Ben Vanik
b5f5668f6d
Sockets implementation for Windows, WebSockets client now working.
2013-12-16 22:43:03 -08:00
Ben Vanik
d548e7f770
Starting revival of debugger system. Work on #41 .
2013-12-16 20:28:58 -08:00
Ben Vanik
fdb6a5cfa3
Initial Alloy implementation.
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This is a regression in functionality and performance, but a much better
foundation for the future of the project (I think). It can run basic
apps under an SSA interpreter but doesn't support some of the features
required to do real 360 apps yet.
2013-12-06 22:57:16 -08:00
Ben Vanik
31243eb096
Switching debug/release to the canonical Debug/Release.
2013-11-16 01:58:42 -08:00
Ben Vanik
443e0308e7
Removing common.gypi.
2013-11-16 01:41:51 -08:00
Ben Vanik
ca22980dc0
XInput polling.
2013-10-23 22:42:48 -07:00
Ben Vanik
b7ffd46319
Massive refactoring of all code + audio skeleton.
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This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00
Ben Vanik
d3665cc2e6
Support for VS2013 (and auto picking), a Win xb script, and readme updates.
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This also removes the dependency on D3DX, which is only included in the
DXSDK, meaning that just the Win8+ SDK should be required now.
2013-10-17 23:35:54 -07:00
Ben Vanik
6e4fb87992
D3D11 window up and spinning.
2013-10-11 20:23:58 -07:00
Ben Vanik
57b486c4ad
Removing libjit, because it is pretty terrible.
2013-05-23 17:48:01 -07:00
Ben Vanik
7f4f448369
Adding beaengine.
2013-05-23 17:39:03 -07:00
Ben Vanik
4eafb6b070
Adding asmjit.
2013-05-23 17:30:13 -07:00
Ben Vanik
720651ba9e
Removing wslay socket support in prep for switch to mongoose.
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Work on #21 .
2013-05-21 16:16:33 -07:00
Ben Vanik
1ce68ca7fe
Removing LLVM submodule and build information.
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Code is still present until transitioned over to libjit.
2013-05-19 09:29:22 -07:00
Ben Vanik
0aa7d1ec05
Adding libjit.
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Removing some old xethunk cruft.
2013-05-19 09:23:50 -07:00
Ben Vanik
bfda368ab5
Compiling on linux.
2013-02-10 12:21:56 -08:00
Ben Vanik
2c42ea909b
Removing the dependency on OpenSSL, as it sucks.
2013-02-06 21:47:05 -08:00
Ben Vanik
7009cd8047
Updates for VC++ projects.
2013-02-06 19:57:45 -08:00
Ben Vanik
88431eadce
Screw convention; moving include files alongside source files.
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They now will show up in xcode/etc.
2013-02-06 02:19:50 -08:00
Ben Vanik
5650cf92ab
Initial the websocket implementation.
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Not yet running on other threads, but can read/write to a websocket from
a browser.
2013-02-02 02:50:56 -08:00
Ben Vanik
c2fbafdc28
Skeleton of the debugger host.
2013-02-01 05:37:42 -08:00
Ben Vanik
42009cda88
Fixes to get things compiling on OSX again.
2013-01-30 11:03:19 -08:00
Ben Vanik
94d55b5056
GYP updates for Windows.
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This will break OSX for a moment.
2013-01-30 02:19:38 -08:00
Ben Vanik
f117f870fb
Cleaning up build warnings.
2013-01-29 20:27:24 -08:00
Ben Vanik
46d5a0b51d
Executing a bunch of instructions!
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Very hacky module startup code, but can now start XEXs! Time to start
implementing kernel stuff.
2013-01-27 22:14:24 -08:00
Ben Vanik
12d9c3d15e
First instruction executed in the test runner!
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Fixes #7 .
2013-01-27 17:49:32 -08:00
Ben Vanik
860a0739ec
Adding gflags to handle command line flags.
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It sucks, but is the best there is without using boost.
2013-01-23 21:31:23 -08:00
Ben Vanik
099e37490a
Work on CPU, codegen skeleton, and thunk.
2013-01-13 15:48:18 -08:00
Ben Vanik
bcd575f9b0
Massive dump of xenia-info required code.
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This is a working xenia-info for xex files (no gdfs files yet).
2013-01-12 23:25:41 -08:00
Ben Vanik
986d63e412
Fixing xcode builds.
2013-01-11 01:54:48 -08:00
Ben Vanik
7e4a9220d7
Initial project skeleton.
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This includes a working gyp-based build of an executable that uses LLVM.
2013-01-11 01:23:08 -08:00