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feat(readme) clarifications and styling
Signed-off-by: Daniel Thompson-Yvetot <denjell@quasar.dev>
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@@ -18,25 +18,77 @@ Whether you are just starting out making apps for your meetup or
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regularly crunch terabyte datasets, we are absolutely confident that
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you will love using Proton as much as we love making and maintaining it.
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It leverages Cocoa/WebKit on macOS, gtk-webkit2 on Linux and MSHTML
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(IE10/11) or Webkit via Edge on Windows. **Proton** is based on the
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MIT licensed prior work known as [webview](https://github.com/zserge/webview).
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The default binding to the underlying webview library uses Rust, but
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other languages are possible (and only a PR away).
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## Who Proton is For
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Anyone who can create a Quasar app can use Proton, as it is *merely* a new
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build target. All components and plugins (suitable for Native Desktop) can
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be used. For the User Interface, nothing has changed, except you will
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probably notice that everything seems much faster.
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Because of the way Proton has been built and can be extended, developers
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are able to interface not only with the entire Rust ecosystem, but also
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with many other programming languages. Being freed of the heaviest thing
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in the universe and the many shortcomings of server-side Javascript
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suddenly opens up whole new avenues for high-performance, security-focused
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applications that need the purebred power, agility and community
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acceptance of a low-level language.
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We expect to witness an entire new class of applications being built with
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Quasar Proton. From a simple calender to locally crunching massive realtime
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feeds at particle colliders or even mesh-network based distributed message-
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passing ecosystems - the bar has been raised and gauntlet thrown.
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What will you make?
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## Technical Details
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The user interface in Proton apps currently leverages Cocoa/WebKit on macOS,
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gtk-webkit2 on Linux and MSHTML (IE10/11) or Webkit via Edge on Windows.
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**Proton** is based on the MIT licensed prior work known as
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[webview](https://github.com/zserge/webview).
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The default binding to the underlying webview library currently uses Rust,
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but other languages like Golang or Python (and many others) are possible
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(and only a PR away).
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> Rust is blazingly fast and memory-efficient: with no runtime or garbage
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collector, it can power performance-critical services, run on embedded
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devices, and easily integrate with other languages. Rust’s rich type system
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and ownership model guarantee memory-safety and thread-safety — and enable
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you to eliminate many classes of bugs at compile-time. Rust has great
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documentation, a friendly compiler with useful error messages, and top-notch
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tooling — an integrated package manager and build tool, smart multi-editor
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support with auto-completion and type inspections, an auto-formatter, and
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more. - [https://www.rust-lang.org/](https://www.rust-lang.org/)
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This combination of power, safety and usability are why we chose Rust to be
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the default binding for Proton. It is our intention to provide the most safe
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and performant native app experience (for devs and app consumers), out of
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the box.
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### Current Status
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We are in the process of vetting this new mode. It is not yet available to
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use without jumping through some development hurdles. If you don't care,
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please reach out to the team at https://chat.quasar.dev and we'll guide
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you through the process.
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you through the process. Here is a bit of a status report.
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### Comparison between Proton and Electron
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- [x] Promise based File System Access
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- [x] App Icons and integration with Icon-Genie
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- [ ] Frameless Mode
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- [x] Build on MacOS
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- [x] Build on Linux
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- [ ] Build on Windows
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- [x] STDOUT Passthrough with Command Invocation
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- [x] Self Updater
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- [x] Inter Process Communication (IPC)
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- [x] Documentation
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### Comparison between Proton 1 and Electron 5
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| | Proton | Electron |
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|--|--------|----------|
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| Binary Size MacOS | 3.6 MB | 148.7 MB |
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| Memory Consumption MacOS | 13 MB | 34.1 MB |
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| Benchmark FPS † | TODO | TODO |
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| Benchmark FPS | TODO | TODO |
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| Interface Service Provider | Varies | Chromium |
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| Quasar UI | VueJS | VueJS |
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| Backend Binding | Rust | Node.js (ECMAScript) |
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@@ -44,8 +96,9 @@ you through the process.
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| FLOSS | Yes | No |
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| Multithreading | Yes | No |
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| Bytecode Delivery | Yes | No |
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| Multiple Windows | Yes | Yes |
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| Can Render PDF | Yes | No |
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| Multiple Windows | Yes | Yes |
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| GPU Access | Yes | Yes |
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| Updater | Yes | Yes |
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| Inter Process Communication (IPC) | Yes | Yes |
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| Cross Platform | Yes | Yes |
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@@ -68,33 +121,40 @@ honoured to carry the torch further. Of special note:
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- [Boscop](https://github.com/Boscop) for the Rust Bindings
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## Documentation
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Head over to the Quasar Framework official website: [https://quasar.dev](https://quasar.dev)
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Head over to the Quasar Framework official website:
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[https://quasar.dev](https://quasar.dev)
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## Stay in Touch
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For latest releases and announcements, follow on Twitter: [@quasarframework](https://twitter.com/quasarframework)
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For latest releases and announcements, follow on Twitter:
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[@quasarframework](https://twitter.com/quasarframework)
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## Chat Support
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Get realtime help at the official community Discord server: [https://chat.quasar.dev](https://chat.quasar.dev)
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Get realtime help at the official community Discord server:
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[https://chat.quasar.dev](https://chat.quasar.dev)
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## Community Forum
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Ask complicated questions at the official community forum: [https://forum.quasar.dev](https://forum.quasar.dev)
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Ask complicated questions at the official community forum:
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[https://forum.quasar.dev](https://forum.quasar.dev)
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## Contributing
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Please make sure to read the [Contributing Guide](./.github/CONTRIBUTING.md) before making a pull request. If you have a Quasar-related project/component/tool, add it with a pull request to [this curated list](https://github.com/quasarframework/quasar-awesome)!
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Please make sure to read the [Contributing Guide](./.github/CONTRIBUTING.md)
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before making a pull request. If you have a Quasar-related
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project/component/tool, add it with a pull request to
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[this curated list](https://github.com/quasarframework/quasar-awesome)!
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Thank you to all the people who already <a href="https://github.com/quasarframework/quasar/graphs/contributors">contributed to Proton</a>!
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Thank you to all the people who already <a href="https://github.com/quasarframework/proton/graphs/contributors">contributed to Proton</a>!
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## Semver
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Quasar is following [Semantic Versioning 2.0](https://semver.org/).
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quasarframework/proton is following [Semantic Versioning 2.0](https://semver.org/).
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## Licenses
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Code: (c) 2019 - Daniel Thompson-Yvetot, Razvan Stoenescu, Lucas Nogueira.
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MIT and where applicable Apache
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Logo: CC-BY-NC-ND
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Original Proton Logo Design by [Daniel Thompson-Yvetot](https://github.com/nothingismagick)
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Based on the prior work by [Emanuele Bertoldi](https://github.com/zuck)
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- Original Proton Logo Design by [Daniel Thompson-Yvetot](https://github.com/nothingismagick)
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- Based on the prior work by [Emanuele Bertoldi](https://github.com/zuck)
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Note: This license notice will not be complete until we have performed an
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upstream audit. If you feel that your name should be listed here, please
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