fixed things

This commit is contained in:
Gray
2024-03-16 18:10:53 -04:00
parent 3c26f7b954
commit 724cf50267
9 changed files with 85 additions and 70 deletions

View File

@@ -94,7 +94,7 @@ class AFortPlayerController : public APlayerController
public:
static inline void (*ClientOnPawnDiedOriginal)(AFortPlayerController* PlayerController, void* DeathReport);
static inline void (*ServerCreateBuildingActorOriginal)(UObject* Context, FFrame* Stack, void* Ret);
static inline void (*ServerAttemptInteractOriginal)(UObject* Context, FFrame* Stack, void* Ret);
static inline void (*ServerAttemptInteractOriginal)(UObject* Context, FFrame* Stack);
static inline void (*ServerEditBuildingActorOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline void (*DropSpecificItemOriginal)(UObject* Context, FFrame& Stack, void* Ret);
static inline AActor* (*SpawnToyInstanceOriginal)(UObject* Context, FFrame* Stack, AActor** Ret);
@@ -198,7 +198,7 @@ public:
static void ServerLoadingScreenDroppedHook(UObject* Context, FFrame* Stack, void* Ret);
static void ServerRepairBuildingActorHook(AFortPlayerController* PlayerController, ABuildingSMActor* BuildingActorToRepair);
static void ServerExecuteInventoryItemHook(AFortPlayerController* PlayerController, FGuid ItemGuid);
static void ServerAttemptInteractHook(UObject* Context, FFrame* Stack, void* Ret);
static void ServerAttemptInteractHook(UObject* Context, FFrame* Stack);
static void ServerAttemptAircraftJumpHook(AFortPlayerController* PC, FRotator ClientRotation);
// static void ServerCreateBuildingActorHook(AFortPlayerController* PlayerController, FCreateBuildingActorData CreateBuildingData);