Eric Blake cb2e28780c block: Perform copy-on-read in loop
Improve our braindead copy-on-read implementation.  Pre-patch,
we have multiple issues:
- we create a bounce buffer and perform a write for the entire
request, even if the active image already has 99% of the
clusters occupied, and really only needs to copy-on-read the
remaining 1% of the clusters
- our bounce buffer was as large as the read request, and can
needlessly exhaust our memory by using double the memory of
the request size (the original request plus our bounce buffer),
rather than a capped maximum overhead beyond the original
- if a driver has a max_transfer limit, we are bypassing the
normal code in bdrv_aligned_preadv() that fragments to that
limit, and instead attempt to read the entire buffer from the
driver in one go, which some drivers may assert on
- a client can request a large request of nearly 2G such that
rounding the request out to cluster boundaries results in a
byte count larger than 2G.  While this cannot exceed 32 bits,
it DOES have some follow-on problems:
-- the call to bdrv_driver_pread() can assert for exceeding
BDRV_REQUEST_MAX_BYTES, if the driver is old and lacks
.bdrv_co_preadv
-- if the buffer is all zeroes, the subsequent call to
bdrv_co_do_pwrite_zeroes is a no-op due to a negative size,
which means we did not actually copy on read

Fix all of these issues by breaking up the action into a loop,
where each iteration is capped to sane limits.  Also, querying
the allocation status allows us to optimize: when data is
already present in the active layer, we don't need to bounce.

Note that the code has a telling comment that copy-on-read
should probably be a filter driver rather than a bolt-on hack
in io.c; but that remains a task for another day.

CC: qemu-stable@nongnu.org
Signed-off-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2017-10-06 16:28:58 +02:00
2017-10-06 16:28:58 +02:00
2017-09-06 07:19:00 -07:00
2017-09-27 22:44:51 +01:00
2017-06-29 20:27:39 +02:00
2017-09-05 14:01:16 +02:00
2017-07-14 12:29:49 +02:00
2017-10-06 16:28:58 +02:00
2017-08-31 12:29:07 +02:00
2017-09-27 11:35:59 +01:00
2017-09-27 11:35:59 +01:00
2017-07-20 09:56:56 +02:00
2017-09-13 10:15:43 +02:00
2017-07-18 10:58:36 +01:00
2017-10-06 16:28:58 +02:00
2016-02-04 17:41:30 +00:00
2016-02-04 17:41:30 +00:00
2013-10-11 09:34:56 -07:00
2017-09-26 22:07:02 +01:00
2017-09-05 12:39:25 -07:00
2017-01-03 16:38:47 +00:00
2017-10-05 10:01:03 +01:00
2017-09-22 01:06:51 +02:00
2016-02-04 17:41:30 +00:00
2017-01-24 23:26:52 +03:00
2017-06-15 11:18:39 +02:00
2017-07-31 13:06:39 +03:00
2017-08-30 23:10:38 +01:00
2013-10-11 09:34:56 -07:00
2017-09-26 13:05:32 +02:00

         QEMU README
         ===========

QEMU is a generic and open source machine & userspace emulator and
virtualizer.

QEMU is capable of emulating a complete machine in software without any
need for hardware virtualization support. By using dynamic translation,
it achieves very good performance. QEMU can also integrate with the Xen
and KVM hypervisors to provide emulated hardware while allowing the
hypervisor to manage the CPU. With hypervisor support, QEMU can achieve
near native performance for CPUs. When QEMU emulates CPUs directly it is
capable of running operating systems made for one machine (e.g. an ARMv7
board) on a different machine (e.g. an x86_64 PC board).

QEMU is also capable of providing userspace API virtualization for Linux
and BSD kernel interfaces. This allows binaries compiled against one
architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a
different architecture ABI (e.g. the Linux x86_64 ABI). This does not
involve any hardware emulation, simply CPU and syscall emulation.

QEMU aims to fit into a variety of use cases. It can be invoked directly
by users wishing to have full control over its behaviour and settings.
It also aims to facilitate integration into higher level management
layers, by providing a stable command line interface and monitor API.
It is commonly invoked indirectly via the libvirt library when using
open source applications such as oVirt, OpenStack and virt-manager.

QEMU as a whole is released under the GNU General Public License,
version 2. For full licensing details, consult the LICENSE file.


Building
========

QEMU is multi-platform software intended to be buildable on all modern
Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety
of other UNIX targets. The simple steps to build QEMU are:

  mkdir build
  cd build
  ../configure
  make

Additional information can also be found online via the QEMU website:

  http://qemu-project.org/Hosts/Linux
  http://qemu-project.org/Hosts/Mac
  http://qemu-project.org/Hosts/W32


Submitting patches
==================

The QEMU source code is maintained under the GIT version control system.

   git clone git://git.qemu-project.org/qemu.git

When submitting patches, the preferred approach is to use 'git
format-patch' and/or 'git send-email' to format & send the mail to the
qemu-devel@nongnu.org mailing list. All patches submitted must contain
a 'Signed-off-by' line from the author. Patches should follow the
guidelines set out in the HACKING and CODING_STYLE files.

Additional information on submitting patches can be found online via
the QEMU website

  http://qemu-project.org/Contribute/SubmitAPatch
  http://qemu-project.org/Contribute/TrivialPatches


Bug reporting
=============

The QEMU project uses Launchpad as its primary upstream bug tracker. Bugs
found when running code built from QEMU git or upstream released sources
should be reported via:

  https://bugs.launchpad.net/qemu/

If using QEMU via an operating system vendor pre-built binary package, it
is preferable to report bugs to the vendor's own bug tracker first. If
the bug is also known to affect latest upstream code, it can also be
reported via launchpad.

For additional information on bug reporting consult:

  http://qemu-project.org/Contribute/ReportABug


Contact
=======

The QEMU community can be contacted in a number of ways, with the two
main methods being email and IRC

 - qemu-devel@nongnu.org
   http://lists.nongnu.org/mailman/listinfo/qemu-devel
 - #qemu on irc.oftc.net

Information on additional methods of contacting the community can be
found online via the QEMU website:

  http://qemu-project.org/Contribute/StartHere

-- End
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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