Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Ozkan Sezer
9996d1bb71
fix xcode project file permissions
2019-12-20 14:33:37 +03:00
Sam Lantinga
6b76787209
Make sure the Xbox 360 driver doesn't try to talk to the wireless controllers
2019-12-19 21:45:44 -08:00
Sam Lantinga
20daf54fd8
Added new HIDAPI driver files to the Xcode projects
2019-12-19 15:18:50 -08:00
Ozkan Sezer
b8d325c830
fix xcode project file permissions
2019-11-21 23:04:20 +03:00
Sam Lantinga
2a7b635b9b
Added support for the NVIDIA Controller v01.04 on Android
2019-11-21 11:52:50 -08:00
Ozkan Sezer
eb8f14bb6a
added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
2019-11-20 20:40:50 +03:00
Ozkan Sezer
ffc7d09197
endpointvolume.h checks not needed since changeset 13078:8ab094a9df6b .
2019-10-01 14:00:02 +03:00
Alex Szpakowski
f46ac1e9f7
macOS: Fix SDL_metal.h not being copied to the framework's Headers folder when SDL.framework is built using Xcode.
2019-09-27 20:15:42 -03:00
Sam Lantinga
84dc44e24d
Fix the RealtimeKit dbus include guards
...
The SDL_USE_LIBDBUS define is set inside SDL_debug.h, therefore the
circular dependency made it impossible for this feature to be enabled.
Instead, guard SDL_dbus.h based on the autoconf variable HAVE_DBUS_DBUS_H
Additionally, fix one of the rtkit comments. CAP_SYS_NICE isn't required
to achieve high priority. But there is some scheduler config that rtkit
needs the app to setup.
2019-09-27 15:21:27 -07:00
Sam Lantinga
3fe2d8368c
Updated SDL development builds to version 2.0.11
2019-09-22 10:37:16 -07:00
Ozkan Sezer
7f5fc74c57
fix permissions
2019-08-08 23:35:02 +03:00
Sam Lantinga
cbdee4d656
[ SDL ] Fix compile error building for Windows/ARM64 on Visual Studio 2017 Win10 SDK 10.0.18362.0 which requires ar,74intr.h/arm64_neon.h header instead of armintr.h/arm_neon.h for intrinsics.
...
@saml
2019-08-08 13:26:05 -07:00
Alex Szpakowski
aebaa316c7
Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
2019-08-05 12:35:32 -03:00
Ozkan Sezer
42e4219c1a
fix permissions
2019-08-03 12:50:28 +03:00
Sam Lantinga
63197c4338
Fix bug where the wrong button was the default in the old message box because buttons were added backwards, breaking the indexing used by GetButtonIndex.
...
Add messagebox flags to explicilty request left-to-right button order or right-to-left. If neither is specified it'll be some platform default.
2019-08-02 17:19:50 -07:00
Sam Lantinga
a543361003
Fixed bug 4742 - SDL 2.0.10 DMG has duplicated files (instead of symlinks)
2019-07-30 10:15:49 -07:00
Ozkan Sezer
bcb357d451
fix permissions
2019-06-24 23:50:20 +03:00
Sam Lantinga
be6cda9f95
Rolling back GameCube HIDAPI support
...
It causes the HIDAPI devices to always be opened on enumeration, which causes crashes in the Windows drivers when multiple applications are reading and writing at the same time. We can revisit this after 2.0.10 release.
2019-06-19 15:54:21 -07:00
Sam Lantinga
667c872b42
Fixed building DMG archive on Mac OS X
2019-06-18 21:50:57 -07:00
Sam Lantinga
14e8b93e37
Fixed compiler warning
2019-06-18 14:24:24 -07:00
Sam Lantinga
67c67f3a6b
Updated version to 2.0.10
2019-06-17 10:13:28 -07:00
Ozkan Sezer
09142eb715
fix permissions
2019-06-12 13:56:20 +03:00
Sam Lantinga
de82759c84
Added support for building SDL as a dynamic library on iOS
2019-03-19 07:53:33 -07:00
Sam Lantinga
cf7c05c282
Fixed Mac OS X build
2019-03-16 19:44:04 -07:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Ozkan Sezer
43d47f6b24
fix permissions
2018-11-15 07:20:02 +03:00
Sam Lantinga
2e348c1f59
Fixed bug 3193 - Dualshock 3's motion sensors overwrite analog stick
...
maxxus
The Dualshock 3's motion sensors don't seem to be reported by the call to EVIOCGBIT but they still send EV_ABS events. Because they're not reported by EVIOCGBIT they're not assigned a proper axis ids and the default of 0 is used, which is the valid id for the left analog sticks left/right axis.
2018-11-14 13:37:22 -08:00
Ozkan Sezer
f0549cc9c9
fix permissions
2018-10-23 09:10:02 +03:00
Sam Lantinga
c4918db580
Add exception handling to Android hidapi.
2018-10-22 14:55:42 -07:00
Sam Lantinga
568068048f
Fixed bug 4324 - Xcode 10 - more cleanup for macOS and iOS projects
...
Dominik Reichardt
Xcode warns about
"Traditional headermap style is no longer supported; please migrate to using separate headermaps and set 'ALWAYS_SEARCH_USER_PATHS' to NO."
Just doing the latter is enough to silence the warning without ill effects on compiling. This affects the macOS Xcode projects as well as the iOS projects. Definitely not a bug but an annoying warning that could go away.
2018-10-18 15:41:50 -07:00
Ozkan Sezer
35422bd893
fix permissions
2018-09-29 09:20:50 +03:00
Sam Lantinga
74638ea3c5
Ensure we wait on the surface resize before returning from setting fullscreen mode.
2018-09-28 20:39:57 -07:00
Sam Lantinga
9aa8a75d26
Fixed building with Xcode 10.0
2018-09-28 01:18:54 -07:00
Sam Lantinga
bc6c199790
Updated version to 2.0.9
2018-09-26 10:08:14 -07:00
Ozkan Sezer
bab5b08437
fix permissions
2018-09-15 08:11:50 +03:00
Sam Lantinga
e8a0e35e24
Use atomic reference counting for the HID device object
2018-09-14 18:31:01 -07:00
Sam Lantinga
e987bedfe2
Updated Xcode library version to match libtool output with Ozkan's change
2018-09-05 13:04:50 -07:00
Ozkan Sezer
faf8f8b86b
fix permissions
2018-08-30 12:50:10 +03:00
Sam Lantinga
5901fe466b
Added display event files to the Mac OS X project
2018-08-23 02:24:31 -07:00
Sam Lantinga
bdbc06b027
Fixed bug 4228 - Clean-up Xcode projects
...
C.W. Betts
This cleans up the Xcode project by setting the Xcode groups to the corresponding directories. This also removes the Resources folder in OS X's Products group and adds the CoreBluetooth framework to the iOS tests (this is needed due to the addition of hidapi.
2018-08-21 16:47:44 -07:00
Sam Lantinga
3e5dbc694a
Added a dummy sensor driver
2018-08-21 13:29:21 -07:00
Sam Lantinga
7c3040e08a
First pass on the new SDL sensor API
2018-08-21 12:11:34 -07:00
Sam Lantinga
d2042e1ed4
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
...
Added SDL_GameControllerRumble() and SDL_JoystickRumble() for simple force feedback outside of the SDL haptics API
2018-08-09 16:00:17 -07:00
Ozkan Sezer
cf7b94f292
ran 'chmod -x' on two files
2018-06-30 20:03:23 +03:00
Ozkan Sezer
41da7b79c0
ran 'chmod -x' on many files
2018-06-12 14:00:15 +03:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Ryan C. Gordon
d027f3602f
xcode: Add Metal and QuartCore to everything as a weak_framework.
2017-12-30 14:40:39 -05:00
Sam Lantinga
b2859af6df
Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs
...
Also generate iOS versions of the Metal shaders
2017-12-07 16:08:09 -08:00
Sam Lantinga
57ebc72714
Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
...
Andrey
Seems latest google angle library successfully built & tested under macOS'es.
https://github.com/google/angle
We need to use GLES2 to implement true cross-platform code.
2017-12-04 20:35:01 -08:00