Add missing animation assets for Guard Punch and Guard Idle

This commit is contained in:
Jeremy Pritts
2026-09-23 17:19:53 +09:00
committed by xen2
parent 2977b5bdd8
commit 123c18a750
2 changed files with 40 additions and 0 deletions
@@ -0,0 +1,20 @@
!Animation
Id: 23bf81ef-636c-482a-990d-b7b13e7fb158
SerializedVersion: {Stride: 2.0.0.0}
Tags: []
Source: !file ../../Resources/Animation/Guard_Idle.fbx
AnimationStack: 0
ClipDuration:
Enabled: false
StartAnimationTime: 0:00:00:00.0000000
EndAnimationTime: 0:00:30:00.0000000
PivotPosition: {X: 0.0, Y: 0.0, Z: 0.0}
RepeatMode: LoopInfinite
Type: !StandardAnimationAssetType {}
Skeleton: a0d324bd-326a-4fd8-88a9-fc5e4dcc62e5:Models/mannequinModel Skeleton
RootMotion: false
PreviewModel: f68ea240-695a-4de5-9884-60d77544fcd6:Models/mannequinModel
AnimationTimeMinimum: 0:00:00:00.0000000
AnimationTimeMaximum: 0:00:00:02.6666600
~SourceHashes:
6f895b7ab12572da37128120c11baae9~../../Resources/Animation/Guard_Idle.fbx: 718cdbcc2378cb4b17a23e98dc227370
@@ -0,0 +1,20 @@
!Animation
Id: 5f7893e7-cb77-44dc-a7c1-4453f04b2b24
SerializedVersion: {Stride: 2.0.0.0}
Tags: []
Source: !file ../../Resources/Animation/Guard_Punch.fbx
AnimationStack: 0
ClipDuration:
Enabled: false
StartAnimationTime: 0:00:00:00.0000000
EndAnimationTime: 0:00:30:00.0000000
PivotPosition: {X: 0.0, Y: 0.0, Z: 0.0}
RepeatMode: LoopInfinite
Type: !StandardAnimationAssetType {}
Skeleton: a0d324bd-326a-4fd8-88a9-fc5e4dcc62e5:Models/mannequinModel Skeleton
RootMotion: false
PreviewModel: f68ea240-695a-4de5-9884-60d77544fcd6:Models/mannequinModel
AnimationTimeMinimum: 0:00:00:00.0000000
AnimationTimeMaximum: 0:00:00:00.6333300
~SourceHashes:
9b7ed4be59a8e01dfd06f968d0de851f~../../Resources/Animation/Guard_Punch.fbx: b9f3c094f80de47f6ca629a4e4320ab8