Clarify concept of support in the README

Change-Id: Iecbc2100c4a60670bfbc9afc608441334a078d6c
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hikari_no_yume
2025-06-13 13:03:36 +02:00
parent ff4d80046c
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@@ -10,9 +10,7 @@ The goal of this project is to run games from the early days of iOS:
* Longer term: iPhone OS 3.1, iPad apps (iPhone OS 3.2), iOS 4.x, …
* [Never](https://github.com/touchHLE/touchHLE/issues/181#issuecomment-1777098259): 64-bit iOS.
Support for apps that aren't games isn't a priority: it's more complex and less fun.
The [touchHLE app compatibility database](https://appdb.touchhle.org/) tracks which apps work in touchHLE. It is a crowdsourced effort to which anyone can contribute.
**This does not mean that all apps for these OS versions work.** The vast majority of iPhone OS 2.x and iPhone OS 3.x apps do not currently work in touchHLE, and the ones that do work are generally games (support for other apps isn't a priority: it's more complex and less fun). This improves gradually over time with contributions from various developers. The [touchHLE app compatibility database](https://appdb.touchhle.org/) tracks which apps work in touchHLE; it is a crowdsourced effort to which anyone can contribute. **We don't take requests, so please do not ask us to support your favourite game.**
If you're curious about the history and motivation behind the project, you might want to read [the original announcement](https://hikari.noyu.me/blog/2023-02-06-touchhle-anouncement-thread-tech-games-me-and-passion-projects.html). For an introduction to some of the technical details, check out [_touchHLE in depth_](https://hikari.noyu.me/blog/2023-04-13-touchhle-in-depth-1-function-calls.html).