "
echo "cd $TESTBUILDPATH;python -m SimpleHTTPServer"
echo "Then visit http://localhost:8000 with Chrome"
cd $CURDIR

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@ -1529,33 +1529,6 @@ dnl See if libdecor is available
fi
}
dnl Check for Native Client stuff
CheckNativeClient()
{
AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[
#if !defined(__native_client__)
#error "NO NACL"
#endif
]],[])], [
AC_DEFINE(SDL_VIDEO_DRIVER_NACL, 1, [ ])
AC_DEFINE(SDL_AUDIO_DRIVER_NACL, 1, [ ])
AC_DEFINE(HAVE_POW, 1, [ ])
AC_DEFINE(HAVE_OPENGLES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
SDL_LIBS="-lppapi_simple -lppapi_gles2 $SDL_LIBS"
SDLMAIN_SOURCES="$srcdir/src/main/nacl/*.c"
SOURCES="$SOURCES $srcdir/src/audio/nacl/*.c"
SUMMARY_audio="${SUMMARY_audio} nacl"
have_audio=yes
SOURCES="$SOURCES $srcdir/src/video/nacl/*.c"
SUMMARY_video="${SUMMARY_video} nacl opengles2"
have_video=yes
],[])
}
CheckRPI()
{
AC_ARG_ENABLE(video-rpi,
@ -4147,29 +4120,6 @@ dnl BeOS support removed after SDL 2.0.1. Haiku still works. --ryan.
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-weak_framework,QuartzCore -Wl,-weak_framework,Metal"
fi
;;
*-nacl|*-pnacl)
ARCH=nacl
CheckNativeClient
CheckDummyAudio
CheckDummyVideo
CheckOffscreenVideo
CheckInputEvents
CheckPTHREAD
CheckO_CLOEXEC
# Set up files for the timer library
if test x$enable_timers = xyes; then
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
have_timers=yes
fi
if test x$enable_filesystem = xyes; then
AC_DEFINE(SDL_FILESYSTEM_NACL, 1, [ ])
SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
have_filesystem=yes
fi
;;
*-*-emscripten* )
if test x$enable_video = xyes; then
AC_DEFINE(SDL_VIDEO_DRIVER_EMSCRIPTEN, 1, [ ])

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@ -1,103 +0,0 @@
Native Client
================================================================================
Requirements:
* Native Client SDK (https://developer.chrome.com/native-client),
(tested with Pepper version 33 or higher).
The SDL backend for Chrome's Native Client has been tested only with the PNaCl
toolchain, which generates binaries designed to run on ARM and x86_32/64
platforms. This does not mean it won't work with the other toolchains!
================================================================================
Building SDL for NaCl
================================================================================
Set up the right environment variables (see naclbuild.sh), then configure SDL with:
configure --host=pnacl --prefix some/install/destination
Then "make".
As an example of how to create a deployable app a Makefile project is provided
in test/nacl/Makefile, which includes some monkey patching of the common.mk file
provided by NaCl, without which linking properly to SDL won't work (the search
path can't be modified externally, so the linker won't find SDL's binaries unless
you dump them into the SDK path, which is inconvenient).
Also provided in test/nacl is the required support file, such as index.html,
manifest.json, etc.
SDL apps for NaCl run on a worker thread using the ppapi_simple infrastructure.
This allows for blocking calls on all the relevant systems (OpenGL ES, filesystem),
hiding the asynchronous nature of the browser behind the scenes...which is not the
same as making it disappear!
================================================================================
Running tests
================================================================================
Due to the nature of NaCl programs, building and running SDL tests is not as
straightforward as one would hope. The script naclbuild.sh in build-scripts
automates the process and should serve as a guide for users of SDL trying to build
their own applications.
Basic usage:
./naclbuild.sh path/to/pepper/toolchain (i.e. ~/naclsdk/pepper_35)
This will build testgles2.c by default.
If you want to build a different test, for example testrendercopyex.c:
SOURCES=~/sdl/SDL/test/testrendercopyex.c ./naclbuild.sh ~/naclsdk/pepper_35
Once the build finishes, you have to serve the contents with a web server (the
script will give you instructions on how to do that with Python).
================================================================================
RWops and nacl_io
================================================================================
SDL_RWops work transparently with nacl_io. Two functions control the mount points:
int mount(const char* source, const char* target,
const char* filesystemtype,
unsigned long mountflags, const void *data);
int umount(const char *target);
For convenience, SDL will by default mount an httpfs tree at / before calling
the app's main function. Such setting can be overridden by calling:
umount("/");
And then mounting a different filesystem at /
It's important to consider that the asynchronous nature of file operations on a
browser is hidden from the application, effectively providing the developer with
a set of blocking file operations just like you get in a regular desktop
environment, which eases the job of porting to Native Client, but also introduces
a set of challenges of its own, in particular when big file sizes and slow
connections are involved.
For more information on how nacl_io and mount points work, see:
https://developer.chrome.com/native-client/devguide/coding/nacl_io
https://src.chromium.org/chrome/trunk/src/native_client_sdk/src/libraries/nacl_io/nacl_io.h
To be able to save into the directory "/save/" (like backup of game) :
mount("", "/save", "html5fs", 0, "type=PERSISTENT");
And add to manifest.json :
"permissions": [
"unlimitedStorage"
]
================================================================================
TODO - Known Issues
================================================================================
* Testing of all systems with a real application (something other than SDL's tests)
* Key events don't seem to work properly

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@ -34,7 +34,6 @@ More documentation and FAQs are available online at [the wiki](http://wiki.libsd
- [iOS](README-ios.md)
- [Linux](README-linux.md)
- [macOS](README-macos.md)
- [Native Client](README-nacl.md)
- [Supported Platforms](README-platforms.md)
- [Porting information](README-porting.md)
- [PSP](README-psp.md)

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@ -53,7 +53,7 @@ assert can have unique static variables associated with it.
#define SDL_TriggerBreakpoint() __debugbreak()
#elif _SDL_HAS_BUILTIN(__builtin_debugtrap)
#define SDL_TriggerBreakpoint() __builtin_debugtrap()
#elif ( (!defined(__NACL__)) && ((defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))) )
#elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
#elif ( defined(__APPLE__) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */
#define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )

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@ -285,7 +285,6 @@
#undef SDL_AUDIO_DRIVER_DUMMY
#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
#undef SDL_AUDIO_DRIVER_HAIKU
#undef SDL_AUDIO_DRIVER_NACL
#undef SDL_AUDIO_DRIVER_NETBSD
#undef SDL_AUDIO_DRIVER_OPENSLES
#undef SDL_AUDIO_DRIVER_OSS
@ -387,7 +386,6 @@
#undef SDL_VIDEO_DRIVER_X11_XSHAPE
#undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
#undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
#undef SDL_VIDEO_DRIVER_NACL
#undef SDL_VIDEO_DRIVER_VIVANTE
#undef SDL_VIDEO_DRIVER_VIVANTE_VDK
#undef SDL_VIDEO_DRIVER_QNX
@ -437,7 +435,6 @@
#undef SDL_FILESYSTEM_RISCOS
#undef SDL_FILESYSTEM_UNIX
#undef SDL_FILESYSTEM_WINDOWS
#undef SDL_FILESYSTEM_NACL
#undef SDL_FILESYSTEM_EMSCRIPTEN
#undef SDL_FILESYSTEM_VITA
#undef SDL_FILESYSTEM_PSP

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@ -83,15 +83,6 @@
/* We need to export SDL_main so it can be launched from Java */
#define SDLMAIN_DECLSPEC DECLSPEC
#elif defined(__NACL__)
/* On NACL we use ppapi_simple to set up the application helper code,
then wait for the first PSE_INSTANCE_DIDCHANGEVIEW event before
starting the user main function.
All user code is run in a separate thread by ppapi_simple, thus
allowing for blocking io to take place via nacl_io
*/
#define SDL_MAIN_NEEDED
#elif defined(__PSP__)
/* On PSP SDL provides a main function that sets the module info,
activates the GPU and starts the thread required to be able to exit

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@ -201,22 +201,6 @@
#define __PS2__ 1
#endif
/* The NACL compiler defines __native_client__ and __pnacl__
* Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
*/
#if defined(__native_client__)
#undef __LINUX__
#undef __NACL__
#define __NACL__ 1
#endif
#if defined(__pnacl__)
#undef __LINUX__
#undef __PNACL__
#define __PNACL__ 1
/* PNACL with newlib supports static linking only */
#define __SDL_NOGETPROCADDR__
#endif
#if defined(__vita__)
#define __VITA__ 1
#endif

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@ -496,9 +496,6 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
#if HAVE_STDIO_H && \
!(defined(__APPLE__) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT)))
fprintf(stderr, "%s: %s\n", SDL_priority_prefixes[priority], message);
#if __NACL__
fflush(stderr);
#endif
#endif
}

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@ -48,9 +48,6 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_QSA
&QSAAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_NACL
&NACLAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_WASAPI
&WASAPI_bootstrap,
#endif

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@ -187,7 +187,6 @@ extern AudioBootStrap ALSA_bootstrap;
extern AudioBootStrap NETBSDAUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap QSAAUDIO_bootstrap;
extern AudioBootStrap NACLAUDIO_bootstrap;
extern AudioBootStrap WASAPI_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
extern AudioBootStrap WINMM_bootstrap;

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@ -1,160 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_NACL
#include "SDL_naclaudio.h"
#include "SDL_audio.h"
#include "SDL_mutex.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi_simple/ps.h"
#include "ppapi_simple/ps_interface.h"
#include "ppapi_simple/ps_event.h"
/* The tag name used by NACL audio */
#define NACLAUDIO_DRIVER_NAME "nacl"
#define SAMPLE_FRAME_COUNT 4096
/* Audio driver functions */
static void nacl_audio_callback(void* samples, uint32_t buffer_size, PP_TimeDelta latency, void* data);
/* FIXME: Make use of latency if needed */
static void nacl_audio_callback(void* stream, uint32_t buffer_size, PP_TimeDelta latency, void* data) {
const int len = (int) buffer_size;
SDL_AudioDevice* _this = (SDL_AudioDevice*) data;
SDL_AudioCallback callback = _this->callbackspec.callback;
SDL_LockMutex(_this->mixer_lock);
/* Only do something if audio is enabled */
if (!SDL_AtomicGet(&_this->enabled) || SDL_AtomicGet(&_this->paused)) {
if (_this->stream) {
SDL_AudioStreamClear(_this->stream);
}
SDL_memset(stream, _this->spec.silence, len);
} else {
SDL_assert(_this->spec.size == len);
if (_this->stream == NULL) { /* no conversion necessary. */
callback(_this->callbackspec.userdata, stream, len);
} else { /* streaming/converting */
const int stream_len = _this->callbackspec.size;
while (SDL_AudioStreamAvailable(_this->stream) < len) {
callback(_this->callbackspec.userdata, _this->work_buffer, stream_len);
if (SDL_AudioStreamPut(_this->stream, _this->work_buffer, stream_len) == -1) {
SDL_AudioStreamClear(_this->stream);
SDL_AtomicSet(&_this->enabled, 0);
break;
}
}
const int got = SDL_AudioStreamGet(_this->stream, stream, len);
SDL_assert((got < 0) || (got == len));
if (got != len) {
SDL_memset(stream, _this->spec.silence, len);
}
}
}
SDL_UnlockMutex(_this->mixer_lock);
}
static void NACLAUDIO_CloseDevice(SDL_AudioDevice *device) {
const PPB_Core *core = PSInterfaceCore();
const PPB_Audio *ppb_audio = PSInterfaceAudio();
SDL_PrivateAudioData *hidden = (SDL_PrivateAudioData *) device->hidden;
ppb_audio->StopPlayback(hidden->audio);
core->ReleaseResource(hidden->audio);
}
static int
NACLAUDIO_OpenDevice(_THIS, const char *devname) {
PP_Instance instance = PSGetInstanceId();
const PPB_Audio *ppb_audio = PSInterfaceAudio();
const PPB_AudioConfig *ppb_audiocfg = PSInterfaceAudioConfig();
private = (SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *private));
if (private == NULL) {
return SDL_OutOfMemory();
}
_this->spec.freq = 44100;
_this->spec.format = AUDIO_S16LSB;
_this->spec.channels = 2;
_this->spec.samples = ppb_audiocfg->RecommendSampleFrameCount(
instance,
PP_AUDIOSAMPLERATE_44100,
SAMPLE_FRAME_COUNT);
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(&_this->spec);
private->audio = ppb_audio->Create(
instance,
ppb_audiocfg->CreateStereo16Bit(instance, PP_AUDIOSAMPLERATE_44100, _this->spec.samples),
nacl_audio_callback,
_this);
/* Start audio playback while we are still on the main thread. */
ppb_audio->StartPlayback(private->audio);
return 0;
}
static SDL_bool
NACLAUDIO_Init(SDL_AudioDriverImpl * impl)
{
if (PSGetInstanceId() == 0) {
return SDL_FALSE;
}
/* Set the function pointers */
impl->OpenDevice = NACLAUDIO_OpenDevice;
impl->CloseDevice = NACLAUDIO_CloseDevice;
impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
impl->ProvidesOwnCallbackThread = SDL_TRUE;
/*
* impl->WaitDevice = NACLAUDIO_WaitDevice;
* impl->GetDeviceBuf = NACLAUDIO_GetDeviceBuf;
* impl->PlayDevice = NACLAUDIO_PlayDevice;
* impl->Deinitialize = NACLAUDIO_Deinitialize;
*/
return SDL_TRUE;
}
AudioBootStrap NACLAUDIO_bootstrap = {
NACLAUDIO_DRIVER_NAME, "SDL NaCl Audio Driver",
NACLAUDIO_Init, SDL_FALSE
};
#endif /* SDL_AUDIO_DRIVER_NACL */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,42 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_naclaudio_h_
#define SDL_naclaudio_h_
#include "SDL_audio.h"
#include "../SDL_sysaudio.h"
#include "SDL_mutex.h"
#include "ppapi/c/ppb_audio.h"
#define _THIS SDL_AudioDevice *_this
#define private _this->hidden
typedef struct SDL_PrivateAudioData {
PP_Resource audio;
} SDL_PrivateAudioData;
#endif /* SDL_naclaudio_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -47,8 +47,6 @@
#define SDL_DYNAMIC_API 0
#elif defined(__ANDROID__) /* probably not useful on Android. */
#define SDL_DYNAMIC_API 0
#elif defined(__native_client__) && __native_client__ /* probably not useful on NACL. */
#define SDL_DYNAMIC_API 0
#elif defined(__EMSCRIPTEN__) && __EMSCRIPTEN__ /* probably not useful on Emscripten. */
#define SDL_DYNAMIC_API 0
#elif defined(SDL_BUILDING_WINRT) && SDL_BUILDING_WINRT /* probably not useful on WinRT, given current .dll loading restrictions */

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@ -62,10 +62,6 @@
#include "SDL_system.h"
#endif
#if __NACL__
#include "nacl_io/nacl_io.h"
#endif
#if defined(__WIN32__) || defined(__GDK__)
/* Functions to read/write Win32 API file pointers */

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@ -1,43 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_error.h"
#include "SDL_filesystem.h"
#ifdef SDL_FILESYSTEM_NACL
char *
SDL_GetBasePath(void)
{
SDL_Unsupported();
return NULL;
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
SDL_Unsupported();
return NULL;
}
#endif /* SDL_FILESYSTEM_NACL */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,93 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_NACL
/* Include the SDL main definition header */
#include "SDL_main.h"
#include "ppapi_simple/ps_main.h"
#include "ppapi_simple/ps_event.h"
#include "ppapi_simple/ps_interface.h"
#include "nacl_io/nacl_io.h"
#include "sys/mount.h"
extern void NACL_SetScreenResolution(int width, int height, Uint32 format);
int
nacl_main(int argc, char *argv[])
{
int status;
PSEvent* ps_event;
PP_Resource event;
struct PP_Rect rect;
int ready = 0;
const PPB_View *ppb_view = PSInterfaceView();
/* This is started in a worker thread by ppapi_simple! */
/* Wait for the first PSE_INSTANCE_DIDCHANGEVIEW event before starting the app */
PSEventSetFilter(PSE_INSTANCE_DIDCHANGEVIEW);
while (!ready) {
/* Process all waiting events without blocking */
while (!ready && (ps_event = PSEventWaitAcquire()) != NULL) {
event = ps_event->as_resource;
switch(ps_event->type) {
/* From DidChangeView, contains a view resource */
case PSE_INSTANCE_DIDCHANGEVIEW:
ppb_view->GetRect(event, &rect);
NACL_SetScreenResolution(rect.size.width, rect.size.height, 0);
ready = 1;
break;
default:
break;
}
PSEventRelease(ps_event);
}
}
/* Do a default httpfs mount on /,
* apps can override this by unmounting /
* and remounting with the desired configuration
*/
nacl_io_init_ppapi(PSGetInstanceId(), PSGetInterface);
umount("/");
mount(
"", /* source */
"/", /* target */
"httpfs", /* filesystemtype */
0, /* mountflags */
""); /* data specific to the html5fs type */
/* Everything is ready, start the user main function */
SDL_SetMainReady();
status = SDL_main(argc, argv);
return 0;
}
/* ppapi_simple will start nacl_main in a worker thread */
PPAPI_SIMPLE_REGISTER_MAIN(nacl_main);
#endif /* SDL_VIDEO_DRIVER_NACL */

View File

@ -53,11 +53,7 @@ SDL_PROC(void, glPixelStorei, (GLenum, GLint))
SDL_PROC(void, glReadPixels, (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid*))
SDL_PROC(void, glScissor, (GLint, GLint, GLsizei, GLsizei))
SDL_PROC(void, glShaderBinary, (GLsizei, const GLuint *, GLenum, const void *, GLsizei))
#if __NACL__
SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar **, const GLint *))
#else
SDL_PROC(void, glShaderSource, (GLuint, GLsizei, const GLchar* const*, const GLint *))
#endif
SDL_PROC(void, glTexImage2D, (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const void *))
SDL_PROC(void, glTexParameteri, (GLenum, GLenum, GLint))
SDL_PROC(void, glTexSubImage2D, (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *))

View File

@ -60,13 +60,11 @@
#endif
#ifndef __NACL__
/* List of signals to mask in the subthreads */
static const int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
SIGVTALRM, SIGPROF, 0
};
#endif
static void *
RunThread(void *data)
@ -125,10 +123,8 @@ SDL_SYS_CreateThread(SDL_Thread * thread)
void
SDL_SYS_SetupThread(const char *name)
{
#if !defined(__NACL__)
int i;
sigset_t mask;
#endif /* !__NACL__ */
if (name != NULL) {
#if (defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)) && defined(HAVE_DLOPEN)
@ -164,16 +160,12 @@ SDL_SYS_SetupThread(const char *name)
#endif
}
/* NativeClient does not yet support signals.*/
#if !defined(__NACL__)
/* Mask asynchronous signals for this thread */
sigemptyset(&mask);
for (i = 0; sig_list[i]; ++i) {
sigaddset(&mask, sig_list[i]);
}
pthread_sigmask(SIG_BLOCK, &mask, 0);
#endif /* !__NACL__ */
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
/* Allow ourselves to be asynchronously cancelled */
@ -193,8 +185,8 @@ SDL_ThreadID(void)
int
SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
{
#if __NACL__ || __RISCOS__ || __OS2__
/* FIXME: Setting thread priority does not seem to be supported in NACL */
#if __RISCOS__
/* FIXME: Setting thread priority does not seem to be supported */
return 0;
#else
struct sched_param sched;
@ -287,7 +279,7 @@ SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
}
return 0;
#endif /* linux */
#endif /* #if __NACL__ || __RISCOS__ */
#endif /* #if __RISCOS__ */
}
void

View File

@ -468,7 +468,6 @@ extern VideoBootStrap KMSDRM_LEGACY_bootstrap;
extern VideoBootStrap DUMMY_bootstrap;
extern VideoBootStrap DUMMY_evdev_bootstrap;
extern VideoBootStrap Wayland_bootstrap;
extern VideoBootStrap NACL_bootstrap;
extern VideoBootStrap VIVANTE_bootstrap;
extern VideoBootStrap Emscripten_bootstrap;
extern VideoBootStrap QNX_bootstrap;

View File

@ -116,9 +116,6 @@ static VideoBootStrap *bootstrap[] = {
#if SDL_VIDEO_DRIVER_RPI
&RPI_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_NACL
&NACL_bootstrap,
#endif
#if SDL_VIDEO_DRIVER_EMSCRIPTEN
&Emscripten_bootstrap,
#endif
@ -198,7 +195,7 @@ typedef struct {
static Uint32
SDL_DefaultGraphicsBackends(SDL_VideoDevice *_this)
{
#if (SDL_VIDEO_OPENGL && __MACOSX__) || (__IPHONEOS__ && !TARGET_OS_MACCATALYST) || __ANDROID__ || __NACL__
#if (SDL_VIDEO_OPENGL && __MACOSX__) || (__IPHONEOS__ && !TARGET_OS_MACCATALYST) || __ANDROID__
if (_this->GL_CreateContext != NULL) {
return SDL_WINDOW_OPENGL;
}

View File

@ -1,440 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_NACL
#include "SDL.h"
#include "../../events/SDL_events_c.h"
#include "../SDL_sysvideo.h"
#include "SDL_naclevents_c.h"
#include "SDL_naclvideo.h"
#include "ppapi_simple/ps_event.h"
/* Ref: https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent */
static SDL_Scancode NACL_Keycodes[] = {
SDL_SCANCODE_UNKNOWN, /* 0 */
SDL_SCANCODE_UNKNOWN, /* 1 */
SDL_SCANCODE_UNKNOWN, /* 2 */
SDL_SCANCODE_CANCEL, /* DOM_VK_CANCEL 3 */
SDL_SCANCODE_UNKNOWN, /* 4 */
SDL_SCANCODE_UNKNOWN, /* 5 */
SDL_SCANCODE_HELP, /* DOM_VK_HELP 6 */
SDL_SCANCODE_UNKNOWN, /* 7 */
SDL_SCANCODE_BACKSPACE, /* DOM_VK_BACK_SPACE 8 */
SDL_SCANCODE_TAB, /* DOM_VK_TAB 9 */
SDL_SCANCODE_UNKNOWN, /* 10 */
SDL_SCANCODE_UNKNOWN, /* 11 */
SDL_SCANCODE_CLEAR, /* DOM_VK_CLEAR 12 */
SDL_SCANCODE_RETURN, /* DOM_VK_RETURN 13 */
SDL_SCANCODE_RETURN, /* DOM_VK_ENTER 14 */
SDL_SCANCODE_UNKNOWN, /* 15 */
SDL_SCANCODE_LSHIFT, /* DOM_VK_SHIFT 16 */
SDL_SCANCODE_LCTRL, /* DOM_VK_CONTROL 17 */
SDL_SCANCODE_LALT, /* DOM_VK_ALT 18 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_PAUSE 19 */
SDL_SCANCODE_CAPSLOCK, /* DOM_VK_CAPS_LOCK 20 */
SDL_SCANCODE_LANG1, /* DOM_VK_KANA DOM_VK_HANGUL 21 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_EISU 22 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_JUNJA 23 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_FINAL 24 */
SDL_SCANCODE_LANG2, /* DOM_VK_HANJA DOM_VK_KANJI 25 */
SDL_SCANCODE_UNKNOWN, /* 26 */
SDL_SCANCODE_ESCAPE, /* DOM_VK_ESCAPE 27 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_CONVERT 28 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_NONCONVERT 29 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_ACCEPT 30 */
SDL_SCANCODE_MODE, /* DOM_VK_MODECHANGE 31 */
SDL_SCANCODE_SPACE, /* DOM_VK_SPACE 32 */
SDL_SCANCODE_PAGEUP, /* DOM_VK_PAGE_UP 33 */
SDL_SCANCODE_PAGEDOWN, /* DOM_VK_PAGE_DOWN 34 */
SDL_SCANCODE_END, /* DOM_VK_END 35 */
SDL_SCANCODE_HOME, /* DOM_VK_HOME 36 */
SDL_SCANCODE_LEFT, /* DOM_VK_LEFT 37 */
SDL_SCANCODE_UP, /* DOM_VK_UP 38 */
SDL_SCANCODE_RIGHT, /* DOM_VK_RIGHT 39 */
SDL_SCANCODE_DOWN, /* DOM_VK_DOWN 40 */
SDL_SCANCODE_SELECT, /* DOM_VK_SELECT 41 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_PRINT 42 */
SDL_SCANCODE_EXECUTE, /* DOM_VK_EXECUTE 43 */
SDL_SCANCODE_PRINTSCREEN, /* DOM_VK_PRINTSCREEN 44 */
SDL_SCANCODE_INSERT, /* DOM_VK_INSERT 45 */
SDL_SCANCODE_DELETE, /* DOM_VK_DELETE 46 */
SDL_SCANCODE_UNKNOWN, /* 47 */
SDL_SCANCODE_0, /* DOM_VK_0 48 */
SDL_SCANCODE_1, /* DOM_VK_1 49 */
SDL_SCANCODE_2, /* DOM_VK_2 50 */
SDL_SCANCODE_3, /* DOM_VK_3 51 */
SDL_SCANCODE_4, /* DOM_VK_4 52 */
SDL_SCANCODE_5, /* DOM_VK_5 53 */
SDL_SCANCODE_6, /* DOM_VK_6 54 */
SDL_SCANCODE_7, /* DOM_VK_7 55 */
SDL_SCANCODE_8, /* DOM_VK_8 56 */
SDL_SCANCODE_9, /* DOM_VK_9 57 */
SDL_SCANCODE_KP_COLON, /* DOM_VK_COLON 58 */
SDL_SCANCODE_SEMICOLON, /* DOM_VK_SEMICOLON 59 */
SDL_SCANCODE_KP_LESS, /* DOM_VK_LESS_THAN 60 */
SDL_SCANCODE_EQUALS, /* DOM_VK_EQUALS 61 */
SDL_SCANCODE_KP_GREATER, /* DOM_VK_GREATER_THAN 62 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_QUESTION_MARK 63 */
SDL_SCANCODE_KP_AT, /* DOM_VK_AT 64 */
SDL_SCANCODE_A, /* DOM_VK_A 65 */
SDL_SCANCODE_B, /* DOM_VK_B 66 */
SDL_SCANCODE_C, /* DOM_VK_C 67 */
SDL_SCANCODE_D, /* DOM_VK_D 68 */
SDL_SCANCODE_E, /* DOM_VK_E 69 */
SDL_SCANCODE_F, /* DOM_VK_F 70 */
SDL_SCANCODE_G, /* DOM_VK_G 71 */
SDL_SCANCODE_H, /* DOM_VK_H 72 */
SDL_SCANCODE_I, /* DOM_VK_I 73 */
SDL_SCANCODE_J, /* DOM_VK_J 74 */
SDL_SCANCODE_K, /* DOM_VK_K 75 */
SDL_SCANCODE_L, /* DOM_VK_L 76 */
SDL_SCANCODE_M, /* DOM_VK_M 77 */
SDL_SCANCODE_N, /* DOM_VK_N 78 */
SDL_SCANCODE_O, /* DOM_VK_O 79 */
SDL_SCANCODE_P, /* DOM_VK_P 80 */
SDL_SCANCODE_Q, /* DOM_VK_Q 81 */
SDL_SCANCODE_R, /* DOM_VK_R 82 */
SDL_SCANCODE_S, /* DOM_VK_S 83 */
SDL_SCANCODE_T, /* DOM_VK_T 84 */
SDL_SCANCODE_U, /* DOM_VK_U 85 */
SDL_SCANCODE_V, /* DOM_VK_V 86 */
SDL_SCANCODE_W, /* DOM_VK_W 87 */
SDL_SCANCODE_X, /* DOM_VK_X 88 */
SDL_SCANCODE_Y, /* DOM_VK_Y 89 */
SDL_SCANCODE_Z, /* DOM_VK_Z 90 */
SDL_SCANCODE_LGUI, /* DOM_VK_WIN 91 */
SDL_SCANCODE_UNKNOWN, /* 92 */
SDL_SCANCODE_APPLICATION, /* DOM_VK_CONTEXT_MENU 93 */
SDL_SCANCODE_UNKNOWN, /* 94 */
SDL_SCANCODE_SLEEP, /* DOM_VK_SLEEP 95 */
SDL_SCANCODE_KP_0, /* DOM_VK_NUMPAD0 96 */
SDL_SCANCODE_KP_1, /* DOM_VK_NUMPAD1 97 */
SDL_SCANCODE_KP_2, /* DOM_VK_NUMPAD2 98 */
SDL_SCANCODE_KP_3, /* DOM_VK_NUMPAD3 99 */
SDL_SCANCODE_KP_4, /* DOM_VK_NUMPAD4 100 */
SDL_SCANCODE_KP_5, /* DOM_VK_NUMPAD5 101 */
SDL_SCANCODE_KP_6, /* DOM_VK_NUMPAD6 102 */
SDL_SCANCODE_KP_7, /* DOM_VK_NUMPAD7 103 */
SDL_SCANCODE_KP_8, /* DOM_VK_NUMPAD8 104 */
SDL_SCANCODE_KP_9, /* DOM_VK_NUMPAD9 105 */
SDL_SCANCODE_KP_MULTIPLY, /* DOM_VK_MULTIPLY 106 */
SDL_SCANCODE_KP_PLUS, /* DOM_VK_ADD 107 */
SDL_SCANCODE_KP_COMMA, /* DOM_VK_SEPARATOR 108 */
SDL_SCANCODE_KP_MINUS, /* DOM_VK_SUBTRACT 109 */
SDL_SCANCODE_KP_PERIOD, /* DOM_VK_DECIMAL 110 */
SDL_SCANCODE_KP_DIVIDE, /* DOM_VK_DIVIDE 111 */
SDL_SCANCODE_F1, /* DOM_VK_F1 112 */
SDL_SCANCODE_F2, /* DOM_VK_F2 113 */
SDL_SCANCODE_F3, /* DOM_VK_F3 114 */
SDL_SCANCODE_F4, /* DOM_VK_F4 115 */
SDL_SCANCODE_F5, /* DOM_VK_F5 116 */
SDL_SCANCODE_F6, /* DOM_VK_F6 117 */
SDL_SCANCODE_F7, /* DOM_VK_F7 118 */
SDL_SCANCODE_F8, /* DOM_VK_F8 119 */
SDL_SCANCODE_F9, /* DOM_VK_F9 120 */
SDL_SCANCODE_F10, /* DOM_VK_F10 121 */
SDL_SCANCODE_F11, /* DOM_VK_F11 122 */
SDL_SCANCODE_F12, /* DOM_VK_F12 123 */
SDL_SCANCODE_F13, /* DOM_VK_F13 124 */
SDL_SCANCODE_F14, /* DOM_VK_F14 125 */
SDL_SCANCODE_F15, /* DOM_VK_F15 126 */
SDL_SCANCODE_F16, /* DOM_VK_F16 127 */
SDL_SCANCODE_F17, /* DOM_VK_F17 128 */
SDL_SCANCODE_F18, /* DOM_VK_F18 129 */
SDL_SCANCODE_F19, /* DOM_VK_F19 130 */
SDL_SCANCODE_F20, /* DOM_VK_F20 131 */
SDL_SCANCODE_F21, /* DOM_VK_F21 132 */
SDL_SCANCODE_F22, /* DOM_VK_F22 133 */
SDL_SCANCODE_F23, /* DOM_VK_F23 134 */
SDL_SCANCODE_F24, /* DOM_VK_F24 135 */
SDL_SCANCODE_UNKNOWN, /* 136 */
SDL_SCANCODE_UNKNOWN, /* 137 */
SDL_SCANCODE_UNKNOWN, /* 138 */
SDL_SCANCODE_UNKNOWN, /* 139 */
SDL_SCANCODE_UNKNOWN, /* 140 */
SDL_SCANCODE_UNKNOWN, /* 141 */
SDL_SCANCODE_UNKNOWN, /* 142 */
SDL_SCANCODE_UNKNOWN, /* 143 */
SDL_SCANCODE_NUMLOCKCLEAR, /* DOM_VK_NUM_LOCK 144 */
SDL_SCANCODE_SCROLLLOCK, /* DOM_VK_SCROLL_LOCK 145 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_FJ_JISHO 146 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_FJ_MASSHOU 147 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_FJ_TOUROKU 148 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_FJ_LOYA 149 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_FJ_ROYA 150 */
SDL_SCANCODE_UNKNOWN, /* 151 */
SDL_SCANCODE_UNKNOWN, /* 152 */
SDL_SCANCODE_UNKNOWN, /* 153 */
SDL_SCANCODE_UNKNOWN, /* 154 */
SDL_SCANCODE_UNKNOWN, /* 155 */
SDL_SCANCODE_UNKNOWN, /* 156 */
SDL_SCANCODE_UNKNOWN, /* 157 */
SDL_SCANCODE_UNKNOWN, /* 158 */
SDL_SCANCODE_UNKNOWN, /* 159 */
SDL_SCANCODE_GRAVE, /* DOM_VK_CIRCUMFLEX 160 */
SDL_SCANCODE_KP_EXCLAM, /* DOM_VK_EXCLAMATION 161 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_DOUBLE_QUOTE 162 */
SDL_SCANCODE_KP_HASH, /* DOM_VK_HASH 163 */
SDL_SCANCODE_CURRENCYUNIT, /* DOM_VK_DOLLAR 164 */
SDL_SCANCODE_KP_PERCENT, /* DOM_VK_PERCENT 165 */
SDL_SCANCODE_KP_AMPERSAND, /* DOM_VK_AMPERSAND 166 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_UNDERSCORE 167 */
SDL_SCANCODE_KP_LEFTPAREN, /* DOM_VK_OPEN_PAREN 168 */
SDL_SCANCODE_KP_RIGHTPAREN, /* DOM_VK_CLOSE_PAREN 169 */
SDL_SCANCODE_KP_MULTIPLY, /* DOM_VK_ASTERISK 170 */
SDL_SCANCODE_KP_PLUS, /* DOM_VK_PLUS 171 */
SDL_SCANCODE_KP_PLUS, /* DOM_VK_PIPE 172 */
SDL_SCANCODE_MINUS, /* DOM_VK_HYPHEN_MINUS 173 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_OPEN_CURLY_BRACKET 174 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_CLOSE_CURLY_BRACKET 175 */
SDL_SCANCODE_NONUSBACKSLASH, /* DOM_VK_TILDE 176 */
SDL_SCANCODE_UNKNOWN, /* 177 */
SDL_SCANCODE_UNKNOWN, /* 178 */
SDL_SCANCODE_UNKNOWN, /* 179 */
SDL_SCANCODE_UNKNOWN, /* 180 */
SDL_SCANCODE_MUTE, /* DOM_VK_VOLUME_MUTE 181 */
SDL_SCANCODE_VOLUMEDOWN, /* DOM_VK_VOLUME_DOWN 182 */
SDL_SCANCODE_VOLUMEUP, /* DOM_VK_VOLUME_UP 183 */
SDL_SCANCODE_UNKNOWN, /* 184 */
SDL_SCANCODE_UNKNOWN, /* 185 */
SDL_SCANCODE_UNKNOWN, /* 186 */
SDL_SCANCODE_UNKNOWN, /* 187 */
SDL_SCANCODE_COMMA, /* DOM_VK_COMMA 188 */
SDL_SCANCODE_UNKNOWN, /* 189 */
SDL_SCANCODE_PERIOD, /* DOM_VK_PERIOD 190 */
SDL_SCANCODE_SLASH, /* DOM_VK_SLASH 191 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_BACK_QUOTE 192 */
SDL_SCANCODE_UNKNOWN, /* 193 */
SDL_SCANCODE_UNKNOWN, /* 194 */
SDL_SCANCODE_UNKNOWN, /* 195 */
SDL_SCANCODE_UNKNOWN, /* 196 */
SDL_SCANCODE_UNKNOWN, /* 197 */
SDL_SCANCODE_UNKNOWN, /* 198 */
SDL_SCANCODE_UNKNOWN, /* 199 */
SDL_SCANCODE_UNKNOWN, /* 200 */
SDL_SCANCODE_UNKNOWN, /* 201 */
SDL_SCANCODE_UNKNOWN, /* 202 */
SDL_SCANCODE_UNKNOWN, /* 203 */
SDL_SCANCODE_UNKNOWN, /* 204 */
SDL_SCANCODE_UNKNOWN, /* 205 */
SDL_SCANCODE_UNKNOWN, /* 206 */
SDL_SCANCODE_UNKNOWN, /* 207 */
SDL_SCANCODE_UNKNOWN, /* 208 */
SDL_SCANCODE_UNKNOWN, /* 209 */
SDL_SCANCODE_UNKNOWN, /* 210 */
SDL_SCANCODE_UNKNOWN, /* 211 */
SDL_SCANCODE_UNKNOWN, /* 212 */
SDL_SCANCODE_UNKNOWN, /* 213 */
SDL_SCANCODE_UNKNOWN, /* 214 */
SDL_SCANCODE_UNKNOWN, /* 215 */
SDL_SCANCODE_UNKNOWN, /* 216 */
SDL_SCANCODE_UNKNOWN, /* 217 */
SDL_SCANCODE_UNKNOWN, /* 218 */
SDL_SCANCODE_LEFTBRACKET, /* DOM_VK_OPEN_BRACKET 219 */
SDL_SCANCODE_BACKSLASH, /* DOM_VK_BACK_SLASH 220 */
SDL_SCANCODE_RIGHTBRACKET, /* DOM_VK_CLOSE_BRACKET 221 */
SDL_SCANCODE_APOSTROPHE, /* DOM_VK_QUOTE 222 */
SDL_SCANCODE_UNKNOWN, /* 223 */
SDL_SCANCODE_RGUI, /* DOM_VK_META 224 */
SDL_SCANCODE_RALT, /* DOM_VK_ALTGR 225 */
SDL_SCANCODE_UNKNOWN, /* 226 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_ICO_HELP 227 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_ICO_00 228 */
SDL_SCANCODE_UNKNOWN, /* 229 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_ICO_CLEAR 230 */
SDL_SCANCODE_UNKNOWN, /* 231 */
SDL_SCANCODE_UNKNOWN, /* 232 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_RESET 233 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_JUMP 234 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_PA1 235 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_PA2 236 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_PA3 237 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_WSCTRL 238 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_CUSEL 239 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_ATTN 240 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_FINISH 241 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_COPY 242 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_AUTO 243 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_ENLW 244 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_BACKTAB 245 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_ATTN 246 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_CRSEL 247 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_EXSEL 248 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_EREOF 249 */
SDL_SCANCODE_AUDIOPLAY, /* DOM_VK_PLAY 250 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_ZOOM 251 */
SDL_SCANCODE_UNKNOWN, /* 252 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_PA1 253 */
SDL_SCANCODE_UNKNOWN, /* DOM_VK_WIN_OEM_CLEAR 254 */
SDL_SCANCODE_UNKNOWN, /* 255 */
};
static Uint8 SDL_NACL_translate_mouse_button(int32_t button) {
switch (button) {
case PP_INPUTEVENT_MOUSEBUTTON_LEFT:
return SDL_BUTTON_LEFT;
case PP_INPUTEVENT_MOUSEBUTTON_MIDDLE:
return SDL_BUTTON_MIDDLE;
case PP_INPUTEVENT_MOUSEBUTTON_RIGHT:
return SDL_BUTTON_RIGHT;
case PP_INPUTEVENT_MOUSEBUTTON_NONE:
default:
return 0;
}
}
static SDL_Scancode
SDL_NACL_translate_keycode(int keycode)
{
SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
if (keycode < SDL_arraysize(NACL_Keycodes)) {
scancode = NACL_Keycodes[keycode];
}
#ifdef DEBUG_SCANCODES
if (scancode == SDL_SCANCODE_UNKNOWN) {
SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL forums/mailing list <https://discourse.libsdl.org/> NACL KeyCode %d", keycode);
}
#endif
return scancode;
}
void NACL_PumpEvents(_THIS) {
PSEvent* ps_event;
PP_Resource event;
PP_InputEvent_Type type;
PP_InputEvent_Modifier modifiers;
struct PP_Rect rect;
struct PP_FloatPoint fp;
struct PP_Point location;
struct PP_Var var;
const char *str;
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
Uint32 str_len;
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
SDL_Mouse *mouse = SDL_GetMouse();
if (driverdata->window) {
while ((ps_event = PSEventTryAcquire()) != NULL) {
event = ps_event->as_resource;
switch(ps_event->type) {
/* From DidChangeView, contains a view resource */
case PSE_INSTANCE_DIDCHANGEVIEW:
driverdata->ppb_view->GetRect(event, &rect);
NACL_SetScreenResolution(rect.size.width, rect.size.height, SDL_PIXELFORMAT_UNKNOWN);
// FIXME: Rebuild context? See life.c UpdateContext
break;
/* From HandleInputEvent, contains an input resource. */
case PSE_INSTANCE_HANDLEINPUT:
type = driverdata->ppb_input_event->GetType(event);
modifiers = driverdata->ppb_input_event->GetModifiers(event);
switch(type) {
case PP_INPUTEVENT_TYPE_MOUSEDOWN:
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_PRESSED, SDL_NACL_translate_mouse_button(driverdata->ppb_mouse_input_event->GetButton(event)));
break;
case PP_INPUTEVENT_TYPE_MOUSEUP:
SDL_SendMouseButton(mouse->focus, mouse->mouseID, SDL_RELEASED, SDL_NACL_translate_mouse_button(driverdata->ppb_mouse_input_event->GetButton(event)));
break;
case PP_INPUTEVENT_TYPE_WHEEL:
/* FIXME: GetTicks provides high resolution scroll events */
fp = driverdata->ppb_wheel_input_event->GetDelta(event);
SDL_SendMouseWheel(mouse->focus, mouse->mouseID, fp.x, fp.y, SDL_MOUSEWHEEL_NORMAL);
break;
case PP_INPUTEVENT_TYPE_MOUSEENTER:
case PP_INPUTEVENT_TYPE_MOUSELEAVE:
/* FIXME: Mouse Focus */
break;
case PP_INPUTEVENT_TYPE_MOUSEMOVE:
location = driverdata->ppb_mouse_input_event->GetPosition(event);
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_FALSE, location.x, location.y);
break;
case PP_INPUTEVENT_TYPE_TOUCHSTART:
case PP_INPUTEVENT_TYPE_TOUCHMOVE:
case PP_INPUTEVENT_TYPE_TOUCHEND:
case PP_INPUTEVENT_TYPE_TOUCHCANCEL:
/* FIXME: Touch events */
break;
case PP_INPUTEVENT_TYPE_KEYDOWN:
SDL_SendKeyboardKey(SDL_PRESSED, SDL_NACL_translate_keycode(driverdata->ppb_keyboard_input_event->GetKeyCode(event)));
break;
case PP_INPUTEVENT_TYPE_KEYUP:
SDL_SendKeyboardKey(SDL_RELEASED, SDL_NACL_translate_keycode(driverdata->ppb_keyboard_input_event->GetKeyCode(event)));
break;
case PP_INPUTEVENT_TYPE_CHAR:
var = driverdata->ppb_keyboard_input_event->GetCharacterText(event);
str = driverdata->ppb_var->VarToUtf8(var, &str_len);
/* str is not null terminated! */
if ( str_len >= SDL_arraysize(text) ) {
str_len = SDL_arraysize(text) - 1;
}
SDL_strlcpy(text, str, str_len );
text[str_len] = '\0';
SDL_SendKeyboardText(text);
/* FIXME: Do we have to handle ref counting? driverdata->ppb_var->Release(var);*/
break;
default:
break;
}
break;
/* From HandleMessage, contains a PP_Var. */
case PSE_INSTANCE_HANDLEMESSAGE:
break;
/* From DidChangeFocus, contains a PP_Bool with the current focus state. */
case PSE_INSTANCE_DIDCHANGEFOCUS:
break;
/* When the 3D context is lost, no resource. */
case PSE_GRAPHICS3D_GRAPHICS3DCONTEXTLOST:
break;
/* When the mouse lock is lost. */
case PSE_MOUSELOCK_MOUSELOCKLOST:
break;
default:
break;
}
PSEventRelease(ps_event);
}
}
}
#endif /* SDL_VIDEO_DRIVER_NACL */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,30 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_naclevents_c_h_
#define SDL_naclevents_c_h_
#include "SDL_naclvideo.h"
extern void NACL_PumpEvents(_THIS);
#endif /* SDL_naclevents_c_h_ */

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@ -1,24 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_NACL
#endif /* SDL_VIDEO_DRIVER_NACL */

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@ -1,174 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_NACL
/* NaCl SDL video GLES 2 driver implementation */
#include "SDL_video.h"
#include "SDL_naclvideo.h"
#ifdef HAVE_DLOPEN
#include "dlfcn.h"
#endif
#include "ppapi/gles2/gl2ext_ppapi.h"
#include "ppapi_simple/ps.h"
/* GL functions */
int
NACL_GLES_LoadLibrary(_THIS, const char *path)
{
/* FIXME: Support dynamic linking when PNACL supports it */
return glInitializePPAPI(PSGetInterface) == 0;
}
void *
NACL_GLES_GetProcAddress(_THIS, const char *proc)
{
#ifdef HAVE_DLOPEN
return dlsym( 0 /* RTLD_DEFAULT */, proc);
#else
return NULL;
#endif
}
void
NACL_GLES_UnloadLibrary(_THIS)
{
/* FIXME: Support dynamic linking when PNACL supports it */
glTerminatePPAPI();
}
int
NACL_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext sdl_context)
{
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
/* FIXME: Check threading issues...otherwise use a hardcoded _this->context across all threads */
driverdata->ppb_instance->BindGraphics(driverdata->instance, (PP_Resource) sdl_context);
glSetCurrentContextPPAPI((PP_Resource) sdl_context);
return 0;
}
SDL_GLContext
NACL_GLES_CreateContext(_THIS, SDL_Window * window)
{
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
PP_Resource context, share_context = 0;
/* 64 seems nice. */
Sint32 attribs[64];
int i = 0;
if (_this->gl_config.share_with_current_context) {
share_context = (PP_Resource) SDL_GL_GetCurrentContext();
}
/* FIXME: Some ATTRIBS from PP_Graphics3DAttrib are not set here */
attribs[i++] = PP_GRAPHICS3DATTRIB_WIDTH;
attribs[i++] = window->w;
attribs[i++] = PP_GRAPHICS3DATTRIB_HEIGHT;
attribs[i++] = window->h;
attribs[i++] = PP_GRAPHICS3DATTRIB_RED_SIZE;
attribs[i++] = _this->gl_config.red_size;
attribs[i++] = PP_GRAPHICS3DATTRIB_GREEN_SIZE;
attribs[i++] = _this->gl_config.green_size;
attribs[i++] = PP_GRAPHICS3DATTRIB_BLUE_SIZE;
attribs[i++] = _this->gl_config.blue_size;
if (_this->gl_config.alpha_size) {
attribs[i++] = PP_GRAPHICS3DATTRIB_ALPHA_SIZE;
attribs[i++] = _this->gl_config.alpha_size;
}
/*if (_this->gl_config.buffer_size) {
attribs[i++] = EGL_BUFFER_SIZE;
attribs[i++] = _this->gl_config.buffer_size;
}*/
attribs[i++] = PP_GRAPHICS3DATTRIB_DEPTH_SIZE;
attribs[i++] = _this->gl_config.depth_size;
if (_this->gl_config.stencil_size) {
attribs[i++] = PP_GRAPHICS3DATTRIB_STENCIL_SIZE;
attribs[i++] = _this->gl_config.stencil_size;
}
if (_this->gl_config.multisamplebuffers) {
attribs[i++] = PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS;
attribs[i++] = _this->gl_config.multisamplebuffers;
}
if (_this->gl_config.multisamplesamples) {
attribs[i++] = PP_GRAPHICS3DATTRIB_SAMPLES;
attribs[i++] = _this->gl_config.multisamplesamples;
}
attribs[i++] = PP_GRAPHICS3DATTRIB_NONE;
context = driverdata->ppb_graphics->Create(driverdata->instance, share_context, attribs);
if (context) {
/* We need to make the context current, otherwise nothing works */
SDL_GL_MakeCurrent(window, (SDL_GLContext) context);
}
return (SDL_GLContext) context;
}
int
NACL_GLES_SetSwapInterval(_THIS, int interval)
{
/* STUB */
return SDL_Unsupported();
}
int
NACL_GLES_GetSwapInterval(_THIS)
{
/* STUB */
return 0;
}
int
NACL_GLES_SwapWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
struct PP_CompletionCallback callback = { NULL, 0, PP_COMPLETIONCALLBACK_FLAG_NONE };
if (driverdata->ppb_graphics->SwapBuffers((PP_Resource) SDL_GL_GetCurrentContext(), callback ) != 0) {
return SDL_SetError("SwapBuffers failed");
}
return 0;
}
void
NACL_GLES_DeleteContext(_THIS, SDL_GLContext context)
{
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
driverdata->ppb_core->ReleaseResource((PP_Resource) context);
}
#endif /* SDL_VIDEO_DRIVER_NACL */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,38 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_naclopengles_h_
#define SDL_naclopengles_h_
extern int NACL_GLES_LoadLibrary(_THIS, const char *path);
extern void *NACL_GLES_GetProcAddress(_THIS, const char *proc);
extern void NACL_GLES_UnloadLibrary(_THIS);
extern SDL_GLContext NACL_GLES_CreateContext(_THIS, SDL_Window * window);
extern int NACL_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern int NACL_GLES_SetSwapInterval(_THIS, int interval);
extern int NACL_GLES_GetSwapInterval(_THIS);
extern int NACL_GLES_SwapWindow(_THIS, SDL_Window * window);
extern void NACL_GLES_DeleteContext(_THIS, SDL_GLContext context);
#endif /* SDL_naclopengles_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -1,187 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_NACL
#include "ppapi/c/pp_errors.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi_simple/ps.h"
#include "ppapi_simple/ps_interface.h"
#include "ppapi_simple/ps_event.h"
#include "nacl_io/nacl_io.h"
#include "SDL_naclvideo.h"
#include "SDL_naclwindow.h"
#include "SDL_naclevents_c.h"
#include "SDL_naclopengles.h"
#include "SDL_video.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_events_c.h"
#define NACLVID_DRIVER_NAME "nacl"
/* Static init required because NACL_SetScreenResolution
* may appear even before SDL starts and we want to remember
* the window width and height
*/
static SDL_VideoData nacl = {0};
void
NACL_SetScreenResolution(int width, int height, Uint32 format)
{
PP_Resource context;
nacl.w = width;
nacl.h = height;
nacl.format = format;
if (nacl.window) {
nacl.window->w = width;
nacl.window->h = height;
SDL_SendWindowEvent(nacl.window, SDL_WINDOWEVENT_RESIZED, width, height);
}
/* FIXME: Check threading issues...otherwise use a hardcoded _this->context across all threads */
context = (PP_Resource) SDL_GL_GetCurrentContext();
if (context) {
PSInterfaceGraphics3D()->ResizeBuffers(context, width, height);
}
}
/* Initialization/Query functions */
static int NACL_VideoInit(_THIS);
static void NACL_VideoQuit(_THIS);
static int NACL_Available(void) {
return PSGetInstanceId() != 0;
}
static void NACL_DeleteDevice(SDL_VideoDevice *device) {
SDL_VideoData *driverdata = (SDL_VideoData*) device->driverdata;
driverdata->ppb_core->ReleaseResource((PP_Resource) driverdata->ppb_message_loop);
/* device->driverdata is not freed because it points to static memory */
SDL_free(device);
}
static int
NACL_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
return 0;
}
static SDL_VideoDevice *NACL_CreateDevice(void) {
SDL_VideoDevice *device;
if (!NACL_Available()) {
return NULL;
}
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_OutOfMemory();
return NULL;
}
device->driverdata = &nacl;
/* Set the function pointers */
device->VideoInit = NACL_VideoInit;
device->VideoQuit = NACL_VideoQuit;
device->PumpEvents = NACL_PumpEvents;
device->CreateSDLWindow = NACL_CreateWindow;
device->SetWindowTitle = NACL_SetWindowTitle;
device->DestroyWindow = NACL_DestroyWindow;
device->SetDisplayMode = NACL_SetDisplayMode;
device->free = NACL_DeleteDevice;
/* GL pointers */
device->GL_LoadLibrary = NACL_GLES_LoadLibrary;
device->GL_GetProcAddress = NACL_GLES_GetProcAddress;
device->GL_UnloadLibrary = NACL_GLES_UnloadLibrary;
device->GL_CreateContext = NACL_GLES_CreateContext;
device->GL_MakeCurrent = NACL_GLES_MakeCurrent;
device->GL_SetSwapInterval = NACL_GLES_SetSwapInterval;
device->GL_GetSwapInterval = NACL_GLES_GetSwapInterval;
device->GL_SwapWindow = NACL_GLES_SwapWindow;
device->GL_DeleteContext = NACL_GLES_DeleteContext;
return device;
}
VideoBootStrap NACL_bootstrap = {
NACLVID_DRIVER_NAME, "SDL Native Client Video Driver",
NACL_CreateDevice
};
int NACL_VideoInit(_THIS) {
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
SDL_DisplayMode mode;
SDL_zero(mode);
mode.format = driverdata->format;
mode.w = driverdata->w;
mode.h = driverdata->h;
mode.refresh_rate = 0;
mode.driverdata = NULL;
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
return -1;
}
SDL_AddDisplayMode(&_this->displays[0], &mode);
PSInterfaceInit();
driverdata->instance = PSGetInstanceId();
driverdata->ppb_graphics = PSInterfaceGraphics3D();
driverdata->ppb_message_loop = PSInterfaceMessageLoop();
driverdata->ppb_core = PSInterfaceCore();
driverdata->ppb_fullscreen = PSInterfaceFullscreen();
driverdata->ppb_instance = PSInterfaceInstance();
driverdata->ppb_image_data = PSInterfaceImageData();
driverdata->ppb_view = PSInterfaceView();
driverdata->ppb_var = PSInterfaceVar();
driverdata->ppb_input_event = (PPB_InputEvent*) PSGetInterface(PPB_INPUT_EVENT_INTERFACE);
driverdata->ppb_keyboard_input_event = (PPB_KeyboardInputEvent*) PSGetInterface(PPB_KEYBOARD_INPUT_EVENT_INTERFACE);
driverdata->ppb_mouse_input_event = (PPB_MouseInputEvent*) PSGetInterface(PPB_MOUSE_INPUT_EVENT_INTERFACE);
driverdata->ppb_wheel_input_event = (PPB_WheelInputEvent*) PSGetInterface(PPB_WHEEL_INPUT_EVENT_INTERFACE);
driverdata->ppb_touch_input_event = (PPB_TouchInputEvent*) PSGetInterface(PPB_TOUCH_INPUT_EVENT_INTERFACE);
driverdata->message_loop = driverdata->ppb_message_loop->Create(driverdata->instance);
PSEventSetFilter(PSE_ALL);
/* We're done! */
return 0;
}
void NACL_VideoQuit(_THIS) {
}
#endif /* SDL_VIDEO_DRIVER_NACL */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_naclvideo_h_
#define SDL_naclvideo_h_
#include "../SDL_sysvideo.h"
#include "ppapi_simple/ps_interface.h"
#include "ppapi/c/pp_input_event.h"
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *_this
/* Private display data */
typedef struct SDL_VideoData {
Uint32 format;
int w, h;
SDL_Window *window;
const PPB_Graphics3D *ppb_graphics;
const PPB_MessageLoop *ppb_message_loop;
const PPB_Core *ppb_core;
const PPB_Fullscreen *ppb_fullscreen;
const PPB_Instance *ppb_instance;
const PPB_ImageData *ppb_image_data;
const PPB_View *ppb_view;
const PPB_Var *ppb_var;
const PPB_InputEvent *ppb_input_event;
const PPB_KeyboardInputEvent *ppb_keyboard_input_event;
const PPB_MouseInputEvent *ppb_mouse_input_event;
const PPB_WheelInputEvent *ppb_wheel_input_event;
const PPB_TouchInputEvent *ppb_touch_input_event;
PP_Resource message_loop;
PP_Instance instance;
/* FIXME: Check threading issues...otherwise use a hardcoded _this->context across all threads */
/* PP_Resource context; */
} SDL_VideoData;
extern void NACL_SetScreenResolution(int width, int height, Uint32 format);
#endif /* SDL_naclvideo_h_ */

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@ -1,78 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_NACL
#include "../SDL_sysvideo.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "SDL_naclvideo.h"
#include "SDL_naclwindow.h"
int
NACL_CreateWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
if (driverdata->window) {
return SDL_SetError("NaCl only supports one window");
}
driverdata->window = window;
/* Adjust the window data to match the screen */
window->x = 0;
window->y = 0;
window->w = driverdata->w;
window->h = driverdata->h;
window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */
window->flags |= SDL_WINDOW_FULLSCREEN; /* window is always fullscreen */
window->flags &= ~SDL_WINDOW_HIDDEN;
window->flags |= SDL_WINDOW_SHOWN; /* only one window on NaCl */
window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */
window->flags |= SDL_WINDOW_OPENGL;
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
return 0;
}
void
NACL_SetWindowTitle(_THIS, SDL_Window * window)
{
/* TODO */
}
void
NACL_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
if (window == driverdata->window) {
driverdata->window = NULL;
}
}
#endif /* SDL_VIDEO_DRIVER_NACL */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_naclwindow_h_
#define SDL_naclwindow_h_
extern int NACL_CreateWindow(_THIS, SDL_Window * window);
extern void NACL_SetWindowTitle(_THIS, SDL_Window * window);
extern void NACL_DestroyWindow(_THIS, SDL_Window * window);
#endif /* SDL_naclwindow_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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# Copyright (c) 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# GNU Makefile based on shared rules provided by the Native Client SDK.
# See README.Makefiles for more details.
VALID_TOOLCHAINS := pnacl
# NACL_SDK_ROOT ?= $(abspath $(CURDIR)/../../..)
include $(NACL_SDK_ROOT)/tools/common.mk
TARGET = sdl_app
DEPS = ppapi_simple nacl_io
# ppapi_simple and SDL3 end up being listed twice due to dependency solving issues -- Gabriel
LIBS = SDL3_test SDL3 ppapi_simple SDL3main SDL3 $(DEPS) ppapi_gles2 ppapi_cpp ppapi pthread
CFLAGS := -Wall
SOURCES ?= testgles2.c
# Build rules generated by macros from common.mk:
# Overriden macro from NACL SDK to be able to customize the library search path -- Gabriel
# Specific Link Macro
#
# $1 = Target Name
# $2 = List of inputs
# $3 = List of libs
# $4 = List of deps
# $5 = List of lib dirs
# $6 = Other Linker Args
#
# For debugging, we translate the pre-finalized .bc file.
#
define LINKER_RULE
all: $(1).pexe
$(1)_x86_32.nexe : $(1).bc
$(call LOG,TRANSLATE,$$@,$(PNACL_TRANSLATE) --allow-llvm-bitcode-input -arch x86-32 $$^ -o $$@)
$(1)_x86_64.nexe : $(1).bc
$(call LOG,TRANSLATE,$$@,$(PNACL_TRANSLATE) --allow-llvm-bitcode-input -arch x86-64 $$^ -o $$@)
$(1)_arm.nexe : $(1).bc
$(call LOG,TRANSLATE,$$@,$(PNACL_TRANSLATE) --allow-llvm-bitcode-input -arch arm $$^ -o $$@)
$(1).pexe: $(1).bc
$(call LOG,FINALIZE,$$@,$(PNACL_FINALIZE) -o $$@ $$^)
$(1).bc: $(2) $(foreach dep,$(4),$(STAMPDIR)/$(dep).stamp)
$(call LOG,LINK,$$@,$(PNACL_LINK) -o $$@ $(2) $(PNACL_LDFLAGS) $(foreach path,$(5),-L$(path)/pnacl/$(CONFIG)) -L./lib $(foreach lib,$(3),-l$(lib)) $(6))
endef
$(foreach dep,$(DEPS),$(eval $(call DEPEND_RULE,$(dep))))
$(foreach src,$(SOURCES),$(eval $(call COMPILE_RULE,$(src),$(CFLAGS))))
ifeq ($(CONFIG),Release)
$(eval $(call LINK_RULE,$(TARGET)_unstripped,$(SOURCES),$(LIBS),$(DEPS)))
$(eval $(call STRIP_RULE,$(TARGET),$(TARGET)_unstripped))
else
$(eval $(call LINK_RULE,$(TARGET),$(SOURCES),$(LIBS),$(DEPS)))
endif
$(eval $(call NMF_RULE,$(TARGET),))

View File

@ -1,40 +0,0 @@
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
function makeURL(toolchain, config) {
return 'index.html?tc=' + toolchain + '&config=' + config;
}
function createWindow(url) {
console.log('loading ' + url);
chrome.app.window.create(url, {
width: 1024,
height: 800,
frame: 'none'
});
}
function onLaunched(launchData) {
// Send and XHR to get the URL to load from a configuration file.
// Normally you won't need to do this; just call:
//
// chrome.app.window.create('<your url>', {...});
//
// In the SDK we want to be able to load different URLs (for different
// toolchain/config combinations) from the commandline, so we to read
// this information from the file "run_package_config".
var xhr = new XMLHttpRequest();
xhr.open('GET', 'run_package_config', true);
xhr.onload = function() {
var toolchain_config = this.responseText.split(' ');
createWindow(makeURL.apply(null, toolchain_config));
};
xhr.onerror = function() {
// Can't find the config file, just load the default.
createWindow('index.html');
};
xhr.send();
}
chrome.app.runtime.onLaunched.addListener(onLaunched);

View File

@ -1,474 +0,0 @@
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Set to true when the Document is loaded IFF "test=true" is in the query
// string.
var isTest = false;
// Set to true when loading a "Release" NaCl module, false when loading a
// "Debug" NaCl module.
var isRelease = true;
// Javascript module pattern:
// see http://en.wikipedia.org/wiki/Unobtrusive_JavaScript#Namespaces
// In essence, we define an anonymous function which is immediately called and
// returns a new object. The new object contains only the exported definitions;
// all other definitions in the anonymous function are inaccessible to external
// code.
var common = (function() {
function isHostToolchain(tool) {
return tool == 'win' || tool == 'linux' || tool == 'mac';
}
/**
* Return the mime type for NaCl plugin.
*
* @param {string} tool The name of the toolchain, e.g. "glibc", "newlib" etc.
* @return {string} The mime-type for the kind of NaCl plugin matching
* the given toolchain.
*/
function mimeTypeForTool(tool) {
// For NaCl modules use application/x-nacl.
var mimetype = 'application/x-nacl';
if (isHostToolchain(tool)) {
// For non-NaCl PPAPI plugins use the x-ppapi-debug/release
// mime type.
if (isRelease)
mimetype = 'application/x-ppapi-release';
else
mimetype = 'application/x-ppapi-debug';
} else if (tool == 'pnacl') {
mimetype = 'application/x-pnacl';
}
return mimetype;
}
/**
* Check if the browser supports NaCl plugins.
*
* @param {string} tool The name of the toolchain, e.g. "glibc", "newlib" etc.
* @return {bool} True if the browser supports the type of NaCl plugin
* produced by the given toolchain.
*/
function browserSupportsNaCl(tool) {
// Assume host toolchains always work with the given browser.
// The below mime-type checking might not work with
// --register-pepper-plugins.
if (isHostToolchain(tool)) {
return true;
}
var mimetype = mimeTypeForTool(tool);
return navigator.mimeTypes[mimetype] !== undefined;
}
/**
* Inject a script into the DOM, and call a callback when it is loaded.
*
* @param {string} url The url of the script to load.
* @param {Function} onload The callback to call when the script is loaded.
* @param {Function} onerror The callback to call if the script fails to load.
*/
function injectScript(url, onload, onerror) {
var scriptEl = document.createElement('script');
scriptEl.type = 'text/javascript';
scriptEl.src = url;
scriptEl.onload = onload;
if (onerror) {
scriptEl.addEventListener('error', onerror, false);
}
document.head.appendChild(scriptEl);
}
/**
* Run all tests for this example.
*
* @param {Object} moduleEl The module DOM element.
*/
function runTests(moduleEl) {
console.log('runTests()');
common.tester = new Tester();
// All NaCl SDK examples are OK if the example exits cleanly; (i.e. the
// NaCl module returns 0 or calls exit(0)).
//
// Without this exception, the browser_tester thinks that the module
// has crashed.
common.tester.exitCleanlyIsOK();
common.tester.addAsyncTest('loaded', function(test) {
test.pass();
});
if (typeof window.addTests !== 'undefined') {
window.addTests();
}
common.tester.waitFor(moduleEl);
common.tester.run();
}
/**
* Create the Native Client <embed> element as a child of the DOM element
* named "listener".
*
* @param {string} name The name of the example.
* @param {string} tool The name of the toolchain, e.g. "glibc", "newlib" etc.
* @param {string} path Directory name where .nmf file can be found.
* @param {number} width The width to create the plugin.
* @param {number} height The height to create the plugin.
* @param {Object} attrs Dictionary of attributes to set on the module.
*/
function createNaClModule(name, tool, path, width, height, attrs) {
var moduleEl = document.createElement('embed');
moduleEl.setAttribute('name', 'nacl_module');
moduleEl.setAttribute('id', 'nacl_module');
moduleEl.setAttribute('width', width);
moduleEl.setAttribute('height', height);
moduleEl.setAttribute('path', path);
moduleEl.setAttribute('src', path + '/' + name + '.nmf');
// Add any optional arguments
if (attrs) {
for (var key in attrs) {
moduleEl.setAttribute(key, attrs[key]);
}
}
var mimetype = mimeTypeForTool(tool);
moduleEl.setAttribute('type', mimetype);
// The <EMBED> element is wrapped inside a <DIV>, which has both a 'load'
// and a 'message' event listener attached. This wrapping method is used
// instead of attaching the event listeners directly to the <EMBED> element
// to ensure that the listeners are active before the NaCl module 'load'
// event fires.
var listenerDiv = document.getElementById('listener');
listenerDiv.appendChild(moduleEl);
// Request the offsetTop property to force a relayout. As of Apr 10, 2014
// this is needed if the module is being loaded on a Chrome App's
// background page (see crbug.com/350445).
moduleEl.offsetTop;
// Host plugins don't send a moduleDidLoad message. We'll fake it here.
var isHost = isHostToolchain(tool);
if (isHost) {
window.setTimeout(function() {
moduleEl.readyState = 1;
moduleEl.dispatchEvent(new CustomEvent('loadstart'));
moduleEl.readyState = 4;
moduleEl.dispatchEvent(new CustomEvent('load'));
moduleEl.dispatchEvent(new CustomEvent('loadend'));
}, 100); // 100 ms
}
// This is code that is only used to test the SDK.
if (isTest) {
var loadNaClTest = function() {
injectScript('nacltest.js', function() {
runTests(moduleEl);
});
};
// Try to load test.js for the example. Whether or not it exists, load
// nacltest.js.
injectScript('test.js', loadNaClTest, loadNaClTest);
}
}
/**
* Add the default "load" and "message" event listeners to the element with
* id "listener".
*
* The "load" event is sent when the module is successfully loaded. The
* "message" event is sent when the naclModule posts a message using
* PPB_Messaging.PostMessage() (in C) or pp::Instance().PostMessage() (in
* C++).
*/
function attachDefaultListeners() {
var listenerDiv = document.getElementById('listener');
listenerDiv.addEventListener('load', moduleDidLoad, true);
listenerDiv.addEventListener('message', handleMessage, true);
listenerDiv.addEventListener('error', handleError, true);
listenerDiv.addEventListener('crash', handleCrash, true);
if (typeof window.attachListeners !== 'undefined') {
window.attachListeners();
}
}
/**
* Called when the NaCl module fails to load.
*
* This event listener is registered in createNaClModule above.
*/
function handleError(event) {
// We can't use common.naclModule yet because the module has not been
// loaded.
var moduleEl = document.getElementById('nacl_module');
updateStatus('ERROR [' + moduleEl.lastError + ']');
}
/**
* Called when the Browser can not communicate with the Module
*
* This event listener is registered in attachDefaultListeners above.
*/
function handleCrash(event) {
if (common.naclModule.exitStatus == -1) {
updateStatus('CRASHED');
} else {
updateStatus('EXITED [' + common.naclModule.exitStatus + ']');
}
if (typeof window.handleCrash !== 'undefined') {
window.handleCrash(common.naclModule.lastError);
}
}
/**
* Called when the NaCl module is loaded.
*
* This event listener is registered in attachDefaultListeners above.
*/
function moduleDidLoad() {
common.naclModule = document.getElementById('nacl_module');
updateStatus('RUNNING');
if (typeof window.moduleDidLoad !== 'undefined') {
window.moduleDidLoad();
}
}
/**
* Hide the NaCl module's embed element.
*
* We don't want to hide by default; if we do, it is harder to determine that
* a plugin failed to load. Instead, call this function inside the example's
* "moduleDidLoad" function.
*
*/
function hideModule() {
// Setting common.naclModule.style.display = "None" doesn't work; the
// module will no longer be able to receive postMessages.
common.naclModule.style.height = '0';
}
/**
* Remove the NaCl module from the page.
*/
function removeModule() {
common.naclModule.parentNode.removeChild(common.naclModule);
common.naclModule = null;
}
/**
* Return true when |s| starts with the string |prefix|.
*
* @param {string} s The string to search.
* @param {string} prefix The prefix to search for in |s|.
*/
function startsWith(s, prefix) {
// indexOf would search the entire string, lastIndexOf(p, 0) only checks at
// the first index. See: http://stackoverflow.com/a/4579228
return s.lastIndexOf(prefix, 0) === 0;
}
/** Maximum length of logMessageArray. */
var kMaxLogMessageLength = 20;
/** An array of messages to display in the element with id "log". */
var logMessageArray = [];
/**
* Add a message to an element with id "log".
*
* This function is used by the default "log:" message handler.
*
* @param {string} message The message to log.
*/
function logMessage(message) {
logMessageArray.push(message);
if (logMessageArray.length > kMaxLogMessageLength)
logMessageArray.shift();
document.getElementById('log').textContent = logMessageArray.join('\n');
console.log(message);
}
/**
*/
var defaultMessageTypes = {
'alert': alert,
'log': logMessage
};
/**
* Called when the NaCl module sends a message to JavaScript (via
* PPB_Messaging.PostMessage())
*
* This event listener is registered in createNaClModule above.
*
* @param {Event} message_event A message event. message_event.data contains
* the data sent from the NaCl module.
*/
function handleMessage(message_event) {
if (typeof message_event.data === 'string') {
for (var type in defaultMessageTypes) {
if (defaultMessageTypes.hasOwnProperty(type)) {
if (startsWith(message_event.data, type + ':')) {
func = defaultMessageTypes[type];
func(message_event.data.slice(type.length + 1));
return;
}
}
}
}
if (typeof window.handleMessage !== 'undefined') {
window.handleMessage(message_event);
return;
}
logMessage('Unhandled message: ' + message_event.data);
}
/**
* Called when the DOM content has loaded; i.e. the page's document is fully
* parsed. At this point, we can safely query any elements in the document via
* document.querySelector, document.getElementById, etc.
*
* @param {string} name The name of the example.
* @param {string} tool The name of the toolchain, e.g. "glibc", "newlib" etc.
* @param {string} path Directory name where .nmf file can be found.
* @param {number} width The width to create the plugin.
* @param {number} height The height to create the plugin.
* @param {Object} attrs Optional dictionary of additional attributes.
*/
function domContentLoaded(name, tool, path, width, height, attrs) {
// If the page loads before the Native Client module loads, then set the
// status message indicating that the module is still loading. Otherwise,
// do not change the status message.
updateStatus('Page loaded.');
if (!browserSupportsNaCl(tool)) {
updateStatus(
'Browser does not support NaCl (' + tool + '), or NaCl is disabled');
} else if (common.naclModule == null) {
updateStatus('Creating embed: ' + tool);
// We use a non-zero sized embed to give Chrome space to place the bad
// plug-in graphic, if there is a problem.
width = typeof width !== 'undefined' ? width : 200;
height = typeof height !== 'undefined' ? height : 200;
attachDefaultListeners();
createNaClModule(name, tool, path, width, height, attrs);
} else {
// It's possible that the Native Client module onload event fired
// before the page's onload event. In this case, the status message
// will reflect 'SUCCESS', but won't be displayed. This call will
// display the current message.
updateStatus('Waiting.');
}
}
/** Saved text to display in the element with id 'statusField'. */
var statusText = 'NO-STATUSES';
/**
* Set the global status message. If the element with id 'statusField'
* exists, then set its HTML to the status message as well.
*
* @param {string} opt_message The message to set. If null or undefined, then
* set element 'statusField' to the message from the last call to
* updateStatus.
*/
function updateStatus(opt_message) {
if (opt_message) {
statusText = opt_message;
}
var statusField = document.getElementById('statusField');
if (statusField) {
statusField.innerHTML = statusText;
}
}
// The symbols to export.
return {
/** A reference to the NaCl module, once it is loaded. */
naclModule: null,
attachDefaultListeners: attachDefaultListeners,
domContentLoaded: domContentLoaded,
createNaClModule: createNaClModule,
hideModule: hideModule,
removeModule: removeModule,
logMessage: logMessage,
updateStatus: updateStatus
};
}());
// Listen for the DOM content to be loaded. This event is fired when parsing of
// the page's document has finished.
document.addEventListener('DOMContentLoaded', function() {
var body = document.body;
// The data-* attributes on the body can be referenced via body.dataset.
if (body.dataset) {
var loadFunction;
if (!body.dataset.customLoad) {
loadFunction = common.domContentLoaded;
} else if (typeof window.domContentLoaded !== 'undefined') {
loadFunction = window.domContentLoaded;
}
// From https://developer.mozilla.org/en-US/docs/DOM/window.location
var searchVars = {};
if (window.location.search.length > 1) {
var pairs = window.location.search.substr(1).split('&');
for (var key_ix = 0; key_ix < pairs.length; key_ix++) {
var keyValue = pairs[key_ix].split('=');
searchVars[unescape(keyValue[0])] =
keyValue.length > 1 ? unescape(keyValue[1]) : '';
}
}
if (loadFunction) {
var toolchains = body.dataset.tools.split(' ');
var configs = body.dataset.configs.split(' ');
var attrs = {};
if (body.dataset.attrs) {
var attr_list = body.dataset.attrs.split(' ');
for (var key in attr_list) {
var attr = attr_list[key].split('=');
var key = attr[0];
var value = attr[1];
attrs[key] = value;
}
}
var tc = toolchains.indexOf(searchVars.tc) !== -1 ?
searchVars.tc : toolchains[0];
// If the config value is included in the search vars, use that.
// Otherwise default to Release if it is valid, or the first value if
// Release is not valid.
if (configs.indexOf(searchVars.config) !== -1)
var config = searchVars.config;
else if (configs.indexOf('Release') !== -1)
var config = 'Release';
else
var config = configs[0];
var pathFormat = body.dataset.path;
var path = pathFormat.replace('{tc}', tc).replace('{config}', config);
isTest = searchVars.test === 'true';
isRelease = path.toLowerCase().indexOf('release') != -1;
loadFunction(body.dataset.name, tc, path, body.dataset.width,
body.dataset.height, attrs);
}
}
});

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@ -1,21 +0,0 @@
<!DOCTYPE html>
<html>
<!--
Copyright (c) 2012 The Chromium Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file.
-->
<head>
<meta http-equiv="Pragma" content="no-cache">
<meta http-equiv="Expires" content="-1">
<title>SDL NACL Test</title>
<script type="text/javascript" src="common.js"></script>
</head>
<body data-width="640" data-height="640" data-name="sdl_app" data-tools="pnacl" data-configs="Debug Release" data-path="{tc}/{config}">
<h1>SDL NACL Test</h1>
<h2>Status: <code id="statusField">NO-STATUS</code></h2>
<!-- The NaCl plugin will be embedded inside the element with id "listener".
See common.js.-->
<div id="listener"></div>
</body>
</html>

View File

@ -1,22 +0,0 @@
{
"name": "SDL testgles2",
"version": "33.0.1750.117",
"minimum_chrome_version": "33.0.1750.117",
"manifest_version": 2,
"description": "testgles2",
"offline_enabled": true,
"icons": {
"128": "icon128.png"
},
"app": {
"background": {
"scripts": ["background.js"]
}
},
"key": "MIGfMA0GCSqGSIb3DQEBAQUAA4GNADCBiQKBgQCMN716Qyu0l2EHNFqIJVqVysFcTR6urqhaGGqW4UK7slBaURz9+Sb1b4Ot5P1uQNE5c+CTU5Vu61wpqmSqMMxqHLWdPPMh8uRlyctsb2cxWwG6XoGSvpX29NsQVUFXd4v2tkJm3G9t+V0X8TYskrvWQmnyOW8OEIDvrBhUEfFxWQIDAQAB",
"oauth2": {
"client_id": "903965034255.apps.googleusercontent.com",
"scopes": ["https://www.googleapis.com/auth/drive"]
},
"permissions": []
}

View File

@ -20,8 +20,7 @@
#include "SDL_test_common.h"
#if defined(__IPHONEOS__) || defined(__ANDROID__) || defined(__EMSCRIPTEN__) || defined(__NACL__) \
|| defined(__WINDOWS__) || defined(__LINUX__)
#if defined(__IPHONEOS__) || defined(__ANDROID__) || defined(__EMSCRIPTEN__) || defined(__WINDOWS__) || defined(__LINUX__)
#ifndef HAVE_OPENGLES2
#define HAVE_OPENGLES2
#endif
@ -810,9 +809,9 @@ main(int argc, char *argv[])
SDL_Log("%2.2f frames per second\n",
((double) frames * 1000) / (now - then));
}
#if !defined(__ANDROID__) && !defined(__NACL__)
#if !defined(__ANDROID__)
quit(0);
#endif
#endif
return 0;
}

View File

@ -20,8 +20,7 @@
#include "SDL_test_common.h"
#if defined(__IPHONEOS__) || defined(__ANDROID__) || defined(__EMSCRIPTEN__) || defined(__NACL__) \
|| defined(__WINDOWS__) || defined(__LINUX__)
#if defined(__IPHONEOS__) || defined(__ANDROID__) || defined(__EMSCRIPTEN__) || defined(__WINDOWS__) || defined(__LINUX__)
#define HAVE_OPENGLES2
#endif
@ -795,9 +794,9 @@ main(int argc, char *argv[])
SDL_Log("%2.2f frames per second\n",
((double) frames * 1000) / (now - then));
}
#if !defined(__ANDROID__) && !defined(__NACL__)
#if !defined(__ANDROID__)
quit(0);
#endif
#endif
return 0;
}