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https://github.com/Milxnor/Project-Reboot-3.0.git
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i broke the whole project but its fine
complete pickup rewrite, idle pawns
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@@ -4,6 +4,7 @@
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#include "Controller.h"
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#include "CheatManager.h"
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#include "UnrealString.h"
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#include "Rotator.h"
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class APlayerController : public AController
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@@ -39,6 +40,7 @@ public:
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return this->Get<UCheatManager*>(CheatManagerOffset);
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}
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void ServerChangeName(FString& S);
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UCheatManager*& SpawnCheatManager(UClass* CheatManagerClass);
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FRotator GetControlRotation();
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void Possess(class APawn* Pawn);
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