Commit Graph

284 Commits

Author SHA1 Message Date
Emilio G. Cota
3468b59e18 tcg: enable multiple TCG contexts in softmmu
This enables parallel TCG code generation. However, we do not take
advantage of it yet since tb_lock is still held during tb_gen_code.

In user-mode we use a single TCG context; see the documentation
added to tcg_region_init for the rationale.

Note that targets do not need any conversion: targets initialize a
TCGContext (e.g. defining TCG globals), and after this initialization
has finished, the context is cloned by the vCPU threads, each of
them keeping a separate copy.

TCG threads claim one entry in tcg_ctxs[] by atomically increasing
n_tcg_ctxs. Do not be too annoyed by the subsequent atomic_read's
of that variable and tcg_ctxs; they are there just to play nice with
analysis tools such as thread sanitizer.

Note that we do not allocate an array of contexts (we allocate
an array of pointers instead) because when tcg_context_init
is called, we do not know yet how many contexts we'll use since
the bool behind qemu_tcg_mttcg_enabled() isn't set yet.

Previous patches folded some TCG globals into TCGContext. The non-const
globals remaining are only set at init time, i.e. before the TCG
threads are spawned. Here is a list of these set-at-init-time globals
under tcg/:

Only written by tcg_context_init:
- indirect_reg_alloc_order
- tcg_op_defs
Only written by tcg_target_init (called from tcg_context_init):
- tcg_target_available_regs
- tcg_target_call_clobber_regs
- arm: arm_arch, use_idiv_instructions
- i386: have_cmov, have_bmi1, have_bmi2, have_lzcnt,
        have_movbe, have_popcnt
- mips: use_movnz_instructions, use_mips32_instructions,
        use_mips32r2_instructions, got_sigill (tcg_target_detect_isa)
- ppc: have_isa_2_06, have_isa_3_00, tb_ret_addr
- s390: tb_ret_addr, s390_facilities
- sparc: qemu_ld_trampoline, qemu_st_trampoline (build_trampolines),
         use_vis3_instructions

Only written by tcg_prologue_init:
- 'struct jit_code_entry one_entry'
- aarch64: tb_ret_addr
- arm: tb_ret_addr
- i386: tb_ret_addr, guest_base_flags
- ia64: tb_ret_addr
- mips: tb_ret_addr, bswap32_addr, bswap32u_addr, bswap64_addr

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 13:53:42 -07:00
Emilio G. Cota
e8feb96fcc tcg: introduce regions to split code_gen_buffer
This is groundwork for supporting multiple TCG contexts.

The naive solution here is to split code_gen_buffer statically
among the TCG threads; this however results in poor utilization
if translation needs are different across TCG threads.

What we do here is to add an extra layer of indirection, assigning
regions that act just like pages do in virtual memory allocation.
(BTW if you are wondering about the chosen naming, I did not want
to use blocks or pages because those are already heavily used in QEMU).

We use a global lock to serialize allocations as well as statistics
reporting (we now export the size of the used code_gen_buffer with
tcg_code_size()). Note that for the allocator we could just use
a counter and atomic_inc; however, that would complicate the gathering
of tcg_code_size()-like stats. So given that the region operations are
not a fast path, a lock seems the most reasonable choice.

The effectiveness of this approach is clear after seeing some numbers.
I used the bootup+shutdown of debian-arm with '-tb-size 80' as a benchmark.
Note that I'm evaluating this after enabling per-thread TCG (which
is done by a subsequent commit).

* -smp 1, 1 region (entire buffer):
    qemu: flush code_size=83885014 nb_tbs=154739 avg_tb_size=357
    qemu: flush code_size=83884902 nb_tbs=153136 avg_tb_size=363
    qemu: flush code_size=83885014 nb_tbs=152777 avg_tb_size=364
    qemu: flush code_size=83884950 nb_tbs=150057 avg_tb_size=373
    qemu: flush code_size=83884998 nb_tbs=150234 avg_tb_size=373
    qemu: flush code_size=83885014 nb_tbs=154009 avg_tb_size=360
    qemu: flush code_size=83885014 nb_tbs=151007 avg_tb_size=370
    qemu: flush code_size=83885014 nb_tbs=151816 avg_tb_size=367

That is, 8 flushes.

* -smp 8, 32 regions (80/32 MB per region) [i.e. this patch]:

    qemu: flush code_size=76328008 nb_tbs=141040 avg_tb_size=356
    qemu: flush code_size=75366534 nb_tbs=138000 avg_tb_size=361
    qemu: flush code_size=76864546 nb_tbs=140653 avg_tb_size=361
    qemu: flush code_size=76309084 nb_tbs=135945 avg_tb_size=375
    qemu: flush code_size=74581856 nb_tbs=132909 avg_tb_size=375
    qemu: flush code_size=73927256 nb_tbs=135616 avg_tb_size=360
    qemu: flush code_size=78629426 nb_tbs=142896 avg_tb_size=365
    qemu: flush code_size=76667052 nb_tbs=138508 avg_tb_size=368

Again, 8 flushes. Note how buffer utilization is not 100%, but it
is close. Smaller region sizes would yield higher utilization,
but we want region allocation to be rare (it acquires a lock), so
we do not want to go too small.

* -smp 8, static partitioning of 8 regions (10 MB per region):
    qemu: flush code_size=21936504 nb_tbs=40570 avg_tb_size=354
    qemu: flush code_size=11472174 nb_tbs=20633 avg_tb_size=370
    qemu: flush code_size=11603976 nb_tbs=21059 avg_tb_size=365
    qemu: flush code_size=23254872 nb_tbs=41243 avg_tb_size=377
    qemu: flush code_size=28289496 nb_tbs=52057 avg_tb_size=358
    qemu: flush code_size=43605160 nb_tbs=78896 avg_tb_size=367
    qemu: flush code_size=45166552 nb_tbs=82158 avg_tb_size=364
    qemu: flush code_size=63289640 nb_tbs=116494 avg_tb_size=358
    qemu: flush code_size=51389960 nb_tbs=93937 avg_tb_size=362
    qemu: flush code_size=59665928 nb_tbs=107063 avg_tb_size=372
    qemu: flush code_size=38380824 nb_tbs=68597 avg_tb_size=374
    qemu: flush code_size=44884568 nb_tbs=79901 avg_tb_size=376
    qemu: flush code_size=50782632 nb_tbs=90681 avg_tb_size=374
    qemu: flush code_size=39848888 nb_tbs=71433 avg_tb_size=372
    qemu: flush code_size=64708840 nb_tbs=119052 avg_tb_size=359
    qemu: flush code_size=49830008 nb_tbs=90992 avg_tb_size=362
    qemu: flush code_size=68372408 nb_tbs=123442 avg_tb_size=368
    qemu: flush code_size=33555560 nb_tbs=59514 avg_tb_size=378
    qemu: flush code_size=44748344 nb_tbs=80974 avg_tb_size=367
    qemu: flush code_size=37104248 nb_tbs=67609 avg_tb_size=364

That is, 20 flushes. Note how a static partitioning approach uses
the code buffer poorly, leading to many unnecessary flushes.

Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 13:53:42 -07:00
Emilio G. Cota
c3fac1138e tcg: distribute profiling counters across TCGContext's
This is groundwork for supporting multiple TCG contexts.

To avoid scalability issues when profiling info is enabled, this patch
makes the profiling info counters distributed via the following changes:

1) Consolidate profile info into its own struct, TCGProfile, which
   TCGContext also includes. Note that tcg_table_op_count is brought
   into TCGProfile after dropping the tcg_ prefix.
2) Iterate over the TCG contexts in the system to obtain the total counts.

This change also requires updating the accessors to TCGProfile fields to
use atomic_read/set whenever there may be conflicting accesses (as defined
in C11) to them.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 13:53:42 -07:00
Emilio G. Cota
df2cce2968 tcg: introduce **tcg_ctxs to keep track of all TCGContext's
Groundwork for supporting multiple TCG contexts.

Note that having n_tcg_ctxs is unnecessary. However, it is
convenient to have it, since it will simplify iterating over the
array: we'll have just a for loop instead of having to iterate
over a NULL-terminated array (which would require n+1 elems)
or having to check with ifdef's for usermode/softmmu.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 13:53:42 -07:00
Emilio G. Cota
b1311c4acf tcg: define tcg_init_ctx and make tcg_ctx a pointer
Groundwork for supporting multiple TCG contexts.

The core of this patch is this change to tcg/tcg.h:

> -extern TCGContext tcg_ctx;
> +extern TCGContext tcg_init_ctx;
> +extern TCGContext *tcg_ctx;

Note that for now we set *tcg_ctx to whatever TCGContext is passed
to tcg_context_init -- in this case &tcg_init_ctx.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 13:53:42 -07:00
Richard Henderson
dc41aa7d34 tcg: Remove GET_TCGV_* and MAKE_TCGV_*
The GET and MAKE functions weren't really specific enough.
We now have a full complement of functions that convert exactly
between temporaries, arguments, tcgv pointers, and indices.

The target/sparc change is also a bug fix, which would have affected
a host that defines TCG_TARGET_HAS_extr[lh]_i64_i32, i.e. MIPS64.

Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 21:49:30 +02:00
Richard Henderson
085272b35e tcg: Introduce temp_tcgv_{i32,i64,ptr}
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 21:48:59 +02:00
Richard Henderson
ae8b75dc6e tcg: Introduce tcgv_{i32,i64,ptr}_{arg,temp}
Transform TCGv_* to an "argument" or a temporary.
For now, an argument is simply the temporary index.

Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 21:47:46 +02:00
Richard Henderson
960c50e077 tcg: Push tcg_ctx into tcg_gen_callN
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-24 21:47:29 +02:00
Richard Henderson
2272e4a791 tcg: Change temp_allocate_frame arg to TCGTemp
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:44:52 +02:00
Richard Henderson
ac3b88911e tcg: Avoid loops against variable bounds
Copy s->nb_globals or s->nb_temps to a local variable for the purposes
of iteration.  This should allow the compiler to use low-overhead
looping constructs on some hosts.

Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:44:34 +02:00
Richard Henderson
b83eabeac0 tcg: Use per-temp state data in liveness
This avoids having to allocate external memory for each temporary.

Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:44:34 +02:00
Richard Henderson
1807f4c400 tcg: Introduce temp_arg, export temp_idx
At the same time, drop the TCGContext argument and use tcg_ctx instead.

Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:44:12 +02:00
Richard Henderson
fa477d2547 tcg: Add temp_global bit to TCGTemp
This avoids needing to test the index of a temp against nb_globals.

Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:43:50 +02:00
Richard Henderson
434391390b tcg: Introduce arg_temp
Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:43:36 +02:00
Richard Henderson
dd18629201 tcg: Propagate TCGOp down to allocators
Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:34:47 +02:00
Richard Henderson
efee3746fa tcg: Propagate args to op->args in tcg.c
Reviewed-by: Emilio G. Cota <cota@braap.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:34:47 +02:00
Richard Henderson
75e8b9b7aa tcg: Merge opcode arguments into TCGOp
Rather than have a separate buffer of 10*max_ops entries,
give each opcode 10 entries.  The result is actually a bit
smaller and should have slightly more cache locality.

Reviewed-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-10-24 21:34:47 +02:00
Emilio G. Cota
a505785cd2 tcg: define TCG_HIGHWATER
Will come in handy very soon.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-10 09:45:00 -07:00
Emilio G. Cota
619205fd1f tcg: take .helpers out of TCGContext
Groundwork for supporting multiple TCG contexts.

The hash table becomes read-only after it is filled in,
so we can save space by keeping just a global pointer to it.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-10 07:37:10 -07:00
Emilio G. Cota
e7e168f413 exec-all: extract tb->tc_* into a separate struct tc_tb
In preparation for adding tc.size to be able to keep track of
TB's using the binary search tree implementation from glib.

Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-10-10 07:37:10 -07:00
Richard Henderson
07ddf036fa tcg: Remove tcg_regset_{or,and,andnot,not}
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-09-17 06:52:19 -07:00
Richard Henderson
d21369f5fb tcg: Remove tcg_regset_set
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-09-17 06:52:19 -07:00
Richard Henderson
ccb1bb66ea tcg: Remove tcg_regset_clear
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-09-17 06:52:19 -07:00
Richard Henderson
be0f34b584 tcg: Add tcg_op_supported
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2017-09-17 06:52:19 -07:00
Richard Henderson
57a269469d tcg: Infrastructure for managing constant pools
A new shared header tcg-pool.inc.c adds new_pool_label,
for registering a tcg_target_ulong to be emitted after
the generated code, plus relocation data to install a
pointer to the data.

A new pointer is added to the TCGContext, so that we
dump the constant pool as data, not code.

Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-09-07 11:57:35 -07:00
Richard Henderson
659ef5cbb8 tcg: Rearrange ldst label tracking
Dispense with TCGBackendData, as it has never been used for more than
holding a single pointer.  Use a define in the cpu/tcg-target.h to
signal requirement for TCGLabelQemuLdst, so that we can drop the no-op
tcg-be-null.h stubs.  Rename tcg-be-ldst.h to tcg-ldst.inc.c.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-09-07 11:57:35 -07:00
Emilio G. Cota
6e3b2bfd6a tcg: allocate TB structs before the corresponding translated code
Allocating an arbitrarily-sized array of tbs results in either
(a) a lot of memory wasted or (b) unnecessary flushes of the code
cache when we run out of TB structs in the array.

An obvious solution would be to just malloc a TB struct when needed,
and keep the TB array as an array of pointers (recall that tb_find_pc()
needs the TB array to run in O(log n)).

Perhaps a better solution, which is implemented in this patch, is to
allocate TB's right before the translated code they describe. This
results in some memory waste due to padding to have code and TBs in
separate cache lines--for instance, I measured 4.7% of padding in the
used portion of code_gen_buffer when booting aarch64 Linux on a
host with 64-byte cache lines. However, it can allow for optimizations
in some host architectures, since TCG backends could safely assume that
the TB and the corresponding translated code are very close to each
other in memory. See this message by rth for a detailed explanation:

  https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html
  Subject: Re: GSoC 2017 Proposal: TCG performance enhancements
  Message-ID: <1e67644b-4b30-887e-d329-1848e94c9484@twiddle.net>

Suggested-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Pranith Kumar <bobby.prani@gmail.com>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <1496790745-314-3-git-send-email-cota@braap.org>
[rth: Simplify the arithmetic in tcg_tb_alloc]
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-06-19 11:10:59 -07:00
Emilio G. Cota
cedbcb0152 tcg: Introduce goto_ptr opcode and tcg_gen_lookup_and_goto_ptr
Instead of exporting goto_ptr directly to TCG frontends, export
tcg_gen_lookup_and_goto_ptr(), which calls goto_ptr with the pointer
returned by the lookup_tb_ptr() helper. This is the only use case
we have for goto_ptr and lookup_tb_ptr, so having this function is
very convenient. Furthermore, it trivially allows us to avoid calling
the lookup helper if goto_ptr is not implemented by the backend.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Emilio G. Cota <cota@braap.org>
Message-Id: <1493263764-18657-2-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-3-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-4-git-send-email-cota@braap.org>
Message-Id: <1493263764-18657-5-git-send-email-cota@braap.org>
[rth: Squashed 4 related commits.]
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-06-05 09:25:42 -07:00
Richard Henderson
17280ff4a5 tcg: Allow an operand to be matching or a constant
This allows an output operand to match an input operand
only when the input operand needs a register.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-01-10 08:06:11 -08:00
Richard Henderson
069ea736b5 tcg: Pass the opcode width to target_parse_constraint
This will let us choose how to interpret a given constraint
depending on whether the opcode is 32- or 64-bit.  Which will
let us share more constraint combinations between opcodes.

At the same time, change the interface to return the advanced
pointer instead of passing it in/out by reference.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-01-10 08:06:11 -08:00
Richard Henderson
f69d277ece tcg: Transition flat op_defs array to a target callback
This will allow the target to tailor the constraints to the
auto-detected ISA extensions.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-01-10 08:06:11 -08:00
Richard Henderson
82790a8709 tcg: Add markup for output requires new register
This is the same concept as, and same markup as, the
early clobber markup in gcc.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2017-01-10 08:06:11 -08:00
Richard Henderson
1ee73216f4 log: Add locking to large logging blocks
Reuse the existing locking provided by stdio to keep in_asm, cpu,
op, op_opt, op_ind, and out_asm as contiguous blocks.

While it isn't possible to interleave e.g. in_asm or op_opt logs
because of the TB lock protecting all code generation, it is
possible to interleave cpu logs, or to interleave a cpu dump with
an out_asm dump.

For mingw32, we appear to have no viable solution for this.  The locking
functions are not properly exported from the system runtime library.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-11-01 10:29:03 -06:00
Paolo Bonzini
0fe4fca4e1 tcg: try sti when moving a constant into a dead memory temp
This comes from free from unifying tcg_reg_alloc_mov and
tcg_reg_alloc_movi's handling of TEMP_VAL_CONST.  It triggers
often on moves to cc_dst, such as the following translation
of "sub $0x3c,%esp":

  before:                          after:
  subl   $0x3c,%ebp                subl   $0x3c,%ebp
  movl   %ebp,0x10(%r14)           movl   %ebp,0x10(%r14)
  movl   $0x3c,%ebx                movl   $0x3c,0x2c(%r14)
  movl   %ebx,0x2c(%r14)

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-Id: <1473945360-13663-1-git-send-email-pbonzini@redhat.com>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-10-24 15:27:19 +02:00
Thomas Huth
347519eb9d tcg: Remove duplicate header includes
host-utils.h and timer.h are included twice in tcg.c.
One time should be enough.

Signed-off-by: Thomas Huth <thuth@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2016-09-15 15:32:22 +03:00
Richard Henderson
5a18407f55 tcg: Lower indirect registers in a separate pass
Rather than rely on recursion during the middle of register allocation,
lower indirect registers to loads and stores off the indirect base into
plain temps.

For an x86_64 host, with sufficient registers, this results in identical
code, modulo the actual register assignments.

For an i686 host, with insufficient registers, this means that temps can
be (temporarily) spilled to the stack in order to satisfy an allocation.
This as opposed to the possibility of not being able to spill, to allocate
a register for the indirect base, in order to perform a spill.

Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-08-05 21:44:40 +05:30
Richard Henderson
c0ef05b5e6 tcg: Require liveness analysis
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-08-05 21:44:40 +05:30
Richard Henderson
bdfb460ef7 tcg: Include liveness info in the dumps
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-08-05 21:44:40 +05:30
Richard Henderson
c70fbf0a99 tcg: Compress dead_temps and mem_temps into a single array
We only need two bits per temporary.  Fold the two bytes into one,
and reduce the memory and cachelines required during compilation.

Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-08-05 21:44:40 +05:30
Richard Henderson
bee158cb4d tcg: Fold life data into TCGOp
Reduce the size of other bitfields to make room.
This reduces the cache footprint of compilation.

Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-08-05 21:44:40 +05:30
Richard Henderson
dcb8e75870 tcg: Reorg TCGOp chaining
Instead of using -1 as end of chain, use 0, and link through the 0
entry as a fully circular double-linked list.

Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-08-05 21:44:18 +05:30
Richard Henderson
a1b3c48d2b tcg: Compress liveness data to 16 bits
This reduces both memory usage and per-insn cacheline usage
during code generation.

Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-08-05 21:44:17 +05:30
Sergey Sorokin
1f00b27f17 tcg: Improve the alignment check infrastructure
Some architectures (e.g. ARMv8) need the address which is aligned
to a size more than the size of the memory access.
To support such check it's enough the current costless alignment
check implementation in QEMU, but we need to support
an alignment size specifying.

Signed-off-by: Sergey Sorokin <afarallax@yandex.ru>
Message-Id: <1466705806-679898-1-git-send-email-afarallax@yandex.ru>
Signed-off-by: Richard Henderson <rth@twiddle.net>
[rth: Assert in tcg_canonicalize_memop.  Leave get_alignment_bits
available for, though unused by, user-mode.  Retain logging difference
based on ALIGNED_ONLY.]
2016-07-05 20:50:13 -07:00
Richard Henderson
59d7c14eef tcg: Optimize spills of constants
While we can store constants via constrants on INDEX_op_st_i32 et al,
we weren't able to spill constants to backing store.

Add a new backend interface, tcg_out_sti, which may store the constant
(and is allowed to fail).  Rearrange the temp_* helpers so that we only
attempt to directly store a constant when the temp is becoming dead/free.

Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-07-05 20:50:13 -07:00
Richard Henderson
120c1084ed tcg: Fix name for high-half register
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2016-07-05 20:50:12 -07:00
Paolo Bonzini
63c915526d cpu: move exec-all.h inclusion out of cpu.h
exec-all.h contains TCG-specific definitions.  It is not needed outside
TCG-specific files such as translate.c, exec.c or *helper.c.

One generic function had snuck into include/exec/exec-all.h; move it to
include/qom/cpu.h.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-05-19 16:42:29 +02:00
Aurelien Jarno
8d8fdbae01 tcg: check for CONFIG_DEBUG_TCG instead of NDEBUG
Check for CONFIG_DEBUG_TCG instead of NDEBUG, drop now useless code.

Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1461228530-14852-2-git-send-email-aurelien@aurel32.net
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2016-04-21 15:43:20 +01:00
Aurelien Jarno
eabb7b91b3 tcg: use tcg_debug_assert instead of assert (fix performance regression)
The TCG code is quite performance sensitive, but at the same time can
also be quite tricky. That is why asserts that can be enabled with the
--enable-debug-tcg configure option.

This used to work the following way:

| #include "config.h"
|
| ...
|
| #if !defined(CONFIG_DEBUG_TCG) && !defined(NDEBUG)
| /* define it to suppress various consistency checks (faster) */
| #define NDEBUG
| #endif
|
| ...
|
| #include <assert.h>

Since commit 757e725b (tcg: Clean up includes) "config.h" as been
replaced by "qemu/osdep.h" which itself includes <assert.h>. As a
consequence the assertions are always enabled, even when using
--disable-debug-tcg, causing a performance regression, especially on
targets with many registers. For instance on qemu-system-ppc the
speed difference is about 15%.

tcg_debug_assert is controlled directly by CONFIG_DEBUG_TCG and already
uses in some places. This patch replaces all the calls to assert into
calss to tcg_debug_assert.

Cc: Peter Maydell <peter.maydell@linaro.org>
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Message-id: 1461228530-14852-1-git-send-email-aurelien@aurel32.net
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2016-04-21 15:41:47 +01:00
Alex Bennée
d977e1c2db qemu-log: dfilter-ise exec, out_asm, op and opt_op
This ensures the code generation debug code will honour -dfilter if set.
For the "exec" tracing I've added a new inline macro for efficiency's
sake.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aureL32.net>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Message-Id: <1458052224-9316-8-git-send-email-alex.bennee@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2016-03-22 22:20:18 +01:00