edit bug s11 fix

This commit is contained in:
Gray
2025-06-11 16:30:47 -04:00
parent bfd8288eee
commit 4f17a0e37c

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@@ -1768,7 +1768,7 @@ void AFortPlayerController::ServerEditBuildingActorHook(UObject* Context, FFrame
BuildingActor->SetPlayerPlaced(true); BuildingActor->SetPlayerPlaced(true);
} }
if (Fortnite_Version >= 12) if (Fortnite_Version >= 11)
{ {
BuildingActorToEdit->SetEditingPlayer(nullptr); BuildingActorToEdit->SetEditingPlayer(nullptr);
auto Pawn = PlayerController->GetMyFortPawn(); auto Pawn = PlayerController->GetMyFortPawn();
@@ -1829,7 +1829,7 @@ void AFortPlayerController::ServerEndEditingBuildingActorHook(AFortPlayerControl
auto OldWep = Pawn->GetCurrentWeapon(); auto OldWep = Pawn->GetCurrentWeapon();
DEBUG_LOG_INFO(LogDev, "[End] EditTool Equipped BEFORE: {} (name: {})", __int64(Cast<AFortWeap_EditingTool>(OldWep)), OldWep ? OldWep->GetFullName() : "NULL"); DEBUG_LOG_INFO(LogDev, "[End] EditTool Equipped BEFORE: {} (name: {})", __int64(Cast<AFortWeap_EditingTool>(OldWep)), OldWep ? OldWep->GetFullName() : "NULL");
if (Fortnite_Version >= 12) if (Fortnite_Version >= 11)
{ {
Pawn->EquipWeaponDefinition(EditToolDef, EditToolInstance->GetItemEntry()->GetItemGuid()); Pawn->EquipWeaponDefinition(EditToolDef, EditToolInstance->GetItemEntry()->GetItemGuid());
} }