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https://github.com/Milxnor/Project-Reboot-3.0.git
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edit bug s11 fix
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@@ -1768,7 +1768,7 @@ void AFortPlayerController::ServerEditBuildingActorHook(UObject* Context, FFrame
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BuildingActor->SetPlayerPlaced(true);
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BuildingActor->SetPlayerPlaced(true);
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}
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}
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if (Fortnite_Version >= 12)
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if (Fortnite_Version >= 11)
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{
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{
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BuildingActorToEdit->SetEditingPlayer(nullptr);
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BuildingActorToEdit->SetEditingPlayer(nullptr);
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auto Pawn = PlayerController->GetMyFortPawn();
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auto Pawn = PlayerController->GetMyFortPawn();
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@@ -1829,7 +1829,7 @@ void AFortPlayerController::ServerEndEditingBuildingActorHook(AFortPlayerControl
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auto OldWep = Pawn->GetCurrentWeapon();
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auto OldWep = Pawn->GetCurrentWeapon();
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DEBUG_LOG_INFO(LogDev, "[End] EditTool Equipped BEFORE: {} (name: {})", __int64(Cast<AFortWeap_EditingTool>(OldWep)), OldWep ? OldWep->GetFullName() : "NULL");
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DEBUG_LOG_INFO(LogDev, "[End] EditTool Equipped BEFORE: {} (name: {})", __int64(Cast<AFortWeap_EditingTool>(OldWep)), OldWep ? OldWep->GetFullName() : "NULL");
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if (Fortnite_Version >= 12)
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if (Fortnite_Version >= 11)
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{
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{
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Pawn->EquipWeaponDefinition(EditToolDef, EditToolInstance->GetItemEntry()->GetItemGuid());
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Pawn->EquipWeaponDefinition(EditToolDef, EditToolInstance->GetItemEntry()->GetItemGuid());
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}
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}
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