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https://github.com/Milxnor/Project-Reboot-3.0.git
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Update Actor.cpp
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@@ -65,7 +65,7 @@ AActor* AActor::GetOwner()
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void AActor::K2_DestroyActor()
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{
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static auto DestroyActorFn = FindObject<UFunction>("/Script/Engine.Actor.K2_DestroyActor");
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static auto DestroyActorFn = FindObject<UFunction>(L"/Script/Engine.Actor.K2_DestroyActor");
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this->ProcessEvent(DestroyActorFn);
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}
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@@ -333,4 +333,4 @@ UClass* AActor::StaticClass()
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{
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static auto Class = FindObject<UClass>(L"/Script/Engine.Actor");
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return Class;
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}
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}
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