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added readme
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The default windows API functions to load external libraries into a program
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(LoadLibrary, LoadLibraryEx) only work with files on the filesystem. It's
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therefore impossible to load a DLL from memory.
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But sometimes, you need exactly this functionality (e.g. you don't want to
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distribute a lot of files or want to make disassembling harder). Common
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workarounds for this problems are to write the DLL into a temporary file
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first and import it from there. When the program terminates, the temporary
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file gets deleted.
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MemoryModule is a library that can be used to load a DLL completely from
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memory - without storing on the disk first.
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See doc/readme.txt for more informations about the format of a DLL file and
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a tutorial how they can be loaded directly.
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