On macOS 26 and later, the borderless button menu style draws the
Devices "New…" entry as a compact pull-down: smaller text, an untinted
icon, a chevron, and a text column that does not line up with the other
sidebar rows. Only the button menu style combined with the plain button
style renders the label like the neighbouring rows, so use that on
macOS 26 and keep the existing style on older releases and on iOS.
Assisted-by: Claude:claude-fable-5-1
The macOS notes box was a TextEditor with a hand-drawn half-point
border, which did not match the bezel of the name field above it and
had no focus ring. A TextField with a vertical axis has the right look
but submits on Return instead of inserting a newline, and a drawn
overlay cannot follow the bezel style of each macOS release.
Wrap an NSTextField configured for wrapping instead, so AppKit draws
the same bezel, highlight and focus ring as the name field on every
supported macOS version. Return is routed through the field editor
to insert a newline, the field grows with its contents from a 200pt
minimum, and the page's disableAutocorrection setting is applied to
the field editor as the TextEditor did. iOS keeps the TextEditor.
Assisted-by: Claude:claude-fable-5-1
The QEMU settings page listed UTM's generated arguments next to the
editable custom ones in a single list, which made users think the
generated arguments could be changed and invited pasting options found
online that do not apply to UTM's build of QEMU.
Move custom arguments to their own page, edited through a popover on
macOS and a pushed page on iOS like port forwarding, instead of inline
text fields that needed SwiftUI workarounds. On macOS the page is hidden
behind a checkbox on the QEMU page that is only on while the settings
sheet is open unless the VM already has custom arguments; a short
disclaimer sits under the checkbox and under the iOS row. The complete
command line is shown as read-only selectable text, so the export
command feature is removed.
Assisted-by: Claude:claude-fable-5-1
Since the input and output streams were merged into a single
virtio-sound device, playing audio in the guest also opens the host
microphone, which switches Bluetooth headphones into headset mode.
Replace the "Enable Sound" toggle with a choice of input only, output
only, or both so users can avoid opening the microphone.
The existing "Audio" key keeps meaning output and a new "AudioInput"
key is added. When "AudioInput" is missing it defaults to "Audio", so
existing configs keep both streams and new configs still load on older
versions of UTM.
Resolves#7875
Assisted-by: Claude:claude-opus-5-5
Keystrokes typed into a QEMU VM's built-in terminal never reached the
guest. SPICE sends port writes by reference after CSPort returns, and
since the CocoaSpice update in cebbab9d drains an autorelease pool on
every SPICE loop iteration, the bytes were freed before they were sent.
Pull in the CocoaSpice fix that keeps the data alive until the write
completes.
Fixes#7814
Assisted-by: Claude:claude-opus-5-5
SwiftTerm 2 no longer exposes the underlying Terminal from TerminalView, so
move the terminal views to the copied view APIs: terminalDimensions,
resize(cols:rows:), setCursorStyle, softReset and resetToInitialState. The
view's resize also soft resets the terminal now, so only call it when the
saved size differs, otherwise every resume would reset the guest's modes.
Track SwiftTerm from the osy/SwiftTerm fork's fix/visionos-build branch
for now: upstream main reads UIWindow.screen, which does not exist on
visionOS, and the fork reads the display scale from the trait collection
instead so the visionOS build works again.
SwiftTerm now ships a build tool plugin, which needs two changes to
build_utm.sh for CI. Xcode refuses to run a package plugin the machine has
not trusted, so pass -skipPackagePluginValidation. And -sdk also applies
to host tools, so the plugin's generator was built for the target platform
instead of the Mac and the build could not find it; pick the platform
with a generic destination and the architectures with ARCHS instead.
Also match the SDK name macosx when picking the default macOS scheme.
Take advantage of what the update brings:
- Render with Metal on macOS and iOS, falling back to Core Graphics if the
GPU pipeline cannot be created. visionOS stays on Core Graphics because
SwiftTerm's Metal path draws at the wrong scale there.
- Release the renderer with updateUiClosed() when the terminal window
closes or the iOS view is dismantled, as SwiftTerm now requires.
- Feed guest output straight from the serial port thread; feed() is
thread-safe now, so the hop to the main queue is no longer needed.
- Add the standard Edit > Find menu on macOS, which the terminal's new
find bar is driven from.
- Open only http(s) links from the terminal. SwiftTerm now also turns host
file paths printed by the guest into links, and its default handler on
macOS opens any URL or existing host path, so clicking one could launch
a host app. On iOS, let the bell use SwiftTerm's default haptic instead
of an empty override.
Assisted-by: Claude:claude-opus-5
Assisted-by: Claude:claude-opus-5-5
A VM's window is kept after it stops and run(vm:) reuses it as is. The Edit
button closes it before opening the settings, but AppleScript's update
configuration did not. If the displays were removed that way, the next start
got the old display window, which looks up the now missing display 0 and
crashes with an index out of range.
Close the window before updating the configuration, like the Edit button does,
so the next start creates the right kind of window.
Resolves#7882
Assisted-by: Claude:claude-opus-5-5
The snapshot commands could only name a snapshot and could not say anything
about it. A script could not tell when a snapshot was taken, how much it
holds, whether restoring it resumes the guest or starts it up, or whether
its data has gone missing, and there was no way to rename one or to throw
away a suspended state, both of which the window offers.
Make a snapshot an object instead. A virtual machine now has snapshots as
elements, each carrying those details, so a script can pick one out and
read it:
tell application "UTM"
set vm to virtual machine named "Debian"
set candidates to (snapshots of vm whose includes running state)
restore (item 1 of candidates)
end tell
Renaming is setting the name, and the commands that act on a snapshot take
the snapshot itself. Creating one returns it. Two more commands cover what
the window can do and scripting could not: scanning the images for
snapshots made by other tools, and discarding a saved state so the guest
starts up instead of resuming.
This replaces the snapshot commands of the 5.0.5 beta, which addressed a
snapshot by name through its virtual machine, so scripts and utmctl calls
written against them have to be updated.
Snapshots are addressed by name, so names are now kept apart the way
virtual machine names are, by appending a number.
Deleting a snapshot is its own command rather than the standard delete,
which coerces a specifier for anything inside a virtual machine into the
virtual machine itself; deleting that would throw away far more than was
asked for. The delete command refuses such a specifier for the same reason.
UTMScripting.swift is regenerated from the sdef; only the hunks that
changed are taken.
Assisted-by: Claude:claude-opus-5
The tab was built against a list that only held its entries in memory. Read
them from the VM instead, and send every action to UTMSnapshotService.
Which actions a snapshot offers now follows what the backend can do in the
state the VM is in, so a snapshot that cannot be restored right now says so
by being unavailable rather than by failing afterwards.
qemu-img is only part of the macOS app, so a VM whose snapshots cannot be
managed at all shows the details on their own as before.
Assisted-by: Claude:claude-fable-5-1
Assisted-by: Claude:claude-opus-5
Apple virtualization reported snapshots as unsupported. It has no notion of
them, but the pieces are there: the disks can be layered and the saved
state and firmware storage are ordinary files.
Add a backend that freezes a layer per drive and keeps copies of the saved
state, the EFI variables and the macOS auxiliary storage beside them. The
layers under a disk that is attached cannot be changed, so a running VM may
only delete; everything else waits until it stops.
A layer sits beside the image it belongs to and is named after it, and the saved
state and firmware of a snapshot are copies named the same way. A bundle only
keeps the files its configuration names, so saving the configuration would take
all of them with it. Work out what the snapshots still need instead — the layer
being written to, the layers of the snapshots in the bundle, and whatever lies
underneath those — and keep exactly that, so anything left over is still cleaned
up. When that cannot be worked out, because the manifest or a layer cannot be
read, everything named after the file is kept instead.
Assisted-by: Claude:claude-fable-5-1
Assisted-by: Claude:claude-opus-5
Snapshots were read straight out of the QEMU images by the scripting
commands, which only worked while the VM was off and knew nothing beyond
the tags in the image.
Put a backend behind the operations instead. Which one is chosen depends on
whether the VM is running, and each says what it can do in that state:
- A running VM goes through the QEMU monitor, which saves and loads the
whole machine along with the disks.
- A VM that is off goes through qemu-img, which can only save and revert
disk contents. Nothing may touch the images while QEMU has them open, so
a snapshot of disks alone is left alone until the VM stops.
Either way a snapshot spans every writable image, the UEFI variable store
included, because QEMU refuses to load one that any of them is missing. A
snapshot that some of them lack, such as one taken before a drive was added,
is kept but cannot be restored, which is not the same as its state being
gone: reverting only some of the drives would leave them at different points
in time. Reclaiming space rebuilds an image without its snapshots, so it is
refused while there are any.
UTMSnapshotService sits above the backend and keeps the manifest and the
stored state consistent: it marks entries whose state has disappeared when
an operation fails, and the first time a VM is opened it adopts whatever
snapshots are already in the images so that snapshots taken by other tools
are not lost. Both wait until the VM is stopped, because a running QEMU
lists the snapshots of every drive together, removable ones included.
Suspending is folded into the same mechanism. A VM now suspends to a
snapshot of its own rather than always the same name, so a suspended state
can be kept as a snapshot without copying it, and restoring a snapshot
makes the VM resume from it. The state is deleted once nothing refers to
it, where it used to be left behind in the image. One that cannot be deleted
right away stays listed in the manifest and is tried again the next time.
Assisted-by: Claude:claude-fable-5-1
Assisted-by: Claude:claude-opus-5
A snapshot has a title, a date, a size, a screenshot and the snapshot it
was based on. None of that fits in the image formats the backends use, so
keep it in a new `snapshots.plist` in the VM bundle where each entry links
to the state in the backend by identifier.
The file also remembers which snapshot the current state came from and
which state the VM resumes from while it is suspended, along with the
states that are no longer needed but could not be deleted yet.
Assisted-by: Claude:claude-fable-5-1
Assisted-by: Claude:claude-opus-5
DiskImageKit can put a copy-on-write layer on an image and remembers what
each layer sits on. Use that to freeze the contents of a drive: the layer
holding what the guest has written so far is closed off under the name of a
snapshot and a fresh one is opened above it for further writes.
Layers are kept beside the image as `<image>.<name>.asif`. A layer whose
snapshot is deleted cannot be merged away while other layers are stacked on
it, so it is only marked as unlinked and is swept once nothing needs it.
Attachments are built through the same path so that a drive with layers is
opened as the whole stack, and a disposable run adds its throwaway layer on
top of it.
A stack is only ever opened whole. When one of its layers cannot be read the
drive is not attached at all: opening the rest without it would hide what it
holds, and falling back to the bare image would write underneath every layer
stacked on it. For the same reason a layer to write to is always put in place
before the one it replaces goes, and the image under a stack cannot be resized.
Nor can a drive with layers be attached read only, which a stack cannot be, or
before macOS 27, which cannot read the layers: the image alone is the drive as
it was before the first snapshot. Removable media never has layers.
Assisted-by: Claude:claude-fable-5-1
Assisted-by: Claude:claude-opus-5
Wrap `qemu-img snapshot` so the internal snapshots of an image can be
listed, created, applied and deleted while QEMU is not running.
Assisted-by: Claude:claude-fable-5-1
Snapshots could only be managed through scripting. Split the details view
into tabs (a tab view on macOS and a segmented control elsewhere, following
the HIG) and add a Snapshots tab next to the existing details.
The tab lists the current state followed by every snapshot, newest first,
along a timeline. A snapshot never changes unless it is overwritten, and
restoring one replaces the current state with a copy, so the actions say as
much: the current state can be saved as a new snapshot or overwrite the one
it is based on, and a snapshot can be restored or deleted. Anything that
loses data asks first.
A snapshot is based on whatever the current state was based on when it was
created. One that follows what it is based on is joined to it so a lineage
without branches reads as a single line. A base that is elsewhere in the
list is named by a link instead, which keeps branches of any depth from
widening the list. The lineage of the focused row is highlighted and only
that row shows its actions. Rows choose their layout from the measured
width because a regular size class can still be narrow next to the sidebar.
The operations only modify an in-memory list for now and no snapshots are
read from the VM yet.
Whether a snapshot holds the running machine decides whether restoring it
resumes the guest or starts it up, so the mark on the timeline is filled for one
that does and hollow for one that holds only the disks.
Assisted-by: Claude:claude-fable-5-1
qemu-img reports most failures, such as an image that cannot be opened, by
returning from main rather than by exiting. The launcher dropped that value
and always exited with 0, so on macOS a conversion, resize or snapshot
operation that failed looked like it had succeeded. Snapshots of a VM that
is off depend on those errors to know that a state was not deleted or
reverted.
Assisted-by: Claude:claude-opus-5
* Add more translations for zh-HK
* Add more translations for zh-Hans
* Add more translations for zh-HK
* Add more translations for zh-Hans
* Fix translations for zh-HK
The welcome placeholder's second tile linked out to the UTM Gallery
website, which is already reachable from the Help menu and from the new
VM wizard. Opening an existing .utm bundle had no tile at all, so the
most common way to get a VM into a fresh install was the least
discoverable. Point the tile at the existing OpenVirtualMachine
notification instead.
Assisted-by: Claude:claude-opus-5
On iOS 26 the system no longer draws a backdrop behind the input
accessory and the keyboard became a rounded glass panel with flat keys,
which left the old shadowed keys floating over the VM display with
nearly invisible paste and hide buttons.
Replace the XIB with a programmatic view that keeps the previous look on
iOS 18 and earlier and draws keyboard-style keys on a glass bar on
iOS 26 and later. Standard glass takes its brightness from the guest
display behind it and its tint renders differently on iOS 26 and 27, so
clear glass filled with the keyboard's color is used to follow the
keyboard's appearance on both. Keys with word labels now size to their
label instead of shrinking the font.
The localized accessibility labels move from the XIB strings to
Localizable.strings. The forward delete key was mislabeled "Right" and
the toggled state of modifiers was not reported to VoiceOver. visionOS
has its own keyboard window and no longer builds the accessory.
Assisted-by: Claude:claude-fable-5-1
pipe2() and dup3() are new in the 27.0 SDKs and carry
__API_AVAILABLE(macos(27.0), ios(27.0), ...). Both meson's has_function()
and autoconf's AC_CHECK_FUNCS declare their own prototype rather than
including the system header, so they never see that annotation and report
the functions present no matter the deployment target. The real call sites
do include <unistd.h>, so clang emits a weak import that is NULL on
anything older than 27 and the first call branches to zero.
That broke every VM start on iOS 26 and below: -[CSMain init] ->
g_main_context_new() -> g_wakeup_new() -> g_unix_open_pipe(), which calls
pipe2() when glib is configured with HAVE_PIPE2. glib, gio, gettext and
libusb all picked it up in every sysroot built with Xcode 27.
Tell both configure systems the functions are missing so the existing
pipe() + fcntl(FD_CLOEXEC) fallbacks are compiled in instead. Nothing
detects dup3() today, but cover it so the next dependency bump cannot
reintroduce the same crash.
Assisted-by: Claude:claude-opus-5
A gesture that holds a mouse button only released it when the gesture
ended. When the system takes over the touch instead, for example a long
press drag that starts at the bottom edge and turns into the swipe to go
home, the gesture is cancelled and the guest was left with the button
held down until the next click.
Reworked from #7697.
Assisted-by: Claude:claude-fable-5-1
In the touch modes the left button goes down the moment a finger lands,
because the touch itself is the drag. Every other gesture starts with a
finger landing too, so a two finger tap, scroll or pinch first clicked
and dragged whatever was under the first finger until the gesture was
recognized, and a long press held the left button for half a second
before its right click.
Add "Touch mode (drag to scroll)" as a third touch mode that behaves
like a touch screen and never presses a button on touch down. A tap is
a left click, a long press runs the long press action, and dragging one
finger scrolls the mouse wheel so that the content follows the finger.
Since a touch no longer drags, a long press that moves turns into a left
button drag so windows and selections can still be moved with one
finger. A ring is shown when the long press is recognized because
nothing in the guest reacts until the finger lifts.
A finger never lands on the same spot twice, and a guest only counts two
clicks on the same spot as a double click, so a second tap that follows
quickly and close by clicks where the first one did.
The existing touch modes are unchanged.
Reworked from #7697.
Assisted-by: Claude:claude-fable-5-1
Touch gestures could only produce a left drag and a right click, so a
guest that needs the middle button (paste or pan in many Linux and CAD
programs) or a right button drag could not be used without a mouse.
Add "Middle Click" to the long press and two finger tap actions, and
"Right Click & Hold" and "Middle Click & Hold" to the two and three
finger pan actions. These are new values for existing settings and the
defaults are unchanged.
Reworked from #7697.
Assisted-by: Claude:claude-fable-5-1
A touch that starts at the top or bottom edge of the screen is held
back by the system in case it turns into a system gesture. A drag from
the top edge of the VM display pulled down Notification Center and the
guest never saw the touch at all.
Ask the system to defer its edge gestures while the VM display is up,
next to where the home indicator is already hidden, so the first swipe
goes to the guest and only a second one is taken by the system. This
uses the SwiftUI modifier, which needs iOS 16. Overriding the view
controller preference instead needs the hosting controller patched to
forward it, and was ignored on iOS 17.
On iOS 18 and later a swipe up from the bottom edge still goes home,
because the system ignores the deferral there while the home indicator
is hidden. Touches at the bottom edge do reach the guest immediately.
Reworked from #7697.
Assisted-by: Claude:claude-fable-5-1
Every pan and the pinch required the three finger keyboard swipes to
fail first, and a swipe recognizer only fails once the touch has moved
far enough to be judged or after about half a second. Moving the cursor
with one finger, scrolling with two or pinching therefore did nothing
for a quarter to half a second, and a short or slow two finger scroll
was mostly lost.
A swipe can only be confused with a pan that uses the same number of
touches, so only the three finger pan still waits for the keyboard
swipes. The pinch needs a guard instead: before iOS 18 it begins with
two of three fingers and would take the touches from the swipe, so it is
not allowed to begin while three fingers are down. That also stops three
fingers from zooming the display on those versions.
The two finger pan still waits for the two finger swipe when the two are
bound to different actions. When both scroll the mouse wheel there is
nothing to tell apart: the pan scrolls right away and a swipe adds its
wheel tick on top, where before any steady two finger drag was taken for
a swipe and scrolled a single tick. Because the two now scroll together,
the swipe follows the "Invert Scroll" setting like the pan.
Reworked from #7697.
Assisted-by: Claude:claude-fable-5-1
The long press recognizer required the tap recognizers to fail first. A
tap only fails once the finger has been held for well over a second, so
a normal long press was delivered as a tap when the finger lifted: the
"Right Click" action produced a left click (or nothing in touch mode)
and "Click & Hold" never pressed the button.
Reverse the dependency so the tap waits for the long press, which fails
as soon as a short touch ends and so adds no delay to taps. When the
long press action is disabled the recognizer is not allowed to begin,
otherwise holding before lifting would no longer click.
Reworked from #7697.
Assisted-by: Claude:claude-fable-5-1
Only the Menu button could be mapped to the guest. Options and Home were
left out because the system uses them for its own gestures (screenshots,
recording, opening the game overlay), so a press never did anything useful
for the guest.
Add both to the gamepad settings with the same choices as the other
buttons. They default to Disabled, which leaves the system gestures alone.
Once a button is mapped we ask the system to give up its gesture through
preferredSystemGestureState, which the system honours according to the
user's Home button setting.
Not tested with a physical controller.
Assisted-by: Claude:claude-fable-5-1
On iPad, closing the last window quits the app: the system ends the process
about 100 ms after the scene disconnects, so a running VM was lost without
any warning. macOS already asks through windowShouldClose.
iOS 27 lets a scene ask for confirmation first, so do that for the last
interactive window unless the VM is stopped or paused with its state saved.
Stop replaces the Close button.
There is no Suspend button because the process does not live long enough
after the window closes to save the state; a button that started the save
was tried and the state was never written.
Not available on visionOS, and not needed for UTM Remote where the VM keeps
running on the server.
Assisted-by: Claude:claude-fable-5-1
A guest in full screen owns the whole display, and its own corners are
commonly used (Start button, Show Desktop, Apple menu). Moving the pointer
there also triggered the Hot Corner configured on the host, e.g. Quick Note
or Mission Control popping up over the guest.
macOS 27 adds NSApplication.PresentationOptions.disableScreenCornerInteractions,
which we now request for the full screen space. The camera housing mode
forces its own options and has to carry the flag over.
On macOS 27.0 the window server keeps the corners disabled for the app after
the full screen space is gone, even though AppKit reports no options, until
the options change again. Reset them when leaving full screen.
Nothing is done for a captured mouse: the pointer is detached from the
cursor and parked in the middle of the screen, so it never reaches a corner.
Assisted-by: Claude:claude-fable-5-1
macOS 27 lets the host manage Secure Boot state in the EFI variable
store. Add a persisted flag and a toggle in the Boot settings so generic
UEFI guests on the Apple backend can opt in. The state is reconciled when
the configuration is saved, using the default platform key and the
default Microsoft signatures so that mainstream Linux distributions boot
unmodified. The store is only written when its state differs from the
configuration, and a virtual machine with the option off never fails to
save because of it. The option defaults to off because guests without a
Microsoft-signed bootloader would otherwise stop booting.
Assisted-by: Claude:claude-fable-5-1