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https://github.com/Milxnor/Cobalt.git
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75 lines
2.6 KiB
Markdown
75 lines
2.6 KiB
Markdown
# Cobalt
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Better alternative for other platforms & only private server [Sinum](https://github.com/projectnovafn/Sinum)
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# Private server for latest does not work because of EOS
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SSL Bypass for Fortnite.<br>
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Hopefully when I have a lot of time I'll make a new SSL Bypass with a BUNCH of features.
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# Changing port or ip.
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Go to `settings.h` and change URL_HOST and URL_PORT to what you want.
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# Enabling hybrid
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Go to `settings.h` and change the variable `CobaltUsage` to `ECobaltUsage::Hybrid`.
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# Recording requests on latest
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[Download LawinServerV1](https://github.com/Lawin0129/LawinServer) and run `install_packages.bat` and then `start.bat`.<br><br>
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In Cobalt, change the mode to hybrid ([tutorial](https://github.com/Milxnor/Cobalt#enabling-hybrid)) and make sure `URL_HOST` is `127.0.0.1` (localhost) and `URL_PORT` is 3551 (default LawinServerV1 port) in `settings.h`.
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## How to have Fiddler and connect to XMPP and matchmaker
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Thanks [Lawin](https://github.com/Lawin0129) for this method.<br>
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Go to the `CloudStorage` folder in your LawinServerV1 and open `DefaultEngine.ini` and change it to
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```
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[OnlineSubsystemMcp.Xmpp]
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ServerAddr="ws://xmpp-service-prod.ol.epicgames.com"
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Protocol=ws
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bUseSSL=false
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[OnlineSubsystemMcp.Xmpp Prod]
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ServerAddr="ws://xmpp-service-prod.ol.epicgames.com"
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Protocol=ws
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bUseSSL=false
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```
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Put this into your FiddlerScript.
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```
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import Fiddler;
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class Handlers
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{
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static function OnBeforeRequest(oSession: Session) {
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if (oSession.hostname.StartsWith("xmpp-service"))
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{
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oSession.oRequest.headers.UriScheme = "https";
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}
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if (oSession.hostname.StartsWith("fortnite-matchmaking"))
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{
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oSession.oRequest.headers.UriScheme = "https";
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}
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if (oSession.hostname.StartsWith("fortnite-mm"))
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{
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oSession.oRequest.headers.UriScheme = "https";
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}
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}
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static function OnBeforeResponse(oSession: Session) {
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oSession.utilReplaceInResponse("wss://", "ws://");
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}
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}
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```
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## Launching latest
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Go to your Win64 folder of latest, replace `FortniteClient-Win64-Shipping_BE.exe`, `FortniteClient-Win64-Shipping_EAC.exe`, and `FortniteClient-Win64-Shipping_EAC_EOS.exe` with `FortniteClient-Win64-Shipping.exe`.<br>
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<br>
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Launch Fiddler, and when you get the error, inject Cobalt and then you should load in lobby a few seconds later.
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# Credits
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Memcury - https://github.com/kem0x/Memcury<br>
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Neonite++ for the signatures and curl hook - https://github.com/PeQuLeaks/NeonitePP-Fixed/tree/1.4<br>
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