Add the parameter 'order' to qemu_register_reset and sort callbacks on
registration. On system reset, callbacks with lower order will be
invoked before those with higher order. Update all existing users to the
standard order 0.
Note: At least for x86, the existing users seem to assume that handlers
are called in their registration order. Therefore, the patch preserves
this property. If someone feels bored, (s)he could try to identify this
dependency and express it properly on callback registration.
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
The vga_ram_size argument to machine init functions always has the same
value, and is ignored by many machines (including SPARC32 which has an
obsolete ifdef for VGA_RAM_SIZE).
Remove it and push VGA_RAM_SIZE into vga_int.h.
Signed-off-by: Paul Brook <paul@codesourcery.com>
This patch improves G364 video card emulation (used in MIPS Magnum machine):
- Use memory dirty tracking to not refresh whole screen each time
- Use macros for debugging messages
- Add support for hardware cursor
- Handle Y-panning
- Raise irq at each screen redraw
- Support retrieving of some registers
- Add load/save support
The emulation has been tested in Linux 2.1 and Windows NT 3.5, in
640x480, 800x600, 1024x768 and 1280x1024 resolutions.
Signed-off-by: Hervé Poussineau <hpoussin@reactos.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6356 c046a42c-6fe2-441c-8c8c-71466251a162
Patch 5/7
This patch changes the graphical_console_init function to return an
allocated DisplayState instead of a QEMUConsole.
This patch contains just the graphical_console_init change and few other
modifications mainly in console.c and vl.c.
It was necessary to move the display frontends (e.g. sdl and vnc)
initialization after machine->init in vl.c.
This patch does *not* include any required changes to any device, these
changes come with the following patches.
Patch 6/7
This patch changes the QEMUMachine init functions not to take a
DisplayState as an argument because is not needed any more;
In few places the graphic hardware initialization function was called
only if DisplayState was not NULL, now they are always called.
Apart from these cases, the rest are all mechanical substitutions.
Patch 7/7
This patch updates the graphic device code to use the new
graphical_console_init function.
As for the previous patch, in few places graphical_console_init was called
only if DisplayState was not NULL, now it is always called.
Apart from these cases, the rest are all mechanical substitutions.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
The attached patch updates the FSF address in the GPL/LGPL boilerplate
in most GPL/LGPLed files, and also in COPYING.LIB.
Signed-off-by: Stuart Brady <stuart.brady@gmail.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6162 c046a42c-6fe2-441c-8c8c-71466251a162