Now that all backends do define TCG_TARGET_INSN_UNIT_SIZE,
remove the fallback definition.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Using a 16-byte aligned structure achieves best results, both for code
cleanliness and compiled code size. However, this means that we can't
use the trick of encoding the slot number into the low 2 bits.
Thankfully, we only ever use slot2, so make that explicit in the names
of the relocation functions, and drop the code for other slots.
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Acked-by: Claudio Fontana <claudio.fontana@huawei.com>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
And use tcg pointer differencing functions as appropriate.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
To be defined by the tcg backend based on the elemental unit of the ISA.
During the transition, allow TCG_TARGET_INSN_UNIT_SIZE to be undefined,
which allows us to default tcg_insn_unit to the current uint8_t.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
To avoid C undefined behaviour when patching generated code,
provide wrappers tcg_patch8/16/32/64 which use the usual memcpy
trick, and use them in the i386 backend.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Avoid stores to unaligned addresses in TCG code generation, by using the
usual memcpy() approach. (Using bswap.h would drag a lot of QEMU baggage
into TCG, so it's simpler just to do direct memcpy() here.)
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use TCGReg everywhere appropriate. Use int32_t for all arguments
that may be registers or immediate constants. Merge tcg_out_addi
into its only caller.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Use sextract instead of raw bit shifting for the tests. Introduce
a new check_fit_ptr macro to make it clear we're looking at pointers.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Using the 32-bit SMUL is a tad more efficient than
resorting to extending and using the 64-bit MULX.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Quite a lot of effort was spent composing and decomposing 64-bit
quantities in registers, when we should just create them and leave
them as one 64-bit register.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Replace with SPARC64 define. Soon even sparcv8plus will use
64-bit register as far as TCG is concerned.
Signed-off-by: Richard Henderson <rth@twiddle.net>
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Merge remote-tracking branch 'remotes/rth/tags/tcg-next-20140422' into staging
Pull tcg 2014-04-22
# gpg: Signature made Tue 22 Apr 2014 22:00:04 BST using RSA key ID 4DD0279B
# gpg: Can't check signature: public key not found
* remotes/rth/tags/tcg-next-20140422:
tcg: Use HOST_WORDS_BIGENDIAN
tcg: Fix fallback from muls2_i64 to mulu2_i64
tcg: Use tcg_gen_mulu2_i32 in tcg_gen_muls2_i32
tcg: Relax requirement for mulu2_i32 on 32-bit hosts
tcg-s390: Remove W constraint
tcg-sparc: Use the type parameter to tcg_target_const_match
tcg-ppc64: Use the type parameter to tcg_target_const_match
tcg-aarch64: Remove w constraint
tcg: Add TCGType parameter to tcg_target_const_match
tcg: Fix out of range shift in deposit optimizations
tci: Mask shift counts to avoid undefined behavior
tcg: Mask shift quantities while folding
tcg: Use "unspecified behavior" for shifts
tcg: Fix warning (1 bit signed bitfield entry) and replace int by bool
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Brown Bag sez, don't put the fallback code into the wrong function.
Also, check for muluh_i64 and use tcg_gen_mulu2_i64 instead of raw ops.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Instead require either mulu2_i32 or muluh_i32. The code in tcg-op.h
already supports looking for both. Previous incomplete conversion?
Signed-off-by: Richard Henderson <rth@twiddle.net>
Most 64-bit targets need to be able to ignore the high bits
of a TCG_TYPE_I32 value.
Suggested-by: Stuart Brady <sdb@zubnet.me.uk>
Signed-off-by: Richard Henderson <rth@twiddle.net>
By inspection, for a deposit(x, y, 0, 64), we'd have a shift of (1<<64)
and everything else falls apart. But we can reuse the existing deposit
logic to get this right.
Signed-off-by: Richard Henderson <rth@twiddle.net>
The TCG result would be undefined, but we can at least produce one
plausible result and avoid triggering the wrath of analysis tools.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Change the definition such that shifts are not allowed to crash
for any input.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Static code analyzers complain about signed bitfields with only a single
bit. is_ld is used as a boolean value, so make it bool.
ppc64 already used bool for the 2nd argument is_ld of the local function
add_qemu_ldst_label. Modify all other TCG targets to do follow this
example.
Signed-off-by: Stefan Weil <sw@weilnetz.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Still inline, but updated to the new routines. Always use the LE
helpers, reusing the bswap between the fast and slot paths.
Signed-off-by: Richard Henderson <rth@twiddle.net>
This sequencing requires 5 stop bits instead of 6, and has room left
over to pre-load the tlb addend, and bswap data prior to being stored.
Signed-off-by: Richard Henderson <rth@twiddle.net>
The assembler seems to prefer them, perhaps we should too.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Replace aarch64_ldst_op_data with AArch64LdstType, as it wasn't encoded
for the proper shift for the field and was confusing.
Merge aarch64_ldst_op_data, AArch64LdstType, and a few stray opcode bits
into a single I3312_* argument, eliminating some magic numbers from the
helper functions.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Cleaning up the implementation of REV and REV16 at the same time.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Making the bswap conditional on the memop instead of a compile-time test.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
In some cases, a direct branch will be in range.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Some guest env are small enough to reach the tlb with only a 12-bit addition.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Combines 4 other inline functions and tidies the prologue.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
It's obviously call-clobbered, but is otherwise unused.
Repurpose it as the TCG temporary.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
A compare and branch against zero happens at the start of
every single TB.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Rearrange code to put the compare and branch in the same place.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The subset of logical immediates that we support is quite quick to test,
and such constants are quite common to want to load.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
When profitable, initialize the register with MOVN instead of MOVZ,
before setting the remaining lanes with MOVK.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Rather than raw constants that could mean anything.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The arm ldrd/strd insns must cause alignment traps, whereas
at least for armv7 ldr/str must handle unaligned operations.
While this is hardly the only problem facing user-only emu,
this solves one problem for i386 on armv7 emulation.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reported-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
All of the helpers with the explicit big/little endian option
require the return address as a parameter. Acquire this via
a trampoline.
Move the load of areg0 into the trampoline.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Pass address registers explicitly, rather than as indicies of args[].
It's two argument registers either way. Use more TCGReg as appropriate.
Signed-off-by: Richard Henderson <rth@twiddle.net>
We were computing the full address into %o0 and then not using it.
Adjust some of the computation to rely less on having to pull immediate
values into registers.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Cleaning up the implementation of tcg_out_movi at the same time.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
Clean up multiply at the same time.
For remainder, generic code will produce mul+sub,
whereas we can implement with msub.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
Also tidy the implementation of ubfm, sbfm, extr in order to share code.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
Handle a simplified set of logical immediates for the moment.
The way gcc and binutils do it, with 52k worth of tables, and
a binary search depth of log2(5334) = 13, seems slow for the
most common cases.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
Avoid the magic numbers in the current implementation.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
This merges the implementation of tcg_out_addi and tcg_out_subi.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
Converting the add/sub (3.5.2) and logical shifted (3.5.10) instruction
groups to the new scheme.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
Commit 023261ef85 failed to remove a
nop that's no longer required.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
At first glance the code appears to be using 1's compliment encoding,
a-la AArch32. Except that the constant is "off", creating a complicated
split field 2's compliment encoding.
Much clearer to just use a normal mask and shift.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
It was unused. Let's not overcomplicate things before we need them.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This reduces the code size of the function significantly.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We assert that the values for _I32 and _I64 are 0 and 1 respectively.
This will make a couple of functions declared by tcg.c cleaner.
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Removed from other targets in 56bbc2f967.
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Win32 doesn't have a cpuid.h, and MacOSX may have one but without
the __cpuid() function we use, which means that commit 9d2eec20
broke the build for those platforms. Fix this by tightening up
our configure cpuid.h check to test that the functions we need
are present, and adding some missing #ifdef guards in
tcg/i386/tcg-target.c.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
These three-operand shift instructions do not require the shift count
to be placed into ECX. This reduces the number of mov insns required,
with the mere addition of a new register constraint.
Don't attempt to get rid of the matching constraint, as that's impossible
to manipulate with just a new constraint. In addition, constant shifts
still need the matching constraint.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Note that the optimizer cannot simplify ANDC X,Y,C to AND X,Y,~C
so we must handle constants in the implementation of andc.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
These are not needed by users of tcg-target.h. No need to recompile
when we adjust them.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Recognize 0 operand to andc, and -1 operands to and, orc, eqv.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Like we already do for SUB and XOR.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Given, of course, an appropriate constant. These could be generated
from the "canonical" operation for inversion on the guest, or via
other optimizations.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The shl_i32 op might set some bits of the unused 32 high bits of the
mask. Fix that by clearing the unused 32 high bits for all 32-bit ops
except load/store which operate on tl values.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Known-zero bits optimization is a great idea that helps to generate more
optimized code. However the current implementation only works in very few
cases as the computed mask is not saved.
Fix this to make it really working.
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
32-bit versions of sar and shr ops should not propagate known-zero bits
from the unused 32 high bits. For sar it could even lead to wrong code
being generated.
Cc: qemu-stable@nongnu.org
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
It's this that should be subtracted from 0x20 when converting to a right rotate.
Cc: qemu-stable@nongnu.org
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The second half register of a 64-bit temp on a 32-bit host
was allocated with the wrong base_type.
The base_type of the second half register is never checked,
but for consistency it should be the same as the first half.
Signed-off-by: Richard Henderson <rth@twiddle.net>
We have macros for marking TCGv values as unused, checking if they
are unused and comparing them to each other. However these only exist
for TCGv_i32 and TCGv_i64; add them for TCGv_ptr as well.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Commit c9baa30f42 failed to
delete all of the relevant code, leading to Werrors about
unused symbols.
Signed-off-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
We have cache pools of temporaries that we can reuse later when they've
already been allocated before.
These cache pools differenciate between the target TCG variable type they
contain. So we have one pool for I32 and one pool for I64 variables.
On a 32bit system, we can't work with 64bit registers though. So instead we
spawn two I32 temporaries for every I64 temporary we create. All caching
works the same way as on a real 64-bit system though: We create a cache entry
in the 64bit array for the first i32 index.
However, when we free such a temporary we free it to the pool of its type
(which is always i32 on 32bit systems) rather than its base_type (which is
i64 or i32 depending on the variable). This means we put a temporary that
is of base_type == i64 into the i32 preallocated temporary pool.
Eventually, this results in failures like this on 32bit hosts:
qemu-system-ppc64: tcg/tcg.c:515: tcg_temp_new_internal: Assertion `ts->base_type == type' failed.
This patch makes the free routine use the base_type instead for the free case,
so it's consistent with the temporary allocation. It fixes the above failure
for me.
Signed-off-by: Alexander Graf <agraf@suse.de>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Message-id: 1390146811-59936-1-git-send-email-agraf@suse.de
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
TCG_TARGET_HAS_movcond_i32 is always defined to 1 in tcg-target.h, so
remove the corresponding #ifdef #endif sequence, left from a previous
refactoring.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The movbe instruction has been added on some Intel Atom CPUs and on
recent Intel Haswell CPUs. It allows to load/store a value and at the
same time bswap it.
This patch detects the avaibility of this instruction and when available
use it in the qemu load/store routines in replacement of load/store +
bswap. Note that for 16-bit unsigned loads, movbe + movzw is basically the
same as movzw + bswap, so the patch doesn't touch this case.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
[RTH: Reduced the number of conditionals using "movop".]
Signed-off-by: Richard Henderson <rth@twiddle.net>
Add support for three-byte opcodes, starting with the 0x0f 0x38 prefix.
Use P_EXT38 as the new constant, and shift all other constants so that
P_EXT and P_EXT38 have neighbouring values.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
[RTH: Changed the name from P_EXT2 to P_EXT38.]
Signed-off-by: Richard Henderson <rth@twiddle.net>
P_REXW is defined has a constant at the beginning of i386/tcg-target.c,
but the corresponding bit is later used in a harcoded way, which defeat
the purpose of a constant.
Fix that by using a conditional expression operator instead of a shift.
On x86 this actually makes the code slightly smaller as GCC does in
practice (opc >> 8) & 8 instead of (opc & 0x800) >> 8 so the constants
are smaller to load.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
The comments apply to 8-bit stores, not 8-byte stores.
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
We previously allocated 32-bits per temp for the next_free_temp entry.
We now allocate 4 bits per temp across the 4 bitmaps.
Using a linked list meant that if a translator is tweeked, resulting in
temps being freed in a different order, that would have follow-on effects
throughout the TB. Always allocating the lowest free temp means that
follow-on effects are minimized, which can make it easier to diff output
when debugging the translators.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
No need to set up a SIGILL signal handler for detection anymore.
Remove a ton of sanity checks that must be true, given that we're
requiring a 64-bit build (the note about 31-bit KVM is satisfied
by configuring with TCI).
Signed-off-by: Richard Henderson <rth@twiddle.net>
Allow host detection on linux systems without glibc 2.16 or later.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Allow host detection on linux systems without glibc 2.16 or later.
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Being able to "extend" from 64-bits (with a mov) simplifies
a few places where the conditional breaks the train of thought.
Acked-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We can and/or/xor/andcm small constants, saving one cycle.
Acked-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
We can subtract from more small constants that just 0 with one insn,
and we can add the negative for most small constants.
Acked-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
Avoids a wasted cycle loading up small constants.
Simplify the code assuming the tcg optimizer is going to work
and don't expect the first operand of the add to be constant.
Acked-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>