Lucas
27bb1155e5
docs: Use job-specific CI badges for macOS and Linux builds
2019-01-15 14:39:49 -07:00
mborgerson
f5a87d129f
README: Update Appveyor badge
2019-01-10 16:51:09 -07:00
Jannik Vogel
01be8ef6b8
dsp: Improve DMA debug message
2018-12-29 12:07:38 +01:00
Jannik Vogel
4513ab50da
dsp: Decode all DMA control bits
2018-12-29 12:07:38 +01:00
Jannik Vogel
e3a93c48fb
apu: Access system memory directly
2018-12-27 15:00:35 -07:00
Jannik Vogel
9cac29fe07
apu: Activate voice on VOICE_ON, regardless of list position
2018-12-26 15:44:15 -07:00
Jannik Vogel
7c43feded0
apu: Fix offset of scratch space PRD control word
2018-12-26 15:44:15 -07:00
Jannik Vogel
8579e23ecb
apu: Use NV1BA0_PIO_VOICE_OFF_HANDLE mask
2018-12-26 15:44:15 -07:00
Jannik Vogel
f94bcbacfa
dsp: Support 'dec d'
2018-12-26 14:58:32 -07:00
Jannik Vogel
fae1e33622
dsp: Support 'inc d'
2018-12-26 14:58:32 -07:00
wutno
e582e64fd6
ci: Add release builds to Appveyor
2018-12-20 17:31:31 -07:00
Matt Borgerson
02f3b701d0
nv2a: Replace texture cache with a simpler implementation
2018-12-13 11:42:14 -07:00
Matt Borgerson
e4a1e7ace6
ui: Set SDL2 'busy' interval to 16ms
...
This is the refresh interval used when the user is actively providing
input (moving the mouse around) vs idle. Since this refresh event is
used to create vsync, this can cause some games which use vsync for
timekeeping to advance faster when moving the mouse around or using the
keyboard. For example, in the Halo:CE main menu, when moving the mouse
around the background animation will run a little faster.
2018-12-10 07:26:57 -07:00
Jannik Vogel
910dadc5ab
nv2a: Fix window-clip region off-by-one error
2018-11-08 12:00:12 -07:00
Jannik Vogel
e3d0803843
nv2a: Force GL surface transfer on surface address or pitch changes
2018-11-06 12:05:15 -07:00
Jannik Vogel
781a73e118
nv2a: Debug log GL surface transfers in GL
2018-11-06 12:05:15 -07:00
Jannik Vogel
b42d49498c
psh: Cleanup and dead code removal
2018-11-06 11:56:01 -07:00
Jannik Vogel
5db1694f88
psh: Rename c0 and c1 uniforms
2018-11-06 11:56:01 -07:00
Matt Borgerson
d7dbfce2bc
nv2a: re-enable texture caching
...
Texture caching (enabled via `USE_TEXTURE_CACHE` macro) got turned off
in a cleanup commit. Turn it back on for performance.
2018-11-03 15:53:02 -07:00
Matt Borgerson
2ddd605c10
rtc: Turn off debug messages
...
Debug messages got turned on when porting over XBOX RTC changes. It's
quite noisy during startup, so keep them turned off by default.
2018-11-02 17:43:26 +01:00
Thomas Debesse
9344483a0c
build.sh: pass options, fix #114
2018-10-10 11:47:40 -07:00
Lucas Eriksson
6ecac32cff
eeprom: Read EEPROM from file
2018-10-10 11:40:18 -07:00
espes
e12aa122cf
relicense xbox components as LGPL
...
(with permission)
2018-10-10 13:38:16 +10:00
Tillmann Karras
df2dc0ce33
build.sh: allow out-of-tree builds
2018-10-08 22:30:58 +02:00
Stefan Schmidt
1c6bb37bec
Replace ffs() calls with ctz32()
2018-10-08 11:34:23 -07:00
espes
7d500c46e6
hvf: support PAT msr
2018-10-06 17:52:32 +10:00
espes
99cfb38552
hvf: fix is_host_reg for i386
2018-10-06 17:38:19 +10:00
espes
d07438fa8a
hvf: refactor headers, fix gdbstub
2018-09-30 15:37:00 +10:00
espes
8bf48720fb
hvf: fix 2bl due to broken dirty tracking
2018-09-30 15:10:19 +10:00
Matt Borgerson
f48b6345f2
haxm: Skip unconditional marking of pages as dirty
...
Marking all pages as always dirty has some really bad consequences for
the current NV2A emulation. The lesser of two evils for now is to leave
the pages as-is. Eventually this will be replaced by proper dirty page
tracking once HAXM supports it.
2018-09-26 21:21:44 -07:00
Matt Borgerson
71a4c6ddd4
haxm: Add hax_ram_block_removed notify handler
...
QEMU core will call this handler when a RAM block is removed (no
surprises there), but it does _not_ check to see if this handler is
non-NULL. Add a dummy handler for now.
2018-09-26 21:21:44 -07:00
Tao Wu
5edc406e1b
hvf: Fix bug that fails to find slot on border.
...
If gpa is exactly the start address of one slot, the
old code fails to find the slot. Change to use one byte
range to find slot.
Change-Id: I169ec8f759bb211a5ea7c693c5d99f27576c2e93
Signed-off-by: Tao Wu <lepton@google.com>
2018-09-27 10:48:30 +08:00
Haitao Shan
e2fd7b21be
Fix emulator hang during adb reboot. Bug 69798912
...
Change-Id: I26e116194e3fb2a5570bd2654e111307a14cc161
Signed-off-by: Haitao Shan <hshan@google.com>
2018-09-27 10:44:08 +08:00
Lingfeng Yang
d0b4d2939a
asan: hvf: fix overflow in decode struct
...
Change-Id: I9d8d08d922eb08748b1535c628b08f27db3d5619
Fixes: 111676629
2018-09-27 10:38:04 +08:00
espes
2911dda2dc
initial i386 hvf
2018-09-27 10:37:48 +08:00
Haitao Shan
09d1d09697
Fix Mac Hypervisor Framework Crash Issue. The crash is caused by incorrect instruction emulation by QEMU hvf, which resulted in a ruined register that was not supposed to touch.
...
+ copy it over to target/i386 as well (for latest QEMU version)
Change-Id: Ibdada114db8736560d41402d6af4042fc6e6c25b
2018-09-27 09:57:12 +08:00
espes
022d50f600
the rebase forgot the rtc fixes
2018-09-26 18:31:16 +08:00
espes
3d33d8101b
cleanup nv2a
2018-09-26 17:42:41 +08:00
espes
3ee213e59a
cleanup xbox.c
2018-09-26 17:03:42 +08:00
Matt
316967c441
nv2a FIFO Refactoring ( #76 )
...
* Port espes's fifo work to the split up nv2a code
This patch ports over the following commits from the XQEMU 1.x tree
(available via tag archive-xqemu-1.x) to the refactored nv2a code:
- 4d9107e8 (HEAD -> xbox, upstream/xbox) Merge branch 'fix-fifo' into xbox
- c33f4ab2 cleanups
- d3f83d93 cleanups
- faca5dd0 fix
- 7c62d7c1 fixes
- 8ad239b0 wip
- 45ed3c31 wip
- c006d5e8 wip
However, in its current form, this patch causes some regressions and
needs further investigation.
* nv2a: basic pattern object
2018-09-26 16:10:07 +08:00
Lucas
7960ffe466
nv2a: Ptimer fixes ( #113 )
...
Set NV2A_CRYSTAL_FREQ to Retail speed
Fix ptimer_get_clock() behaviour
2018-09-26 16:01:28 +08:00
Matt
337e1fa114
Merge upstream QEMU v3.0.0
...
This updates XQEMU's QEMU code base from v2.12.0 to v3.0.0. A few minor fixups were necessary due to core changes. Basic testing done on Ubuntu 18.04, macOS, and Windows.
2018-09-05 22:47:03 -07:00
Matt Borgerson
6b21948bcc
Merge branch 'master' into merge_3_0_0_sync
2018-09-05 20:07:50 -07:00
Lucas Eriksson
faf09c632d
ui: Fix AppVeyor build "-dirty"-bug
2018-09-05 14:14:03 -07:00
wutno
9b8904eda0
Update configure with --disable-stack-protector
...
As noted in #106 this will produce working builds with GCC versions over 7.3.0-2. Upstream has already done this work-a-round.
2018-09-05 11:45:01 -07:00
Matt Borgerson
5246cad0c1
nvnet: don't trigger interrupt if no packets are sent
2018-09-04 01:20:16 +02:00
Lucas Eriksson
c01c27d968
nv2a: Fix EXP and LOG
...
According to the NV_vertex_program specification, our implementations of
these functions were wrong.
spec:
https://www.khronos.org/registry/OpenGL/extensions/NV/NV_vertex_program.txt
2018-09-04 01:14:55 +02:00
Matt Borgerson
aa32236d5a
smbus: Replace smbus_eeprom_init_single with new upstream equivalent
2018-09-02 14:14:34 -07:00
Matt Borgerson
a0dad83029
nv2a: Replace QINC/DECREF macros with new inlines
2018-09-02 13:49:53 -07:00
Matt Borgerson
12401cd500
nv2a: remove global_vmstate arg in vga_common_init
2018-09-02 13:49:24 -07:00