* Added logic to check for the supported line width range before setting the line width to avoid errors.
I also moved the glLineWidth call so that it could be after the call to get the supported line width range for the desired line type.
* Moved the glLineWidth call outside the if/else
* Moved the code to query line GL_SMOOTH_LINE_WIDTH_RANGE and GL_ALIASED_LINE_WIDTH_RANGE to nv2a_gl_context_init(void) so that it's just called while OpenGL is being initialized.
* Removed the lineWidth local variable. It's simpler to just call glLineWidth in the if and else blocks
* Added XMU Settings to the Input Screen
* Added Peripherals to config
* Prevent overwriting existing XMUs
* Added blockdev.h to try to fix the MacOS build
* Fixed some issues that antangelo pointed out
* Moved the peripheralType and param vars into the loop
* Moved fatx.h and fatx.c to ui\thirdparty\fatx
* Added Validation for Peripheral Settings
* Fixed some nits that were pointed out
* don't pass NULL into xemu_settings_set_string
* Changes following Matt's recommendations
* Changes to XMU FilePicker
* XMU image auto-bind logic refactor
* renamed peripheralType to peripheral_type
* removed unnecessary calls to g_strdup_printf and g_free
* Cleaned up some comments, removed an unnecessary variable
* handle overwrite prompt in Windows
* Fixed some code format and style inconsistencies
* More formatting fixes
* Fixed a few memory leaks
* qemu_access: check for Read and Write access
* Run clang-format
* Remove unused xemu_new_xmu declaration
* Fix use after free in rebind code
* rebase code
* remove unsused item
* restore "system" displaying on first boot
* restore popup menu functions (separate commit)
* restore snapshot function in popup menu
* get current index value from config file