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https://github.com/Milxnor/Project-Reboot-3.0.git
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interact + pickuo
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@@ -73,22 +73,15 @@ void AFortPlayerPawn::ServerHandlePickupHook(AFortPlayerPawn* Pawn, AFortPickup*
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return;
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static auto IncomingPickupsOffset = Pawn->GetOffset("IncomingPickups");
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static auto PickupLocationDataOffset = Pickup->GetOffset("PickupLocationData");
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auto PickupLocationData = Pickup->GetPtr<__int64>(PickupLocationDataOffset);
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Pawn->Get<TArray<AFortPickup*>>(IncomingPickupsOffset).Add(Pickup);
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static auto PickupTargetOffset = FindOffsetStruct("/Script/FortniteGame.FortPickupLocationData", "PickupTarget");
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static auto FlyTimeOffset = FindOffsetStruct("/Script/FortniteGame.FortPickupLocationData", "FlyTime");
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static auto ItemOwnerOffset = FindOffsetStruct("/Script/FortniteGame.FortPickupLocationData", "ItemOwner");
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static auto StartDirectionOffset = FindOffsetStruct("/Script/FortniteGame.FortPickupLocationData", "StartDirection");
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static auto PickupGuidOffset = FindOffsetStruct("/Script/FortniteGame.FortPickupLocationData", "PickupGuid");
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auto PickupLocationData = Pickup->GetPickupLocationData();
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*(AFortPawn**)(__int64(PickupLocationData) + PickupTargetOffset) = Pawn;
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*(float*)(__int64(PickupLocationData) + FlyTimeOffset) = 0.40f;
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*(AFortPawn**)(__int64(PickupLocationData) + ItemOwnerOffset) = Pawn;
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*(FVector*)(__int64(PickupLocationData) + StartDirectionOffset) = InStartDirection;
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*(FGuid*)(__int64(PickupLocationData) + PickupGuidOffset) = Pawn->GetCurrentWeapon() ? Pawn->GetCurrentWeapon()->GetItemEntryGuid() : FGuid();
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PickupLocationData->GetPickupTarget() = Pawn;
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PickupLocationData->GetFlyTime() = 0.40f;
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PickupLocationData->GetItemOwner() = Pawn;
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PickupLocationData->GetStartDirection() = InStartDirection;
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PickupLocationData->GetPickupGuid() = Pawn->GetCurrentWeapon() ? Pawn->GetCurrentWeapon()->GetItemEntryGuid() : FGuid();
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static auto OnRep_PickupLocationDataFn = FindObject<UFunction>(L"/Script/FortniteGame.FortPickup.OnRep_PickupLocationData");
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Pickup->ProcessEvent(OnRep_PickupLocationDataFn);
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