Merge branch 'master' into Milxnor-master

This commit is contained in:
Gray
2023-12-07 18:36:35 -05:00
committed by GitHub
5 changed files with 4 additions and 118 deletions

View File

@@ -15,7 +15,7 @@ bool ABuildingContainer::SpawnLoot(AFortPawn* Pawn)
// idk
/* this->GetActorForwardVector() * this->GetLootSpawnLocation_Athena().X + this->GetActorRightVector() * this->GetLootSpawnLocation_Athena().Y + this->GetActorUpVector() * this->GetLootSpawnLocation_Athena().Z*/
FVector LocationToSpawnLoot = this->GetActorLocation() + this->GetActorRightVector() * 70.0f + FVector{ 0,0,50 } ;
FVector LocationToSpawnLoot = this->GetActorLocation() + this->GetActorForwardVector() * this->GetLootSpawnLocation_Athena().X + this->GetActorRightVector() * this->GetLootSpawnLocation_Athena().Y + this->GetActorUpVector() * this->GetLootSpawnLocation_Athena().Z;
auto RedirectedLootTier = GameMode->RedirectLootTier(GetSearchLootTierGroup());