mirror of
https://github.com/shadps4-emu/ext-SDL.git
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182 lines
5.1 KiB
C
182 lines
5.1 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* # CategoryVersion
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*
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* Functionality to query the current SDL version, both as headers the app was
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* compiled against, and a library the app is linked to.
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*/
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#ifndef SDL_version_h_
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#define SDL_version_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* The current major version of SDL headers.
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*
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* If this were SDL version 3.2.1, this value would be 3.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_MAJOR_VERSION 3
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/**
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* The current minor version of the SDL headers.
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*
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* If this were SDL version 3.2.1, this value would be 2.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_MINOR_VERSION 1
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/**
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* The current micro (or patchlevel) version of the SDL headers.
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*
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* If this were SDL version 3.2.1, this value would be 1.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_MICRO_VERSION 2
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/**
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* This macro turns the version numbers into a numeric value.
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*
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* (1,2,3) becomes 1002003.
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*
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* \param major the major version number.
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* \param minor the minorversion number.
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* \param patch the patch version number.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_VERSIONNUM(major, minor, patch) \
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((major) * 1000000 + (minor) * 1000 + (patch))
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/**
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* This macro extracts the major version from a version number
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*
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* 1002003 becomes 1.
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*
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* \param version the version number.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_VERSIONNUM_MAJOR(version) ((version) / 1000000)
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/**
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* This macro extracts the minor version from a version number
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*
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* 1002003 becomes 2.
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*
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* \param version the version number.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_VERSIONNUM_MINOR(version) (((version) / 1000) % 1000)
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/**
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* This macro extracts the micro version from a version number
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*
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* 1002003 becomes 3.
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*
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* \param version the version number.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_VERSIONNUM_MICRO(version) ((version) % 1000)
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/**
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* This is the version number macro for the current SDL version.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_VERSION \
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SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION)
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/**
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* This macro will evaluate to true if compiled with SDL at least X.Y.Z.
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*
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* \since This macro is available since SDL 3.0.0.
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*/
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#define SDL_VERSION_ATLEAST(X, Y, Z) \
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(SDL_VERSION >= SDL_VERSIONNUM(X, Y, Z))
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/**
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* Get the version of SDL that is linked against your program.
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*
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* If you are linking to SDL dynamically, then it is possible that the current
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* version will be different than the version you compiled against. This
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* function returns the current version, while SDL_VERSION is the version you
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* compiled with.
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*
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* This function may be called safely at any time, even before SDL_Init().
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*
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* \returns the version of the linked library.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetRevision
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*/
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extern SDL_DECLSPEC int SDLCALL SDL_GetVersion(void);
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/**
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* Get the code revision of SDL that is linked against your program.
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*
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* This value is the revision of the code you are linked with and may be
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* different from the code you are compiling with, which is found in the
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* constant SDL_REVISION.
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*
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* The revision is arbitrary string (a hash value) uniquely identifying the
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* exact revision of the SDL library in use, and is only useful in comparing
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* against other revisions. It is NOT an incrementing number.
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*
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* If SDL wasn't built from a git repository with the appropriate tools, this
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* will return an empty string.
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*
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* You shouldn't use this function for anything but logging it for debugging
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* purposes. The string is not intended to be reliable in any way.
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*
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* \returns an arbitrary string, uniquely identifying the exact revision of
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* the SDL library in use.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetVersion
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*/
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetRevision(void);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include <SDL3/SDL_close_code.h>
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#endif /* SDL_version_h_ */
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