mirror of
https://github.com/Milxnor/Project-Reboot-3.0.git
synced 2026-01-13 02:42:22 +01:00
fixed things
This commit is contained in:
@@ -795,39 +795,6 @@ bool AFortGameModeAthena::Athena_ReadyToStartMatchHook(AFortGameModeAthena* Game
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GetWorld()->Listen();
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static auto BGAClass = FindObject<UClass>(L"/Script/Engine.BlueprintGeneratedClass");
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UObject* OverrideBattleBusSkin = nullptr;
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UClass* OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop.AthenaSupplyDrop_C", BGAClass); // wrong for some builds but its ok
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if (Fortnite_Version == 1.11 || Fortnite_Version == 7.30 || Fortnite_Version == 11.31 || Fortnite_Version == 15.10 || Fortnite_Version == 19.10)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_WinterBus.BBID_WinterBus"); // Winterfest
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OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop_Holiday.AthenaSupplyDrop_Holiday_C", BGAClass);
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}
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else if (Fortnite_Version == 5.10 || Fortnite_Version == 9.41 || Fortnite_Version == 14.20 || Fortnite_Version == 18.00)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_BirthdayBus2nd.BBID_BirthdayBus2nd"); // Birthday
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OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop_BDay.AthenaSupplyDrop_BDay_C", BGAClass);
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}
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else if (Fortnite_Version == 1.8 || Fortnite_Version == 6.20 || Fortnite_Version == 6.21 || Fortnite_Version == 11.10 || Fortnite_Version == 14.40 || Fortnite_Version == 18.21)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_HalloweenBus.BBID_HalloweenBus"); // Fortnitemares
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}
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else if (Fortnite_Version >= 12.30 && Fortnite_Version <= 12.61)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_DonutBus.BBID_DonutBus"); // Deadpool
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OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop_Donut.AthenaSupplyDrop_Donut_C", BGAClass);
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}
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else if (Fortnite_Version == 9.30)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_WorldCupBus.BBID_WorldCupBus"); // World Cup
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}
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if (OverrideBattleBusSkin)
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OverrideBattleBus(GameState, OverrideBattleBusSkin);
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OverrideSupplyDrop(GameState, OverrideSupplyDropClass);
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LOG_INFO(LogNet, "WorldLevel {}", GameState->GetWorldLevel());
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if (Globals::AmountOfListens == 1) // we only want to do this one time.
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@@ -1286,6 +1253,39 @@ void AFortGameModeAthena::Athena_HandleStartingNewPlayerHook(AFortGameModeAthena
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{
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LastNum69 = Globals::AmountOfListens;
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static auto BGAClass = FindObject<UClass>(L"/Script/Engine.BlueprintGeneratedClass");
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UObject* OverrideBattleBusSkin = nullptr;
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UClass* OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop.AthenaSupplyDrop_C", BGAClass); // wrong for some builds but its ok
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if (Fortnite_Version == 1.11 || Fortnite_Version == 7.30 || Fortnite_Version == 11.31 || Fortnite_Version == 15.10 || Fortnite_Version == 19.10)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_WinterBus.BBID_WinterBus"); // Winterfest
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OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop_Holiday.AthenaSupplyDrop_Holiday_C", BGAClass);
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}
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else if (Fortnite_Version == 5.10 || Fortnite_Version == 9.41 || Fortnite_Version == 14.20 || Fortnite_Version == 18.00)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_BirthdayBus2nd.BBID_BirthdayBus2nd"); // Birthday
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OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop_BDay.AthenaSupplyDrop_BDay_C", BGAClass);
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}
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else if (Fortnite_Version == 1.8 || Fortnite_Version == 6.20 || Fortnite_Version == 6.21 || Fortnite_Version == 11.10 || Fortnite_Version == 14.40 || Fortnite_Version == 18.21)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_HalloweenBus.BBID_HalloweenBus"); // Fortnitemares
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}
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else if (Fortnite_Version >= 12.30 && Fortnite_Version <= 12.61)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_DonutBus.BBID_DonutBus"); // Deadpool
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OverrideSupplyDropClass = LoadObject<UClass>(L"/Game/Athena/SupplyDrops/AthenaSupplyDrop_Donut.AthenaSupplyDrop_Donut_C", BGAClass);
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}
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else if (Fortnite_Version == 9.30)
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{
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OverrideBattleBusSkin = FindObject(L"/Game/Athena/Items/Cosmetics/BattleBuses/BBID_WorldCupBus.BBID_WorldCupBus"); // World Cup
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}
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if (OverrideBattleBusSkin)
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OverrideBattleBus(GameState, OverrideBattleBusSkin);
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OverrideSupplyDrop(GameState, OverrideSupplyDropClass);
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// is there spawn percentage for vending machines?
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bool bShouldDestroyVendingMachines = Fortnite_Version < 3.4 || Engine_Version >= 424;
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@@ -1349,6 +1349,7 @@ void AFortGameModeAthena::Athena_HandleStartingNewPlayerHook(AFortGameModeAthena
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}
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}
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#if 1
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LOG_INFO(LogDev, "Spawning loot!");
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auto SpawnIsland_FloorLoot = FindObject<UClass>(L"/Game/Athena/Environments/Blueprints/Tiered_Athena_FloorLoot_Warmup.Tiered_Athena_FloorLoot_Warmup_C");
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@@ -1362,7 +1363,7 @@ void AFortGameModeAthena::Athena_HandleStartingNewPlayerHook(AFortGameModeAthena
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uint8 SpawnFlag = EFortPickupSourceTypeFlag::GetContainerValue();
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bool bTest = false;
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bool bDestroyFloorLootActor = false;
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bool bPrintWarmup = bDebugPrintFloorLoot;
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for (int i = 0; i < SpawnIsland_FloorLoot_Actors.Num(); i++)
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@@ -1385,7 +1386,7 @@ void AFortGameModeAthena::Athena_HandleStartingNewPlayerHook(AFortGameModeAthena
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auto Pickup = AFortPickup::SpawnPickup(CreateData);
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}
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if (!bTest)
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if (!bDestroyFloorLootActor)
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CurrentActor->K2_DestroyActor();
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}
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@@ -1417,7 +1418,7 @@ void AFortGameModeAthena::Athena_HandleStartingNewPlayerHook(AFortGameModeAthena
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auto Pickup = AFortPickup::SpawnPickup(CreateData);
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}
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if (!bTest)
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if (!bDestroyFloorLootActor)
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CurrentActor->K2_DestroyActor();
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}
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@@ -1425,6 +1426,7 @@ void AFortGameModeAthena::Athena_HandleStartingNewPlayerHook(AFortGameModeAthena
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BRIsland_FloorLoot_Actors.Free();
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LOG_INFO(LogDev, "Spawned loot!");
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#endif
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}
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}
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@@ -309,16 +309,21 @@ void UFortKismetLibrary::GiveItemToInventoryOwnerHook(UObject* Context, FFrame&
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void UFortKismetLibrary::K2_RemoveItemFromPlayerHook(UObject* Context, FFrame& Stack, void* Ret)
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{
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// int32 K2_RemoveItemFromPlayer(class AFortPlayerController* PlayerController, class UFortWorldItemDefinition* ItemDefinition, const struct FGuid& ItemVariantGuid, int32 AmountToRemove, bool bForceRemoval); // S18+
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static auto PlayerControllerOffset = FindOffsetStruct("/Script/FortniteGame.FortKismetLibrary.K2_RemoveItemFromPlayer", "PlayerController");
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static auto ItemDefinitionOffset = FindOffsetStruct("/Script/FortniteGame.FortKismetLibrary.K2_RemoveItemFromPlayer", "ItemDefinition");
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static auto ItemVariantGuidOffset = FindOffsetStruct("/Script/FortniteGame.FortKismetLibrary.K2_RemoveItemFromPlayer", "ItemVariantGuid", false);
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static auto AmountToRemoveOffset = FindOffsetStruct("/Script/FortniteGame.FortKismetLibrary.K2_RemoveItemFromPlayer", "AmountToRemove");
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AFortPlayerController* PlayerController = nullptr;
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UFortWorldItemDefinition* ItemDefinition = nullptr;
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FGuid ItemVariantGuid{};
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int AmountToRemove;
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Stack.StepCompiledIn(&PlayerController);
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Stack.StepCompiledIn(&ItemDefinition);
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if (ItemVariantGuidOffset != -1)
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Stack.StepCompiledIn(&ItemVariantGuid);
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Stack.StepCompiledIn(&AmountToRemove);
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LOG_INFO(LogDev, __FUNCTION__);
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@@ -406,7 +406,7 @@ void AFortPlayerController::ServerExecuteInventoryItemHook(AFortPlayerController
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}
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}
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void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame* Stack, void* Ret)
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void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame* Stack)
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{
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// static auto LlamaClass = FindObject<UClass>(L"/Game/Athena/SupplyDrops/Llama/AthenaSupplyDrop_Llama.AthenaSupplyDrop_Llama_C");
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static auto FortAthenaSupplyDropClass = FindObject<UClass>(L"/Script/FortniteGame.FortAthenaSupplyDrop");
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@@ -471,7 +471,7 @@ void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame*
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else if (ReceivingActor->IsA(FortAthenaVehicleClass))
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{
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auto Vehicle = (AFortAthenaVehicle*)ReceivingActor;
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ServerAttemptInteractOriginal(Context, Stack, Ret);
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ServerAttemptInteractOriginal(Context, Stack);
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if (!AreVehicleWeaponsEnabled())
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return;
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@@ -545,9 +545,9 @@ void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame*
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EFortWeaponUpgradeDirection Direction;
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};
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static auto WumbaDataTable = FindObject<UDataTable>("/Game/Items/Datatables/AthenaWumbaData.AthenaWumbaData");
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static auto WumbaDataTable = FindObject<UDataTable>(L"/Game/Items/Datatables/AthenaWumbaData.AthenaWumbaData");
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static auto LootPackagesRowMap = WumbaDataTable->GetRowMap();
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auto& LootPackagesRowMap = WumbaDataTable->GetRowMap();
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auto Pawn = Cast<AFortPawn>(PlayerController->GetPawn());
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auto CurrentHeldWeapon = Pawn->GetCurrentWeapon();
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@@ -593,9 +593,9 @@ void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame*
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MetalCost = 20;
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}
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static auto WoodItemData = FindObject<UFortItemDefinition>("/Game/Items/ResourcePickups/WoodItemData.WoodItemData");
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static auto StoneItemData = FindObject<UFortItemDefinition>("/Game/Items/ResourcePickups/StoneItemData.StoneItemData");
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static auto MetalItemData = FindObject<UFortItemDefinition>("/Game/Items/ResourcePickups/MetalItemData.MetalItemData");
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static auto WoodItemData = FindObject<UFortItemDefinition>(L"/Game/Items/ResourcePickups/WoodItemData.WoodItemData");
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static auto StoneItemData = FindObject<UFortItemDefinition>(L"/Game/Items/ResourcePickups/StoneItemData.StoneItemData");
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static auto MetalItemData = FindObject<UFortItemDefinition>(L"/Game/Items/ResourcePickups/MetalItemData.MetalItemData");
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auto WorldInventory = PlayerController->GetWorldInventory();
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@@ -626,14 +626,14 @@ void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame*
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auto WorldInventory = PlayerController->GetWorldInventory();
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if (!WorldInventory)
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return ServerAttemptInteractOriginal(Context, Stack, Ret);
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return ServerAttemptInteractOriginal(Context, Stack);
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auto ItemCollector = ReceivingActor;
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static auto ActiveInputItemOffset = ItemCollector->GetOffset("ActiveInputItem");
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auto CurrentMaterial = ItemCollector->Get<UFortWorldItemDefinition*>(ActiveInputItemOffset); // InteractType->OptionalObjectData
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if (!CurrentMaterial)
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return ServerAttemptInteractOriginal(Context, Stack, Ret);
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return ServerAttemptInteractOriginal(Context, Stack);
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int Index = 0;
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@@ -657,17 +657,17 @@ void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame*
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auto Cost = ItemCollection->GetInputCount()->GetValue();
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if (!CurrentMaterial)
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return ServerAttemptInteractOriginal(Context, Stack, Ret);
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return ServerAttemptInteractOriginal(Context, Stack);
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auto MatInstance = WorldInventory->FindItemInstance(CurrentMaterial);
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if (!MatInstance)
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return ServerAttemptInteractOriginal(Context, Stack, Ret);
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return ServerAttemptInteractOriginal(Context, Stack);
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bool bShouldUpdate = false;
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if (!WorldInventory->RemoveItem(MatInstance->GetItemEntry()->GetItemGuid(), &bShouldUpdate, Cost, true))
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return ServerAttemptInteractOriginal(Context, Stack, Ret);
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return ServerAttemptInteractOriginal(Context, Stack);
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if (bShouldUpdate)
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WorldInventory->Update();
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@@ -704,7 +704,7 @@ void AFortPlayerController::ServerAttemptInteractHook(UObject* Context, FFrame*
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}
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}
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return ServerAttemptInteractOriginal(Context, Stack, Ret);
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return ServerAttemptInteractOriginal(Context, Stack);
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}
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void AFortPlayerController::ServerAttemptAircraftJumpHook(AFortPlayerController* PC, FRotator ClientRotation)
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@@ -94,7 +94,7 @@ class AFortPlayerController : public APlayerController
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public:
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static inline void (*ClientOnPawnDiedOriginal)(AFortPlayerController* PlayerController, void* DeathReport);
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static inline void (*ServerCreateBuildingActorOriginal)(UObject* Context, FFrame* Stack, void* Ret);
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static inline void (*ServerAttemptInteractOriginal)(UObject* Context, FFrame* Stack, void* Ret);
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static inline void (*ServerAttemptInteractOriginal)(UObject* Context, FFrame* Stack);
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static inline void (*ServerEditBuildingActorOriginal)(UObject* Context, FFrame& Stack, void* Ret);
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static inline void (*DropSpecificItemOriginal)(UObject* Context, FFrame& Stack, void* Ret);
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static inline AActor* (*SpawnToyInstanceOriginal)(UObject* Context, FFrame* Stack, AActor** Ret);
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@@ -198,7 +198,7 @@ public:
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static void ServerLoadingScreenDroppedHook(UObject* Context, FFrame* Stack, void* Ret);
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static void ServerRepairBuildingActorHook(AFortPlayerController* PlayerController, ABuildingSMActor* BuildingActorToRepair);
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static void ServerExecuteInventoryItemHook(AFortPlayerController* PlayerController, FGuid ItemGuid);
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static void ServerAttemptInteractHook(UObject* Context, FFrame* Stack, void* Ret);
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static void ServerAttemptInteractHook(UObject* Context, FFrame* Stack);
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static void ServerAttemptAircraftJumpHook(AFortPlayerController* PC, FRotator ClientRotation);
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// static void ServerCreateBuildingActorHook(AFortPlayerController* PlayerController, FCreateBuildingActorData CreateBuildingData);
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@@ -90,14 +90,18 @@ void Addresses::SetupVersion()
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FFastArraySerializer::bNewSerializer = Fortnite_Version >= 8.30;
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if (Fortnite_CL == 3807424)
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Fortnite_Version = 1.11;
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if (Fortnite_CL == 3700114)
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Fortnite_Version = 1.72;
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if (Fortnite_CL == 3724489)
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Fortnite_Version = 1.8;
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if (Fortnite_CL == 3757339)
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Fortnite_Version = 1.9;
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if (Fortnite_CL == 3775276)
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Fortnite_Version = 1.9; // 1.9.1
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if (Fortnite_CL == 3790078)
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Fortnite_Version = 1.10;
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if (Fortnite_CL == 3807424)
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Fortnite_Version = 1.11;
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if (Fortnite_CL == 3841827)
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Fortnite_Version = 2.2;
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if (Fortnite_CL == 3847564)
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@@ -446,6 +450,11 @@ void Offsets::FindAll()
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Offsets::NetworkObjectList = 0x3F8;
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Offsets::ReplicationFrame = 0x288;
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}
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if (Engine_Version == 419) // checked 2.4.2 & 2.2 & 1.10 & 1.11
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{
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Offsets::NetworkObjectList = 0x490;
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Offsets::ReplicationFrame = 0x2C8;
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}
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if (Fortnite_Version == 1.72)
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{
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Offsets::ClientWorldPackageName = 0x336A8;
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@@ -454,6 +463,10 @@ void Offsets::FindAll()
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{
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Offsets::ClientWorldPackageName = 0x33788;
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}
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if (Fortnite_Version == 1.10)
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{
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Offsets::ClientWorldPackageName = 0x337A8;
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}
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if (Fortnite_Version == 1.11)
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{
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Offsets::ClientWorldPackageName = 0x337B8;
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@@ -490,11 +503,6 @@ void Offsets::FindAll()
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Offsets::NetworkObjectList = 0x508;
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Offsets::ClientWorldPackageName = 0x1828;
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}
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if (Engine_Version == 419) // checked 2.4.2 & 2.2 & 1.11
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{
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Offsets::NetworkObjectList = 0x490;
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Offsets::ReplicationFrame = 0x2C8;
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}
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if (Fortnite_Version >= 20 && Fortnite_Version < 22)
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{
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Offsets::ReplicationFrame = 0x3D8;
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@@ -548,7 +556,7 @@ std::vector<uint64> Addresses::GetFunctionsToReturnTrue()
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{
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std::vector<uint64> toReturnTrue;
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if (Fortnite_Version == 1.11 || Fortnite_Version >= 2.2 && Fortnite_Version <= 2.4)
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if (Fortnite_Version == 1.10 || Fortnite_Version == 1.11 || Fortnite_Version >= 2.2 && Fortnite_Version <= 2.4)
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{
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toReturnTrue.push_back(Memcury::Scanner::FindPattern("48 89 5C 24 ? 48 89 6C 24 ? 57 41 56 41 57 48 81 EC ? ? ? ? 48 8B 01 49 8B E9 45 0F B6 F8").Get()); // No Reserve
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}
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@@ -100,17 +100,18 @@ namespace Calendar
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if (SnowSetup && SetSnowFn)
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{
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if (Engine_Version >= 500)
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NewValue = static_cast<int>(NewValue);
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NewValue = (int)NewValue;
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SnowSetup->ProcessEvent(SetSnowFn, &NewValue);
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if (NewValue != -1 && Engine_Version >= 500)
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LOG_INFO(LogDev, "Called SetSnow!");
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if (NewValue != -1 && Engine_Version >= 500 && !Addresses::GIsClient)
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{
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auto UpdateSnowVisualsOnClientFn = FindObject<UFunction>("/SpecialSurfaceCoverage/Items/BP_Artemis_S19Progression.BP_Artemis_S19Progression_C.UpdateSnowVisualsOnClient");
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SnowSetup->ProcessEvent(UpdateSnowVisualsOnClientFn);
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LOG_INFO(LogDev, "Called UpdateSnowVisualsOnClientFn!");
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}
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LOG_INFO(LogDev, "Called SetSnow!");
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}
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else
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{
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@@ -1570,7 +1570,7 @@ DWORD WINAPI Main(LPVOID)
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srand(time(0));
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LOG_INFO(LogHook, "Finished!");
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LOG_INFO(LogHook, "Finished initialization!");
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if (false)
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{
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@@ -46,8 +46,7 @@ uint64 FindStartAircraftPhase()
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uint64 FindGIsClient()
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{
|
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/* if (Fortnite_Version >= 20)
|
||||
return 0; */
|
||||
// if (Fortnite_Version >= 19) return 0;
|
||||
|
||||
auto Addr = Memcury::Scanner::FindStringRef(L"AllowCommandletRendering");
|
||||
|
||||
|
||||
@@ -295,8 +295,8 @@ static inline uint64 FindLoadAsset()
|
||||
|
||||
static inline uint64 FindKickPlayer()
|
||||
{
|
||||
if (Engine_Version == 416)
|
||||
return Memcury::Scanner::FindPattern("40 53 56 48 81 EC ? ? ? ? 48 8B DA 48 8B F1 E8 ? ? ? ? 48 8B 06 48 8B CE").Get();
|
||||
if (Engine_Version == 416) // <1.8
|
||||
return Memcury::Scanner::FindPattern("40 53 56 48 81 EC ? ? ? ? 48 8B DA 48 8B F1 E8 ? ? ? ? 48 8B 06 48 8B CE").Get(); // postlogin
|
||||
if (std::floor(Fortnite_Version) == 18)
|
||||
return Memcury::Scanner::FindPattern("48 8B C4 48 89 58 08 48 89 70 10 48 89 78 18 4C 89 60 20 55 41 56 41 57 48 8B EC 48 83 EC 60 48 83 65 ? ? 4C 8B F2 83 65 E8 00 4C 8B E1 83 65 EC").Get();
|
||||
if (std::floor(Fortnite_Version) == 19)
|
||||
@@ -532,9 +532,9 @@ static inline uint64 FindStepExplicitProperty()
|
||||
|
||||
static inline uint64 FindIsNetRelevantForOffset()
|
||||
{
|
||||
if (Engine_Version == 416 || Fortnite_Version == 3.3) // checked on 1.7.2 & 1.8 & 3.3
|
||||
if (Engine_Version == 416 || Fortnite_Version == 3.3) // checked on 1.7.2, 1.8, 3.3
|
||||
return 0x420 / 8;
|
||||
if (Fortnite_Version == 1.11 || (Fortnite_Version >= 2.42 && Fortnite_Version <= 3.2)) // checked 1.11, 2.4.2, 2.5, 3.0, 3.1
|
||||
if (Fortnite_Version == 1.10 || Fortnite_Version == 1.11 || (Fortnite_Version >= 2.42 && Fortnite_Version <= 3.2)) // checked 1.10, 1.11, 2.4.2, 2.5, 3.0, 3.1, 3.2
|
||||
return 0x418 / 8;
|
||||
|
||||
return 0;
|
||||
|
||||
Reference in New Issue
Block a user